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DefaultGame.ini
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[/Script/EngineSettings.GeneralProjectSettings]
ProjectID=3D5007CA9946D91D2704C4AC5446469A
ProjectName=Voxels Of Time
Description=Voxel-based Wheel of Time Action RPG
CompanyName=Well Known Game Studio
CompanyDistinguishedName=Very Well Known Game Studio
[StartupActions]
bAddPacks=True
InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
[/Script/Engine.AssetManagerSettings]
-PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
-PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass="/Script/Engine.World",bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass="/Script/Engine.PrimaryAssetLabel",bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="GameFeatureData",AssetBaseClass="/Script/GameFeatures.GameFeatureData",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Unused")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
bOnlyCookProductionAssets=False
bShouldManagerDetermineTypeAndName=False
bShouldGuessTypeAndNameInEditor=True
bShouldAcquireMissingChunksOnLoad=False
bShouldWarnAboutInvalidAssets=True
MetaDataTagsForAssetRegistry=()
[/Script/CommonInput.CommonInputSettings]
InputData=/Game/Wot/UI/CommonUI/WotInputData.WotInputData_C
[CommonInputPlatformSettings_Mac CommonInputPlatformSettings]
DefaultInputType=MouseAndKeyboard
bSupportsMouseAndKeyboard=True
bSupportsTouch=False
bSupportsGamepad=True
DefaultGamepadName=Generic
bCanChangeGamepadType=True
+ControllerData=/Game/Wot/UI/CommonUI/Platform/Input/KeyboardMouse/CommonInput_KeyboardMouse.CommonInput_KeyboardMouse_C
+ControllerData=/Game/Wot/UI/CommonUI/Platform/Input/GamepadPS5/CommonInput_Gamepad_Generic.CommonInput_Gamepad_Generic_C
+ControllerData=/Game/Wot/UI/CommonUI/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.CommonInput_Gamepad_PS4_C