diff --git a/source/core/version.h b/source/core/version.h index aae54f53174..f310bb8a0ef 100644 --- a/source/core/version.h +++ b/source/core/version.h @@ -41,11 +41,11 @@ const char *GetVersionString(); /** Lots of different version numbers **/ -#define VERSIONSTR "0.7.1 alpha" +#define VERSIONSTR "0.7.2 alpha" // The version as seen in the Windows resource -#define RC_FILEVERSION 0,7,0,0 -#define RC_PRODUCTVERSION 0,7,0,0 +#define RC_FILEVERSION 0,7,2,0 +#define RC_PRODUCTVERSION 0,7,2,0 #define RC_PRODUCTVERSION2 VERSIONSTR // These are for content versioning. #define VER_MAJOR 4 @@ -54,7 +54,7 @@ const char *GetVersionString(); #define ENG_MAJOR 0 #define ENG_MINOR 7 -#define ENG_REVISION 0 +#define ENG_REVISION 2 // More stuff that needs to be different for derivatives. #define GAMENAME "Raze"