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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 0 #129347

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Chobbyla opened this issue Feb 2, 2025 · 1 comment

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@Chobbyla
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Chobbyla commented Feb 2, 2025

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@Chobbyla
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Chobbyla commented Feb 2, 2025

infolog_full.txt (truncated):

[t=00:00:00.025165] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general
[t=00:00:00.025175] [CpuId] setting logical cpu affinity mask to 0xffffff
[t=00:00:00.030084] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.030158] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.205235] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.205281] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.205310]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.205326]   
[t=00:00:00.205332]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.205338]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.205344]   Use "none" to disable the default log sections.
[t=00:00:00.205350] ============== </Log Sections> ==============

Failed rotating the log file
[t=00:00:00.205364] ============== <User Config> ==============
[t=00:00:00.205474]   AllowDeferredMapRendering = 1
[t=00:00:00.205479]   AllowDeferredModelRendering = 1
[t=00:00:00.205484]   BumpWaterAnisotropy = 2
[t=00:00:00.205488]   BumpWaterBlurReflection = 1
[t=00:00:00.205494]   BumpWaterDepthBits = 32
[t=00:00:00.205497]   BumpWaterReflection = 2
[t=00:00:00.205501]   BumpWaterTexSizeReflection = 256
[t=00:00:00.205507]   CamFreeScrollSpeed = 16
[t=00:00:00.205512]   CamMode = 1
[t=00:00:00.205518]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.205532]   EdgeMoveDynamic = 0
[t=00:00:00.205538]   EdgeMoveWidth = 0.003
[t=00:00:00.205542]   FPSFOV = 90
[t=00:00:00.205547]   FPSScrollSpeed = 16
[t=00:00:00.205553]   FontSize = 18
[t=00:00:00.205559]   GrassDetail = 0
[t=00:00:00.205564]   GroundDecals = 5
[t=00:00:00.205570]   GroundDetail = 120
[t=00:00:00.205575]   GroundScarAlphaFade = 1
[t=00:00:00.205580]   HangTimeout = 30
[t=00:00:00.205585]   HardwareCursor = 1
[t=00:00:00.205590]   InitialNetworkTimeout = 0
[t=00:00:00.205604]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.205610]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.205616]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.205621]   LinkOutgoingBandwidth = 131072
[t=00:00:00.205628]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.205633]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.205639]   MSAALevel = 8
[t=00:00:00.205644]   MaxParticles = 25000
[t=00:00:00.205649]   MaxSounds = 32
[t=00:00:00.205654]   MaximumTransmissionUnit = 0
[t=00:00:00.205668]   MiddleClickScrollSpeed = -0.0046875
[t=00:00:00.205674]   MiniMapMarker = 0
[t=00:00:00.205679]   MouseDragScrollThreshold = 0
[t=00:00:00.205684]   NetworkLossFactor = 1
[t=00:00:00.205690]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.205696]   OverheadScrollSpeed = 16
[t=00:00:00.205701]   ReconnectTimeout = 0
[t=00:00:00.205706]   RotOverheadScrollSpeed = 16
[t=00:00:00.205712]   RotateLogFiles = 1
[t=00:00:00.205717]   ScrollWheelSpeed = -15
[t=00:00:00.205723]   ShadowMapSize = 8192
[t=00:00:00.205728]   Shadows = 1
[t=00:00:00.205740]   ShowClock = 0
[t=00:00:00.205746]   SoftParticles = 2
[t=00:00:00.205750]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.205754]   UnitIconDist = 151
[t=00:00:00.205758]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.205762]   UseLuaMemPools = 0
[t=00:00:00.205765]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.205769]   VFSCacheArchiveFiles = 0
[t=00:00:00.205773]   VSync = 0
[t=00:00:00.205776]   Water = 4
[t=00:00:00.205779]   XResolution = 1920
[t=00:00:00.205988]   YResolution = 1080
[t=00:00:00.205998]   snd_volbattle = 86
[t=00:00:00.206001]   snd_volmaster = 6
[t=00:00:00.206005]   snd_volui = 86
[t=00:00:00.206015] ============== </User Config> ==============

[t=00:00:00.206022] ============== <User System> ==============
[t=00:00:00.206028]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.206036]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.206043]        Compiler Version: gcc-11.2.0
[t=00:00:00.206088]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.206127]         Hardware Config: AMD Ryzen 9 7845HX with Radeon Graphics        ; 15578MB RAM, 35322MB pagefile
[t=00:00:00.206132]        Binary Word Size: 64-bit (native)
[t=00:00:00.206136]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.206140]      Physical CPU Cores: 12
[t=00:00:00.206143]       Logical CPU Cores: 24
[t=00:00:00.206149] ============== </User System> ==============

[t=00:00:00.206351] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.206364] 	SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.206367] 	SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.206370] 	SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.206374] 	SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.208133] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.208142] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.215092] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.223068] 	Display (Generic PnP Monitor)=1 modes=30 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.223082] 		[ 1] 3840x2160x24bpp@144Hz
[t=00:00:00.223089] 		[ 3] 2715x1527x24bpp@144Hz
[t=00:00:00.223096] 		[ 5] 1920x1080x24bpp@144Hz
[t=00:00:00.223101] 		[ 7] 1600x1024x24bpp@144Hz
[t=00:00:00.223107] 		[ 9] 1600x900x24bpp@144Hz
[t=00:00:00.223112] 		[11] 1440x1080x24bpp@144Hz
[t=00:00:00.223117] 		[13] 1400x1050x24bpp@144Hz
[t=00:00:00.223122] 		[15] 1366x768x24bpp@144Hz
[t=00:00:00.223128] 		[17] 1280x1024x24bpp@144Hz
[t=00:00:00.223143] 		[19] 1280x960x24bpp@144Hz
[t=00:00:00.223149] 		[21] 1280x720x24bpp@144Hz
[t=00:00:00.223156] 		[23] 1152x864x24bpp@144Hz
[t=00:00:00.223161] 		[25] 1024x768x24bpp@144Hz
[t=00:00:00.223167] 		[27] 800x600x24bpp@144Hz
[t=00:00:00.223172] 		[29] 640x480x24bpp@144Hz
[t=00:00:00.582926] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.585183] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.585229] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.618173] [GR::LogVersionInfo]
[t=00:00:00.618187] 	SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.618194] 	GL version  : 4.6.0 NVIDIA 566.03
[t=00:00:00.618200] 	GL vendor   : NVIDIA Corporation
[t=00:00:00.618206] 	GL renderer : NVIDIA GeForce RTX 4070 Laptop GPU/PCIe/SSE2
[t=00:00:00.618212] 	GLSL version: 4.60 NVIDIA
[t=00:00:00.618217] 	GLEW version: 2.1.0
[t=00:00:00.618244] 	GPU memory  : 8188MB (total) / 4747MB (available)
[t=00:00:00.618254] 	SDL swap-int: 1
[t=00:00:00.618259] 	SDL driver  : windows
[t=00:00:00.618265] 	
[t=00:00:00.618270] 	Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.618276] 	GLSL shader support       : 1
[t=00:00:00.618281] 	GL4 support               : 1
[t=00:00:00.618287] 	FBO extension support     : 1
[t=00:00:00.618319] 	NVX GPU mem-info support  : 1
[t=00:00:00.618361] 	ATI GPU mem-info support  : 0
[t=00:00:00.618393] 	NPOT-texture support      : 1 (1)
[t=00:00:00.618402] 	S3TC/DXT1 texture support : 1/1
[t=00:00:00.618409] 	texture query-LOD support : 1 (1)
[t=00:00:00.618415] 	MSAA frame-buffer support : 1 (1)
[t=00:00:00.618421] 	Z-buffer depth            : 32 (-)
[t=00:00:00.618436] 	primitive-restart support : 1 (1)
[t=00:00:00.618443] 	clip-space control support: 1 (1)
[t=00:00:00.618448] 	seamless cube-map support : 1 (1)
[t=00:00:00.618455] 	frag-depth layout support : 1 (1)
[t=00:00:00.618460] 	persistent maps support   : 1 (1)
[t=00:00:00.618479] 	explicit attribs location : 1 (1)
[t=00:00:00.618486] 	multi draw indirect       : 1 (-)
[t=00:00:00.618492] 	array textures            : 1 (-)
[t=00:00:00.618498] 	buffer copy support       : 1 (-)
[t=00:00:00.618505] 	indirect draw             : 1 (-)
