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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code -1003 #129348

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Chobbyla opened this issue Feb 2, 2025 · 1 comment

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@Chobbyla
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Chobbyla commented Feb 2, 2025

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@Chobbyla
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Chobbyla commented Feb 2, 2025

infolog_full.txt (truncated):

[t=00:00:00.028372] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general
[t=00:00:00.028409] [CpuId] setting logical cpu affinity mask to 0xffffff
[t=00:00:00.033587] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.033657] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.208518] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.208559] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.208595]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.208613]   
[t=00:00:00.208618]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.208625]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.208646]   Use "none" to disable the default log sections.
[t=00:00:00.208656] ============== </Log Sections> ==============

[t=00:00:00.208675] ============== <User Config> ==============
[t=00:00:00.208787]   AllowDeferredMapRendering = 1
[t=00:00:00.208794]   AllowDeferredModelRendering = 1
[t=00:00:00.208801]   BumpWaterAnisotropy = 2
[t=00:00:00.208807]   BumpWaterBlurReflection = 1
[t=00:00:00.208812]   BumpWaterDepthBits = 32
[t=00:00:00.208817]   BumpWaterReflection = 2
[t=00:00:00.208824]   BumpWaterTexSizeReflection = 256
[t=00:00:00.208830]   CamFreeScrollSpeed = 16
[t=00:00:00.208835]   CamMode = 1
[t=00:00:00.208842]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.208857]   EdgeMoveDynamic = 0
[t=00:00:00.208863]   EdgeMoveWidth = 0.003
[t=00:00:00.208867]   FPSFOV = 90
[t=00:00:00.208872]   FPSScrollSpeed = 16
[t=00:00:00.208878]   FontSize = 18
[t=00:00:00.208884]   GrassDetail = 0
[t=00:00:00.208889]   GroundDecals = 5
[t=00:00:00.208894]   GroundDetail = 120
[t=00:00:00.208900]   GroundScarAlphaFade = 1
[t=00:00:00.208905]   HangTimeout = 30
[t=00:00:00.208910]   HardwareCursor = 1
[t=00:00:00.208915]   InitialNetworkTimeout = 0
[t=00:00:00.208928]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.208934]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.208940]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.208945]   LinkOutgoingBandwidth = 131072
[t=00:00:00.208951]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.208958]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.208963]   MSAALevel = 8
[t=00:00:00.208968]   MaxParticles = 25000
[t=00:00:00.208973]   MaxSounds = 32
[t=00:00:00.208978]   MaximumTransmissionUnit = 0
[t=00:00:00.208991]   MiddleClickScrollSpeed = -0.0046875
[t=00:00:00.208997]   MiniMapMarker = 0
[t=00:00:00.209002]   MouseDragScrollThreshold = 0
[t=00:00:00.209008]   NetworkLossFactor = 1
[t=00:00:00.209013]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.209019]   OverheadScrollSpeed = 16
[t=00:00:00.209025]   ReconnectTimeout = 0
[t=00:00:00.209030]   RotOverheadScrollSpeed = 16
[t=00:00:00.209035]   RotateLogFiles = 1
[t=00:00:00.209041]   ScrollWheelSpeed = -15
[t=00:00:00.209047]   ShadowMapSize = 8192
[t=00:00:00.209052]   Shadows = 1
[t=00:00:00.209066]   ShowClock = 0
[t=00:00:00.209071]   SoftParticles = 2
[t=00:00:00.209077]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.209083]   UnitIconDist = 151
[t=00:00:00.209090]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.209095]   UseLuaMemPools = 0
[t=00:00:00.209101]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.209107]   VFSCacheArchiveFiles = 0
[t=00:00:00.209112]   VSync = 0
[t=00:00:00.209117]   Water = 4
[t=00:00:00.209123]   XResolution = 1920
Failed rotating the log file
[t=00:00:00.209274]   YResolution = 1080
[t=00:00:00.209281]   snd_volbattle = 86
[t=00:00:00.209285]   snd_volmaster = 6
[t=00:00:00.209289]   snd_volui = 86
[t=00:00:00.209298] ============== </User Config> ==============

[t=00:00:00.209302] ============== <User System> ==============
[t=00:00:00.209307]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.209313]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.209317]        Compiler Version: gcc-11.2.0
[t=00:00:00.209505]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.209534]         Hardware Config: AMD Ryzen 9 7845HX with Radeon Graphics        ; 15578MB RAM, 35322MB pagefile
[t=00:00:00.209539]        Binary Word Size: 64-bit (native)
[t=00:00:00.209543]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.209548]      Physical CPU Cores: 12
[t=00:00:00.209551]       Logical CPU Cores: 24
[t=00:00:00.209556] ============== </User System> ==============

[t=00:00:00.209647] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.209664] 	SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.209670] 	SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.209674] 	SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.209679] 	SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.211311] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.211321] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.218398] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.226750] 	Display (Generic PnP Monitor)=1 modes=30 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.226778] 		[ 1] 3840x2160x24bpp@144Hz
[t=00:00:00.226786] 		[ 3] 2715x1527x24bpp@144Hz
[t=00:00:00.226794] 		[ 5] 1920x1080x24bpp@144Hz
[t=00:00:00.226802] 		[ 7] 1600x1024x24bpp@144Hz
[t=00:00:00.226808] 		[ 9] 1600x900x24bpp@144Hz
[t=00:00:00.226813] 		[11] 1440x1080x24bpp@144Hz
[t=00:00:00.226818] 		[13] 1400x1050x24bpp@144Hz
[t=00:00:00.226823] 		[15] 1366x768x24bpp@144Hz
[t=00:00:00.226829] 		[17] 1280x1024x24bpp@144Hz
[t=00:00:00.226857] 		[19] 1280x960x24bpp@144Hz
[t=00:00:00.226862] 		[21] 1280x720x24bpp@144Hz
[t=00:00:00.226867] 		[23] 1152x864x24bpp@144Hz
[t=00:00:00.226872] 		[25] 1024x768x24bpp@144Hz
[t=00:00:00.226878] 		[27] 800x600x24bpp@144Hz
[t=00:00:00.226883] 		[29] 640x480x24bpp@144Hz
[t=00:00:00.586630] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.588461] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.588514] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.621814] [GR::LogVersionInfo]
[t=00:00:00.621827] 	SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.621834] 	GL version  : 4.6.0 NVIDIA 566.03
[t=00:00:00.621839] 	GL vendor   : NVIDIA Corporation
[t=00:00:00.621845] 	GL renderer : NVIDIA GeForce RTX 4070 Laptop GPU/PCIe/SSE2
[t=00:00:00.621851] 	GLSL version: 4.60 NVIDIA
[t=00:00:00.621856] 	GLEW version: 2.1.0
[t=00:00:00.621877] 	GPU memory  : 8188MB (total) / 4747MB (available)
[t=00:00:00.621887] 	SDL swap-int: 1
[t=00:00:00.621892] 	SDL driver  : windows
[t=00:00:00.621896] 	
[t=00:00:00.621902] 	Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.621908] 	GLSL shader support       : 1
[t=00:00:00.621914] 	GL4 support               : 1
[t=00:00:00.621920] 	FBO extension support     : 1
[t=00:00:00.621930] 	NVX GPU mem-info support  : 1
[t=00:00:00.621937] 	ATI GPU mem-info support  : 0
[t=00:00:00.621955] 	NPOT-texture support      : 1 (1)
[t=00:00:00.621964] 	S3TC/DXT1 texture support : 1/1
[t=00:00:00.621970] 	texture query-LOD support : 1 (1)
[t=00:00:00.621977] 	MSAA frame-buffer support : 1 (1)
[t=00:00:00.621982] 	Z-buffer depth            : 32 (-)
[t=00:00:00.621990] 	primitive-restart support : 1 (1)
[t=00:00:00.621997] 	clip-space control support: 1 (1)
[t=00:00:00.622003] 	seamless cube-map support : 1 (1)
[t=00:00:00.622008] 	frag-depth layout support : 1 (1)
[t=00:00:00.622014] 	persistent maps support   : 1 (1)
[t=00:00:00.622027] 	explicit attribs location : 1 (1)
[t=00:00:00.622034] 	multi draw indirect       : 1 (-)
[t=00:00:00.622040] 	array textures            : 1 (-)
[t=00:00:00.622045] 	buffer copy support       : 1 (-)
[t=00:00:00.622052] 	indirect draw             : 1 (-)
[t=00:00:00.622057] 	base instance             : 1 (-)
[t=00:00:00.622062] 	
[t=00:00:00.622068] 	max. FBO samples              : 32
[t=00:00:00.622074] 	max. FS/program texture slots : 32/192
[t=00:00:00.622086] 	max. texture size             : 32768
[t=00:00:00.622094] 	max. texture anisotropy level : 16.000000
[t=00:00:00.622100] 	max. vec4 varyings/attributes : 31/16
[t=00:00:00.622105] 	max. draw-buffers             : 8
[t=00:00:00.622112] 	max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.622117] 	max. uniform buffer-bindings  : 84
[t=00:00:00.622123] 	max. uniform block-size       : 64KB
[t=00:00:00.622129] 	max. storage buffer-bindings  : 96
[t=00:00:00.622134] 	max. storage block-size       : 2047MB
[t=00:00:00.622139] 	
[t=00:00:00.622150] 	enable AMD-hacks : 0
[t=00:00:00.622155] 	compress MIP-maps: 0
[t=00:00:00.622170] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.622696] [GR::UpdateGLConfigs]
[t=00:00:00.622723] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.622730] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.623068] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.623095] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.623102] [GR::InitGLState]
[t=00:00:00.623137] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:01.245004] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.250127] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:01.263077] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.272448] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.272469] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.274066] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.278490] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.278504] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.278573] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.278614] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:01.287847] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:01.288163] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.288609] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.288694] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.299252] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms
[t=00:00:01.299278] [VFS] [SpringVFS::ReserveArchives<this=000001d0602162f0>]
[t=00:00:01.299690] [VFS] [SpringVFS::AddArchive<this=000001d0602162f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.305391] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d0602162f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.305408] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.577633] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1)
[t=00:00:01.579608] [ThreadPool::SetThreadCount][2] workers=11
