diff --git a/CHANGELOG.md b/CHANGELOG.md index 90d8b33..bf8330c 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,7 +1,11 @@ # ChangeLog -## [0.6.1-preview] +## [0.6.2-preview] +* Added ButlerWindow.OnBuildComplete(BuildReport) that gets invoked with the build report just before the build is uploaded. +* Bugfix: Default build path was not being passed to Butler correctly, resulting in an error. +* Bugfix: If ButlerWindow was open when you closed the project, it would fail to initialize correctly with the project on newer versions of Unity. +## [0.6.1-preview] * 'Wrong Platform' error should now correctly appear when opening the window on a platform other than Windows. ## [0.6.0-preview] - 2021-03-04 diff --git a/package.json b/package.json index 6198da5..b56d168 100644 --- a/package.json +++ b/package.json @@ -1,17 +1,11 @@ { "name": "com.wispbart.butlerwindow", "displayName": "itch.io Window", - "version": "0.6.0-preview", + "version": "0.6.2-preview", "unity": "2019.4", "description": "An editor window for quickly and easily sharing your project to itch.io as a WebGL build.\n\nThis tool downloads & wraps Butler so you can build & upload your project to itch.io with a single button. It's ideal for rapidly sharing the latest iteration of your game, prototype or other without having to leave your Editor.\n\nPreview versions have not been exhaustively tested.", "dependencies": { "com.unity.editorcoroutines": "0.1.0-preview.1" }, - "repository": { - "footprint": "1c64eb0befc6f236f2773f6f20589947c3755047", - "type": "git", - "url": "https://github.cds.internal.unity3d.com/unity/com.unity.connect.share.git", - "revision": "9f8c6fec760d9bf6e42ac04348d31572bc695533" - }, "type": "tool" } \ No newline at end of file