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Chunk LT : sa2lvl bounds incorrectly exporting #35

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kharmachaos-code opened this issue Oct 1, 2024 · 0 comments
Open

Chunk LT : sa2lvl bounds incorrectly exporting #35

kharmachaos-code opened this issue Oct 1, 2024 · 0 comments
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@kharmachaos-code
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  • When a .sa2lvl Landtable is exported from the SAIO Add-On, the object bounds are not correct. They show as 0,0,0,0 in SALVL and cause major clipping issues while moving character and camera in-game.

Bug1

  • This does not happen when exporting .sa2blvl

Here's the bare-minimum mod: It's using the original landtable with no changes. All that was done was Importing the Landtable into SAIO, setting up the materials, then exporting it as .sa2lvl. I've included the .pak file from the game for ease of appearance with no changes.
ChunkTestHeroGarden.zip

@Justin113D Justin113D added the bug Something isn't working label Nov 5, 2024
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