Releases: Vivero/Kerbal-VR
KerbalVR v3.1.4
Experience virtual reality in Kerbal Space Program 1.4.3
- Seated-mode VR in IVA mode.
- Use your hands to interact with instrumentation in the cockpit.
- Room-scale VR in the VAB / SPH editor.
Please read the Install Guide, and the User Guide
Changes
- Re-compile against KSP 1.4.3
KerbalVR v3.1.3
Experience virtual reality in Kerbal Space Program 1.4.2
- Seated-mode VR in IVA mode.
- Use your hands to interact with instrumentation in the cockpit.
- Room-scale VR in the VAB / SPH editor.
Please read the Install Guide, and the User Guide
Changes
- Add an option to mirror the VR display to the game window (not sure if this has a performance impact!)
KerbalVR v3.1.2
The Immersion Update Update Update!
Experience virtual reality in Kerbal Space Program 1.4.2
- Seated-mode VR in IVA mode.
- Use your hands to interact with instrumentation in the cockpit.
- Room-scale VR in the VAB / SPH editor.
Please read the Install Guide, and the new User Guide
Changes
- Fix incorrect IVA orientation in certain capsules/cabins.
KerbalVR v3.1.1
The Immersion Update... Update
Experience virtual reality in Kerbal Space Program 1.4.2
- Seated-mode VR in IVA mode.
- Use your hands to interact with instrumentation in the cockpit.
- Room-scale VR in the VAB / SPH editor.
Please read the Install Guide, and the new User Guide
Changes
- Implement left controller functions (same as right controller).
- Added an adjustable world scale factor to increase/decrease the size of the game environment in VR.
KerbalVR v3.1.0
The Immersion Update
Experience virtual reality in Kerbal Space Program 1.4.2
- Seated-mode VR in IVA mode.
- Use your hands to interact with instrumentation in the cockpit.
- Room-scale VR in the VAB / SPH editor.
Please read the Install Guide, and the new User Guide
Changes
- Add lots of backend infrastructure to support immersive interaction in the cockpit while in VR IVA.
- Experimental support for interaction with RPM instruments (shoutout to @jrbudda for implementing this!)
KerbalVR v3.0.1
Experience virtual reality in Kerbal Space Program 1.4.2
- Seated-mode VR in IVA mode.
- Room-scale VR in the VAB / SPH editor.
- Tested with HTC Vive (SteamVR) on Windows 10.
Please read the Install Guide, and the new User Guide
Changes
- Re-compile for KSP 1.4.2
KerbalVR v3.0.0
Experience virtual reality in Kerbal Space Program 1.4.1
- Seated-mode VR in IVA mode.
- Room-scale VR in the VAB / SPH editor.
- Tested with HTC Vive (SteamVR) on Windows 10.
It is possible to achieve 90 fps (tested on a Core i5-6600K / GTX 1070 rig).
Please read the Install Guide, and the new User Guide
Changes
- Add room-scale VR to the VAB/SPH
- Add preliminary support for VR controllers
- Internal API overhaul
KerbalVR v2.2.2
Ah yes, the long-awaited release of this mod is here, compatible with the latest version of KSP, version 1.4.1.
- Provides head-tracking in position & rotation, inside IVA only.
- Renders the IVA view directly to the HMD.
- Tested with HTC Vive on Windows 10, running SteamVR (beta version 1520469824).
It is possible to achieve 90 fps (tested on a Core i5-6600K / GTX 1070 rig).
Please read the Install Guide.
Changes
- Re-compiled against KSP 1.4.1 libraries.
KerbalVR v2.2.1
Ah yes, the long-awaited release of this mod is here, compatible with the latest version of KSP, version 1.4.
- Provides head-tracking in position & rotation, inside IVA only.
- Renders the IVA view directly to the HMD.
- Tested with HTC Vive on Windows 10, running SteamVR (beta version 1520469824).
It is now possible to achieve 90 fps (tested on a Core i5-6600K / GTX 1070 rig).
Please read the Install Guide.
Changes
- Hotfix: reduce dizziness sensation by implementing automatic calculation of pose prediction.
KerbalVR v2.2.0
Ah yes, the long-awaited release of this mod is here, compatible with the latest version of KSP, version 1.4.
Now with a functional GUI!
- Provides head-tracking in position & rotation, inside IVA only.
- Renders the IVA view directly to the HMD.
- Tested with HTC Vive on Windows 10, running SteamVR (beta version 1520469824).
It is now possible to achieve 90 fps (tested on a Core i5-6600K / GTX 1070 rig).
Please read the Install Guide.
Changes
- Added a GUI to enable/disable VR. No need to press
Y
to start VR in IVA. - Mitigated flickering issue while rendering to the headset.