XNU kernel is part of the Darwin operating system for use in macOS and iOS operating systems. XNU is an acronym for X is Not Unix. XNU is a hybrid kernel combining the Mach kernel developed at Carnegie Mellon University with components from FreeBSD and a C++ API for writing drivers called IOKit. XNU runs on x86_64 and ARM64 for both single processor and multi-processor configurations.
config
- configurations for exported apis for supported architecture and platformSETUP
- Basic set of tools used for configuring the kernel, versioning and kextsymbol management.EXTERNAL_HEADERS
- Headers sourced from other projects to avoid dependency cycles when building. These headers should be regularly synced when source is updated.libkern
- C++ IOKit library code for handling of drivers and kexts.libsa
- kernel bootstrap code for startuplibsyscall
- syscall library interface for userspace programslibkdd
- source for user library for parsing kernel data like kernel chunked data.makedefs
- top level rules and defines for kernel build.osfmk
- Mach kernel based subsystemspexpert
- Platform specific code like interrupt handling, atomics etc.security
- Mandatory Access Check policy interfaces and related implementation.bsd
- BSD subsystems codetools
- A set of utilities for testing, debugging and profiling kernel.
The xnu make system can build kernel based on KERNEL_CONFIGS
& ARCH_CONFIGS
variables as arguments.
Here is the syntax:
make SDKROOT=<sdkroot> ARCH_CONFIGS=<arch> KERNEL_CONFIGS=<variant>
Where:
<sdkroot>
: path to macOS SDK on disk. (defaults to/
)<variant>
: can bedebug
,development
,release
,profile
and configures compilation flags and asserts throughout kernel code.<arch>
: can be valid arch to build for. (E.g.X86_64
)
To build a kernel for the same architecture as running OS, just type
make SDKROOT=macosx.internal
Additionally, there is support for configuring architectures through ARCH_CONFIGS
and kernel configurations with KERNEL_CONFIGS
.
make SDKROOT=macosx.internal ARCH_CONFIGS=X86_64 KERNEL_CONFIGS=DEVELOPMENT
make SDKROOT=macosx.internal ARCH_CONFIGS=X86_64 KERNEL_CONFIGS="RELEASE DEVELOPMENT DEBUG"
Note: By default, the architecture is set to the build machine's architecture, and the default kernel config is set to build for
DEVELOPMENT
.
This will also create a bootable image, kernel.[config], and a kernel binary with symbols, kernel.[config].unstripped.
To install the kernel into a DSTROOT, use the install_kernels
target:
make install_kernels DSTROOT=/tmp/xnu-dst
For a more satisfying kernel debugging experience, with access to all local variables and arguments, but without all the extra check of the DEBUG kernel, add something like the following to your make command:
CFLAGS_DEVELOPMENTARM64="-O0 -g -DKERNEL_STACK_MULTIPLIER=2"
CXXFLAGS_DEVELOPMENTARM64="-O0 -g -DKERNEL_STACK_MULTIPLIER=2"
Remember to replace DEVELOPMENT
and ARM64
with the appropriate build and platform.
Extra Flags: You can pass additional flags to the C compiler at the command line with the
EXTRA_CFLAGS
build setting. These flags are appended to the baseCFLAGS
, and the default value for the setting is an empty string.This setting allows you to e.g. selectively turn on debugging code that is guarded by a preprocessor macro. Example usage...
make SDKROOT=macosx.internal PRODUCT_CONFIGS=j314s EXTRA_CFLAGS='-DKERNEL_STACK_MULTIPLIER=2'
-
To build with RELEASE kernel configuration
make KERNEL_CONFIGS=RELEASE SDKROOT=/path/to/SDK
Define architectures in your environment or when running a make command.
make ARCH_CONFIGS="X86_64" exporthdrs all
- $ make MAKEJOBS=-j8 # this will use 8 processes during the build. The default is 2x the number of active CPUS.
- $ make -j8 # the standard command-line option is also accepted
- $ make -w # trace recursive make invocations. Useful in combination with VERBOSE=YES
- $ make BUILD_LTO=0 # build without LLVM Link Time Optimization
- $ make BOUND_CHECKS=0 # disable -fbound-attributes for this build
- $ make REMOTEBUILD=user@remotehost # perform build on remote host
- $ make BUILD_CODE_COVERAGE=1 # build with support for collecting code coverage information
The XNU build system can optionally output color-formatted build output. To enable this, you can either
set the XNU_LOGCOLORS
environment variable to y
, or you can pass LOGCOLORS=y
to the make command.
The xnu version is derived from the SDK or KDK by reading the CFBundleVersion
of their System/Library/Extensions/System.kext/Info.plist
file.
This can be customized by setting the RC_DARWIN_KERNEL_VERSION
variable in
the environment or on the make
command line.
See doc/xnu_version.md for more details.
By default, a DWARF debug information repository is created during the install phase; this is a "bundle" named kernel.development.<variant>.dSYM To select the older STABS debug information format (where debug information is embedded in the kernel.development.unstripped image), set the BUILD_STABS environment variable.
export BUILD_STABS=1
make
To test the xnu kernel, you need to build a kernelcache that links the kexts and kernel together into a single bootable image. To build a kernelcache you can use the following mechanisms:
-
Using automatic kernelcache generation with
kextd
. The kextd daemon keeps watching for changing in/System/Library/Extensions
directory. So you can setup new kernel ascp BUILD/obj/DEVELOPMENT/X86_64/kernel.development /System/Library/Kernels/ touch /System/Library/Extensions ps -e | grep kextd
-
Manually invoking
kextcache
to build new kernelcache.kextcache -q -z -a x86_64 -l -n -c /var/tmp/kernelcache.test -K /var/tmp/kernel.test /System/Library/Extensions
The development kernel and iBoot supports configuring boot arguments so that we can safely boot into test kernel and, if things go wrong, safely fall back to previously used kernelcache. Following are the steps to get such a setup:
-
Create kernel cache using the kextcache command as
/kernelcache.test
-
Copy exiting boot configurations to alternate file
cp /Library/Preferences/SystemConfiguration/com.apple.Boot.plist /next_boot.plist
-
Update the kernelcache and boot-args for your setup
plutil -insert "Kernel Cache" -string "kernelcache.test" /next_boot.plist plutil -replace "Kernel Flags" -string "debug=0x144 -v kernelsuffix=test " /next_boot.plist
-
Copy the new config to
/Library/Preferences/SystemConfiguration/
cp /next_boot.plist /Library/Preferences/SystemConfiguration/boot.plist
-
Bless the volume with new configs.
sudo -n bless --mount / --setBoot --nextonly --options "config=boot"
The
--nextonly
flag specifies that use theboot.plist
configs only for one boot. So if the kernel panic's you can easily power reboot and recover back to original kernel.
Set up your build environment and from the top directory, run:
make tags # this will build ctags and etags on a case-sensitive volume, only ctags on case-insensitive
make TAGS # this will build etags
make cscope # this will build cscope database
XNU installs header files at the following locations -
a. $(DSTROOT)/System/Library/Frameworks/Kernel.framework/Headers
b. $(DSTROOT)/System/Library/Frameworks/Kernel.framework/PrivateHeaders
c. $(DSTROOT)/usr/include/
d. $(DSTROOT)/usr/local/include/
e. $(DSTROOT)/System/DriverKit/usr/include/
f. $(DSTROOT)/System/Library/Frameworks/IOKit.framework/Headers
g. $(DSTROOT)/System/Library/Frameworks/IOKit.framework/PrivateHeaders
h. $(DSTROOT)/System/Library/Frameworks/System.framework/PrivateHeaders
Kernel.framework
is used by kernel extensions.
The System.framework
, /usr/include
and /usr/local/include
are used by user level applications.
IOKit.framework
is used by IOKit userspace clients.
/System/DriverKit/usr/include
is used by userspace drivers.
The header files in framework's PrivateHeaders
are only available for Apple Internal Development.
The directory containing the header file should have a Makefile that
creates the list of files that should be installed at different locations.
If you are adding the first header file in a directory, you will need to
create Makefile similar to xnu/bsd/sys/Makefile
.
Add your header file to the correct file list depending on where you want to install it. The default locations where the header files are installed from each file list are -
a. `DATAFILES` : To make header file available in user level -
`$(DSTROOT)/usr/include`
`$(DSTROOT)/System/Library/Frameworks/System.framework/PrivateHeaders`
b. `DRIVERKIT_DATAFILES` : To make header file available to DriverKit userspace drivers -
`$(DSTROOT)/System/DriverKit/usr/include`
c. `PRIVATE_DATAFILES` : To make header file available to Apple internal in
user level -
`$(DSTROOT)/System/Library/Frameworks/System.framework/PrivateHeaders`
d. `EMBEDDED_PRIVATE_DATAFILES` : To make header file available in user
level for macOS as `EXTRA_DATAFILES`, but Apple internal in user level
for embedded OSes as `EXTRA_PRIVATE_DATAFILES` -
`$(DSTROOT)/usr/include` (`EXTRA_DATAFILES`)
`$(DSTROOT)/usr/local/include` (`EXTRA_PRIVATE_DATAFILES`)
e. `KERNELFILES` : To make header file available in kernel level -
`$(DSTROOT)/System/Library/Frameworks/Kernel.framework/Headers`
`$(DSTROOT)/System/Library/Frameworks/Kernel.framework/PrivateHeaders`
f. `PRIVATE_KERNELFILES` : To make header file available to Apple internal
for kernel extensions -
`$(DSTROOT)/System/Library/Frameworks/Kernel.framework/PrivateHeaders`
g. `MODULEMAPFILES` : To make module map file available in user level -
`$(DSTROOT)/usr/include`
h. `PRIVATE_MODULEMAPFILES` : To make module map file available to Apple
internal in user level -
`$(DSTROOT)/usr/local/include`
i. `LIBCXX_DATAFILES` : To make header file available to in-kernel libcxx clients:
`$(DSTROOT)/System/Library/Frameworks/Kernel.framework/PrivateHeaders/kernel_sdkroot`
j. `EXCLAVEKIT_DATAFILES` : To make header file available to Apple internal
ExclaveKit SDK -
`$(DSTROOT)/System/ExclaveKit/usr/include`
k. `EXCLAVECORE_DATAFILES` : To make header file available to Apple internal
ExclaveCore SDK -
`$(DSTROOT)/System/ExclaveCore/usr/include`
The Makefile combines the file lists mentioned above into different
install lists which are used by build system to install the header files. There
are two types of install lists: machine-dependent and machine-independent.
These lists are indicated by the presence of MD
and MI
in the build
setting, respectively. If your header is architecture-specific, then you should
use a machine-dependent install list (e.g. INSTALL_MD_LIST
). If your header
should be installed for all architectures, then you should use a
machine-independent install list (e.g. INSTALL_MI_LIST
).
If the install list that you are interested does not exist, create it by adding the appropriate file lists. The default install lists, its member file lists and their default location are described below -
a. INSTALL_MI_LIST
, INSTALL_MODULEMAP_MI_LIST
: Installs header and module map
files to a location that is available to everyone in user level.
Locations -
b. INSTALL_DRIVERKIT_MI_LIST
: Installs header file to a location that is
available to DriverKit userspace drivers.
Locations -
c. INSTALL_MI_LCL_LIST
, INSTALL_MODULEMAP_MI_LCL_LIST
: Installs header and
module map files to a location that is available for Apple internal in user level.
Locations -
d. INSTALL_IF_MI_LIST
: Installs header file to location that is available
to everyone for IOKit userspace clients.
Locations -
e. INSTALL_IF_MI_LCL_LIST
: Installs header file to location that is
available to Apple internal for IOKit userspace clients.
Locations -
f. INSTALL_SF_MI_LCL_LIST
: Installs header file to a location that is available
for Apple internal in user level.
Locations -
g. INSTALL_KF_MI_LIST
: Installs header file to location that is available
to everyone for kernel extensions.
Locations -
h. INSTALL_KF_MI_LCL_LIST
: Installs header file to location that is
available for Apple internal for kernel extensions.
Locations -
i. EXPORT_MI_LIST
: Exports header file to all of xnu (bsd/, osfmk/, etc.)
for compilation only. Does not install anything into the SDK.
Definition -
EXPORT_MI_LIST = ${KERNELFILES} ${PRIVATE_KERNELFILES}
j. INSTALL_KF_LIBCXX_MI_LIST
: Installs header file for in-kernel libc++ support.
Locations -
k. INSTALL_EXCLAVEKIT_MI_LIST
: Installs header file to location that is
available for Apple internal for ExclaveKit.
Locations -
l. INSTALL_EXCLAVECORE_MI_LIST
: Installs header file to location that is
available for Apple internal for ExclaveCore.
Locations -
If you want to install the header file in a sub-directory of the paths
described in (1), specify the directory name using two variables
INSTALL_MI_DIR
and EXPORT_MI_DIR
as follows -
INSTALL_MI_DIR = dirname
EXPORT_MI_DIR = dirname
If you want to install the module map file in a sub-directory, specify the
directory name using the variable INSTALL_MODULEMAP_MI_DIR
as follows -
INSTALL_MODULEMAP_MI_DIR = dirname
A single header file can exist at different locations using the steps mentioned above. However it might not be desirable to make all the code in the header file available at all the locations. For example, you want to export a function only to kernel level but not user level.
You can use C language's pre-processor directive (#ifdef, #endif, #ifndef) to control the text generated before a header file is installed. The kernel only includes the code if the conditional macro is TRUE and strips out code for FALSE conditions from the header file.
