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bot.js
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bot.js
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require("dotenv").config();
const fs = require("node:fs");
const { Client, Collection, Intents } = require("discord.js");
// Create a Discord client instance
const client = new Client({ intents: [Intents.FLAGS.GUILDS] });
client.commands = new Collection();
// Load modules from the modules folder
const moduleFiles = fs
.readdirSync("./modules")
.filter((file) => file.endsWith(".js"));
for (const file of moduleFiles) {
const module = require(`./modules/${file}`);
if (!module.enabled) continue;
for (const command of module.commands) {
client.commands.set(command.data.name, command);
}
for (const event of module.events) {
if (event.once) {
client.once(event.name, (...args) => event.execute(...args));
} else {
client.on(event.name, (...args) => event.execute(...args));
}
}
}
// // Load commands from the commands directory
// client.commands = new Collection();
// const commandFiles = fs
// .readdirSync("./commands")
// .filter((file) => file.endsWith(".js"));
// for (const file of commandFiles) {
// const command = require(`./commands/${file}`);
// if (!command.enabled) continue;
// client.commands.set(command.data.name, command);
// }
// const eventFiles = fs
// .readdirSync("./events")
// .filter((file) => file.endsWith(".js"));
// for (const file of eventFiles) {
// const event = require(`./events/${file}`);
// if (!event.enabled) continue;
// if (event.once) {
// client.once(event.name, (...args) => event.execute(...args));
// } else {
// client.on(event.name, (...args) => event.execute(...args));
// }
// }
// Bot interaction logic
client.on("interactionCreate", async (interaction) => {
if (!interaction.isCommand()) return;
const command = client.commands.get(interaction.commandName);
if (!command) return;
try {
await command.execute(interaction);
} catch (error) {
console.error(error);
await interaction.reply({
content: "There was an error while executing this command!",
ephemeral: true,
});
}
});
// Start the bot
console.info("Starting bot...", process.env.HELLO);
client.login(process.env.DISCORD_BOT_TOKEN);