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I have a project where i need to automate against a 20 minute composition. I have been trying to load the whole song into a single ofxTLAudioTrack but most of the time it fails to compile and other times it compiles and corrupts all the GL textures. As such I have had to spilt the track into 3 parts and make 3 different timelines. It seems as if openAL audio is struggling with loading big file sizes in. Do you know a way around this or a way to tweak this to work a little nicer with large audio files?
Thanks,
Josh
The text was updated successfully, but these errors were encountered:
Hi James,
I have a project where i need to automate against a 20 minute composition. I have been trying to load the whole song into a single ofxTLAudioTrack but most of the time it fails to compile and other times it compiles and corrupts all the GL textures. As such I have had to spilt the track into 3 parts and make 3 different timelines. It seems as if openAL audio is struggling with loading big file sizes in. Do you know a way around this or a way to tweak this to work a little nicer with large audio files?
Thanks,
Josh
The text was updated successfully, but these errors were encountered: