diff --git a/source/core/version.h b/source/core/version.h index c8a5949a07e..2c2464cc1a2 100644 --- a/source/core/version.h +++ b/source/core/version.h @@ -44,17 +44,17 @@ const char *GetVersionString(); #define VERSIONSTR "1.0.0-pre" // The version as seen in the Windows resource -#define RC_FILEVERSION 0,9,0,0 -#define RC_PRODUCTVERSION 0,9,0,0 +#define RC_FILEVERSION 1,0,1,0 +#define RC_PRODUCTVERSION 1,0,1,0 #define RC_PRODUCTVERSION2 VERSIONSTR // These are for content versioning. #define VER_MAJOR 4 #define VER_MINOR 5 #define VER_REVISION 0 -#define ENG_MAJOR 0 -#define ENG_MINOR 8 -#define ENG_REVISION 0 +#define ENG_MAJOR 1 +#define ENG_MINOR 0 +#define ENG_REVISION 1 // More stuff that needs to be different for derivatives. #define GAMENAME "Raze"