[t=00:00:00.618511] 	base instance             : 1 (-)
[t=00:00:00.618515] 	
[t=00:00:00.618520] 	max. FBO samples              : 32
[t=00:00:00.618527] 	max. FS/program texture slots : 32/192
[t=00:00:00.618543] 	max. texture size             : 32768
[t=00:00:00.618553] 	max. texture anisotropy level : 16.000000
[t=00:00:00.618560] 	max. vec4 varyings/attributes : 31/16
[t=00:00:00.618565] 	max. draw-buffers             : 8
[t=00:00:00.618571] 	max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.618577] 	max. uniform buffer-bindings  : 84
[t=00:00:00.618583] 	max. uniform block-size       : 64KB
[t=00:00:00.618588] 	max. storage buffer-bindings  : 96
[t=00:00:00.618594] 	max. storage block-size       : 2047MB
[t=00:00:00.618599] 	
[t=00:00:00.618613] 	enable AMD-hacks : 0
[t=00:00:00.618618] 	compress MIP-maps: 0
[t=00:00:00.618869] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.619117] [GR::UpdateGLConfigs]
[t=00:00:00.619148] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.619155] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.619594] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.619621] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.619626] [GR::InitGLState]
[t=00:00:00.619818] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:01.169181] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.177833] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms
[t=00:00:01.183522] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.198205] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.198419] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.200177] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.207781] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.207794] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.207879] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.207948] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:01.218727] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:01.219114] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.219495] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.219574] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.241348] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms
[t=00:00:01.241374] [VFS] [SpringVFS::ReserveArchives<this=000001d3f13f3820>]
[t=00:00:01.241487] [VFS] [SpringVFS::AddArchive<this=000001d3f13f3820>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.246178] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d3f13f3820 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.246497] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.474813] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1)
[t=00:00:01.475866] [ThreadPool::SetThreadCount][2] workers=11
[t=00:00:01.476584] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.476641] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.477162] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.477960] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.478375] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.478560] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:01.479596] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:01.480087] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.480119] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.480242] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:01.481026] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:01.486411] [Threading] Main thread CPU affinity mask set: 0xfff800
[t=00:00:01.492553][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.494171][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.1ms)
[t=00:00:01.494421][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.494453][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.494480][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.494534][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.500257][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.500281][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (HyperX QuadCast S)"
[t=00:00:01.500311][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headset Earphone (GameDAC Chat)"
[t=00:00:01.500334][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (GameDAC Game)"
[t=00:00:01.500348][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Realtek(R) Audio)"
[t=00:00:01.500356][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.595296][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 6
[t=00:00:01.596093][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:01.600828][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.7ms)
[t=00:00:01.624144][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[t=00:00:01.675163][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000001d3f1599760(OpenAL Soft) context=000001d3b29c1040
[t=00:00:01.675220][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.675236][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.675278][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.675290][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.675328][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.675379][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.675393][f=-000001] [Sound]   Devices:
[t=00:00:01.678853][f=-000001] [Sound]     [OpenAL Soft on Speakers (GameDAC Game)]
[t=00:00:01.678881][f=-000001] [Sound]     [OpenAL Soft on Speakers (HyperX QuadCast S)]
[t=00:00:01.678893][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (GameDAC Chat)]
[t=00:00:01.678995][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.679024][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.679035][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.681543][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.681589][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.712968][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 59422 MB
[t=00:00:01.715799][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.715866][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.715897][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\20240224_085953_Trefoil Remake 2_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:01.841802][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.888686][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.888819][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (localhost) on port 8452
[t=00:00:01.888836][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.917519][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.917658][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms
[t=00:00:01.917787][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:01.987796][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001d3f1b8d4e0] using map "Trefoil Remake 2.20" (loaded=0 cached=0)
[t=00:00:01.988160][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d3f13f3820>(arName="Trefoil Remake 2.20", overwrite=false)] section=1 cached=0
[t=00:00:01.999959][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d3f13f3820>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.000348][f=-000001] [PreGame::AddModArchivesToVFS][server=000001d3f1b8d4e0] using game "Zero-K v1.12.1.2" (loaded=0 cached=0)
[t=00:00:02.000567][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d3f13f3820>(arName="Zero-K v1.12.1.2", overwrite=false)] section=0 cached=0
[t=00:00:02.007736][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d3f13f3820>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.007887][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d3f13f3820>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:04.409025][f=-000001] Warning: [PreGame::GameDataReceived] Archive Trefoil Remake 2.20 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:11.447765][f=-000001] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\6bf17d93512fa01a897bc73a52ce7d73.sdp" numZipFiles=8119 sumInflSize=879137kb sumReadTime=71471ms
[t=00:00:11.447794][f=-000001] 	file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6278 inflSize=21816kb readTime=343ms
