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BodyReconstructWin.vcxproj
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BodyReconstructWin.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<ProjectGuid>{6ABCF070-DCE8-4F17-A201-CA765B024C03}</ProjectGuid>
<RootNamespace>BodyReconstructWin</RootNamespace>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<CallingConvention>FastCall</CallingConvention>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="main.cpp" />
<ClCompile Include="shapemodel\cshapepose.cpp" />
<ClCompile Include="shapemodel\CTMesh-30DOF.cpp" />
<ClCompile Include="shapemodel\NMath.cpp" />
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<ClCompile Include="src\tools.cpp" />
<ClCompile Include="win-libs.cpp" />
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<ClInclude Include="shapemodel\CVector.h" />
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<ItemGroup>
<None Include="README.md" />
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<ProjectReference Include="..\..\RayRenderer\FreeGLUTView\FreeGLUTView.vcxproj">
<Project>{944b3981-336e-4807-b5be-55b8f05920d4}</Project>
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