diff --git a/source/core/version.h b/source/core/version.h index 336c125f22..155753257a 100644 --- a/source/core/version.h +++ b/source/core/version.h @@ -41,11 +41,11 @@ const char *GetVersionString(); /** Lots of different version numbers **/ -#define VERSIONSTR "1.9pre" +#define VERSIONSTR "1.9.0" // The version as seen in the Windows resource -#define RC_FILEVERSION 1,8,9999,0 -#define RC_PRODUCTVERSION 1,8,9999,0 +#define RC_FILEVERSION 1,9,0,0 +#define RC_PRODUCTVERSION 1,9,0,0 #define RC_PRODUCTVERSION2 VERSIONSTR // These are for content versioning. #define VER_MAJOR 4 @@ -53,7 +53,7 @@ const char *GetVersionString(); #define VER_REVISION 0 #define ENG_MAJOR 1 -#define ENG_MINOR 8 +#define ENG_MINOR 9 #define ENG_REVISION 0 // More stuff that needs to be different for derivatives. @@ -71,15 +71,15 @@ const char *GetVersionString(); #define SAVEGAME_EXT "dsave" -#define MINSAVEVER_DN3D 21 -#define MINSAVEVER_BLD 21 -#define MINSAVEVER_SW 21 -#define MINSAVEVER_PS 21 +#define MINSAVEVER_DN3D 22 +#define MINSAVEVER_BLD 22 +#define MINSAVEVER_SW 22 +#define MINSAVEVER_PS 22 -#define SAVEVER_DN3D 21 -#define SAVEVER_BLD 21 -#define SAVEVER_SW 21 -#define SAVEVER_PS 21 +#define SAVEVER_DN3D 22 +#define SAVEVER_BLD 22 +#define SAVEVER_SW 22 +#define SAVEVER_PS 22 #define NETGAMEVERSION 1