[t=00:00:11.448262][f=-000001] 	file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6274 inflSize=12437kb readTime=271ms
[t=00:00:11.448284][f=-000001] 	file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6269 inflSize=10480kb readTime=193ms
[t=00:00:11.448291][f=-000001] 	file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6273 inflSize=14172kb readTime=169ms
[t=00:00:11.449399][f=-000001] 	file="sounds/misc/teleport_loop.wav" indx=6257 inflSize=273kb readTime=150ms
[t=00:00:11.449430][f=-000001] 	file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6272 inflSize=12267kb readTime=146ms
[t=00:00:11.449436][f=-000001] 	file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6271 inflSize=7493kb readTime=141ms
[t=00:00:11.449443][f=-000001] 	file="bitmaps/loadpictures/cloaking.png" indx=520 inflSize=3633kb readTime=139ms
[t=00:00:11.449449][f=-000001] 	file="sounds/music/ost23_uf/war/_wip_w2_steeltrap.ogg" indx=6276 inflSize=6925kb readTime=136ms
[t=00:00:11.449465][f=-000001] 	file="sounds/jump_land.wav" indx=6245 inflSize=162kb readTime=132ms
[t=00:00:11.598773][f=-000001] Warning: [PreGame::GameDataReceived] Archive 6bf17d93512fa01a897bc73a52ce7d73.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:11.599579][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 9681ms
[t=00:00:11.609629][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen
[t=00:00:11.628344][f=-000001] forceSingleThreaded, false
[t=00:00:11.698739][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:11.698769][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:11.699049][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:11.699095][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:11.699139][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:11.699177][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:11.700053][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:11.700499][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:11.700929][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:11.702065][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:11.702552][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:11.703000][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:11.703013][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:11.703558][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:11.720960][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:11.770670][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:11.771880][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:11.772037][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:11.773179][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:11.773265][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:11.773607][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:11.774254][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:12.069231][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:12.266397][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)"
[t=00:00:13.026752][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/irrelevant.tga. Creating fallback texture
[t=00:00:13.890633][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2117ms
[t=00:00:13.892352][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:14.093062][f=-000001] Loading UnitDefs_posts
[t=00:00:14.223791][f=-000001] Loading FeatureDefs_posts
[t=00:00:14.244679][f=-000001] Loading WeaponDefs_posts
[t=00:00:14.261229][f=-000001] Loading ArmorDefs_posts
[t=00:00:14.270608][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 364ms
[t=00:00:14.303031][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 411ms
[t=00:00:14.303093][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:14.610430][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:14.618891][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:14.627222][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:14.627419][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms
[t=00:00:14.627427][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:14.628121][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:14.632330][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:14.655787][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:14.655946][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:14.823371][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:14.860717][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:14.935023][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:14.935187][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:14.935339][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:14.935957][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:14.936094][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:14.937214][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:14.939483][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:14.940009][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:14.940407][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:14.940583][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:14.940834][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:14.947474][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:14.948043][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:14.948200][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:14.953414][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:15.014854][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:15.070730][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:15.070837][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:15.293217][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 222ms
[t=00:00:15.293252][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:15.439365][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 146ms
[t=00:00:15.439464][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:15.492444][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 53ms
[t=00:00:15.979602][f=-000001] [Path] TK CPathManager::InitStatic: 12 threads available (MT requests=1, MT updates=1)
[t=00:00:16.000537][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:16.002925][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:16.054032][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:16.062078][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:16.108346][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:16.120810][f=-000001] InfoTexture: shaders
[t=00:00:16.120828][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:16.129860][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:17.000800][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:17.009513][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:17.009532][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:17.010967][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:17.055258][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:17.055285][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:17.097913][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:17.382313][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:17.533467][f=-000001] Loaded DecalsDrawer: Legacy
[t=00:00:17.533508][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:17.534787][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
------- TRUNCATED -------
[t=00:00:28.620996][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:28.622294][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:28.622671][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:28.624951][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:28.625192][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:28.625225][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:28.630979][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:28.632163][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:28.635129][f=-000001] Writing last game win data
[t=00:00:28.639131][f=-000001] LuaUI v0.3
[t=00:00:28.734218][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:28.734505][f=-000001] [s11n] Loading s11n file...
[t=00:00:28.735063][f=-000001] [s11n] Parsing model...
[t=00:00:28.737235][f=-000001] [s11n] Populating game world...
[t=00:00:28.757969][f=-000001] [s11n] s11n loading complete.
[t=00:00:28.758266][f=-000001] Running Springboard Feature Fixer, 0, 106
[t=00:00:29.136236][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:29.161884][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10657, 0.0} allocedSize{int+, int-, ext}={0, 0, 1838642}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.3784}
[t=00:00:29.596627][f=-000001] <Ghost Site> Spectator mode. Widget removed.
[t=00:00:29.598285][f=-000001] <Easy Facing> Spectator mode. Widget removed.
[t=00:00:29.603523][f=-000001] Playback paused
[t=00:00:29.606875][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:29.907699][f=-000001] Opening demofile D:\SteamLibrary\steamapps\common\Zero-K\demos\20240224_085953_Trefoil Remake 2_105.1.1-1821-gaca6f20 BAR105.sdfz
[t=00:00:29.907941][f=-000001] Connection attempt from UnnamedPlayer (spec)
[t=00:00:29.907949][f=-000001]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:00:29.908592][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0
[t=00:00:29.909189][f=-000001]  -> Connection established (given id 3)
[t=00:00:29.909199][f=-000001] Beginning demo playback
[t=00:00:29.909349][f=-000001] GameID: 07b0d965212278a12abf1bd7af2fd633
[t=00:00:29.909719][f=-000001] Connection attempt from Quackme22
[t=00:00:29.909740][f=-000001]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:00:29.909786][f=-000001]  -> Connection established (given id 1)
[t=00:00:29.909792][f=-000001] Connection attempt from Loku
[t=00:00:29.909798][f=-000001]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:00:29.909825][f=-000001]  -> Connection established (given id 2)
[t=00:00:29.909832][f=-000001] Connection attempt from BIGHANK94
[t=00:00:29.909844][f=-000001]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:00:29.909879][f=-000001]  -> Connection established (given id 0)
[t=00:00:29.909899][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loku" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:29.909920][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loku" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:29.909941][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Quackme22" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:29.909960][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Quackme22" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:29.909972][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loku" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d1ab8572543adc99004f11ce783d1063175f5e59fdc8535ff992f933bbb0b8b795ce7fbb9cfbd1e0a760eba4b775ad13fbbb762b4d11b34a8ba1a34bc2788995]"
[t=00:00:29.909992][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loku" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3371635002d216ea5fabf3eff6e56b133201156dbbb2e522060e0fa5c9bae58948ba21a7ef2a82ad560e7fb033e82b36a6682808b47e51c30086af3c5181f226]"
[t=00:00:29.910004][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Quackme22" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d1ab8572543adc99004f11ce783d1063175f5e59fdc8535ff992f933bbb0b8b795ce7fbb9cfbd1e0a760eba4b775ad13fbbb762b4d11b34a8ba1a34bc2788995]"
[t=00:00:29.910022][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Quackme22" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3371635002d216ea5fabf3eff6e56b133201156dbbb2e522060e0fa5c9bae58948ba21a7ef2a82ad560e7fb033e82b36a6682808b47e51c30086af3c5181f226]"
[t=00:00:29.910041][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BIGHANK94" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:29.910054][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BIGHANK94" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:29.910072][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loku" string="[Game::Load][lua{Rules,Gaia}={0000022d797c8550,0000022da0e1b1d0}][locale="C"]"
[t=00:00:29.910097][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:29.910111][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:29.910426][f=-000001] <Loku> Allies: I choose: Engineer!
[t=00:00:29.910459][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Quackme22" string="[Game::Load][lua{Rules,Gaia}={00000177021e9e10,00000176ee0531f0}][locale="C"]"
[t=00:00:29.910726][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BIGHANK94" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d1ab8572543adc99004f11ce783d1063175f5e59fdc8535ff992f933bbb0b8b795ce7fbb9cfbd1e0a760eba4b775ad13fbbb762b4d11b34a8ba1a34bc2788995]"
[t=00:00:29.910756][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BIGHANK94" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3371635002d216ea5fabf3eff6e56b133201156dbbb2e522060e0fa5c9bae58948ba21a7ef2a82ad560e7fb033e82b36a6682808b47e51c30086af3c5181f226]"
[t=00:00:29.910800][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d1ab8572543adc99004f11ce783d1063175f5e59fdc8535ff992f933bbb0b8b795ce7fbb9cfbd1e0a760eba4b775ad13fbbb762b4d11b34a8ba1a34bc2788995]"
[t=00:00:29.910824][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3371635002d216ea5fabf3eff6e56b133201156dbbb2e522060e0fa5c9bae58948ba21a7ef2a82ad560e7fb033e82b36a6682808b47e51c30086af3c5181f226]"
[t=00:00:29.910884][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BIGHANK94" string="[Game::Load][lua{Rules,Gaia}={000001cc96eb4360,000001ccba5622c0}][locale="C"]"
[t=00:00:29.911020][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={000001d3a9382360,000001d491495b00}][locale="C"]"
[t=00:00:29.911028][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame
[t=00:00:30.034712][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:32.646195][f=-000001] <Quackme22> Allies: I choose: Engineer!
[t=00:00:39.680924][f=-000001] <BIGHANK94> Allies: I choose: Recon!
