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Currently, Crowbar is unable to compile models using Jabroni Brawl: Episode 3's Compile Tools due to its version of StudioMDL searching for the inputted QC in the game's root folder.
According to developer Zero on Discord:
"It's looking for the files in the root directory because crowbar gives studiomdl just the name of the file without a relative path to it. All jb's tools look for the files relative to the root folder."
When attempting to compile a model using JB3's tools currently, you receive this error:
This issue is currently mitigated by either dragging the QC and associated files to JB3's root folder and then compiling or just using a different Source Engine game's compile tools.
The text was updated successfully, but these errors were encountered:
Currently, Crowbar is unable to compile models using Jabroni Brawl: Episode 3's Compile Tools due to its version of StudioMDL searching for the inputted QC in the game's root folder.
According to developer Zero on Discord:
"It's looking for the files in the root directory because crowbar gives studiomdl just the name of the file without a relative path to it. All jb's tools look for the files relative to the root folder."
When attempting to compile a model using JB3's tools currently, you receive this error:
This issue is currently mitigated by either dragging the QC and associated files to JB3's root folder and then compiling or just using a different Source Engine game's compile tools.
The text was updated successfully, but these errors were encountered: