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Hey Rodrigo, we don't have this functionality at the moment. Thanks for pointing it out! Our team has raised a feature request for the same and we will update the docs once this feature is live. |
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I'm currently working on a blockchain project in Unity and starting to get familiar with Web3Auth to login users to our game.
I've succesfully managed to log the users on different devices using the 2FA of openlogin (recovery 24 words phrase) however, using the 2FA breaks the flow of my game since the player has to:
and then, each time that he logs on another device
The documentation states that the Recovery share can be obtained via a password (replacing the 2FA recovery phrase) but I can't find any good examples on how to implement this. Could you please take a few minutes to explain in detail how can this be achieved?
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