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In CI, we include a static README.txt to explain that these assets are not openable in the editor to any other modmaker who might be curious/interested in them.
To do that, we pre-create the CookedPCConsole directory and place the file there. X2MBC then sees that the directory exists and skips its creation:
In CI, we include a static README.txt to explain that these assets are not openable in the editor to any other modmaker who might be curious/interested in them.
To do that, we pre-create the
CookedPCConsole
directory and place the file there. X2MBC then sees that the directory exists and skips its creation:X2ModBuildCommon/build_common.ps1
Lines 739 to 743 in da647e0
This is confusing to anyone looking at the project/repo itself (not the built mod) who doesn't know this peculiarity of the build process.
Potentially relevant for #40
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