[t=00:00:50.255328][f=0000000] Playback continued
[t=00:01:13.027685][f=0000673] [SpringApp::Kill][1] fromRun=1
[t=00:01:13.027722][f=0000673] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0)
[t=00:01:13.054721][f=0000673] 	[async=0] threads=12 tasks=39017 {sum,avg}{exec,wait}time={{5652.434, 0.145}, {4112.367, 0.105}}ms
[t=00:01:13.054738][f=0000673] 		thread=1 tasks=3547 {sum,min,max,avg}{exec,wait}time={{587.173, 0.000, 292.723, 0.166}, {174.535, 0.000, 18446744027136.000, 0.049}}ms
[t=00:01:13.054747][f=0000673] 		thread=2 tasks=3547 {sum,min,max,avg}{exec,wait}time={{524.076, 0.000, 292.644, 0.148}, {275.434, 0.000, 29.526, 0.078}}ms
[t=00:01:13.054775][f=0000673] 		thread=3 tasks=3547 {sum,min,max,avg}{exec,wait}time={{531.787, 0.000, 292.542, 0.150}, {287.646, 0.000, 7.627, 0.081}}ms
[t=00:01:13.054784][f=0000673] 		thread=4 tasks=3547 {sum,min,max,avg}{exec,wait}time={{525.815, 0.000, 292.496, 0.148}, {309.013, 0.000, 10.235, 0.087}}ms
[t=00:01:13.054792][f=0000673] 		thread=5 tasks=3547 {sum,min,max,avg}{exec,wait}time={{511.211, 0.000, 292.573, 0.144}, {356.078, 0.000, 32.995, 0.100}}ms
[t=00:01:13.054805][f=0000673] 		thread=6 tasks=3547 {sum,min,max,avg}{exec,wait}time={{528.019, 0.000, 292.546, 0.149}, {373.923, 0.000, 10.362, 0.105}}ms
[t=00:01:13.054813][f=0000673] 		thread=7 tasks=3547 {sum,min,max,avg}{exec,wait}time={{482.567, 0.000, 292.504, 0.136}, {397.654, 0.000, 30.617, 0.112}}ms
[t=00:01:13.054820][f=0000673] 		thread=8 tasks=3547 {sum,min,max,avg}{exec,wait}time={{495.963, 0.000, 292.771, 0.140}, {459.476, 0.000, 29.649, 0.130}}ms
[t=00:01:13.054834][f=0000673] 		thread=9 tasks=3547 {sum,min,max,avg}{exec,wait}time={{494.286, 0.000, 292.745, 0.139}, {444.206, 0.000, 10.359, 0.125}}ms
[t=00:01:13.054844][f=0000673] 		thread=10 tasks=3547 {sum,min,max,avg}{exec,wait}time={{486.122, 0.000, 292.602, 0.137}, {519.684, 0.000, 29.524, 0.147}}ms
[t=00:01:13.054853][f=0000673] 		thread=11 tasks=3547 {sum,min,max,avg}{exec,wait}time={{485.415, 0.000, 292.510, 0.137}, {514.718, 0.000, 30.025, 0.145}}ms
[t=00:01:13.054865][f=0000673] 	[async=1] threads=12 tasks=10526 {sum,avg}{exec,wait}time={{159273.078, 15.131}, {33631992.000, 3195.135}}ms
[t=00:01:13.054875][f=0000673] 		thread=1 tasks=958 {sum,min,max,avg}{exec,wait}time={{14918.184, 0.000, 1520.378, 15.572}, {3058615.250, 0.204, 6816.067, 3192.709}}ms
[t=00:01:13.054884][f=0000673] 		thread=2 tasks=955 {sum,min,max,avg}{exec,wait}time={{14719.995, 0.000, 1529.176, 15.414}, {3046545.250, 0.212, 6672.172, 3190.100}}ms
[t=00:01:13.054900][f=0000673] 		thread=3 tasks=954 {sum,min,max,avg}{exec,wait}time={{14740.851, 0.000, 1307.382, 15.452}, {3045037.000, 0.213, 6668.504, 3191.863}}ms
[t=00:01:13.054912][f=0000673] 		thread=4 tasks=955 {sum,min,max,avg}{exec,wait}time={{14705.854, 0.000, 1538.356, 15.399}, {3034795.750, 0.214, 6630.985, 3177.797}}ms
[t=00:01:13.054920][f=0000673] 		thread=5 tasks=956 {sum,min,max,avg}{exec,wait}time={{14731.762, 0.000, 1534.040, 15.410}, {3029983.250, 0.803, 6648.095, 3169.438}}ms
[t=00:01:13.054930][f=0000673] 		thread=6 tasks=958 {sum,min,max,avg}{exec,wait}time={{13178.308, 0.000, 1180.685, 13.756}, {3124471.500, 0.378, 6881.380, 3261.452}}ms
[t=00:01:13.054944][f=0000673] 		thread=7 tasks=958 {sum,min,max,avg}{exec,wait}time={{14711.536, 0.000, 1547.383, 15.357}, {3025157.000, 1.090, 6630.188, 3157.784}}ms
[t=00:01:13.054952][f=0000673] 		thread=8 tasks=958 {sum,min,max,avg}{exec,wait}time={{15004.392, 0.000, 1490.745, 15.662}, {3106478.500, 0.951, 6916.875, 3242.671}}ms
[t=00:01:13.054961][f=0000673] 		thread=9 tasks=957 {sum,min,max,avg}{exec,wait}time={{14810.896, 0.000, 1655.635, 15.476}, {3069909.500, 0.267, 6749.047, 3207.847}}ms
[t=00:01:13.054977][f=0000673] 		thread=10 tasks=958 {sum,min,max,avg}{exec,wait}time={{14752.062, 0.000, 1556.845, 15.399}, {3049985.250, 0.293, 6701.428, 3183.701}}ms
[t=00:01:13.054985][f=0000673] 		thread=11 tasks=959 {sum,min,max,avg}{exec,wait}time={{12999.232, 0.000, 1175.667, 13.555}, {3041014.000, 0.330, 6703.823, 3171.026}}ms
[t=00:01:13.054996][f=0000673] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:13.055002][f=0000673] [SpringApp::Kill][2]
[t=00:01:13.055386][f=0000673] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:13.055395][f=0000673] [Game::KillLua][1] dtor=0 luaUI=000001d490340340
[t=00:01:13.055428][f=0000673] Start widgetHandler:Shutdown
[t=00:01:13.060272][f=0000673] Shutdown - SaveOrderList Complete
[t=00:01:13.061335][f=0000673] Writing last game win data
[t=00:01:13.065277][f=0000673] Shutdown - SaveConfigData Complete
[t=00:01:13.065291][f=0000673] Shutdown Widget - Chili Highlight
[t=00:01:13.065314][f=0000673] Shutdown Widget - Draw After Chili
