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skill.js
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'use strict';
GLOBAL.darkSkySecretKey = "YOUR KEY HERE";
GLOBAL.location = "51.2913760,-2.4405000"; // Sunny Radstock
/**
* This sample demonstrates a simple skill built with the Amazon Alexa Skills Kit.
* The Intent Schema, Custom Slots, and Sample Utterances for this skill are
* located at https://github.com/Workshed/alexa-is-it-raining/
*
* For additional samples, visit the Alexa Skills Kit Getting Started guide at
* http://amzn.to/1LGWsLG
*/
// --------------- Helpers that build all of the responses -----------------------
function buildSpeechletResponse(title, output, repromptText, shouldEndSession) {
return {
outputSpeech: {
type: 'PlainText',
text: output,
},
card: {
type: 'Simple',
title: `SessionSpeechlet - ${title}`,
content: `SessionSpeechlet - ${output}`,
},
reprompt: {
outputSpeech: {
type: 'PlainText',
text: repromptText,
},
},
shouldEndSession,
};
}
function buildResponse(sessionAttributes, speechletResponse) {
return {
version: '1.0',
sessionAttributes,
response: speechletResponse,
};
}
// --------------- Functions that control the skill's behavior -----------------------
function getRainStatus(callback) {
// If we wanted to initialize the session to have some attributes we could add those here.
const sessionAttributes = {};
const cardTitle = 'Will it rain in the next hour?';
const httpTransport = require('https');
const responseEncoding = 'utf8';
const urlPath = '/forecast/' + darkSkySecretKey + '/' + location;
const httpOptions = {
hostname: 'api.darksky.net',
port: '443',
path: urlPath,
method: 'GET',
headers: {}
};
httpOptions.headers['User-Agent'] = 'node ' + process.version;
const request = httpTransport.request(httpOptions, (res) => {
let responseBufs = [];
let responseStr = '';
res.on('data', (chunk) => {
if (Buffer.isBuffer(chunk)) {
responseBufs.push(chunk);
}
else {
responseStr = responseStr + chunk;
}
}).on('end', () => {
responseStr = responseBufs.length > 0 ?
Buffer.concat(responseBufs).toString(responseEncoding) : responseStr;
var fbResponse = JSON.parse(responseStr);
const speechOutput = fbResponse.minutely.summary;
const repromptText = '';
const shouldEndSession = true;
callback(sessionAttributes,
buildSpeechletResponse(cardTitle, speechOutput, repromptText, shouldEndSession));
});
})
.setTimeout(0)
.on('error', (error) => {
// callback(error);
const speechOutput = 'Dark Sky is not available, you\'ll need to look outside';
// If the user either does not reply to the welcome message or says something that is not
// understood, they will be prompted again with this text.
const repromptText = '';
const shouldEndSession = true;
callback(sessionAttributes,
buildSpeechletResponse(cardTitle, speechOutput, repromptText, shouldEndSession));
});
request.write("")
request.end();
}
// --------------- Events -----------------------
/**
* Called when the session starts.
*/
function onSessionStarted(sessionStartedRequest, session) {
console.log(`onSessionStarted requestId=${sessionStartedRequest.requestId}, sessionId=${session.sessionId}`);
}
/**
* Called when the user launches the skill without specifying what they want.
*/
function onLaunch(launchRequest, session, callback) {
console.log(`onLaunch requestId=${launchRequest.requestId}, sessionId=${session.sessionId}`);
// Dispatch to your skill's launch.
getRainStatus(callback);
}
/**
* Called when the user specifies an intent for this skill.
*/
function onIntent(intentRequest, session, callback) {
console.log(`onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}`);
// Do stuff...
getRainStatus(callback);
}
/**
* Called when the user ends the session.
* Is not called when the skill returns shouldEndSession=true.
*/
function onSessionEnded(sessionEndedRequest, session) {
console.log(`onSessionEnded requestId=${sessionEndedRequest.requestId}, sessionId=${session.sessionId}`);
// Add cleanup logic here
}
// --------------- Main handler -----------------------
// Route the incoming request based on type (LaunchRequest, IntentRequest,
// etc.) The JSON body of the request is provided in the event parameter.
exports.handler = (event, context, callback) => {
try {
console.log(`event.session.application.applicationId=${event.session.application.applicationId}`);
/**
* Uncomment this if statement and populate with your skill's application ID to
* prevent someone else from configuring a skill that sends requests to this function.
*/
/*if (event.session.application.applicationId !== 'amzn1.ask.skill.<APPLICATION ID>') {
callback('Invalid Application ID');
}*/
if (event.session.new) {
onSessionStarted({ requestId: event.request.requestId }, event.session);
}
if (event.request.type === 'LaunchRequest') {
onLaunch(event.request,
event.session,
(sessionAttributes, speechletResponse) => {
callback(null, buildResponse(sessionAttributes, speechletResponse));
});
} else if (event.request.type === 'IntentRequest') {
onIntent(event.request,
event.session,
(sessionAttributes, speechletResponse) => {
callback(null, buildResponse(sessionAttributes, speechletResponse));
});
} else if (event.request.type === 'SessionEndedRequest') {
onSessionEnded(event.request, event.session);
callback();
}
} catch (err) {
callback(err);
}
};