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Spring LuaError [104.0.1-287-gf7b0fcc] #15622

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Chobbyla opened this issue Oct 20, 2018 · 0 comments
Closed

Spring LuaError [104.0.1-287-gf7b0fcc] #15622

Chobbyla opened this issue Oct 20, 2018 · 0 comments

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@Chobbyla
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Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "D:\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\springsettings.cfg"
Available log sections: RoamMeshDrawer, GameServer, FarTextureHandler, Texture, Font, Net, Shader, KeyBindings, DecalsDrawerGL4, GroundMoveType, Piece, CSMFGroundTextures, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Sound, Path, BumpWater, AutohostInterface, ArchiveScanner, LuaSocket, CregSerializer
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AdvSky = 1
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterRefraction = 2
  BumpWaterTexSizeReflection = 1024
  CamFreeScrollSpeed = 50
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 1024
  CubeTexSizeSpecular = 1024
  DualScreenMiniMapOnLeft = 1
  DynamicSky = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FSAALevel = 8
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  GrassDetail = 16
  GroundDecals = 10
  GroundDetail = 180
  GroundScarAlphaFade = 1
  HangTimeout = 5
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LastSelectedMap = 
  LastSelectedMod = 
  LastSelectedScript = Player vs. AI: Shard dev
  LastSelectedSetting = 3DTrees
  MaxParticles = 50000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScreenshotCounter = 185
  ScrollWheelSpeed = -25
  ShadowMapSize = 8192
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1000
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  Water = 0
  WindowPosX = 0
  WindowPosY = 0
  XResolution = 1920
  XResolutionWindowed = 1920
  YResolution = 1080
  YResolutionWindowed = 1080
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-287-gf7b0fcc maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Business Edition, 64-bit (build 9200)
Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz; 8129MB RAM, 9409MB pagefile
     Binary Word Size: 32-bit (emulated)
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 4
    Logical CPU Cores: 4
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  1
	SSE 4.1:  1,  SSE 4.2:  1
	SSE 4.0A: 0,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
	display=1 modes=32 bounds={x=0, y=0, w=1920, h=1080}
		[ 1] 1920x1080x24bpp@60Hz
		[ 7] 1680x1050x24bpp@60Hz
		[ 9] 1600x1024x24bpp@60Hz
		[11] 1600x900x24bpp@60Hz
		[12] 1440x900x24bpp@60Hz
		[17] 1280x800x24bpp@60Hz
		[19] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
	SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
	GL version  : 4.6.0 NVIDIA 388.13
	GL vendor   : NVIDIA Corporation
	GL renderer : GeForce GTX 1050 Ti/PCIe/SSE2
	GLSL version: 4.60 NVIDIA
	GLEW version: 2.1.0
	GPU memory  : 4096MB (total) / 3416MB (available)
	SDL swap-int: 1
	
	ARB shader support        : 1
	GLSL shader support       : 1
	FBO extension support     : 1
	NVX GPU mem-info support  : 1
	ATI GPU mem-info support  : 0
	NPOT-texture support      : 1 (1)
	texture query-LOD support : 1 (1)
	24-bit Z-buffer support   : 1 (-)
	primitive-restart support : 1 (1)
	clip-space control support: 1 (1)
	frag-depth layout support : 1 (-)
	
	max. FBO samples             : 32
	max. texture size            : 32768
	max. texture anisotropy level: 16.000000
	max. vec4 varyings/attributes: 31/16
	max. draw-buffers            : 8
	max. rec. indices/vertices   : 1048576/1048576
	max. uniform buffer-bindings : 84
	max. uniform block-size      : 64KB
	
	enable ATI-hacks : 0
	compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: D:\Steam\steamapps\common\Zero-K\
Using read-only data directory: D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\
Scanning: D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
Scanning: D:\Steam\steamapps\common\Zero-K\maps
Scanning: D:\Steam\steamapps\common\Zero-K\games
Scanning: D:\Steam\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 12
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.3ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=06b48de0 context=06a2f718
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [C32F391-4 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 302ms
[Info] Using filesystem-writepath: D:\Steam\steamapps\common\Zero-K
[Info] Free disk space: 496107 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.10.0"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0
[f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[f=-000001] gl.GetViewSizes, 1920, 1080
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 64639
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"14000000B1B5BC52174859854472411B01001001F780CA5B1800000001000000020000003DE6BB0E0901A8C02FB8B20103000000B800000038000000040000004472411B01001001481C0500E1FABB0E0901A8C000000000481DBE5BC8CCD95B0100D5D700000100C6DC0C00000000005F28515A09BE2B93143AF563CCDAC0E14F4599A169E4BB84D3D764DAB1EFDFA374455AD5581423072A977B1558ED5565CF65F87290EE6908C9A655761B339C360E6CA428609050FF73AE0283E22C3C18921553D2DDF929685DA967928F888C03BA71764E1DEDBFDF6B7C1CC1B44359A1B32ADB60F3828E18873BD196ABB8C19D","Friends":[],"SuggestedName":"hullxman","Dlc":[0,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3061579062","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [Chobby] Detected game config, evorts
[f=-000001] [Chobby] Detected game config, evortsdev
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] High settings preset, 4194304
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06c9fb40
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] SteamOnline, Received
[f=-000001] [liblobby] Warning: Duplicate user(easyonenine) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(TubbyFunster) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Avatar_of_Might) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Avatar_of_Might) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(DaemonLition) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(DaemonLition) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(scimmiadrago) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(scimmiadrago) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(GrunK) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(GrunK) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Mathow09) added to channel (zk)
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5
[f=-000001] [liblobby] Warning: Duplicate user(ChinaPLA) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(kodiloo) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(cabrion) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Meritum) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Borris) added to channel (zk)
[f=-000001] SetLobbyFullscreenMode, 1
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2018_04_25:game_start:singleplayer:lone_other_skirmish"}
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Skirmish"}
[f=-000001] [Game]
{

	[ai9]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (1);
		ShortName = CAI;
		Team = 9;
		Version = <not-versioned>;
	}

	[ai15]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (13);
		ShortName = CAI;
		Team = 15;
		Version = <not-versioned>;
	}

	[ai4]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (11);
		ShortName = CAI;
		Team = 4;
		Version = <not-versioned>;
	}

	[ai1]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (12);
		ShortName = CAI;
		Team = 1;
		Version = <not-versioned>;
	}

	[ai8]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (2);
		ShortName = CAI;
		Team = 8;
		Version = <not-versioned>;
	}

	[team1]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 2;
		TeamLeader = 0;
	}

	[ai2]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (3);
		ShortName = CAI;
		Team = 2;
		Version = <not-versioned>;
	}

	[team16]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[ai5]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (5);
		ShortName = CAI;
		Team = 5;
		Version = <not-versioned>;
	}

	[ai6]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (6);
		ShortName = CAI;
		Team = 6;
		Version = <not-versioned>;
	}

	[ai3]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (4);
		ShortName = CAI;
		Team = 3;
		Version = <not-versioned>;
	}

	[team3]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[allyTeam3]
	{
		numallies = 0;
	}

	[team2]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[team7]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 2;
		TeamLeader = 0;
	}

	[ai7]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (10);
		ShortName = CAI;
		Team = 7;
		Version = <not-versioned>;
	}

	[allyTeam0]
	{
		numallies = 0;
	}

	[allyTeam4]
	{
		numallies = 0;
	}

	[ai13]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (15);
		ShortName = CAI;
		Team = 13;
		Version = <not-versioned>;
	}

	[allyTeam2]
	{
		numallies = 0;
	}

	[allyTeam1]
	{
		numallies = 0;
	}

	[ai14]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (16);
		ShortName = CAI;
		Team = 14;
		Version = <not-versioned>;
	}

	[team0]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 3;
		TeamLeader = 0;
	}

	[team5]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[team15]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 3;
		TeamLeader = 0;
	}

	[ai16]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (7);
		ShortName = CAI;
		Team = 16;
		Version = <not-versioned>;
	}

	[team14]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 3;
		TeamLeader = 0;
	}

	[team13]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 3;
		TeamLeader = 0;
	}

	[team12]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 4;
		TeamLeader = 0;
	}

	[team11]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 2;
		TeamLeader = 0;
	}

	[team10]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[team9]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[team4]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 2;
		TeamLeader = 0;
	}

	[team8]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[ai10]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (8);
		ShortName = CAI;
		Team = 10;
		Version = <not-versioned>;
	}

	[team6]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[ai11]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (9);
		ShortName = CAI;
		Team = 11;
		Version = <not-versioned>;
	}

	[modoptions]
	{
		waterlevel = 0;
		maxunits = 10000;
		zombies_rezspeed = 17;
		shield_merge = share;
		zombies = 1;
		playerchickens = 1;
		waterpreset = dry;
		zombies_delay = 1;
		hpmult = 0.2;
	}

	[ai12]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Chicken: Suicidal (1);
		ShortName = Chicken: Suicidal;
		Team = 12;
		Version = <not-versioned>;
	}

	[ai0]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (14);
		ShortName = CAI;
		Team = 0;
		Version = <not-versioned>;
	}

	[player0]
	{
		IsFromDemo = 0;
		Name = kkkkk;
		Team = 0;
		Spectator = 1;
		rank = 0;
	}

	hostip = 127.0.0.1;
	hostport = 0;
	ishost = 1;
	GameStartDelay = 0;
	numplayers = 1;
	startpostype = 2;
	numusers = 18;
	mapname = Violence_4.2;
	nohelperais = 0;
	myplayername = kkkkk;
	gametype = Zero-K v1.6.9.0;
}
[f=-000001] [ReloadOrRestart] Spring "D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=96 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=48 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, 0.000}, {-0.000, 0.000, -0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=48 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, 26815622253201247113730682645062059517002779067768724932345821459435461438357884747866434913190515110429779852712062587557762611539543123735083546050560000.000}, {0.000, 0.000, 0.000, 26815622247101354924018881556010377359792529038672889521201047947039850208377627559435993156642189476937846301323409827618999973298300062157377555853737984.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=06a2f718 dev=06b48de0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=06a2f718 dev=06b48de0
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.6ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.5ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=18237020 context=181d1e28
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [C32F391-4 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 302ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.10.0"
[f=-000001] [SpringApp::Reload][12] #script=4413
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Violence_4.2
[f=-000001] [PreGame::StartServer] checksums: game=0xB1086CDD map=0x3EEB81B6
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 60289
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 422ms
[f=-000001] [SpringApp::Reload][13] numReloads=1



[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Violence_4.2
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.9.0 (archive: zk-stable.sdz)
[f=-000001] PreGame::GameDataReceived] recording demo to "D:\Steam\steamapps\common\Zero-K\demos\20181020_161711_Violence_4_104.0.1-287-gf7b0fcc maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 184ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 3), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] Loading SMF
[f=-000001] Loading Map (196 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 264ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 377ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 338 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 32ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 95ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2388ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 216ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 41ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "crystal" (only "treetype" and "geovent" are recognized)
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 90ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Chicken configured for 16 players
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Lava Gadget 2.3     <lava.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
[f=-000001] AI taken control of team 0 on allyTeam 3
[f=-000001] CAI: team 0 has selected strategy: Blitz, using commander dyntrainer_recon_base
[f=-000001] AI taken control of team 1 on allyTeam 2
[f=-000001] CAI: team 1 has selected strategy: Standard, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 2 on allyTeam 0
[f=-000001] CAI: team 2 has selected strategy: Standard, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 3 on allyTeam 0
[f=-000001] CAI: team 3 has selected strategy: Blitz, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 4 on allyTeam 2
[f=-000001] CAI: team 4 has selected strategy: Defensive, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 5 on allyTeam 0
[f=-000001] CAI: team 5 has selected strategy: Econ, using commander dyntrainer_support_base
[f=-000001] AI taken control of team 6 on allyTeam 0
[f=-000001] CAI: team 6 has selected strategy: Blitz, using commander dyntrainer_recon_base
[f=-000001] AI taken control of team 7 on allyTeam 2
[f=-000001] CAI: team 7 has selected strategy: Blitz, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 8 on allyTeam 1
[f=-000001] CAI: team 8 has selected strategy: Blitz, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 9 on allyTeam 1
[f=-000001] CAI: team 9 has selected strategy: Push, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 10 on allyTeam 1
[f=-000001] CAI: team 10 has selected strategy: Push, using commander dyntrainer_assault_base
[f=-000001] AI taken control of team 11 on allyTeam 2
[f=-000001] CAI: team 11 has selected strategy: Econ, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 13 on allyTeam 3
[f=-000001] CAI: team 13 has selected strategy: Push, using commander dyntrainer_assault_base
[f=-000001] AI taken control of team 14 on allyTeam 3
[f=-000001] CAI: team 14 has selected strategy: Econ, using commander dyntrainer_support_base
[f=-000001] AI taken control of team 15 on allyTeam 3
[f=-000001] CAI: team 15 has selected strategy: Push, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 16 on allyTeam 1
[f=-000001] CAI: team 16 has selected strategy: Econ, using commander dyntrainer_support_base
[f=-000001] Ally Team 0 intialised
[f=-000001] Team 2 on allyTeam 0
[f=-000001] Team 3 on allyTeam 0
[f=-000001] Team 5 on allyTeam 0
[f=-000001] Team 6 on allyTeam 0
[f=-000001] AI on ally team 0
[f=-000001] Ally Team 1 intialised
[f=-000001] Team 8 on allyTeam 1
[f=-000001] Team 9 on allyTeam 1
[f=-000001] Team 10 on allyTeam 1
[f=-000001] Team 16 on allyTeam 1
[f=-000001] AI on ally team 1
[f=-000001] Ally Team 2 intialised
[f=-000001] Team 1 on allyTeam 2
[f=-000001] Team 4 on allyTeam 2
[f=-000001] Team 7 on allyTeam 2
[f=-000001] Team 11 on allyTeam 2
[f=-000001] AI on ally team 2
[f=-000001] Ally Team 3 intialised
[f=-000001] Team 0 on allyTeam 3
[f=-000001] Team 13 on allyTeam 3
[f=-000001] Team 14 on allyTeam 3
[f=-000001] Team 15 on allyTeam 3
[f=-000001] AI on ally team 3
[f=-000001] Ally Team 4 intialised
[f=-000001] Team 12 on allyTeam 4
[f=-000001] Ally Team 5 intialised
[f=-000001] Team 17 on allyTeam 5
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Mexes               <cliffs.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
[f=-000001] Lava shader compiled successfully! Yay!
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
>> Loaded gadget:  Lava Gadget 2.3     <lava.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Mexes               <cliffs.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-287-gf7b0fcc maintenance.
[f=-000001] Warning: 	(in threads: {main,load,audio,vfsi}={0,1,0,0})
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000	spring
[f=-000001] Error: 0x77d70000	ntdll
[f=-000001] Error: 0x764b0000	KERNEL32
[f=-000001] Error: 0x75470000	KERNELBASE
[f=-000001] Error: 0x75a60000	ADVAPI32
[f=-000001] Error: 0x76380000	msvcrt
[f=-000001] Error: 0x760a0000	sechost
[f=-000001] Error: 0x75890000	RPCRT4
[f=-000001] Error: 0x74630000	SspiCli
[f=-000001] Error: 0x74620000	CRYPTBASE
[f=-000001] Error: 0x75a00000	bcryptPrimitives
[f=-000001] Error: 0x77b60000	IMAGEHLP
[f=-000001] Error: 0x74c80000	ucrtbase
[f=-000001] Error: 0x57970000	GLU32
[f=-000001] Error: 0x76590000	SHELL32
[f=-000001] Error: 0x75ae0000	USER32
[f=-000001] Error: 0x778f0000	cfgmgr32
[f=-000001] Error: 0x75450000	win32u
[f=-000001] Error: 0x579e0000	OPENGL32
[f=-000001] Error: 0x77ad0000	shcore
[f=-000001] Error: 0x75660000	GDI32
[f=-000001] Error: 0x74650000	combase
[f=-000001] Error: 0x74b00000	gdi32full
[f=-000001] Error: 0x74e30000	windows.storage
[f=-000001] Error: 0x74920000	msvcp_win
[f=-000001] Error: 0x76440000	shlwapi
[f=-000001] Error: 0x778e0000	kernel.appcore
[f=-000001] Error: 0x76490000	profapi
[f=-000001] Error: 0x74da0000	powrprof
[f=-000001] Error: 0x74df0000	FLTLIB
[f=-000001] Error: 0x748b0000	WS2_32
[f=-000001] Error: 0x6b5c0000	libvorbisfile-3
[f=-000001] Error: 0x62e80000	zlib1
[f=-000001] Error: 0x6b800000	OpenAL32
[f=-000001] Error: 0x749a0000	ole32
[f=-000001] Error: 0x70e40000	libfreetype-6
[f=-000001] Error: 0x6ef80000	glew32
[f=-000001] Error: 0x6c740000	SDL2
[f=-000001] Error: 0x74e00000	IMM32
[f=-000001] Error: 0x75960000	OLEAUT32
[f=-000001] Error: 0x6d740000	libvorbis-0
[f=-000001] Error: 0x73f70000	WINMM
[f=-000001] Error: 0x74120000	VERSION
[f=-000001] Error: 0x65180000	libfontconfig-1
[f=-000001] Error: 0x73dd0000	WINMMBASE
[f=-000001] Error: 0x70880000	libogg-0
[f=-000001] Error: 0x68f40000	libexpat-1
[f=-000001] Error: 0x10000000	DevIL
[f=-000001] Error: 0x63b40000	MSVCR80
[f=-000001] Error: 0x63ab0000	MSVCP80
[f=-000001] Error: 0x69730000	gameoverlayrenderer
[f=-000001] Error: 0x77b80000	PSAPI
[f=-000001] Error: 0x50260000	nvapi
[f=-000001] Error: 0x75c70000	SETUPAPI
[f=-000001] Error: 0x6cc50000	dxgi
[f=-000001] Error: 0x73870000	uxtheme
[f=-000001] Error: 0x76230000	MSCTF
[f=-000001] Error: 0x08a70000	nvoglv32
[f=-000001] Error: 0x74110000	WTSAPI32
[f=-000001] Error: 0x73110000	DEVOBJ
[f=-000001] Error: 0x74aa0000	WINTRUST
[f=-000001] Error: 0x75950000	MSASN1
[f=-000001] Error: 0x77930000	CRYPT32
[f=-000001] Error: 0x720a0000	ntmarta
[f=-000001] Error: 0x73090000	dwmapi
[f=-000001] Error: 0x60a50000	nvspcap
[f=-000001] Error: 0x70bc0000	WINSTA
[f=-000001] Error: 0x0ce60000	clbcatq
[f=-000001] Error: 0x6d440000	TextInputFramework
[f=-000001] Error: 0x6c960000	CoreUIComponents
[f=-000001] Error: 0x6c8d0000	CoreMessaging
[f=-000001] Error: 0x0f680000	wintypes
[f=-000001] Error: 0x68210000	MMDevApi
[f=-000001] Error: 0x73b50000	PROPSYS
[f=-000001] Error: 0x68270000	AUDIOSES
[f=-000001] Error: 0x6dd10000	AVRT
[f=-000001] Error: 0x59c80000	Windows.UI
[f=-000001] Error: 0x578d0000	InputHost
[f=-000001] Error: 0x6e3e0000	shfolder
[f=-000001] Error: 0x59d60000	dsound
[f=-000001] Error: 0x738f0000	mswsock
[f=-000001] Error: 0x6e9e0000	napinsp
[f=-000001] Error: 0x6e9c0000	pnrpnsp
[f=-000001] Error: 0x6eaf0000	NLAapi
[f=-000001] Error: 0x72150000	DNSAPI
[f=-000001] Error: 0x74c70000	NSI
[f=-000001] Error: 0x73cd0000	IPHLPAPI
[f=-000001] Error: 0x6e9b0000	winrnr
[f=-000001] Error: 0x720f0000	fwpuclnt
[f=-000001] Error: 0x73fa0000	bcrypt
[f=-000001] Error: 0x72140000	rasadhlp
[f=-000001] Error: 0x6d010000	dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Warning: 	[ProgCtr=62e88a50 StackPtr=018adf54 FramePtr=018adfd8]
[f=-000001] Warning: 	(0) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\zlib1.dll [0x00008A50]
[f=-000001] Warning: 	(1) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\zlib1.dll [0x0000B756]
[f=-000001] Warning: 	(2) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00B84187]
[f=-000001] Warning: 	(3) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0092DA92]
[f=-000001] Warning: 	(4) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0092F69E]
[f=-000001] Warning: 	(5) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00929718]
[f=-000001] Warning: 	(6) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00881B28]
[f=-000001] Warning: 	(7) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00876448]
[f=-000001] Warning: 	(8) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0087659E]
[f=-000001] Warning: 	(9) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00876AB8]
[f=-000001] Warning: 	(10) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0062793E]
[f=-000001] Warning: 	(11) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00629641]
[f=-000001] Warning: 	(12) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x006297C7]
[f=-000001] Warning: 	(13) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917B50]
[f=-000001] Warning: 	(14) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x009196F9]
[f=-000001] Warning: 	(15) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091AF39]
[f=-000001] Warning: 	(16) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917E10]
[f=-000001] Warning: 	(17) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00BE4488]
[f=-000001] Warning: 	(18) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00909DF0]
[f=-000001] Warning: 	(19) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x009172CC]
[f=-000001] Warning: 	(20) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090A1BF]
[f=-000001] Warning: 	(21) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917FB3]
[f=-000001] Warning: 	(22) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090B48A]
[f=-000001] Warning: 	(23) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0062928E]
[f=-000001] Warning: 	(24) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0004492A]
[f=-000001] Warning: 	(25) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0004483E]
[f=-000001] Warning: 	(26) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00BE44E6]
[f=-000001] Warning: 	(27) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00E15A63]
[f=-000001] Warning: 	(28) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00BEA8FD]
[f=-000001] Warning: 	(29) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00BEA94D]
[f=-000001] Warning: 	(30) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091CB5F]
[f=-000001] Warning: 	(31) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091C146]
[f=-000001] Warning: 	(32) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091CB5F]
[f=-000001] Warning: 	(33) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091C2AE]
[f=-000001] Warning: 	(34) C:\WINDOWS\System32\msvcrt.dll [0x000868F2]
[f=-000001] Warning: 	(35) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091BF2A]
[f=-000001] Warning: 	(36) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091C2AE]
[f=-000001] Warning: 	(37) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091C146]
[f=-000001] Warning: 	(38) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091B92A]
[f=-000001] Warning: 	(39) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090A8A0]
[f=-000001] Warning: 	(40) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090EDE8]
[f=-000001] Warning: 	(41) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00629587]
[f=-000001] Warning: 	(42) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917B50]
[f=-000001] Warning: 	(43) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091AF39]
[f=-000001] Warning: 	(44) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917E10]
[f=-000001] Warning: 	(45) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00BE4488]
[f=-000001] Warning: 	(46) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00909DF0]
[f=-000001] Warning: 	(47) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x009172CC]
[f=-000001] Warning: 	(48) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090D1AC]
[f=-000001] Warning: 	(49) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090A1BF]
[f=-000001] Warning: 	(50) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917FB3]
[f=-000001] Warning: 	(51) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090B48A]
[f=-000001] Warning: 	(52) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0062928E]
[f=-000001] Warning: 	(53) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0003C844]
[f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Warning: 	[ProgCtr=77dda5ac StackPtr=0b29fda4 FramePtr=0b29fe08]
[f=-000001] Warning: 	(0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006A5AC]
[f=-000001] Warning: 	(1) C:\WINDOWS\System32\KERNELBASE.dll [0x001070AF]
[f=-000001] Warning: 	(2) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x008E8646]
[f=-000001] Warning: 	(3) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D368F7]
[f=-000001] Warning: 	(4) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D67A33]
[f=-000001] Warning: 	(5) C:\WINDOWS\System32\msvcrt.dll [0x00066B41]
[f=-000001] Warning: 	(6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018484]
[f=-000001] Warning: 	(7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006305A]
[f=-000001] Warning: 	(8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006302A]
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 0, This game player count: 0
[f=-000001] Last game allyTeam count: 5, This game allyTeam count: 6
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Chicken Panel  <gui_chili_chicken.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient2.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient3.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient4.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient5.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient6.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient7.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient8.ogg"
[f=-000001] [Sound]  parsed 8 sounds from LuaUI/sounds/ambient/ambientplaylist.lua
[f=-000001] Loaded widget:  Ambient Player      <ambientplayer.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3da81a9d
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=12715049
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=8015978
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=581ac762
[f=-000001] [Path] [PathEstimator::ReadFile] hash=581ac762 file="cache\104dev-maintenance/paths/Violence_4.2.pe-581ac762.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3da81a9d
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=12715049
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=8015978
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=581ac772
[f=-000001] [Path] [PathEstimator::ReadFile] hash=581ac772 file="cache\104dev-maintenance/paths/Violence_4.2.pe2-581ac772.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (1258ms, checksum a34befe1)
[f=-000001] Loading Skirmish AIs
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,10971,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 73 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: 96f2ca5b031062f2499eebd4faa26b0c
[f=-000001] Connection attempt from kkkkk
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[PreGame::GameDataReceived][map-checksums={0x3eeb81b6,0x3eeb81b6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[PreGame::GameDataReceived][mod-checksums={0xb1086cdd,0xb1086cdd}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=320848f62ab2fd487997d867c714dfe018d1dd041fce62702c5b61adf8ed804ab028b8e18d3a6f91e02d09a5251b9dd211637c524a9270d27603b97d03d25221]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a712f937dba16a2a9b520ecb19fbd8ad9567ae4032a28b6bcd66f47202805791c6cbd172e143a5621dd6c1dbbc055c3c0f1d99fb4fea8504087ee67ced99f123]"
[f=-000001] Skirmish AI "AI: Legacy (14)" (ID:0, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 0
[f=-000001] Skirmish AI "AI: Legacy (12)" (ID:1, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 1
[f=-000001] Skirmish AI "AI: Legacy (3)" (ID:2, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 2
[f=-000001] Skirmish AI "AI: Legacy (4)" (ID:3, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 3
[f=-000001] Skirmish AI "AI: Legacy (11)" (ID:4, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 4
[f=-000001] Skirmish AI "AI: Legacy (5)" (ID:5, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 5
[f=-000001] Skirmish AI "AI: Legacy (6)" (ID:6, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 6
[f=-000001] Skirmish AI "AI: Legacy (10)" (ID:7, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 7
[f=-000001] Skirmish AI "AI: Legacy (2)" (ID:8, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 8
[f=-000001] Skirmish AI "AI: Legacy (1)" (ID:9, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 9
[f=-000001] Skirmish AI "AI: Legacy (8)" (ID:10, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 10
[f=-000001] Skirmish AI "AI: Legacy (9)" (ID:11, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 11
[f=-000001] Skirmish AI "Chicken: Suicidal (1)" (ID:12, Short-Name:"Chicken: Suicidal", Version:"<not-versioned>") took over control of team 12
[f=-000001] Skirmish AI "AI: Legacy (15)" (ID:13, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 13
[f=-000001] Skirmish AI "AI: Legacy (16)" (ID:14, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 14
[f=-000001] Skirmish AI "AI: Legacy (13)" (ID:15, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 15
[f=-000001] Skirmish AI "AI: Legacy (7)" (ID:16, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 16
[f=-000001] Spectator kkkkk finished loading and is now ingame
[f=-000001] Chicken: PvP mode initialized
[f=-000001] <Easy Facing> Spectator mode. Widget removed.
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] UpdateInterfacePreset, minimapRight
[f=0000000] !transmitlobby @voice@buildUnit@add;amphcon;Conch
[f=0000000] !transmitlobby @voice@buildUnit@add;amphraid;Duck
[f=0000000] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer
[f=0000000] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy
[f=0000000] !transmitlobby @voice@buildUnit@add;amphriot;Scallop
[f=0000000] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
[f=0000000] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster
[f=0000000] !transmitlobby @voice@buildUnit@add;amphaa;Angler
[f=0000000] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet
[f=0000000] !transmitlobby @voice@buildUnit@add;amphtele;Djinn
[f=0000000] !transmitlobby @voice@buildUnit@reload
[f=0001812] !transmitlobby @voice@buildUnit@remove;amphcon
[f=0001812] !transmitlobby @voice@buildUnit@remove;amphraid
[f=0001812] !transmitlobby @voice@buildUnit@remove;amphimpulse
[f=0001812] !transmitlobby @voice@buildUnit@remove;amphfloater
[f=0001812] !transmitlobby @voice@buildUnit@remove;amphriot
[f=0001812] !transmitlobby @voice@buildUnit@remove;amphassault
[f=0001812] !transmitlobby @voice@buildUnit@remove;amphlaunch
[f=0001812] !transmitlobby @voice@buildUnit@remove;amphaa
[f=0001812] !transmitlobby @voice@buildUnit@remove;amphbomb
[f=0001812] !transmitlobby @voice@buildUnit@remove;amphtele
[f=0001812] !transmitlobby @voice@buildUnit@reload
[f=0004022] Input grabbing is enabled!
[f=0004052] Input grabbing is enabled!
[f=0004083] Input grabbing is enabled!
[f=0004113] Input grabbing is enabled!
[f=0004144] Input grabbing is enabled!
[f=0004174] Input grabbing is enabled!
[f=0004183] Input grabbing is enabled!
[f=0004239] Input grabbing is enabled!
[f=0004270] Input grabbing is enabled!
[f=0004300] Input grabbing is enabled!
[f=0005248] !transmitlobby @voice@buildUnit@add;shieldcon;Convict
[f=0005248] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag
[f=0005248] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit
[f=0005248] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue
[f=0005248] !transmitlobby @voice@buildUnit@add;shieldassault;Thug
[f=0005248] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw
[f=0005248] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon
[f=0005248] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer
[f=0005248] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal
[f=0005248] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch
[f=0005248] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis
[f=0005248] !transmitlobby @voice@buildUnit@reload
[f=0005272] Input grabbing is enabled!
[f=0005302] Input grabbing is enabled!
[f=0005333] Input grabbing is enabled!
[f=0005377] Cheating is enabled!
[f=0005378] [i18n] Warning: "pw_warpgate_alt.name" is not translated in en
[f=0005378] [i18n] Error: No translation found for "pw_warpgate_alt.name"
[f=0005378] [i18n] Warning: "pw_metal.name" is not translated in en
[f=0005378] [i18n] Error: No translation found for "pw_metal.name"
[f=0005378] [i18n] Warning: "tiptest.name" is not translated in en
[f=0005378] [i18n] Error: No translation found for "tiptest.name"
[f=0005378] [i18n] Warning: "pw_generic.name" is not translated in en
[f=0005378] [i18n] Error: No translation found for "pw_generic.name"
[f=0005378] [i18n] Warning: "empiricaldpsersmall.name" is not translated in en
[f=0005378] [i18n] Error: No translation found for "empiricaldpsersmall.name"
[f=0005414] Input grabbing is enabled!
[f=0005471] Input grabbing is enabled!
[f=0005501] Input grabbing is enabled!
[f=0005532] Input grabbing is enabled!
[f=0005562] Input grabbing is enabled!
[f=0005592] Input grabbing is enabled!
[f=0005623] Input grabbing is enabled!
[f=0005653] Input grabbing is enabled!
[f=0005683] Input grabbing is enabled!
[f=0005714] Input grabbing is enabled!
[f=0006414] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3274: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/ai_cai.lua"]:3274: in function 'ProcessUnitCreated'
	[string "LuaRules/Gadgets/ai_cai.lua"]:3534: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1374: in function <[string "LuaRules/gadgets.lua"]:1369>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/dbg_dev_commands.lua"]:516: in function 'func'
	[string "LuaGadgets/actions.lua"]:227: in function 'GotChatMsg'
	[string "LuaRules/gadgets.lua"]:2142: in function <[string "LuaRules/gadgets.lua"]:2118>
	(tail call): ?
[f=0006414] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3274: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/ai_cai.lua"]:3274: in function 'ProcessUnitCreated'
	[string "LuaRules/Gadgets/ai_cai.lua"]:3534: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1374: in function <[string "LuaRules/gadgets.lua"]:1369>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/dbg_dev_commands.lua"]:516: in function 'func'
	[string "LuaGadgets/actions.lua"]:227: in function 'GotChatMsg'
	[string "LuaRules/gadgets.lua"]:2142: in function <[string "LuaRules/gadgets.lua"]:2118>
	(tail call): ?
[f=0006444] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3274: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/ai_cai.lua"]:3274: in function 'ProcessUnitCreated'
	[string "LuaRules/Gadgets/ai_cai.lua"]:3534: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1374: in function <[string "LuaRules/gadgets.lua"]:1369>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/dbg_dev_commands.lua"]:516: in function 'func'
	[string "LuaGadgets/actions.lua"]:227: in function 'GotChatMsg'
	[string "LuaRules/gadgets.lua"]:2142: in function <[string "LuaRules/gadgets.lua"]:2118>
	(tail call): ?"
[f=0006444] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3274: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/ai_cai.lua"]:3274: in function 'ProcessUnitCreated'
	[string "LuaRules/Gadgets/ai_cai.lua"]:3534: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1374: in function <[string "LuaRules/gadgets.lua"]:1369>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/dbg_dev_commands.lua"]:516: in function 'func'
	[string "LuaGadgets/actions.lua"]:227: in function 'GotChatMsg'
	[string "LuaRules/gadgets.lua"]:2142: in function <[string "LuaRules/gadgets.lua"]:2118>
	(tail call): ?"
[f=0006816] !transmitlobby @voice@buildUnit@add;hovercon;Quill
[f=0006816] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger
[f=0006816] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel
[f=0006816] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd
[f=0006816] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore
[f=0006816] !transmitlobby @voice@buildUnit@add;hoverriot;Mace
[f=0006816] !transmitlobby @voice@buildUnit@add;hoverarty;Lance
[f=0006816] !transmitlobby @voice@buildUnit@add;hoveraa;Flail
[f=0006816] !transmitlobby @voice@buildUnit@reload
[f=0006827] !transmitlobby @voice@buildUnit@remove;shieldcon
[f=0006827] !transmitlobby @voice@buildUnit@remove;shieldscout
[f=0006827] !transmitlobby @voice@buildUnit@remove;shieldraid
[f=0006827] !transmitlobby @voice@buildUnit@remove;shieldskirm
[f=0006827] !transmitlobby @voice@buildUnit@remove;shieldassault
[f=0006827] !transmitlobby @voice@buildUnit@remove;shieldriot
[f=0006827] !transmitlobby @voice@buildUnit@remove;shieldfelon
[f=0006827] !transmitlobby @voice@buildUnit@remove;shieldarty
[f=0006827] !transmitlobby @voice@buildUnit@remove;shieldaa
[f=0006827] !transmitlobby @voice@buildUnit@remove;shieldbomb
[f=0006827] !transmitlobby @voice@buildUnit@remove;shieldshield
[f=0006827] !transmitlobby @voice@buildUnit@reload
[f=0007108] !transmitlobby @voice@buildUnit@remove;amphcon
[f=0007108] !transmitlobby @voice@buildUnit@remove;amphraid
[f=0007108] !transmitlobby @voice@buildUnit@remove;amphimpulse
[f=0007108] !transmitlobby @voice@buildUnit@remove;amphfloater
[f=0007108] !transmitlobby @voice@buildUnit@remove;amphriot
[f=0007108] !transmitlobby @voice@buildUnit@remove;amphassault
[f=0007108] !transmitlobby @voice@buildUnit@remove;amphlaunch
[f=0007108] !transmitlobby @voice@buildUnit@remove;amphaa
[f=0007108] !transmitlobby @voice@buildUnit@remove;amphbomb
[f=0007108] !transmitlobby @voice@buildUnit@remove;amphtele
[f=0007108] !transmitlobby @voice@buildUnit@reload
[f=0007375] !transmitlobby @voice@buildUnit@remove;hovercon
[f=0007375] !transmitlobby @voice@buildUnit@remove;hoverraid
[f=0007375] !transmitlobby @voice@buildUnit@remove;hoverskirm
[f=0007375] !transmitlobby @voice@buildUnit@remove;hoverassault
[f=0007375] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge
[f=0007375] !transmitlobby @voice@buildUnit@remove;hoverriot
[f=0007375] !transmitlobby @voice@buildUnit@remove;hoverarty
[f=0007375] !transmitlobby @voice@buildUnit@remove;hoveraa
[f=0007375] !transmitlobby @voice@buildUnit@reload
[f=0008141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?
[f=0008141] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?"
[f=0008492] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitDestroyed trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3010: attempt to index local 'data' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/ai_cai.lua"]:3010: in function 'ProcessUnitDestroyed'
	[string "LuaRules/Gadgets/ai_cai.lua"]:3530: in function 'UnitDestroyed'
	[string "LuaRules/gadgets.lua"]:1424: in function <[string "LuaRules/gadgets.lua"]:1420>
	(tail call): ?
[f=0008492] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3010: attempt to index local 'data' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/ai_cai.lua"]:3010: in function 'ProcessUnitDestroyed'
	[string "LuaRules/Gadgets/ai_cai.lua"]:3530: in function 'UnitDestroyed'
	[string "LuaRules/gadgets.lua"]:1424: in function <[string "LuaRules/gadgets.lua"]:1420>
	(tail call): ?"
[f=0009050] !transmitlobby @voice@buildUnit@add;jumpcon;Constable
[f=0009050] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy
[f=0009050] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro
[f=0009050] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder
[f=0009050] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator
[f=0009050] !transmitlobby @voice@buildUnit@add;jumpassault;Jack
[f=0009050] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut
[f=0009050] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker
[f=0009050] !transmitlobby @voice@buildUnit@add;jumpaa;Toad
[f=0009050] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle
[f=0009050] !transmitlobby @voice@buildUnit@reload
[f=0009050] !transmitlobby @voice@buildUnit@add;tankcon;Welder
[f=0009050] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi
[f=0009050] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz
[f=0009050] !transmitlobby @voice@buildUnit@add;tankriot;Ogre
[f=0009050] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur
[f=0009050] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops
[f=0009050] !transmitlobby @voice@buildUnit@add;tankarty;Emissary
[f=0009050] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor
[f=0009050] !transmitlobby @voice@buildUnit@add;tankaa;Ettin
[f=0009050] !transmitlobby @voice@buildUnit@reload
[f=0009050] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3274: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/ai_cai.lua"]:3274: in function 'ProcessUnitCreated'
	[string "LuaRules/Gadgets/ai_cai.lua"]:3534: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1374: in function <[string "LuaRules/gadgets.lua"]:1369>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/dbg_dev_commands.lua"]:516: in function 'func'
	[string "LuaGadgets/actions.lua"]:227: in function 'GotChatMsg'
	[string "LuaRules/gadgets.lua"]:2142: in function <[string "LuaRules/gadgets.lua"]:2118>
	(tail call): ?
[f=0009050] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3274: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/ai_cai.lua"]:3274: in function 'ProcessUnitCreated'
	[string "LuaRules/Gadgets/ai_cai.lua"]:3534: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1374: in function <[string "LuaRules/gadgets.lua"]:1369>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/dbg_dev_commands.lua"]:516: in function 'func'
	[string "LuaGadgets/actions.lua"]:227: in function 'GotChatMsg'
	[string "LuaRules/gadgets.lua"]:2142: in function <[string "LuaRules/gadgets.lua"]:2118>
	(tail call): ?
[f=0009056] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3274: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/ai_cai.lua"]:3274: in function 'ProcessUnitCreated'
	[string "LuaRules/Gadgets/ai_cai.lua"]:3534: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1374: in function <[string "LuaRules/gadgets.lua"]:1369>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/dbg_dev_commands.lua"]:516: in function 'func'
	[string "LuaGadgets/actions.lua"]:227: in function 'GotChatMsg'
	[string "LuaRules/gadgets.lua"]:2142: in function <[string "LuaRules/gadgets.lua"]:2118>
	(tail call): ?"
[f=0009057] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3274: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/ai_cai.lua"]:3274: in function 'ProcessUnitCreated'
	[string "LuaRules/Gadgets/ai_cai.lua"]:3534: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1374: in function <[string "LuaRules/gadgets.lua"]:1369>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/dbg_dev_commands.lua"]:516: in function 'func'
	[string "LuaGadgets/actions.lua"]:227: in function 'GotChatMsg'
	[string "LuaRules/gadgets.lua"]:2142: in function <[string "LuaRules/gadgets.lua"]:2118>
	(tail call): ?"
[f=0009945] !transmitlobby @voice@buildUnit@remove;spidercon
[f=0009945] !transmitlobby @voice@buildUnit@remove;spiderscout
[f=0009945] !transmitlobby @voice@buildUnit@remove;spiderassault
[f=0009945] !transmitlobby @voice@buildUnit@remove;spideremp
[f=0009945] !transmitlobby @voice@buildUnit@remove;spiderriot
[f=0009945] !transmitlobby @voice@buildUnit@remove;spiderskirm
[f=0009945] !transmitlobby @voice@buildUnit@remove;spidercrabe
[f=0009945] !transmitlobby @voice@buildUnit@remove;spideraa
[f=0009945] !transmitlobby @voice@buildUnit@remove;spiderantiheavy
[f=0009945] !transmitlobby @voice@buildUnit@reload
[f=0010856] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?
[f=0010856] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?
[f=0010856] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?"
[f=0010856] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?"
[f=0010886] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?
[f=0010886] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?"
[f=0010901] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?
[f=0010901] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?"
[f=0011005] game_message: Game Over: DEBUG
[f=0011005] game_message: Game Over: Allyteam 2 has met the game over conditions.
[f=0011005] game_message: Game Over: If this is true, then please resign.
[f=0011118] game_message: Game Over: DEBUG
[f=0011118] game_message: Game Over: Allyteam 1 has met the game over conditions.
[f=0011118] game_message: Game Over: If this is true, then please resign.
[f=0011266] !transmitlobby @voice@buildUnit@remove;jumpcon
[f=0011266] !transmitlobby @voice@buildUnit@remove;jumpscout
[f=0011266] !transmitlobby @voice@buildUnit@remove;jumpraid
[f=0011266] !transmitlobby @voice@buildUnit@remove;jumpblackhole
[f=0011266] !transmitlobby @voice@buildUnit@remove;jumpskirm
[f=0011266] !transmitlobby @voice@buildUnit@remove;jumpassault
[f=0011266] !transmitlobby @voice@buildUnit@remove;jumpsumo
[f=0011266] !transmitlobby @voice@buildUnit@remove;jumparty
[f=0011266] !transmitlobby @voice@buildUnit@remove;jumpaa
[f=0011266] !transmitlobby @voice@buildUnit@remove;jumpbomb
[f=0011266] !transmitlobby @voice@buildUnit@reload
[f=0011283] !transmitlobby @voice@buildUnit@remove;tankcon
[f=0011283] !transmitlobby @voice@buildUnit@remove;tankraid
[f=0011283] !transmitlobby @voice@buildUnit@remove;tankheavyraid
[f=0011283] !transmitlobby @voice@buildUnit@remove;tankriot
[f=0011283] !transmitlobby @voice@buildUnit@remove;tankassault
[f=0011283] !transmitlobby @voice@buildUnit@remove;tankheavyassault
[f=0011283] !transmitlobby @voice@buildUnit@remove;tankarty
[f=0011283] !transmitlobby @voice@buildUnit@remove;tankheavyarty
[f=0011283] !transmitlobby @voice@buildUnit@remove;tankaa
[f=0011283] !transmitlobby @voice@buildUnit@reload
[f=0011546] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?
[f=0011546] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?"
[f=0011561] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?
[f=0011561] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?"
[f=0011576] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
------- TRUNCATED -------
[f=0011606] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?
[f=0011606] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?"
[f=0011620] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?
[f=0011620] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?"
[f=0011696] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?
[f=0011697] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?"
[f=0011770] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?
[f=0011770] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
	[string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
	(tail call): ?"
[f=0012207] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitDestroyed trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3010: attempt to index local 'data' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/ai_cai.lua"]:3010: in function 'ProcessUnitDestroyed'
	[string "LuaRules/Gadgets/ai_cai.lua"]:3530: in function 'UnitDestroyed'
	[string "LuaRules/gadgets.lua"]:1424: in function <[string "LuaRules/gadgets.lua"]:1420>
	(tail call): ?
[f=0012209] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3010: attempt to index local 'data' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/ai_cai.lua"]:3010: in function 'ProcessUnitDestroyed'
	[string "LuaRules/Gadgets/ai_cai.lua"]:3530: in function 'UnitDestroyed'
	[string "LuaRules/gadgets.lua"]:1424: in function <[string "LuaRules/gadgets.lua"]:1420>
	(tail call): ?"
[f=0012289] [ReloadOrRestart] Spring "D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=0012289] [SpringApp::Reload][1]
[f=0012289] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0012289] 	[async=0] threads=3 tasks=394512 {sum,avg}{exec,wait}time={{0.000, 2.000}, {-26815622223221182466045651653416258800135045787098118670885427595998274277914837030027937248782158773865214535909032520142108411425614540636134887057784832.000, 0.000}}ms
[f=0012289] 		thread=1 tasks=197256 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, -2.000}, {-0.000, 0.000, 2.000, -0.000}}ms
[f=0012289] 		thread=2 tasks=197256 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, 26815622307876319133333556463634292711260167642432371978252616155298358384640486333365525460075608559327032119792085844745980551673700487067537833426157568.000}, {2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms
[f=0012289] 	[async=1] threads=3 tasks=4828 {sum,avg}{exec,wait}time={{-2.000, 26815622333828813226461468403982567574051069169940870279078483850061364117479097747437794980352233455114770364169296871681441375159338648083522885831884800.000}, {-0.000, -0.000}}ms
[f=0012289] 		thread=1 tasks=2427 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-0.000, 0.000, 2.000, 26815622318730315073786648387585168341073960620561932088865986261128365796437613133589556241037990673249006677225009569123720507276341855219958294782148608.000}}ms
[f=0012289] 		thread=2 tasks=2401 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 26815622300432936850103404950526010572848018887068559917021991420627764930033553057958845804327138601408960623394873763206154026109050435453065386138796032.000}, {-2.000, 0.000, -0.000, -0.000}}ms
[f=0012289] [ThreadPool::SetThreadCount][2] workers=0
[f=0012289] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0012289] [ThreadPool::SetThreadCount][2] workers=2
[f=0012289] [Threading] Main thread CPU affinity mask set: 12
[f=0012289] [SpringApp::Reload][2]
[f=0012289] [WriteDemoFile] writing client-demo "D:\Steam\steamapps\common\Zero-K\demos\20181020_161711_Violence_4_104.0.1-287-gf7b0fcc maintenance.sdfz" (143923 bytes)
[f=0012289] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0012289] [Game::KillLua][3] dtor=0 luaUI=46997a98
[f=0012289] Start widgetHandler:Shutdown
[f=0012289] Shutdown - SaveOrderList Complete
[f=0012289] Writing last game win data
[f=0012289] Shutdown - SaveConfigData Complete
[f=0012289] Shutdown Widget - Chili Highlight
[f=0012289] Shutdown Widget - Save/Load API
[f=0012289] Shutdown Widget - Deferred rendering
[f=0012289] Shutdown Widget - Custom Markers
[f=0012289] Shutdown Widget - EPIC Menu
[f=0012289] Shutdown Widget - Chili Minimap
[f=0012289] Shutdown Widget - Chili Widget Selector
[f=0012289] Shutdown Widget - Local Team Colors
[f=0012289] Shutdown Widget - Display Keys 2
[f=0012289] Shutdown Widget - Save Game Menu
[f=0012289] Shutdown Widget - HealthBars
[f=0012289] Shutdown Widget - Noises
[f=0012289] Shutdown Widget - Unit Icons
[f=0012289] Shutdown Widget - Chili Chicken Panel
[f=0012289] Shutdown Widget - Win Counter
[f=0012289] Shutdown Widget - BuildETA
[f=0012289] Shutdown Widget - Depth of Field Shader
[f=0012289] Shutdown Widget - Modular Comm Info
[f=0012289] Shutdown Widget - CameraShake
[f=0012289] Shutdown Widget - Chili Economy Panel Default
[f=0012289] Shutdown Widget - Chili EndGame Window
[f=0012289] Shutdown Widget - Chili Nuke Warning
[f=0012289] Shutdown Widget - Chili Selections & CursorTip v2
[f=0012289] Shutdown Widget - Chili Spectator Panels
[f=0012289] Shutdown Widget - Context Menu
[f=0012289] Shutdown Widget - Darkening
[f=0012289] Shutdown Widget - Grab Input
[f=0012289] Input grabbing is disabled!
[f=0012289] Shutdown Widget - Highlight Geos
[f=0012289] Shutdown Widget - Local Widgets Config
[f=0012289] Shutdown Widget - Mex Placement Handler
[f=0012289] Shutdown Widget - MinimapEvents
[f=0012289] Shutdown Widget - Missile Silo Range
[f=0012289] Shutdown Widget - Music Player
[f=0012289] Shutdown Widget - Point Tracker
[f=0012289] Shutdown Widget - Showeco and Grid Drawer
[f=0012289] Shutdown Widget - Stereo3D
[f=0012289] Shutdown Widget - Attack AoE
[f=0012289] Shutdown Widget - UnitShapes
[f=0012289] Shutdown Widget - Map Edge Extension
[f=0012289] Shutdown Widget - Selection Send
[f=0012289] Shutdown Widget - LupsManager
[f=0012289] Shutdown Widget - Newton Firezone
[f=0012289] Shutdown Widget - Chili Pro Console
[f=0012289] Shutdown Widget - Chili Crude Player List
[f=0012289] Shutdown Widget - Lasso Terraform GUI
[f=0012289] Shutdown Widget - Chili Framework
[f=0012289] Shutdown Widget - Lups
[f=0012289] Shutdown Widget - Chili Core Selector
[f=0012289] Shutdown Widget - Draw After Chili
[f=0012289] Shutdown Widget - Pause Screen
[f=0012289] Shutdown Widget - Layout Handler
[f=0012289] Shutdown Widget - Persistent Build Height
[f=0012289] Shutdown Widget - Text To Speech Control
[f=0012289] Shutdown Widget - Color Blindness Correction
[f=0012289] End widgetHandler:Shutdown
[f=0012289] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,36226733,0} {chunk,block}Bytes={0,0}
[f=0012289] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0012289] [Game::KillLua][2] dtor=0 luaRules=189f2d20
[f=0012289] Start gadgetHandler:Shutdown
[f=0012289] Shutdown - StartSetup
[f=0012289] Shutdown - UnitMorph
[f=0012289] Shutdown - CAI
[f=0012289] Shutdown - LupsNanoSpray
[f=0012289] Shutdown - Missile Silo Controller
[f=0012289] Shutdown - Modular Comm Info
[f=0012289] Shutdown - Puppy Handler
[f=0012289] Shutdown - Terrain Texture Handler
[f=0012289] Shutdown - UnitCloakShield
[f=0012289] End gadgetHandler:Shutdown
[f=0012289] Start gadgetHandler:Shutdown
[f=0012289] Shutdown - Save/Load
[f=0012289] Shutdown - UnitMorph
[f=0012289] Shutdown - Modular Comm Info
[f=0012289] Shutdown - Retreat Command
[f=0012289] Shutdown - Shockwaves
[f=0012289] Shutdown - Teleport Throw
[f=0012289] Shutdown - UnitCloakShield
[f=0012289] Shutdown - Lups Cloak FX
[f=0012289] Shutdown - Lups
[f=0012289] Shutdown - Lups Shield
[f=0012289] End gadgetHandler:Shutdown
[f=0012289] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,36227116,0} {chunk,block}Bytes={0,0}
[f=0012289] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,36227116,0} {chunk,block}Bytes={0,0}
[f=0012289] [Game::KillLua][4] dtor=0
[f=0012289] [SpringApp::Reload][3]
[f=0012289] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0012289] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0012289] [Sound] [Sound::UpdateThread][3] #sources=32 #items=143
[f=0012289] [Sound] [Sound::UpdateThread][4] ctx=181d1e28 dev=18237020
[f=0012289] [Sound] [Sound::UpdateThread][5] ctx=181d1e28 dev=18237020
[f=0012289] [Sound] [Sound::UpdateThread][6]
[f=0012289] [SpringApp::Reload][4]
[f=0012289] [Game::~CGame][1]
[f=0012289] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0012289] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0012289] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0012289] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0012289] [Game::KillLua][4] dtor=1
[f=0012289] [Game::KillMisc][1]
[f=0012289] [Game::KillMisc][2]
[f=0012289] [Game::KillMisc][3]
[f=0012289] [Game::KillRendering][1]
[f=0012289] Statistics for RectangleOptimizer: 21%
[f=0012289] [Game::KillInterface][1]
[f=0012289] [Game::KillInterface][2]
[f=0012289] [Game::KillSimulation][1]
[f=0012289] [Game::KillSimulation][2]
[f=0012289] [CCollisionHandler] dis-/continuous tests: 1317/4549503
[f=0012289] [Game::KillSimulation][3]
[f=0012289] [~CPathCache(44x44)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0012289] [~CPathCache(44x44)] cacheHits=4858 hitPercentage=12% numHashColls=0 maxCacheSize=201
[f=0012289] [~CPathCache(88x88)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0012289] [~CPathCache(88x88)] cacheHits=15994 hitPercentage=2% numHashColls=0 maxCacheSize=201
[f=0012289] Statistics for RectangleOptimizer: 21%
[f=0012289] Statistics for RectangleOptimizer: 21%
[f=0012289] LosHandler stats: total instances=299787; shared=1%; from cache=18%
[f=0012289] [Game::KillSimulation][4]
[f=0012289] [Game::~CGame][2]
[f=0012289] [Game::~CGame][3]
[f=0012289] [LocalConnection::Statistics]
	35299 bytes sent  
	142889 bytes recv'd