Some pre-defined macros and their descriptions are -
-
PRIVATE
: If defined, enclosed definitions are considered System Private Interfaces. These are visible within xnu and exposed in user/kernel headers installed within the AppleInternal "PrivateHeaders" sections of the System and Kernel frameworks. -
KERNEL_PRIVATE
: If defined, enclosed code is available to all of xnu kernel and Apple internal kernel extensions and omitted from user headers. -
BSD_KERNEL_PRIVATE
: If defined, enclosed code is visible exclusively within the xnu/bsd module. -
MACH_KERNEL_PRIVATE
: If defined, enclosed code is visible exclusively within the xnu/osfmk module. -
XNU_KERNEL_PRIVATE
: If defined, enclosed code is visible exclusively within xnu. -
KERNEL
: If defined, enclosed code is available within xnu and kernel extensions and is not visible in user level header files. Only the header files installed in following paths will have the code -$(DSTROOT)/System/Library/Frameworks/Kernel.framework/Headers $(DSTROOT)/System/Library/Frameworks/Kernel.framework/PrivateHeaders
-
DRIVERKIT
: If defined, enclosed code is visible exclusively in the DriverKit SDK headers used by userspace drivers. -
EXCLAVEKIT
: If defined, enclosed code is visible exclusively in the ExclaveKit SDK headers. -
EXCLAVECORE
: If defined, enclosed code is visible exclusively in the ExclaveCore SDK headers.
The VM headers follow the following naming conventions:
*_internal.h
headers contain components of the VM subsystem only for use by VM code.*_xnu.h
headers contain components of the VM subsystem only for use by other xnu code.*.h
headers contain components of the VM subsystem exported to kexts.vm_iokit.h
header contains components of the VM subsystem exported to the iokit subsystem.vm_ubc.h
header contains components of the VM subsystem exported to the ubc subsystem.
In the simple case, a subdirectory of usr/include
or usr/local/include
can be represented by a standalone module. Where this is the case, set
INSTALL_MODULEMAP_MI_DIR
to INSTALL_MI_DIR
and install a module.modulemap
file there. module.modulemap
is used even for private modules in
usr/local/include
; module.private.modulemap
is not used. Caveat: in order
to stay in the simple case, the module name needs to be exactly the same as
the directory name. If that's not possible, then the following method will
need to be applied.
xnu
contributes to the modules defined in CoreOSModuleMaps by installing
module map files that are sourced from usr/include/module.modulemap
and
usr/local/include/module.modulemap
. The naming convention for the xnu
module map files are as follows.
a. Ideally the module map file covers an entire directory. A module map
file covering usr/include/a/b/c
would be named a_b_c.modulemap
.
usr/local/include/a/b/c
would be a_b_c_private.modulemap
.
b. Some headers are special and require their own module. In that case,
the module map file would be named after the module it defines.
A module map file defining the module One.Two.Three
would be named
one_two_three.modulemap
.
xnu
offers the following mechanisms for conditionally compiling code:
- CPU Characteristics If the code you are guarding has specific
characterstics that will vary only based on the CPU architecture being
targeted, use this option. Prefer checking for features of the
architecture (e.g.
__LP64__
,__LITTLE_ENDIAN__
, etc.). - New Features If the code you are guarding, when taken together,
implements a feature, you should define a new feature in
config/MASTER
and use the resultingCONFIG
preprocessor token (e.g. for a feature namedconfig_virtual_memory
, check for#if CONFIG_VIRTUAL_MEMORY
). This practice ensures that existing features may be brought to other platforms by simply changing a feature switch. - Existing Features You can use existing features if your code is
strongly tied to them (e.g. use
SECURE_KERNEL
if your code implements new functionality that is exclusively relevant to the trusted kernel and updates the definition/understanding of what being a trusted kernel means).
It is recommended that you avoid compiling based on the target platform. xnu
does not define the platform macros from TargetConditionals.h
(TARGET_OS_OSX
, TARGET_OS_IOS
, etc.).
By default, the kernel reboots in the event of a panic.
This behavior can be overriden by the debug
boot-arg -- debug=0x14e
will cause a panic to wait for a debugger to attach.
To boot a kernel so it can be debugged by an attached machine, override the kdp_match_name
boot-arg with the appropriate ifconfig
interface.
Ethernet, Thunderbolt, and serial debugging are supported, depending on the hardware.
Use LLDB to debug the kernel:
xcrun -sdk macosx lldb <path-to-unstripped-kernel>
(lldb) gdb-remote [<host-ip>:]<port>
The debug info for the kernel (dSYM) comes with a set of macros to support kernel debugging.
To load these macros automatically when attaching to the kernel, add the following to ~/.lldbinit
:
settings set target.load-script-from-symbol-file true
tools/lldbmacros
contains the source for these commands.
See the README in that directory for their usage, or use the built-in LLDB help with:
(lldb) help showcurrentstacks