diff --git a/source/core/version.h b/source/core/version.h index 18074da9b4..e596fd672f 100644 --- a/source/core/version.h +++ b/source/core/version.h @@ -41,11 +41,11 @@ const char *GetVersionString(); /** Lots of different version numbers **/ -#define VERSIONSTR "1.10" +#define VERSIONSTR "1.10.1" // The version as seen in the Windows resource -#define RC_FILEVERSION 1,10,0,0 -#define RC_PRODUCTVERSION 1,10,0,0 +#define RC_FILEVERSION 1,10,1,0 +#define RC_PRODUCTVERSION 1,10,1,0 #define RC_PRODUCTVERSION2 VERSIONSTR // These are for content versioning. #define VER_MAJOR 4 @@ -54,7 +54,7 @@ const char *GetVersionString(); #define ENG_MAJOR 1 #define ENG_MINOR 10 -#define ENG_REVISION 0 +#define ENG_REVISION 1 // More stuff that needs to be different for derivatives. #define GAMENAME "Raze"