[t=00:00:01.580006] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.580007] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.580306] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:01.580381] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.580647] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.580649] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.580778] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.580786] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:01.580965] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:01.581091] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.581291] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:01.581323] [Threading] Main thread CPU affinity mask set: 0xfff800
[t=00:00:01.583590][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.583774][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.583902][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.583933][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.583958][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.584328][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.590707][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.590737][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (HyperX QuadCast S)"
[t=00:00:01.590769][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headset Earphone (GameDAC Chat)"
[t=00:00:01.590780][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (GameDAC Game)"
[t=00:00:01.590788][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Realtek(R) Audio)"
[t=00:00:01.590796][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.621896][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 6
[t=00:00:01.621918][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:01.649353][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[t=00:00:01.683698][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.1ms)
[t=00:00:01.704460][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000001d0604c4550(OpenAL Soft) context=000001d021ec1320
[t=00:00:01.704497][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.704507][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.704544][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.704553][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.704584][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.704626][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.704639][f=-000001] [Sound]   Devices:
[t=00:00:01.712128][f=-000001] [Sound]     [OpenAL Soft on Speakers (GameDAC Game)]
[t=00:00:01.712149][f=-000001] [Sound]     [OpenAL Soft on Speakers (HyperX QuadCast S)]
[t=00:00:01.712158][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (GameDAC Chat)]
[t=00:00:01.712198][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.712213][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.712223][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.715223][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.715248][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.789729][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 206ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 59422 MB
[t=00:00:01.793310][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.793772][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.793807][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\20240224_085953_Trefoil Remake 2_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:01.918655][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.969582][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.992502][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:01.993618][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms
[t=00:00:01.993660][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:25.071535][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:01:25.071613][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:01:25.071621][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:01:25.071664][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0)
[t=00:01:25.101050][f=-000001] 	[async=0] threads=12 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:01:25.101071][f=-000001] 	[async=1] threads=12 tasks=11 {sum,avg}{exec,wait}time={{1.149, 0.104}, {8.832, 0.803}}ms
[t=00:01:25.101101][f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.044, 0.044, 0.044, 0.044}, {0.901, 0.901, 0.901, 0.901}}ms
[t=00:01:25.101110][f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.035, 0.035, 0.035, 0.035}, {0.898, 0.898, 0.898, 0.898}}ms
[t=00:01:25.101119][f=-000001] 		thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.116, 0.116, 0.116, 0.116}, {0.177, 0.177, 0.177, 0.177}}ms
[t=00:01:25.101127][f=-000001] 		thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.066, 0.066, 0.066, 0.066}, {0.233, 0.233, 0.233, 0.233}}ms
[t=00:01:25.101141][f=-000001] 		thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.313, 0.313, 0.313, 0.313}, {1.053, 1.053, 1.053, 1.053}}ms
[t=00:01:25.101149][f=-000001] 		thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.328, 0.328, 0.328, 0.328}, {0.725, 0.725, 0.725, 0.725}}ms
[t=00:01:25.101157][f=-000001] 		thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.057, 0.057, 0.057, 0.057}, {0.596, 0.596, 0.596, 0.596}}ms
[t=00:01:25.101170][f=-000001] 		thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.057, 0.057, 0.057, 0.057}, {1.004, 1.004, 1.004, 1.004}}ms
[t=00:01:25.101178][f=-000001] 		thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.029, 0.029, 0.029, 0.029}, {0.551, 0.551, 0.551, 0.551}}ms
[t=00:01:25.101186][f=-000001] 		thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.056, 0.056, 0.056, 0.056}, {1.180, 1.180, 1.180, 1.180}}ms
[t=00:01:25.101194][f=-000001] 		thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.048, 0.048, 0.048, 0.048}, {1.514, 1.514, 1.514, 1.514}}ms
[t=00:01:25.101205][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:25.101211][f=-000001] [SpringApp::Kill][2]
[t=00:01:25.101888][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:25.102873][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:25.102889][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:01:25.102921][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001d021ec1320 dev=000001d0604c4550
[t=00:01:25.102994][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001d021ec1320 dev=000001d0604c4550
[t=00:01:25.103008][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001d021ec1320)]
[t=00:01:25.108786][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001d0604c4550)]
[t=00:01:25.112915][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)]
[t=00:01:25.112935][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:25.115422][f=-000001] [SpringApp::Kill][3]
[t=00:01:25.115852][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
	17 bytes sent  
	0 bytes recv'd

[t=00:01:25.115909][f=-000001] [SpringApp::Kill][4] font=000001d023a180c0
[t=00:01:25.118149][f=-000001] [SpringApp::Kill][5]
[t=00:01:25.118476][f=-000001] [SpringApp::Kill][6]
[t=00:01:25.118570] [SpringApp::Kill][7]
[t=00:01:25.119552] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:25.119583] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:25.119849] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:25.119873] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:25.119902] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:25.119915] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:25.119927] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:25.119939] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:25.119958] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:25.119970] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:25.119999] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:25.120021] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:01:25.120033] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:25.193249] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:25.193272] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:25.193277] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:25.193282] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:25.193465] [VFS] [SpringVFS::DeleteArchives<this=000001d0602162f0>]
[t=00:01:25.193475] [VFS] [SpringVFS::DeleteArchives<this=000001d0602162f0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:01:25.193483] [VFS] [SpringVFS::DeleteArchives<this=000001d0602162f0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:01:25.193491] [VFS] [SpringVFS::DeleteArchives<this=000001d0602162f0>(section=2)] #archives[section]=1 #files[section]=190
[t=00:01:25.193508] [VFS] 	archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001d02360b7a0)
[t=00:01:25.193595] [VFS] [SpringVFS::DeleteArchives<this=000001d0602162f0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:25.193604] [VFS] [SpringVFS::DeleteArchives<this=000001d0602162f0>(section=4)] #archives[section]=0 #files[section]=190
[t=00:01:25.193611] [VFS] [SpringVFS::DeleteArchives<this=000001d0602162f0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:25.193626] [VFS] [SpringVFS::DeleteArchives<this=000001d0602162f0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:25.193634] [VFS] [SpringVFS::DeleteArchives<this=000001d0602162f0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:25.193640] [VFS] [SpringVFS::DeleteArchives<this=000001d0602162f0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:25.193711] [SpringApp::Kill][8]
[t=00:01:25.193725] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:01:25.193733] [WatchDog::Uninstall][1] hangDetectorThread=00007ff75c4c8f10 (joinable=1)
[t=00:01:25.193739] [WatchDog::Uninstall][2]
[t=00:01:25.248210] [WatchDog::Uninstall][3]
[t=00:01:25.248228] [SpringApp::Kill][9]


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