[f=0012289] [SpringApp::Reload][5]
[f=0012289] [SpringApp::Reload][6]
[f=0012289] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=0012289] Scanning: D:\Steam\steamapps\common\Zero-K\maps
[f=0012289] Scanning: D:\Steam\steamapps\common\Zero-K\games
[f=0012289] Scanning: D:\Steam\steamapps\common\Zero-K\packages
[f=0012289] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[f=0012289] [SpringApp::Reload][7]
[f=0012289] [SpringApp::Reload][8]
[f=0012289] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0012289] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0012289] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0012289] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0012289] [Sound] [Sound::InitThread][1]
[f=0012289] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0012289] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0012289] [Sound] [ISound::Initialize] spawning sound-thread (100.9ms)
[f=0012289] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0012289] [Sound] [ISound::Initialize] spawning sound-thread (201.5ms)
[f=0012289] [Sound] [Sound::OpenOpenALDevice] device=18237020 context=45fad998
[f=0012289] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0012289] [Sound]   Vendor:         OpenAL Community
[f=0012289] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0012289] [Sound]   Renderer:       OpenAL Soft
[f=0012289] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0012289] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0012289] [Sound]   Devices:
[f=0012289] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0012289] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0012289] [Sound]     [C32F391-4 (NVIDIA High Definition Audio)]
[f=0012289] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0012289] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0012289] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0012289] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0012289] [Sound] Error:   Initializing EFX failed!
[f=0012289] [Sound] [Sound::UpdateThread][2]
[f=0012289] [~ScopedOnceTimer][ISound::Init::Dev] 301ms
[f=0012289] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.10.0"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06c9fb40
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 3
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.5
[f=-000001] [SpringApp::Reload][13] numReloads=2



