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Full transition to modern OpenGL #20

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WilstonOreo opened this issue Jul 29, 2016 · 0 comments
Open

Full transition to modern OpenGL #20

WilstonOreo opened this issue Jul 29, 2016 · 0 comments
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@WilstonOreo
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  • Only use OpenGL ES 2.0 functionality
  • Remove Matrix Stacks
  • Remove glBegin / glEnd
  • Only use QOpenGLFunctions
@WilstonOreo WilstonOreo added this to the v1.1 milestone Jul 29, 2016
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