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lru-cache.js
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lru-cache.js
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/**
* Mnemonist LRUCache
* ===================
*
* JavaScript implementation of the LRU Cache data structure. To save up
* memory and allocations this implementation represents its underlying
* doubly-linked list as static arrays and pointers. Thus, memory is allocated
* only once at instantiation and JS objects are never created to serve as
* pointers. This also means this implementation does not trigger too many
* garbage collections.
*
* Note that to save up memory, a LRU Cache can be implemented using a singly
* linked list by storing predecessors' pointers as hashmap values.
* However, this means more hashmap lookups and would probably slow the whole
* thing down. What's more, pointers are not the things taking most space in
* memory.
*/
var Iterator = require('obliterator/iterator'),
forEach = require('obliterator/foreach'),
typed = require('./utils/typed-arrays.js'),
iterables = require('./utils/iterables.js');
/**
* LRUCache.
*
* @constructor
* @param {function} Keys - Array class for storing keys.
* @param {function} Values - Array class for storing values.
* @param {number} capacity - Desired capacity.
*/
function LRUCache(Keys, Values, capacity) {
if (arguments.length < 2) {
capacity = Keys;
Keys = null;
Values = null;
}
this.capacity = capacity;
if (typeof this.capacity !== 'number' || this.capacity <= 0)
throw new Error('mnemonist/lru-cache: capacity should be positive number.');
else if (!isFinite(this.capacity) || Math.floor(this.capacity) !== this.capacity)
throw new Error('mnemonist/lru-cache: capacity should be a finite positive integer.');
var PointerArray = typed.getPointerArray(capacity);
this.forward = new PointerArray(capacity);
this.backward = new PointerArray(capacity);
this.K = typeof Keys === 'function' ? new Keys(capacity) : new Array(capacity);
this.V = typeof Values === 'function' ? new Values(capacity) : new Array(capacity);
// Properties
this.size = 0;
this.head = 0;
this.tail = 0;
this.items = {};
}
/**
* Method used to clear the structure.
*
* @return {undefined}
*/
LRUCache.prototype.clear = function() {
this.size = 0;
this.head = 0;
this.tail = 0;
this.items = {};
};
/**
* Method used to splay a value on top.
*
* @param {number} pointer - Pointer of the value to splay on top.
* @return {LRUCache}
*/
LRUCache.prototype.splayOnTop = function(pointer) {
var oldHead = this.head;
if (this.head === pointer)
return this;
var previous = this.backward[pointer],
next = this.forward[pointer];
if (this.tail === pointer) {
this.tail = previous;
}
else {
this.backward[next] = previous;
}
this.forward[previous] = next;
this.backward[oldHead] = pointer;
this.head = pointer;
this.forward[pointer] = oldHead;
return this;
};
/**
* Method used to set the value for the given key in the cache.
*
* @param {any} key - Key.
* @param {any} value - Value.
* @return {undefined}
*/
LRUCache.prototype.set = function(key, value) {
var pointer = this.items[key];
// The key already exists, we just need to update the value and splay on top
if (typeof pointer !== 'undefined') {
this.splayOnTop(pointer);
this.V[pointer] = value;
return;
}
// The cache is not yet full
if (this.size < this.capacity) {
pointer = this.size++;
}
// Cache is full, we need to drop the last value
else {
pointer = this.tail;
this.tail = this.backward[pointer];
delete this.items[this.K[pointer]];
}
// Storing key & value
this.items[key] = pointer;
this.K[pointer] = key;
this.V[pointer] = value;
// Moving the item at the front of the list
this.forward[pointer] = this.head;
this.backward[this.head] = pointer;
this.head = pointer;
};
/**
* Method used to set the value for the given key in the cache
*
* @param {any} key - Key.
* @param {any} value - Value.
* @return {{evicted: boolean, key: any, value: any}} An object containing the
* key and value of an item that was overwritten or evicted in the set
* operation, as well as a boolean indicating whether it was evicted due to
* limited capacity. Return value is null if nothing was evicted or overwritten
* during the set operation.
*/
LRUCache.prototype.setpop = function(key, value) {
var oldValue = null;
var oldKey = null;
var pointer = this.items[key];
// The key already exists, we just need to update the value and splay on top
if (typeof pointer !== 'undefined') {
this.splayOnTop(pointer);
oldValue = this.V[pointer];
this.V[pointer] = value;
return {evicted: false, key: key, value: oldValue};
}
// The cache is not yet full
if (this.size < this.capacity) {
pointer = this.size++;
}
// Cache is full, we need to drop the last value
else {
pointer = this.tail;
this.tail = this.backward[pointer];
oldValue = this.V[pointer];
oldKey = this.K[pointer];
delete this.items[oldKey];
}
// Storing key & value
this.items[key] = pointer;
this.K[pointer] = key;
this.V[pointer] = value;
// Moving the item at the front of the list
this.forward[pointer] = this.head;
this.backward[this.head] = pointer;
this.head = pointer;
// Return object if eviction took place, otherwise return null
if (oldKey) {
return {evicted: true, key: oldKey, value: oldValue};
}
else {
return null;
}
};
/**
* Method used to check whether the key exists in the cache.