[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 3965
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 3965
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::decorated)
[f=-000001] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 3980
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 3980
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
[f=-000001] [liblobby] Warning: Duplicate user(Meritum) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Skyfly9375) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(REY_VAMPIRE) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(REY_VAMPIRE) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(AlwaysAngron) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(AlwaysAngron) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Br0wni3) added to channel (zk)
[f=-000001] SetLobbyFullscreenMode, 1
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2018_04_25:game_start:singleplayer:lone_other_skirmish"}
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Skirmish"}
[f=-000001] [Game]
{

	[ai9]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (2);
		ShortName = CAI;
		Team = 9;
		Version = <not-versioned>;
	}

	[ai11]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (23);
		ShortName = CAI;
		Team = 11;
		Version = <not-versioned>;
	}

	[ai4]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (4);
		ShortName = CAI;
		Team = 4;
		Version = <not-versioned>;
	}

	[ai1]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (14);
		ShortName = CAI;
		Team = 1;
		Version = <not-versioned>;
	}

	[allyTeam2]
	{
		numallies = 0;
	}

	[ai21]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (15);
		ShortName = CAI;
		Team = 21;
		Version = <not-versioned>;
	}

	[team16]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 2;
		TeamLeader = 0;
	}

	[ai5]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (11);
		ShortName = CAI;
		Team = 5;
		Version = <not-versioned>;
	}

	[ai17]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (19);
		ShortName = CAI;
		Team = 17;
		Version = <not-versioned>;
	}

	[team3]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[ai19]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (17);
		ShortName = CAI;
		Team = 19;
		Version = <not-versioned>;
	}

	[team7]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[ai7]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (6);
		ShortName = CAI;
		Team = 7;
		Version = <not-versioned>;
	}

	[team12]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[ai18]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (18);
		ShortName = CAI;
		Team = 18;
		Version = <not-versioned>;
	}

	[ai16]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (9);
		ShortName = CAI;
		Team = 16;
		Version = <not-versioned>;
	}

	[ai20]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Chicken: Suicidal (1);
		ShortName = Chicken: Suicidal;
		Team = 20;
		Version = <not-versioned>;
	}

	[team10]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[team9]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[ai22]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (16);
		ShortName = CAI;
		Team = 22;
		Version = <not-versioned>;
	}

	[team4]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[ai10]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (24);
		ShortName = CAI;
		Team = 10;
		Version = <not-versioned>;
	}

	[ai24]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (7);
		ShortName = CAI;
		Team = 24;
		Version = <not-versioned>;
	}

	[player0]
	{
		IsFromDemo = 0;
		Name = kkkkk;
		Team = 0;
		Spectator = 1;
		rank = 0;
	}

	[ai15]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (8);
		ShortName = CAI;
		Team = 15;
		Version = <not-versioned>;
	}

	[team19]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 3;
		TeamLeader = 0;
	}

	[ai8]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (10);
		ShortName = CAI;
		Team = 8;
		Version = <not-versioned>;
	}

	[team1]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 3;
		TeamLeader = 0;
	}

	[team11]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[team23]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 3;
		TeamLeader = 0;
	}

	[allyTeam3]
	{
		numallies = 0;
	}

	[team2]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 2;
		TeamLeader = 0;
	}

	[ai13]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (1);
		ShortName = CAI;
		Team = 13;
		Version = <not-versioned>;
	}

	[ai14]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (21);
		ShortName = CAI;
		Team = 14;
		Version = <not-versioned>;
	}

	[team6]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[team5]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 2;
		TeamLeader = 0;
	}

	[allyTeam0]
	{
		numallies = 0;
	}

	[team14]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[team24]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[allyTeam4]
	{
		numallies = 0;
	}

	[allyTeam1]
	{
		numallies = 0;
	}

	[team0]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 2;
		TeamLeader = 0;
	}

	[team21]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 3;
		TeamLeader = 0;
	}

	[team20]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 4;
		TeamLeader = 0;
	}

	[team18]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 3;
		TeamLeader = 0;
	}

	[ai2]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (12);
		ShortName = CAI;
		Team = 2;
		Version = <not-versioned>;
	}

	[team22]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 3;
		TeamLeader = 0;
	}

	[ai6]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (5);
		ShortName = CAI;
		Team = 6;
		Version = <not-versioned>;
	}

	[ai3]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (3);
		ShortName = CAI;
		Team = 3;
		Version = <not-versioned>;
	}

	[team17]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 2;
		TeamLeader = 0;
	}

	[team15]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[modoptions]
	{
		waterlevel = 0;
		maxunits = 10000;
		zombies_rezspeed = 17;
		shield_merge = share;
		zombies = 1;
		playerchickens = 1;
		waterpreset = dry;
		zombies_delay = 1;
		hpmult = 0.2;
	}

	[team13]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[ai23]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (13);
		ShortName = CAI;
		Team = 23;
		Version = <not-versioned>;
	}

	[team8]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 2;
		TeamLeader = 0;
	}

	[ai0]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (20);
		ShortName = CAI;
		Team = 0;
		Version = <not-versioned>;
	}

	[ai12]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Legacy (22);
		ShortName = CAI;
		Team = 12;
		Version = <not-versioned>;
	}

	hostport = 0;
	mapname = Violence_4.2;
	ishost = 1;
	gametype = Zero-K v1.6.9.0;
	GameStartDelay = 0;
	startpostype = 2;
	myplayername = kkkkk;
	hostip = 127.0.0.1;
	nohelperais = 0;
	numplayers = 1;
	numusers = 26;
}
[f=-000001] [ReloadOrRestart] Spring "D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=45fad998 dev=18237020
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=45fad998 dev=18237020
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.6ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=18237020 context=45fad4f8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [C32F391-4 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 302ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.10.0"
[f=-000001] [SpringApp::Reload][12] #script=6165
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Violence_4.2
[f=-000001] [PreGame::StartServer] checksums: game=0xB1086CDD map=0x3EEB81B6
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 60068
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 532ms
[f=-000001] [SpringApp::Reload][13] numReloads=3