[t=00:01:13.065333][f=0000673] Shutdown Widget - API Unit Tracker GL4
[t=00:01:13.065346][f=0000673] Shutdown Widget - EPIC Menu
[t=00:01:13.066238][f=0000673] Shutdown Widget - Depth of Field Shader
[t=00:01:13.066249][f=0000673] Shutdown Widget - Chili Widget Selector
[t=00:01:13.066947][f=0000673] Shutdown Widget - Chili Minimap
[t=00:01:13.067042][f=0000673] Shutdown Widget - Deferred rendering
[t=00:01:13.067562][f=0000673] Shutdown Widget - Local Team Colors
[t=00:01:13.067573][f=0000673] Shutdown Widget - Display Keys 2
[t=00:01:13.067614][f=0000673] Shutdown Widget - Save Game Menu
[t=00:01:13.067623][f=0000673] Shutdown Widget - Highlight Model Api GL4
[t=00:01:13.067658][f=0000673] Shutdown Widget - Noises
[t=00:01:13.067668][f=0000673] Shutdown Widget - HealthBars
[t=00:01:13.068393][f=0000673] Shutdown Widget - Unit Icons
[t=00:01:13.068411][f=0000673] Shutdown Widget - BuildETA
[t=00:01:13.068422][f=0000673] Shutdown Widget - Outline No Shader
[t=00:01:13.068666][f=0000673] Shutdown Widget - Win Counter
[t=00:01:13.068688][f=0000673] Shutdown Widget - EndGame APM stats
[t=00:01:13.068701][f=0000673] Shutdown Widget - Modular Comm Info
[t=00:01:13.068708][f=0000673] Shutdown Widget - Stereo3D
[t=00:01:13.068749][f=0000673] Shutdown Widget - State Reverse and Latency
[t=00:01:13.068760][f=0000673] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:13.068768][f=0000673] Shutdown Widget - Point Tracker
[t=00:01:13.068778][f=0000673] Shutdown Widget - Music Player v2
[t=00:01:13.068820][f=0000673] Shutdown Widget - Missile Silo Range
[t=00:01:13.068832][f=0000673] Shutdown Widget - MinimapEvents
[t=00:01:13.068839][f=0000673] Shutdown Widget - Local Widgets Config
[t=00:01:13.068857][f=0000673] Shutdown Widget - Highlight Geos
[t=00:01:13.068866][f=0000673] Shutdown Widget - Grab Input
[t=00:01:13.071965][f=0000673] Shutdown Widget - Defense Range Zero-K
[t=00:01:13.071986][f=0000673] Shutdown Widget - Darkening
[t=00:01:13.072004][f=0000673] Shutdown Widget - Context Menu
[t=00:01:13.072031][f=0000673] Shutdown Widget - Chili Spectator Panels
[t=00:01:13.072049][f=0000673] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:13.072065][f=0000673] Shutdown Widget - Chili Nuke Warning
[t=00:01:13.072075][f=0000673] Shutdown Widget - Chili EndGame Window
[t=00:01:13.072088][f=0000673] Shutdown Widget - Chili Economy Panel Default
[t=00:01:13.072162][f=0000673] Shutdown Widget - CameraShake
[t=00:01:13.072174][f=0000673] Shutdown Widget - Attack AoE
[t=00:01:13.072183][f=0000673] Shutdown Widget - UnitShapes
[t=00:01:13.072227][f=0000673] Shutdown Widget - Map Edge Extension
[t=00:01:13.072559][f=0000673] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:13.072569][f=0000673] Shutdown Widget - Selection Send
[t=00:01:13.072577][f=0000673] Shutdown Widget - LupsManager
[t=00:01:13.072590][f=0000673] Shutdown Widget - Newton Firezone
[t=00:01:13.072600][f=0000673] Shutdown Widget - Chili Pro Console
[t=00:01:13.073626][f=0000673] Shutdown Widget - Persistent Build Height
[t=00:01:13.073651][f=0000673] Shutdown Widget - Lasso Terraform GUI
[t=00:01:13.073687][f=0000673] Shutdown Widget - Lups
[t=00:01:13.074460][f=0000673] Shutdown Widget - Chili Framework
[t=00:01:13.074478][f=0000673] Shutdown Widget - Mex Placement Handler
[t=00:01:13.075012][f=0000673] Shutdown Widget - Custom Markers
[t=00:01:13.075032][f=0000673] Shutdown Widget - Chili Core Selector
[t=00:01:13.075092][f=0000673] Shutdown Widget - Select Keys
[t=00:01:13.075114][f=0000673] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:13.075170][f=0000673] Shutdown Widget - Pause Screen
[t=00:01:13.075284][f=0000673] Shutdown Widget - Bloom Shader Deferred
[t=00:01:13.075484][f=0000673] Shutdown Widget - Color Blindness Correction
[t=00:01:13.075646][f=0000673] Shutdown Widget - Text To Speech Control
[t=00:01:13.075660][f=0000673] Shutdown Widget - Layout Handler
[t=00:01:13.075671][f=0000673] End widgetHandler:Shutdown
[t=00:01:13.135315][f=0000673] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5910925, 0.0} allocedSize{int+, int-, ext}={0, 0, 1074884488}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1120}
[t=00:01:13.138151][f=0000673] [Game::KillLua][2] dtor=0 luaGaia=000001d491495b00
[t=00:01:13.146322][f=0000673] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:13.146385][f=0000673] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:13.146412][f=0000673] [Game::KillLua][3] dtor=0 luaRules=000001d3a9382360
[t=00:01:13.146444][f=0000673] Start gadgetHandler:Shutdown
[t=00:01:13.146455][f=0000673] Shutdown - StartSetup
[t=00:01:13.146464][f=0000673] Shutdown - UnitMorph
[t=00:01:13.146565][f=0000673] Shutdown - Carrier Drones