*
* @param {any} key - Key.
* @return {boolean}
*/
LRUCache.prototype.has = function(key) {
return key in this.items;
};
/**
* Method used to get the value attached to the given key. Will move the
* related key to the front of the underlying linked list.
*
* @param {any} key - Key.
* @return {any}
*/
LRUCache.prototype.get = function(key) {
var pointer = this.items[key];
if (typeof pointer === 'undefined')
return;
this.splayOnTop(pointer);
return this.V[pointer];
};
/**
* Method used to get the value attached to the given key. Does not modify
* the ordering of the underlying linked list.
*
* @param {any} key - Key.
* @return {any}
*/
LRUCache.prototype.peek = function(key) {
var pointer = this.items[key];
if (typeof pointer === 'undefined')
return;
return this.V[pointer];
};
/**
* Method used to iterate over the cache's entries using a callback.
*
* @param {function} callback - Function to call for each item.
* @param {object} scope - Optional scope.
* @return {undefined}
*/
LRUCache.prototype.forEach = function(callback, scope) {
scope = arguments.length > 1 ? scope : this;
var i = 0,
l = this.size;
var pointer = this.head,
keys = this.K,
values = this.V,
forward = this.forward;
while (i < l) {
callback.call(scope, values[pointer], keys[pointer], this);
pointer = forward[pointer];
i++;
}
};
/**
* Method used to create an iterator over the cache's keys from most
* recently used to least recently used.
*
* @return {Iterator}
*/
LRUCache.prototype.keys = function() {
var i = 0,
l = this.size;
var pointer = this.head,
keys = this.K,
forward = this.forward;
return new Iterator(function() {
if (i >= l)
return {done: true};
var key = keys[pointer];
i++;
if (i < l)
pointer = forward[pointer];
return {
done: false,
value: key
};
});
};
/**
* Method used to create an iterator over the cache's values from most
* recently used to least recently used.
*
* @return {Iterator}
*/
LRUCache.prototype.values = function() {
var i = 0,
l = this.size;
var pointer = this.head,
values = this.V,
forward = this.forward;
return new Iterator(function() {
if (i >= l)
return {done: true};
var value = values[pointer];
i++;
if (i < l)
pointer = forward[pointer];
return {
done: false,
value: value
};
});
};
/**
* Method used to create an iterator over the cache's entries from most
* recently used to least recently used.
*
* @return {Iterator}
*/
LRUCache.prototype.entries = function() {
var i = 0,
l = this.size;
var pointer = this.head,
keys = this.K,
values = this.V,
forward = this.forward;
return new Iterator(function() {
if (i >= l)
return {done: true};
var key = keys[pointer],
value = values[pointer];
i++;
if (i < l)
pointer = forward[pointer];
return {
done: false,
value: [key, value]
};
});
};
/**
* Attaching the #.entries method to Symbol.iterator if possible.
*/
if (typeof Symbol !== 'undefined')
LRUCache.prototype[Symbol.iterator] = LRUCache.prototype.entries;
/**
* Convenience known methods.
*/
LRUCache.prototype.inspect = function() {
var proxy = new Map();
var iterator = this.entries(),
step;
while ((step = iterator.next(), !step.done))
proxy.set(step.value[0], step.value[1]);
// Trick so that node displays the name of the constructor
Object.defineProperty(proxy, 'constructor', {
value: LRUCache,
enumerable: false
});
return proxy;
};
if (typeof Symbol !== 'undefined')
LRUCache.prototype[Symbol.for('nodejs.util.inspect.custom')] = LRUCache.prototype.inspect;
/**
* Static @.from function taking an arbitrary iterable & converting it into
* a structure.
*
* @param {Iterable} iterable - Target iterable.
* @param {function} Keys - Array class for storing keys.
* @param {function} Values - Array class for storing values.
* @param {number} capacity - Cache's capacity.
* @return {LRUCache}
*/
LRUCache.from = function(iterable, Keys, Values, capacity) {
if (arguments.length < 2) {
capacity = iterables.guessLength(iterable);
if (typeof capacity !== 'number')
throw new Error('mnemonist/lru-cache.from: could not guess iterable length. Please provide desired capacity as last argument.');
}
else if (arguments.length === 2) {
capacity = Keys;
Keys = null;
Values = null;
}
var cache = new LRUCache(Keys, Values, capacity);
forEach(iterable, function(value, key) {
cache.set(key, value);
});
return cache;
};
/**
* Exporting.
*/
module.exports = LRUCache;