[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Violence_4.2
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.9.0 (archive: zk-stable.sdz)
[f=-000001] PreGame::GameDataReceived] recording demo to "D:\Steam\steamapps\common\Zero-K\demos\20181020_162508_Violence_4_104.0.1-287-gf7b0fcc maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 140ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 2), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] Loading SMF
[f=-000001] Loading Map (196 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 232ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 343ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 338 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 93ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2350ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 198ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 39ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "crystal" (only "treetype" and "geovent" are recognized)
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 61ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 290ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Chicken configured for 24 players
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Lava Gadget 2.3     <lava.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
[f=-000001] AI taken control of team 0 on allyTeam 2
[f=-000001] CAI: team 0 has selected strategy: Push, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 1 on allyTeam 3
[f=-000001] CAI: team 1 has selected strategy: Standard, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 2 on allyTeam 2
[f=-000001] CAI: team 2 has selected strategy: Standard, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 3 on allyTeam 0
[f=-000001] CAI: team 3 has selected strategy: Push, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 4 on allyTeam 0
[f=-000001] CAI: team 4 has selected strategy: Econ, using commander dyntrainer_support_base
[f=-000001] AI taken control of team 5 on allyTeam 2
[f=-000001] CAI: team 5 has selected strategy: Econ, using commander dyntrainer_support_base
[f=-000001] AI taken control of team 6 on allyTeam 0
[f=-000001] CAI: team 6 has selected strategy: Push, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 7 on allyTeam 0
[f=-000001] CAI: team 7 has selected strategy: Blitz, using commander dyntrainer_recon_base
[f=-000001] AI taken control of team 8 on allyTeam 2
[f=-000001] CAI: team 8 has selected strategy: Blitz, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 9 on allyTeam 1
[f=-000001] CAI: team 9 has selected strategy: Econ, using commander dyntrainer_support_base
[f=-000001] AI taken control of team 10 on allyTeam 0
[f=-000001] CAI: team 10 has selected strategy: Standard, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 11 on allyTeam 0
[f=-000001] CAI: team 11 has selected strategy: Push, using commander dyntrainer_assault_base
[f=-000001] AI taken control of team 12 on allyTeam 1
[f=-000001] CAI: team 12 has selected strategy: Blitz, using commander dyntrainer_recon_base
[f=-000001] AI taken control of team 13 on allyTeam 1
[f=-000001] CAI: team 13 has selected strategy: Blitz, using commander dyntrainer_recon_base
[f=-000001] AI taken control of team 14 on allyTeam 1
[f=-000001] CAI: team 14 has selected strategy: Blitz, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 15 on allyTeam 1
[f=-000001] CAI: team 15 has selected strategy: Standard, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 16 on allyTeam 2
[f=-000001] CAI: team 16 has selected strategy: Push, using commander dyntrainer_assault_base
[f=-000001] AI taken control of team 17 on allyTeam 2
[f=-000001] CAI: team 17 has selected strategy: Standard, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 18 on allyTeam 3
[f=-000001] CAI: team 18 has selected strategy: Blitz, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 19 on allyTeam 3
[f=-000001] CAI: team 19 has selected strategy: Push, using commander dyntrainer_assault_base
[f=-000001] AI taken control of team 21 on allyTeam 3
[f=-000001] CAI: team 21 has selected strategy: Push, using commander dyntrainer_assault_base
[f=-000001] AI taken control of team 22 on allyTeam 3
[f=-000001] CAI: team 22 has selected strategy: Standard, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 23 on allyTeam 3
[f=-000001] CAI: team 23 has selected strategy: Standard, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 24 on allyTeam 1
[f=-000001] CAI: team 24 has selected strategy: Push, using commander dyntrainer_assault_base
[f=-000001] Ally Team 0 intialised
[f=-000001] Team 3 on allyTeam 0
[f=-000001] Team 4 on allyTeam 0
[f=-000001] Team 6 on allyTeam 0
[f=-000001] Team 7 on allyTeam 0
[f=-000001] Team 10 on allyTeam 0
[f=-000001] Team 11 on allyTeam 0
[f=-000001] AI on ally team 0
[f=-000001] Ally Team 1 intialised
[f=-000001] Team 9 on allyTeam 1
[f=-000001] Team 12 on allyTeam 1
[f=-000001] Team 13 on allyTeam 1
[f=-000001] Team 14 on allyTeam 1
[f=-000001] Team 15 on allyTeam 1
[f=-000001] Team 24 on allyTeam 1
[f=-000001] AI on ally team 1
[f=-000001] Ally Team 2 intialised
[f=-000001] Team 0 on allyTeam 2
[f=-000001] Team 2 on allyTeam 2
[f=-000001] Team 5 on allyTeam 2
[f=-000001] Team 8 on allyTeam 2
[f=-000001] Team 16 on allyTeam 2
[f=-000001] Team 17 on allyTeam 2
[f=-000001] AI on ally team 2
[f=-000001] Ally Team 3 intialised
[f=-000001] Team 1 on allyTeam 3
[f=-000001] Team 18 on allyTeam 3
[f=-000001] Team 19 on allyTeam 3
[f=-000001] Team 21 on allyTeam 3
[f=-000001] Team 22 on allyTeam 3
[f=-000001] Team 23 on allyTeam 3
[f=-000001] AI on ally team 3
[f=-000001] Ally Team 4 intialised
[f=-000001] Team 20 on allyTeam 4
[f=-000001] Ally Team 5 intialised
[f=-000001] Team 25 on allyTeam 5
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Mexes               <cliffs.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
[f=-000001] Lava shader compiled successfully! Yay!
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
>> Loaded gadget:  Lava Gadget 2.3     <lava.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Mexes               <cliffs.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-287-gf7b0fcc maintenance.
[f=-000001] Warning: 	(in threads: {main,load,audio,vfsi}={0,1,0,0})
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000	spring
[f=-000001] Error: 0x77d70000	ntdll
[f=-000001] Error: 0x764b0000	KERNEL32
[f=-000001] Error: 0x75470000	KERNELBASE
[f=-000001] Error: 0x75a60000	ADVAPI32
[f=-000001] Error: 0x76380000	msvcrt
[f=-000001] Error: 0x760a0000	sechost
[f=-000001] Error: 0x75890000	RPCRT4
[f=-000001] Error: 0x74630000	SspiCli
[f=-000001] Error: 0x74620000	CRYPTBASE
[f=-000001] Error: 0x75a00000	bcryptPrimitives
[f=-000001] Error: 0x77b60000	IMAGEHLP
[f=-000001] Error: 0x74c80000	ucrtbase
[f=-000001] Error: 0x57970000	GLU32
[f=-000001] Error: 0x76590000	SHELL32
[f=-000001] Error: 0x75ae0000	USER32
[f=-000001] Error: 0x778f0000	cfgmgr32
[f=-000001] Error: 0x75450000	win32u
[f=-000001] Error: 0x579e0000	OPENGL32
[f=-000001] Error: 0x77ad0000	shcore
[f=-000001] Error: 0x75660000	GDI32
[f=-000001] Error: 0x74650000	combase
[f=-000001] Error: 0x74b00000	gdi32full
[f=-000001] Error: 0x74e30000	windows.storage
[f=-000001] Error: 0x74920000	msvcp_win
[f=-000001] Error: 0x76440000	shlwapi
[f=-000001] Error: 0x778e0000	kernel.appcore
[f=-000001] Error: 0x76490000	profapi
[f=-000001] Error: 0x74da0000	powrprof
[f=-000001] Error: 0x74df0000	FLTLIB
[f=-000001] Error: 0x748b0000	WS2_32
[f=-000001] Error: 0x6b5c0000	libvorbisfile-3
[f=-000001] Error: 0x62e80000	zlib1
[f=-000001] Error: 0x6b800000	OpenAL32
[f=-000001] Error: 0x749a0000	ole32
[f=-000001] Error: 0x70e40000	libfreetype-6
[f=-000001] Error: 0x6ef80000	glew32
[f=-000001] Error: 0x6c740000	SDL2
[f=-000001] Error: 0x74e00000	IMM32
[f=-000001] Error: 0x75960000	OLEAUT32
[f=-000001] Error: 0x6d740000	libvorbis-0
[f=-000001] Error: 0x73f70000	WINMM
[f=-000001] Error: 0x74120000	VERSION
[f=-000001] Error: 0x65180000	libfontconfig-1
[f=-000001] Error: 0x73dd0000	WINMMBASE
[f=-000001] Error: 0x70880000	libogg-0
[f=-000001] Error: 0x68f40000	libexpat-1
[f=-000001] Error: 0x10000000	DevIL
[f=-000001] Error: 0x63b40000	MSVCR80
[f=-000001] Error: 0x63ab0000	MSVCP80
[f=-000001] Error: 0x69730000	gameoverlayrenderer
[f=-000001] Error: 0x77b80000	PSAPI
[f=-000001] Error: 0x50260000	nvapi
[f=-000001] Error: 0x75c70000	SETUPAPI
[f=-000001] Error: 0x6cc50000	dxgi
[f=-000001] Error: 0x73870000	uxtheme
[f=-000001] Error: 0x76230000	MSCTF
[f=-000001] Error: 0x08a70000	nvoglv32
[f=-000001] Error: 0x74110000	WTSAPI32
[f=-000001] Error: 0x73110000	DEVOBJ
[f=-000001] Error: 0x74aa0000	WINTRUST
[f=-000001] Error: 0x75950000	MSASN1
[f=-000001] Error: 0x77930000	CRYPT32
[f=-000001] Error: 0x720a0000	ntmarta
[f=-000001] Error: 0x73090000	dwmapi
[f=-000001] Error: 0x60a50000	nvspcap
[f=-000001] Error: 0x70bc0000	WINSTA
[f=-000001] Error: 0x0ce60000	clbcatq
[f=-000001] Error: 0x6d440000	TextInputFramework
[f=-000001] Error: 0x6c960000	CoreUIComponents
[f=-000001] Error: 0x6c8d0000	CoreMessaging
[f=-000001] Error: 0x0f680000	wintypes
[f=-000001] Error: 0x68210000	MMDevApi
[f=-000001] Error: 0x73b50000	PROPSYS
[f=-000001] Error: 0x68270000	AUDIOSES
[f=-000001] Error: 0x6dd10000	AVRT
[f=-000001] Error: 0x59c80000	Windows.UI
[f=-000001] Error: 0x578d0000	InputHost
[f=-000001] Error: 0x6e3e0000	shfolder
[f=-000001] Error: 0x59d60000	dsound
[f=-000001] Error: 0x738f0000	mswsock
[f=-000001] Error: 0x6e9e0000	napinsp
[f=-000001] Error: 0x6e9c0000	pnrpnsp
[f=-000001] Error: 0x6eaf0000	NLAapi
[f=-000001] Error: 0x72150000	DNSAPI
[f=-000001] Error: 0x74c70000	NSI
[f=-000001] Error: 0x73cd0000	IPHLPAPI
[f=-000001] Error: 0x6e9b0000	winrnr
[f=-000001] Error: 0x720f0000	fwpuclnt
[f=-000001] Error: 0x73fa0000	bcrypt
[f=-000001] Error: 0x72140000	rasadhlp
[f=-000001] Error: 0x6d010000	dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Warning: 	[ProgCtr=0091883b StackPtr=018ae190 FramePtr=55e936b8]
[f=-000001] Warning: 	(0) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091883B]
[f=-000001] Warning: 	(1) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00919083]
[f=-000001] Warning: 	(2) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090D1AC]
[f=-000001] Warning: 	(3) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00919493]
[f=-000001] Warning: 	(4) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090A97E]
[f=-000001] Warning: 	(5) Unknown [0x3F791E2D]
[f=-000001] Warning: 	(6) Unknown [0x3F34CBF3]
[f=-000001] Warning: 	(7) Unknown [0x3FB4E858]
[f=-000001] Warning: 	(8) Unknown [0x40E350D8]
[f=-000001] Warning: 	(9) Unknown [0x408315D6]
[f=-000001] Warning: 	(10) Unknown [0x3A0F6F4A]
[f=-000001] Warning: 	(11) Unknown [0x3F791751]
[f=-000001] Warning: 	(12) Unknown [0x3E6C4AA6]
[f=-000001] Warning: 	(13) Unknown [0x3F504FDC]
[f=-000001] Warning: 	(14) Unknown [0x3F4CE62B]
[f=-000001] Warning: 	(15) Unknown [0xBF8171BD]
[f=-000001] Warning: 	(16) Unknown [0x40DE275E]
[f=-000001] Warning: 	(17) Unknown [0x408D7341]
[f=-000001] Warning: 	(18) Unknown [0x3A200160]
[f=-000001] Warning: 	(19) Unknown [0x3F64AF63]
[f=-000001] Warning: 	(20) Unknown [0x3EE61F5F]
[f=-000001] Warning: 	(21) Unknown [0x3F4DA4CB]
[f=-000001] Warning: 	(22) Unknown [0x3F38DA35]
[f=-000001] Warning: 	(23) Unknown [0x3FB498B7]
[f=-000001] Warning: 	(24) Unknown [0x40E33CF6]
[f=-000001] Warning: 	(25) Unknown [0xBF9F7055]
[f=-000001] Warning: 	(26) Unknown [0x39EE2F19]
[f=-000001] Warning: 	(27) Unknown [0x3F7FFFFC]
[f=-000001] Warning: 	(28) Unknown [0xB9EE5046]
[f=-000001] Warning: 	(29) Unknown [0x3F7C7A75]
[f=-000001] Warning: 	(30) Unknown [0x3F4CE62B]
[f=-000001] Warning: 	(31) Unknown [0x4086F6B4]
[f=-000001] Warning: 	(32) Unknown [0x40A749AA]
[f=-000001] Warning: 	(33) Unknown [0xBF9F7E48]
[f=-000001] Warning: 	(34) Unknown [0x3F73E956]
[f=-000001] Warning: 	(35) Unknown [0xBE99FE6C]
[f=-000001] Warning: 	(36) Unknown [0xBD2B557C]
[f=-000001] Warning: 	(37) Unknown [0x3F509F56]
[f=-000001] Warning: 	(38) Unknown [0x3F7DD47E]
[f=-000001] Warning: 	(39) Unknown [0x404834D3]
[f=-000001] Warning: 	(40) Unknown [0x40C50976]
[f=-000001] Warning: 	(41) Unknown [0xC0A47049]
[f=-000001] Warning: 	(42) Unknown [0x3F1AC5AD]
[f=-000001] Warning: 	(43) Unknown [0x3F4BD84D]
[f=-000001] Warning: 	(44) Unknown [0x3CABCEA4]
[f=-000001] Warning: 	(45) Unknown [0x3F65E7CA]
[f=-000001] Warning: 	(46) Unknown [0x3F77E19E]
[f=-000001] Warning: 	(47) Unknown [0x404A07EC]
[f=-000001] Warning: 	(48) Unknown [0x40C25A92]
[f=-000001] Warning: 	(49) Unknown [0xC031BB08]
[f=-000001] Warning: 	(50) Unknown [0x3F1AC5AD]
[f=-000001] Warning: 	(51) Unknown [0x3F4BD84D]
[f=-000001] Warning: 	(52) Unknown [0x3CABCEA4]
[f=-000001] Warning: 	(53) Unknown [0x3F58FE54]
[f=-000001] Warning: 	(54) Unknown [0x3F780812]
[f=-000001] Warning: 	(55) Unknown [0xC0FC42C8]
[f=-000001] Warning: 	(56) Unknown [0x411D32AC]
[f=-000001] Warning: 	(57) Unknown [0xC0CFB49E]
[f=-000001] Warning: 	(58) Unknown [0xBF05D4E6]
[f=-000001] Warning: 	(59) Unknown [0x3E02A6EE]
[f=-000001] Warning: 	(60) Unknown [0x3F57C607]
[f=-000001] Warning: 	(61) Unknown [0x3D386A88]
[f=-000001] Warning: 	(62) Unknown [0x3EDF9AA8]
[f=-000001] Warning: 	(63) Unknown [0xC0FB65F7]
[f=-000001] Warning: 	(64) Unknown [0x411D2DB8]
[f=-000001] Warning: 	(65) Unknown [0xC0F421C7]
[f=-000001] Warning: 	(66) Unknown [0xBF198AD1]
[f=-000001] Warning: 	(67) Unknown [0xBF4CD097]
[f=-000001] Warning: 	(68) Unknown [0xBC5AC491]
[f=-000001] Warning: 	(69) Unknown [0x3C47B240]
[f=-000001] Warning: 	(70) Unknown [0x3EEE6A98]
[f=-000001] Warning: 	(71) Unknown [0xC04197F4]
[f=-000001] Warning: 	(72) Unknown [0x40C52060]
[f=-000001] Warning: 	(73) Unknown [0xC0A4595D]
[f=-000001] Warning: 	(74) Unknown [0xBF198AD1]
[f=-000001] Warning: 	(75) Unknown [0xBF4CD097]
[f=-000001] Warning: 	(76) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917B50]
[f=-000001] Warning: 	(77) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x009196F9]
[f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Warning: 	[ProgCtr=77dda5ac StackPtr=0b20fda4 FramePtr=0b20fe08]
[f=-000001] Warning: 	(0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006A5AC]
[f=-000001] Warning: 	(1) C:\WINDOWS\System32\KERNELBASE.dll [0x001070AF]
[f=-000001] Warning: 	(2) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x008E8646]
[f=-000001] Warning: 	(3) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D368F7]
[f=-000001] Warning: 	(4) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D67A33]
[f=-000001] Warning: 	(5) C:\WINDOWS\System32\msvcrt.dll [0x00066B41]
[f=-000001] Warning: 	(6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018484]
[f=-000001] Warning: 	(7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006305A]
[f=-000001] Warning: 	(8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006302A]
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 0, This game player count: 0
[f=-000001] Last game allyTeam count: 6, This game allyTeam count: 6
[f=-000001] Player and team counts match, continuing
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Chicken Panel  <gui_chili_chicken.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient2.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient3.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient4.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient5.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient6.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient7.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient8.ogg"
[f=-000001] [Sound]  parsed 8 sounds from LuaUI/sounds/ambient/ambientplaylist.lua
[f=-000001] Loaded widget:  Ambient Player      <ambientplayer.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3da81a9d
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=12715049
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=8015978
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=581ac762
[f=-000001] [Path] [PathEstimator::ReadFile] hash=581ac762 file="cache\104dev-maintenance/paths/Violence_4.2.pe-581ac762.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3da81a9d
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=12715049
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=8015978
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=581ac772
[f=-000001] [Path] [PathEstimator::ReadFile] hash=581ac772 file="cache\104dev-maintenance/paths/Violence_4.2.pe2-581ac772.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (1006ms, checksum a34befe1)
[f=-000001] Loading Skirmish AIs
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,10971,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 73 spots.
[f=-000001] <Easy Facing> Spectator mode. Widget removed.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: 74f4ca5bb1b16e4d32912d12aea536c1
[f=-000001] Connection attempt from kkkkk