[t=00:01:13.146587][f=0000673] Shutdown - Missile Silo Controller
[t=00:01:13.146597][f=0000673] Shutdown - Modular Comm Info
[t=00:01:13.146607][f=0000673] Shutdown - Terrain Texture Handler
[t=00:01:13.146616][f=0000673] Shutdown - UnitCloakShield
[t=00:01:13.146655][f=0000673] Shutdown - Starlight Handler
[t=00:01:13.146666][f=0000673] End gadgetHandler:Shutdown
[t=00:01:13.158740][f=0000673] Start gadgetHandler:Shutdown
[t=00:01:13.158757][f=0000673] Shutdown - Teleport Throw
[t=00:01:13.158768][f=0000673] Shutdown - UnitMorph
[t=00:01:13.158802][f=0000673] Shutdown - Commander Skin Renderer
[t=00:01:13.158993][f=0000673] Shutdown - Missile fired callins
[t=00:01:13.159005][f=0000673] Shutdown - Modular Comm Info
[t=00:01:13.159013][f=0000673] Shutdown - Retreat Command
[t=00:01:13.159028][f=0000673] Shutdown - Shockwaves
[t=00:01:13.159038][f=0000673] Shutdown - Unit tint API
[t=00:01:13.159054][f=0000673] Shutdown - Unit glow API
[t=00:01:13.159073][f=0000673] Shutdown - UnitCloakShield
[t=00:01:13.159101][f=0000673] Shutdown - Lups Cloak FX
[t=00:01:13.159111][f=0000673] Shutdown - Lups
[t=00:01:13.160085][f=0000673] Shutdown - Lups Shield
[t=00:01:13.160112][f=0000673] End gadgetHandler:Shutdown
[t=00:01:13.181015][f=0000673] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 135, 0.0} allocedSize{int+, int-, ext}={0, 0, 17248}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1259}
[t=00:01:13.183950][f=0000673] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:13.184023][f=0000673] [Game::KillLua][4] dtor=0
[t=00:01:13.184034][f=0000673] [Game::KillLua][5] dtor=0
[t=00:01:13.194354][f=0000673] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:13.194632][f=0000673] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:13.194705][f=0000673] [Sound] [Sound::UpdateThread][3] #sources=32 #items=12
[t=00:01:13.194799][f=0000673] [Sound] [Sound::UpdateThread][4] ctx=000001d3b29c1040 dev=000001d3f1599760
[t=00:01:13.194947][f=0000673] [Sound] [Sound::UpdateThread][5] ctx=000001d3b29c1040 dev=000001d3f1599760
[t=00:01:13.194960][f=0000673] [Sound] [Sound::Cleanup][alcDestroyContext(000001d3b29c1040)]
[t=00:01:13.209816][f=0000673] [Sound] [Sound::Cleanup][alcCloseDevice(000001d3f1599760)]
[t=00:01:13.225099][f=0000673] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)]
[t=00:01:13.225145][f=0000673] [Sound] [Sound::UpdateThread][6]
[t=00:01:13.226478][f=0000673] [Game::~CGame][1]
[t=00:01:13.226492][f=0000673] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:13.226499][f=0000673] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:13.226505][f=0000673] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:13.226510][f=0000673] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:13.226517][f=0000673] [Game::KillLua][4] dtor=1
[t=00:01:13.226549][f=0000673] [Game::KillLua][5] dtor=1
[t=00:01:13.226662][f=0000673] [Game::KillMisc][1]
[t=00:01:13.226669][f=0000673] [Game::KillMisc][2]
[t=00:01:13.227004][f=0000673] [Game::KillMisc][3]
[t=00:01:13.227165][f=0000673] [Game::KillRendering][1]
[t=00:01:13.231363][f=0000673] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:13.281303][f=0000673] [3DOParser::Kill] allocated 1 pieces
[t=00:01:13.281325][f=0000673] [S3OParser::Kill] allocated 5510 pieces
[t=00:01:13.281821][f=0000673] [AssParser::Kill] allocated 674 pieces
[t=00:01:13.368800][f=0000673] [Game::KillInterface][1]
[t=00:01:13.369343][f=0000673] [Game::KillInterface][2]
[t=00:01:13.371364][f=0000673] [Game::KillSimulation][1]
[t=00:01:13.371388][f=0000673] [Game::KillSimulation][2]
[t=00:01:13.447397][f=0000673] [CCollisionHandler] dis-/continuous tests: 0/806456
[t=00:01:13.447414][f=0000673] [Game::KillSimulation][3]
[t=00:01:13.449952][f=0000673] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:13.450141][f=0000673] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:13.450201][f=0000673] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:13.450222][f=0000673] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:13.450610][f=0000673] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:13.459508][f=0000673] [LosHandler::Kill] raycast instance cache-{hits,misses}={5,29}; shared=0%; cached=15%
[t=00:01:13.481895][f=0000673] [Game::KillSimulation][4]
[t=00:01:13.898897][f=0000673] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:01:13.898926][f=0000673] [Game::~CGame][2]
[t=00:01:13.898934][f=0000673] [Game::~CGame][3]
[t=00:01:13.899195][f=0000673] [SpringApp::Kill][3]
[t=00:01:13.899209][f=0000673] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
	9403 bytes sent  
	20240 bytes recv'd

[t=00:01:13.913891][f=0000673] Kill: client disconnecting...
