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[New Feature] Releasing Tiberium on death #580
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I think the almost-duplicate keys could end up being confusing. As an alternative, we could only add the |
I agree with Rampa, I think the |
Just checked this out, looks pretty straightforward. Is there anything else related to this before I go ahead and work on this? |
As discussed on Discord, an update of the initial request would look like this:
|
Description:
Currently, when an unit has the tag "TiberiumHeal=yes", two things happen:
For balancing and unit design purposes, it would be great if these two functions could be unbundled into separate tags.
Possible Implementation:
Create the following two new tags:
That way, the vanilla "TiberiumHeal=" can be used on units that have both functions; for units that need only one of the two abilities, use the appropriate new tag.
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