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I tried to replicate the Empire War mode using scar , but it always happened that entities were embedded together (sometimes with gold mines, sometimes mines spawn in the woods, not always). My previous attempt was to use World_GetEntitiesNearPoint(1047) to find the entity near the gold mine first. If there are more than 2 entities, it will be generated in a different direction, but it does not work for the forest or the problems mentioned above (attached picture).
I was wondering if you have a better solution?
Thank you for your attention.
I tried to replicate the Empire War mode using scar , but it always happened that entities were embedded together (sometimes with gold mines, sometimes mines spawn in the woods, not always). My previous attempt was to use World_GetEntitiesNearPoint(1047) to find the entity near the gold mine first. If there are more than 2 entities, it will be generated in a different direction, but it does not work for the forest or the problems mentioned above (attached picture).
I was wondering if you have a better solution?
code.md
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