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PatchNotes.md

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Patch Notes

Only major changes are documented here

+ == New feature
- == Removed feature
* == Modified feature

EXE file is made for every update documented here

20/1/2023

  • + Method to stop the game loop
  • + Player and textures for player

23/1/2023

  • * Method for setting the texture image was made useful for multiple objects

24/1/2023

  • * Finished the change of textures for each side of the player

26/1/2023

  • + Added the Player class for better readability

28/1/2023

  • + Added the Flower class to make each flower an object with specific values

30/1/2023

  • + Added the mouse listener for placing the flowers
  • + Added an error list enum for errors
  • + Added the method for summoning flowers on mouse click

3/2/2023

  • + Added the flower dying mechanism
  • + Added a 2 dimensional map for writing the positions and types of flowers into

4/2/2023

  • + Added a way to keep plants alive by watering them

5/2/2023

  • + Added the player inventory with 2 flowers and a watering can

14/2/2023

  • + Added the inventory panel. To open visible inventory press T

17/2/2023

  • + Added the game menu to select what you want before playing the actual game itself

28/2/2023

  • * Changed the button textures
  • * Changed the game logo in main menu

11/3/2023

  • + Added a functional settings menu

17/3/2023

  • * Made the "Restore Controls" button functional

19/3/2023

  • + Added a background music while in-game

25/3/2023

  • * Changed the movement system to vector movement system
  • + Added the posibility for a player to walk diagonally

26/3/2023

  • + Added the option to save the game progress
  • + Added the option to load a save file

11/4/2023

  • + Added the grass animation system

13/4/2023

  • * Fixed the screen size issue, it wasn't always just in 1920 x 1080
  • * Reworked the flower and grass repaint system to fix the game saving issue

14/4/2023

  • + Added water depleting mechanic
  • + Added a well to refill player's water can
  • + Added the players reach
  • + Added the house texture
  • * Modified turning that the player stays rotated in his last movement direction

16/4/2023

  • + Added collisions
  • + Added house entering mechanic

17/4/2023

  • + Added the option to pause the game
  • - Removed button border from every button with custom picture texture

15/6/2023

  • + Added the option to save your game to a specific save slot from the bed inside the house
  • + Added the house interior parts
  • * Modified the games access to flowers to be more abstract
  • * Now the load button loads its own save file

1/7/2023

  • + Added the fence texture and usage

8/7/2023

  • + Added fence poles on the garden side

9/7/2023

  • * Changed the in-game Map system from 0 - 9 integers to 49 - 126 char values (ASCII Table)
  • * Fixed the collision issue introduced with the new map

18/7/2023

  • * Changed the window resize option to set the game window fullscreen if the display resolution is FullHD

19/7/2023

  • + Added error visualization

29/7/2023

  • + Added the tentacle flower

29/8/2023

  • + Added a HP system
  • + Added birds that deal damage by pooping on the player

30/8/2023

  • * The flowers now have a random grass texture underneath, so they can be transparent
  • + Added wall paintings to the house interior
  • + Added an option to reload last save after death
  • + Added damage and death sound effects

31/8/2023

  • + Added a wardrobe into the house
  • * Birds now flap with their wings while flying
  • * The grave stone can be covered in bird shit
  • + Added a cactus

1/9/2023

  • * The player now has the ability to change between 2 outfits by interacting with the closet inside the house
  • * Refilling water is now also possible by left clicking the well with the water selected

10/9/2023

  • + Added some house interior such as a table, TV, chairs and a couch on which a player can sit by pressing RMB
  • * All currently accessible flowers have all 3 textures
  • * The wardrobe texture changed to better fit into the perspective
  • * The save menu was updated to fit the current alert design

25/9/2023

  • + Added a minimum resolution protection. If the user has a device display with a resolution lower than FullHD, the game won't start
  • + Added a heart symbol into the HP gauge

26/9/2023

  • + Added different language files
  • * Added the tutorial box on the first start of a game instance

2/10/2023

  • + Added the tile space
  • + Added the tile texture
  • * Fixed the tile movement speed glitch
  • * Errors now use the texture pack font
  • + Added a JSON config file for the language and texture pack files

4/10/2023

  • * Changed player hotbar for items

5/10/2023

  • + Added a player stamina system
  • + Added custom icons for the inventory objects

6/10/2023

  • * Quick side movement change fixed
  • + Added day / night cycle

7/10/2023

  • * Day / Night fadeout effect is now smooth
  • * Day / Night length in seconds can now be set in the config file
  • * Tile movement speed is now applied only when the character feet are on the tile square
  • * Mouse & keyboard input is improved, no longer has issues with registering clicks

8/10/2023

  • * Night is now darker

11/10/2023

  • + Selecting slots in the inventory by clicking 1...10 hotbar keys
  • + Added rain that waters flowers for you

15/10/2023

  • * Player light is now functional

27/10/2023

  • + Added .exe game launcher made in C
  • + Added Build.exe to build the game yourself made in C
  • + Added game icon
  • * Save menu hover and selected slot effect fixed
  • * Night lamp is now a gradient circle

6/11/2023

  • * The run script in C closes the terminal on default, but keeps it open with the "cmd" argument

3/12/2023

  • * Fixed the night circle size

6/12/2023

  • * Fixed the stamina penalty bug, the player can no longer get stuck in the stamina penalty
  • * Textures are now stored in memory as images, to limit disk read

9/12/2023

  • + Added the stmina penalty texture ( character tired texture )
  • + Added more settings into the Config.json
  • * Fixed vectors for movement so they no longer have an offset after some actions

11/12/2023

  • + Added 2 other skins to chose from

12/12/2023

  • + Added a skin selecting menu as the wardrobe interface
  • * Fixed a bug where you could get yourself stuck by planting a flower below yourself

17/12/2023

  • * Fixed the automatic movement after stamina penalty expires
  • + Added FPS and Tick overlay

26/12/2023

  • * Player speed value config modification fixed
  • + Window resolution is not hard locked on FulHD, has to be unlocked in config.json (isn't fully finished)

28/12/2023

  • + Added a missing texture for easier texture pack modifications

24/2/2024

  • + Added resolution override option into the configuration json file
  • * Fence is now displaying properly on varying resolution

25/2/2024

  • + Added fullscreen option into config.json
  • * Fixed player speed differing in other resolutions

26/2/2024

  • * Fixed save slots file not found error
  • + Added documentation
  • + Added game console

5/3/2024

  • + Added console teleport command for pixel location
  • + Added console teleport command for coordinate location
  • + Added console kill command

6/3/2024

  • + Added aliases to the kill command
  • + Added setskin command to change the player texture modifier
  • + Added a revive command
  • * Now it's possible to type into the console even after death
  • * Tutorial window not showing fixed
  • * Fixed the audio option in config.json

10/3/2024

  • + Added a game quit command
  • + Added stamina and health modification commands
  • + Added save command
  • + Added summoning command
  • + Added entity clear command
  • * Fixed the button hit boxes on different resolutions
  • * Stamina depleeting is now smoother
  • * Fixed the version label positioning

26/3/2024

  • + Added a magnifying glass to check flower information

27/3/2024

  • + Added a shovel to remove plants and tiles

16/4/2024

  • + Added a console output window
  • + Added console clear command