[t=00:01:15.916139][f=0000673] CloseConnection: client connection closed
[t=00:01:15.916284][f=0000673] [SpringApp::Kill][4] font=000001d3b45180c0
[t=00:01:15.920483][f=0000673] [SpringApp::Kill][5]
[t=00:01:15.925910][f=0000673] [SpringApp::Kill][6]
[t=00:01:15.925934] [SpringApp::Kill][7]
[t=00:01:15.925958] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:15.925996] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:15.926004] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:15.926011] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:15.926027] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144}
[t=00:01:15.926035] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:15.926042] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {48, 1048576, 1048576}, EBO = {72, 2097152, 2097152}
[t=00:01:15.926055] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {14772, 1048576, 1048576}, EBO = {22158, 2097152, 2097152}
[t=00:01:15.926063] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:15.926069] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:15.926075] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:15.926087] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:15.926095] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {84, 1048576, 1048576}, EBO = {126, 2097152, 2097152}
[t=00:01:15.971398] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:15.971618] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:15.971628] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:15.971656] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:15.977916] [VFS] [SpringVFS::DeleteArchives<this=000001d3f13f3820>]
[t=00:01:15.977931] [VFS] [SpringVFS::DeleteArchives<this=000001d3f13f3820>(section=0)] #archives[section]=1 #files[section]=8119
[t=00:01:15.977940] [VFS] 	archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\6bf17d93512fa01a897bc73a52ce7d73.sdp (000001d3f1b7fc10)
[t=00:01:15.978384] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\6bf17d93512fa01a897bc73a52ce7d73.sdp" numZipFiles=8119 sumInflSize=879137kb sumReadTime=3408ms
[t=00:01:15.978401] 	file="unittextures/3do2s3o_atlas_1.tga" indx=7216 inflSize=16384kb readTime=51ms
[t=00:01:15.978407] 	file="unittextures/gritty1.dds" indx=7492 inflSize=5461kb readTime=21ms
[t=00:01:15.978412] 	file="unittextures/detriment_1.dds" indx=7429 inflSize=5461kb readTime=21ms
[t=00:01:15.978418] 	file="unittextures/bantha_1.dds" indx=7281 inflSize=5461kb readTime=20ms
[t=00:01:15.978429] 	file="bitmaps/loadpictures/communication.png" indx=522 inflSize=2799kb readTime=20ms
[t=00:01:15.978436] 	file="unittextures/benzcom_1.dds" indx=7299 inflSize=5461kb readTime=19ms
[t=00:01:15.978441] 	file="unittextures/3do2s3o_atlas_2.tga" indx=7217 inflSize=16384kb readTime=18ms
[t=00:01:15.978465] 	file="bitmaps/cc/fireball02_8x8.tga" indx=435 inflSize=2215kb readTime=18ms
[t=00:01:15.978473] 	file="unitpics/jumpskirm.png" indx=6755 inflSize=9kb readTime=17ms
[t=00:01:15.978484] 	file="unittextures/gritty2.dds" indx=7493 inflSize=5461kb readTime=16ms
[t=00:01:15.980254] [VFS] [SpringVFS::DeleteArchives<this=000001d3f13f3820>(section=1)] #archives[section]=1 #files[section]=110
[t=00:01:15.980273] [VFS] 	archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\trefoil_remake_2.20.sd7 (000001d3f14b4860)
[t=00:01:15.980372] [VFS] [SpringVFS::DeleteArchives<this=000001d3f13f3820>(section=2)] #archives[section]=3 #files[section]=328
[t=00:01:15.980391] [VFS] 	archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (000001d3b410af60)
[t=00:01:15.980436] [VFS] 	archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001d3b410ae00)
[t=00:01:15.980490] [VFS] 	archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (000001d3b410b7a0)
[t=00:01:15.980529] [VFS] [SpringVFS::DeleteArchives<this=000001d3f13f3820>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:15.980543] [VFS] [SpringVFS::DeleteArchives<this=000001d3f13f3820>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:15.980609] [VFS] [SpringVFS::DeleteArchives<this=000001d3f13f3820>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:15.980617] [VFS] [SpringVFS::DeleteArchives<this=000001d3f13f3820>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:15.980624] [VFS] [SpringVFS::DeleteArchives<this=000001d3f13f3820>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:15.980636] [VFS] [SpringVFS::DeleteArchives<this=000001d3f13f3820>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:15.981488] [SpringApp::Kill][8]
[t=00:01:15.981496] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:15.981502] [WatchDog::Uninstall][1] hangDetectorThread=00007ff75c4c8f10 (joinable=1)
[t=00:01:15.981506] [WatchDog::Uninstall][2]
[t=00:01:16.240646] [WatchDog::Uninstall][3]
[t=00:01:16.240662] [SpringApp::Kill][9]


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