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Have you checked that no other similar issue already exists?
I have searched and not found similar issues.
A clear and concise description of what the bug is.
Setting up "Allow autoaim" to NO is not saved. After every GZDoom restart its enabled again.
I had to use autoexec.cfg to disable this annoyance.
I expected this to be saved in my ini file - it does, but it is enabled again after restarting GZDoom.
Tested with latest stable and test build - same issue. Searching online I am finding it looks like this issue is present for sometime.
Steps to reproduce the behaviour.
Options - Full menu - Gameplay settings - Allow autoaim to NO. Than quit gzDoom and open it - setting is again enabled and in use. Expected is to be disabled once it's set in menu.
Current workaround was to create autoconfig.cfg in gzdoom directory with content:
set dmflags 0
set dmflags2 8388608
set dmflags3 0
but this is not practical/easily known solution for average user.
Your configuration
No response
Provide a Log
No response
Even setting autoaim=0 in ini file doesn't survive new start of gzdoom.exe. It just ignores ini setting and on exit, it writes back to ini autoaim=1.
The text was updated successfully, but these errors were encountered:
Hi! I used autocfg workaround to disable autoaim in singleplayer game.
IMHO, this is not a game session option, but gameplay option - I do not want to have any autoaim ever enabled (I use freelook and kb/mouse and don't play classic Doom). Why is there an option in menu then (which doesn't work)?
Edit: Misunderstood you :) IMHO this should be general setting and not placed in gameplay settings :)
GZDoom version
4.12.2, 4.13.pre-124, 4.13.pre-134
Which game are you running with GZDoom?
Brutal Doom 64, Others
What Operating System are you using?
Windows 11
Please describe your specific OS version
Windows 11 Pro
Relevant hardware info
Ryzen 7 5800X3D, RTX 3800 10 GB, 32 GB RAM, SSD
Have you checked that no other similar issue already exists?
A clear and concise description of what the bug is.
Setting up "Allow autoaim" to NO is not saved. After every GZDoom restart its enabled again.
I had to use autoexec.cfg to disable this annoyance.
I expected this to be saved in my ini file - it does, but it is enabled again after restarting GZDoom.
Tested with latest stable and test build - same issue. Searching online I am finding it looks like this issue is present for sometime.
Steps to reproduce the behaviour.
Options - Full menu - Gameplay settings - Allow autoaim to NO. Than quit gzDoom and open it - setting is again enabled and in use. Expected is to be disabled once it's set in menu.
Current workaround was to create autoconfig.cfg in gzdoom directory with content:
set dmflags 0
set dmflags2 8388608
set dmflags3 0
but this is not practical/easily known solution for average user.
Your configuration
No response
Provide a Log
No response
Even setting autoaim=0 in ini file doesn't survive new start of gzdoom.exe. It just ignores ini setting and on exit, it writes back to ini autoaim=1.
The text was updated successfully, but these errors were encountered: