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Draw entities and viewmodel from first frame of demo #24
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From what I see, the respective "first frame" for |
Well, let me tell you why using
From my rendering experience (example of my work: https://www.youtube.com/watch?v=jHiHvFtQFWk) I can definitely tell you that The only advantage of TLDR: Full capturing of demos I'm doing with |
got a bit carried away there |
Preach. Thanks for the info. From my brief time looking at how the viewmodel values are stored, which you can check from the mentiond PR, in At the very least I can have sound sleep every night knowing that I have yet to commit the cardinal sin of using |
Continue of #2 (comment):
Currently, capturing of segmented runs based on output from
bxt_play_run
and adding additional frames from begin and end of demo, which got recorded withviewdemo
cmd.However, one of extra step as recording begin frames with
viewdemo
can be skipped, if we could somehow draw entities and viewmodel from first frame of demo inplaydemo
&bxt_play_run
.Demonstration of the issue:
frames.mp4
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