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[PreGame::GameDataReceived][map-checksums={0x3eeb81b6,0x3eeb81b6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[PreGame::GameDataReceived][mod-checksums={0xb1086cdd,0xb1086cdd}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=320848f62ab2fd487997d867c714dfe018d1dd041fce62702c5b61adf8ed804ab028b8e18d3a6f91e02d09a5251b9dd211637c524a9270d27603b97d03d25221]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a712f937dba16a2a9b520ecb19fbd8ad9567ae4032a28b6bcd66f47202805791c6cbd172e143a5621dd6c1dbbc055c3c0f1d99fb4fea8504087ee67ced99f123]"
[f=-000001] Skirmish AI "AI: Legacy (20)" (ID:0, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 0
[f=-000001] Skirmish AI "AI: Legacy (14)" (ID:1, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 1
[f=-000001] Skirmish AI "AI: Legacy (12)" (ID:2, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 2
[f=-000001] Skirmish AI "AI: Legacy (3)" (ID:3, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 3
[f=-000001] Skirmish AI "AI: Legacy (4)" (ID:4, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 4
[f=-000001] Skirmish AI "AI: Legacy (11)" (ID:5, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 5
[f=-000001] Skirmish AI "AI: Legacy (5)" (ID:6, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 6
[f=-000001] Skirmish AI "AI: Legacy (6)" (ID:7, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 7
[f=-000001] Skirmish AI "AI: Legacy (10)" (ID:8, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 8
[f=-000001] Skirmish AI "AI: Legacy (2)" (ID:9, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 9
[f=-000001] Skirmish AI "AI: Legacy (24)" (ID:10, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 10
[f=-000001] Skirmish AI "AI: Legacy (23)" (ID:11, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 11
[f=-000001] Skirmish AI "AI: Legacy (22)" (ID:12, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 12
[f=-000001] Skirmish AI "AI: Legacy (1)" (ID:13, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 13
[f=-000001] Skirmish AI "AI: Legacy (21)" (ID:14, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 14
[f=-000001] Skirmish AI "AI: Legacy (8)" (ID:15, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 15
[f=-000001] Skirmish AI "AI: Legacy (9)" (ID:16, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 16
[f=-000001] Skirmish AI "AI: Legacy (19)" (ID:17, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 17
[f=-000001] Skirmish AI "AI: Legacy (18)" (ID:18, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 18
[f=-000001] Skirmish AI "AI: Legacy (17)" (ID:19, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 19
[f=-000001] Skirmish AI "Chicken: Suicidal (1)" (ID:20, Short-Name:"Chicken: Suicidal", Version:"<not-versioned>") took over control of team 20
[f=-000001] Skirmish AI "AI: Legacy (15)" (ID:21, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 21
[f=-000001] Skirmish AI "AI: Legacy (16)" (ID:22, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 22
[f=-000001] Skirmish AI "AI: Legacy (13)" (ID:23, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 23
[f=-000001] Skirmish AI "AI: Legacy (7)" (ID:24, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 24
[f=-000001] Spectator kkkkk finished loading and is now ingame
[f=-000001] Chicken: PvP mode initialized
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 21%
[f=-000001] UpdateInterfacePreset, minimapRight
[f=0000105] !transmitlobby @voice@buildUnit@add;spidercon;Weaver
[f=0000105] !transmitlobby @voice@buildUnit@add;spiderscout;Flea
[f=0000105] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
[f=0000105] !transmitlobby @voice@buildUnit@add;spideremp;Venom
[f=0000105] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
[f=0000105] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse
[f=0000105] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab
[f=0000105] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
[f=0000105] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow
[f=0000105] !transmitlobby @voice@buildUnit@reload
[f=0001526] Input grabbing is enabled!
[f=0001557] Input grabbing is enabled!
[f=0001587] Input grabbing is enabled!
[f=0001617] Input grabbing is enabled!
[f=0001647] Input grabbing is enabled!
[f=0001677] Input grabbing is enabled!
[f=0001707] Input grabbing is enabled!
[f=0001737] Input grabbing is enabled!
[f=0001769] Input grabbing is enabled!
[f=0001850] Cheating is enabled!
[f=0001851] [i18n] Warning: "pw_warpgate_alt.name" is not translated in en
[f=0001851] [i18n] Error: No translation found for "pw_warpgate_alt.name"
[f=0001851] [i18n] Warning: "pw_metal.name" is not translated in en
[f=0001851] [i18n] Error: No translation found for "pw_metal.name"
[f=0001851] [i18n] Warning: "tiptest.name" is not translated in en
[f=0001851] [i18n] Error: No translation found for "tiptest.name"
[f=0001851] [i18n] Warning: "pw_generic.name" is not translated in en
[f=0001851] [i18n] Error: No translation found for "pw_generic.name"
[f=0001851] [i18n] Warning: "empiricaldpsersmall.name" is not translated in en
[f=0001851] [i18n] Error: No translation found for "empiricaldpsersmall.name"
[f=0001941] Input grabbing is enabled!
[f=0002415] !transmitlobby @voice@buildUnit@add;amphcon;Conch
[f=0002415] !transmitlobby @voice@buildUnit@add;amphraid;Duck
[f=0002415] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer
[f=0002415] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy
[f=0002415] !transmitlobby @voice@buildUnit@add;amphriot;Scallop
[f=0002415] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
[f=0002415] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster
[f=0002415] !transmitlobby @voice@buildUnit@add;amphaa;Angler
[f=0002415] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet
[f=0002415] !transmitlobby @voice@buildUnit@add;amphtele;Djinn
[f=0002415] !transmitlobby @voice@buildUnit@reload
[f=0002438] God-Mode is enabled!
[f=0003048] Input grabbing is enabled!
[f=0003079] Input grabbing is enabled!
[f=0003109] Input grabbing is enabled!
[f=0003139] Input grabbing is enabled!
[f=0003169] Input grabbing is enabled!
[f=0003199] Input grabbing is enabled!
[f=0003217] !transmitlobby @voice@buildUnit@remove;amphcon
[f=0003217] !transmitlobby @voice@buildUnit@remove;amphraid
[f=0003217] !transmitlobby @voice@buildUnit@remove;amphimpulse
[f=0003217] !transmitlobby @voice@buildUnit@remove;amphfloater
[f=0003217] !transmitlobby @voice@buildUnit@remove;amphriot
[f=0003217] !transmitlobby @voice@buildUnit@remove;amphassault
[f=0003217] !transmitlobby @voice@buildUnit@remove;amphlaunch
[f=0003217] !transmitlobby @voice@buildUnit@remove;amphaa
[f=0003217] !transmitlobby @voice@buildUnit@remove;amphbomb
[f=0003217] !transmitlobby @voice@buildUnit@remove;amphtele
[f=0003217] !transmitlobby @voice@buildUnit@reload
[f=0003229] Input grabbing is enabled!
[f=0003259] Input grabbing is enabled!
[f=0003289] Input grabbing is enabled!
[f=0003320] Input grabbing is enabled!
[f=0003350] Input grabbing is enabled!
[f=0003380] Input grabbing is enabled!
[f=0003410] Input grabbing is enabled!
[f=0003441] Input grabbing is enabled!
[f=0003471] Input grabbing is enabled!
[f=0003501] Input grabbing is enabled!
[f=0004329] Warning: [ParseAndExecuteGiveUnitsCommand] invalid team argument: 28
[f=0004441] Warning: [ParseAndExecuteGiveUnitsCommand] invalid team argument: 26
[f=0004494] [GiveUnits] spawned 123 cloakraid unit(s) for team 25
[f=0004979] [GiveUnits] spawned 123 cloakraid unit(s) for team 25
[f=0005056] Input grabbing is enabled!
[f=0005099] Input grabbing is enabled!
[f=0005129] Input grabbing is enabled!
[f=0005159] Input grabbing is enabled!
[f=0005190] Input grabbing is enabled!
[f=0005220] Input grabbing is enabled!
[f=0005251] Input grabbing is enabled!
[f=0005281] Input grabbing is enabled!
[f=0005312] Input grabbing is enabled!
[f=0005342] Input grabbing is enabled!
[f=0006249] !transmitlobby @voice@buildUnit@remove;spidercon
[f=0006249] !transmitlobby @voice@buildUnit@remove;spiderscout
[f=0006249] !transmitlobby @voice@buildUnit@remove;spiderassault
[f=0006249] !transmitlobby @voice@buildUnit@remove;spideremp
[f=0006249] !transmitlobby @voice@buildUnit@remove;spiderriot
[f=0006249] !transmitlobby @voice@buildUnit@remove;spiderskirm
[f=0006249] !transmitlobby @voice@buildUnit@remove;spidercrabe
[f=0006249] !transmitlobby @voice@buildUnit@remove;spideraa
[f=0006249] !transmitlobby @voice@buildUnit@remove;spiderantiheavy
[f=0006249] !transmitlobby @voice@buildUnit@reload
[f=0006253] Input grabbing is enabled!
[f=0006283] Input grabbing is enabled!
[f=0006313] Input grabbing is enabled!
[f=0006343] Input grabbing is enabled!
[f=0006373] Input grabbing is enabled!
[f=0006404] Input grabbing is enabled!
[f=0006434] Input grabbing is enabled!
[f=0006464] Input grabbing is enabled!
[f=0006494] Input grabbing is enabled!
[f=0006524] Input grabbing is enabled!
[f=0007592] [GiveUnits] spawned 123 tankarty unit(s) for team 25
[f=0007919] Input grabbing is enabled!
[f=0007950] Input grabbing is enabled!
[f=0007980] Input grabbing is enabled!
[f=0008010] Input grabbing is enabled!
[f=0008040] Input grabbing is enabled!
[f=0008071] Input grabbing is enabled!
[f=0008101] Input grabbing is enabled!
[f=0008131] Input grabbing is enabled!
[f=0008162] Input grabbing is enabled!
[f=0008193] Input grabbing is enabled!
[f=0009158] game_message: Game Over: DEBUG
[f=0009158] game_message: Game Over: Allyteam 3 has met the game over conditions.
[f=0009158] game_message: Game Over: If this is true, then please resign.
[f=0009172] Input grabbing is enabled!
[f=0009203] Input grabbing is enabled!
[f=0009234] Input grabbing is enabled!
[f=0009264] Input grabbing is enabled!
[f=0009295] Input grabbing is enabled!
[f=0009326] Input grabbing is enabled!
[f=0009357] Input grabbing is enabled!
[f=0009388] Input grabbing is enabled!
[f=0009419] Input grabbing is enabled!
[f=0009450] Input grabbing is enabled!
[f=0009613] game_message: Game Over: DEBUG
[f=0009613] game_message: Game Over: Allyteam 2 has met the game over conditions.
[f=0009613] game_message: Game Over: If this is true, then please resign.
[f=0009635] Input grabbing is enabled!
[f=0009666] Input grabbing is enabled!
[f=0009696] Input grabbing is enabled!
[f=0009727] Input grabbing is enabled!
[f=0009757] Input grabbing is enabled!
[f=0009788] Input grabbing is enabled!
[f=0009819] Input grabbing is enabled!
[f=0009820] game_message: Game Over: DEBUG
[f=0009820] game_message: Game Over: Allyteam 1 has met the game over conditions.
[f=0009820] game_message: Game Over: If this is true, then please resign.
[f=0009849] Input grabbing is enabled!
[f=0009880] Input grabbing is enabled!
[f=0009910] Input grabbing is enabled!
[f=0009940] Input grabbing is enabled!
[f=0009971] Input grabbing is enabled!
[f=0010002] Input grabbing is enabled!
[f=0010016] game_message: Game Over: DEBUG
[f=0010016] game_message: Game Over: Allyteam 0 has met the game over conditions.
[f=0010016] game_message: Game Over: If this is true, then please resign.
[f=0010033] Input grabbing is enabled!
[f=0010064] Input grabbing is enabled!
[f=0010095] Input grabbing is enabled!
[f=0010125] Input grabbing is enabled!
[f=0010155] Input grabbing is enabled!
[f=0010186] Input grabbing is enabled!
[f=0010217] Input grabbing is enabled!
[f=0010247] Input grabbing is enabled!
[f=0010278] Input grabbing is enabled!
[f=0010308] Input grabbing is enabled!
[f=0011070] [ReloadOrRestart] Spring "D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=0011070] [SpringApp::Reload][1]
[f=0011070] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0011070] 	[async=0] threads=3 tasks=188444 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {-0.000, -26815622335507724807950077140971028510960400523890075145661271526806692581208282505531689313951481332748068673731968685864563595474477798333647930141966336.000}}ms
[f=0011070] 		thread=1 tasks=94222 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -26815622307357732612204384437205726330322904498131578988072780526056265726791037649450372935729489517795822492205406144722293361005443648380046200566448128.000}, {-26815622228424511530216088968663688327347840187821580185752243132928840419707704177921906287569225153914793306037402877749317014017592162345087761486184448.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms
[f=0011070] 		thread=2 tasks=94222 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, -0.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms
[f=0011070] 	[async=1] threads=3 tasks=8707 {sum,avg}{exec,wait}time={{0.000, 0.000}, {26815622243297337167392697274013735882227432112455764312920869659413884738508509595845370977566718894009222518038665353272216500495024887890268744096677888.000, -26815622376077433989250013588258972305664526566632806459637393123590263664952653898044174397207349273023217379290434462938953902472997357860939135293849600.000}}ms
[f=0011070] 		thread=1 tasks=4346 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, -0.000}, {2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms
[f=0011070] 		thread=2 tasks=4361 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 0.000}, {26815622243210768140115620150272477180666528859054429801361944001068964993948280714561228345366612978114828387773061861009234836046712284667610257959157760.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms
[f=0011070] [ThreadPool::SetThreadCount][2] workers=0
[f=0011070] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0011070] [ThreadPool::SetThreadCount][2] workers=2
[f=0011070] [Threading] Main thread CPU affinity mask set: 12
[f=0011070] [SpringApp::Reload][2]
[f=0011070] [WriteDemoFile] writing client-demo "D:\Steam\steamapps\common\Zero-K\demos\20181020_162508_Violence_4_104.0.1-287-gf7b0fcc maintenance.sdfz" (123831 bytes)
[f=0011070] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0011070] [Game::KillLua][3] dtor=0 luaUI=55ea28a8
[f=0011070] Start widgetHandler:Shutdown
[f=0011070] Shutdown - SaveOrderList Complete
[f=0011070] Writing last game win data
[f=0011070] Shutdown - SaveConfigData Complete
[f=0011070] Shutdown Widget - Chili Highlight
[f=0011070] Shutdown Widget - Save/Load API
[f=0011070] Shutdown Widget - Deferred rendering
[f=0011070] Shutdown Widget - Custom Markers
[f=0011070] Shutdown Widget - EPIC Menu
[f=0011070] Shutdown Widget - Chili Minimap
[f=0011070] Shutdown Widget - Chili Widget Selector
[f=0011070] Shutdown Widget - Local Team Colors
[f=0011070] Shutdown Widget - Display Keys 2
[f=0011070] Shutdown Widget - Save Game Menu
[f=0011070] Shutdown Widget - HealthBars
[f=0011070] Shutdown Widget - Noises
[f=0011070] Shutdown Widget - Unit Icons
[f=0011070] Shutdown Widget - Chili Chicken Panel
[f=0011070] Shutdown Widget - Win Counter
[f=0011070] Shutdown Widget - BuildETA
[f=0011070] Shutdown Widget - Depth of Field Shader
[f=0011070] Shutdown Widget - Modular Comm Info
[f=0011070] Shutdown Widget - CameraShake
[f=0011070] Shutdown Widget - Chili Economy Panel Default
[f=0011070] Shutdown Widget - Chili EndGame Window
[f=0011070] Shutdown Widget - Chili Nuke Warning
[f=0011070] Shutdown Widget - Chili Selections & CursorTip v2
[f=0011070] Shutdown Widget - Chili Spectator Panels
[f=0011070] Shutdown Widget - Context Menu
[f=0011070] Shutdown Widget - Darkening
[f=0011070] Shutdown Widget - Grab Input
[f=0011070] Input grabbing is disabled!
[f=0011070] Shutdown Widget - Highlight Geos
[f=0011070] Shutdown Widget - Local Widgets Config
[f=0011070] Shutdown Widget - Mex Placement Handler
[f=0011070] Shutdown Widget - MinimapEvents
[f=0011070] Shutdown Widget - Missile Silo Range
[f=0011070] Shutdown Widget - Music Player
[f=0011070] Shutdown Widget - Point Tracker
[f=0011070] Shutdown Widget - Showeco and Grid Drawer
[f=0011070] Shutdown Widget - Stereo3D
[f=0011070] Shutdown Widget - Attack AoE
[f=0011070] Shutdown Widget - UnitShapes
[f=0011070] Shutdown Widget - Map Edge Extension
[f=0011070] Shutdown Widget - Selection Send
[f=0011070] Shutdown Widget - LupsManager
[f=0011070] Shutdown Widget - Newton Firezone
[f=0011070] Shutdown Widget - Chili Pro Console
[f=0011070] Shutdown Widget - Chili Crude Player List
[f=0011070] Shutdown Widget - Lasso Terraform GUI
[f=0011070] Shutdown Widget - Chili Framework
[f=0011070] Shutdown Widget - Lups
[f=0011070] Shutdown Widget - Chili Core Selector
[f=0011070] Shutdown Widget - Draw After Chili
[f=0011070] Shutdown Widget - Pause Screen
[f=0011070] Shutdown Widget - Layout Handler
[f=0011070] Shutdown Widget - Persistent Build Height
[f=0011070] Shutdown Widget - Text To Speech Control
[f=0011070] Shutdown Widget - Color Blindness Correction
[f=0011070] End widgetHandler:Shutdown
[f=0011070] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,34928923,0} {chunk,block}Bytes={0,0}
[f=0011070] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0011070] [Game::KillLua][2] dtor=0 luaRules=4f02bf40
[f=0011070] Start gadgetHandler:Shutdown
[f=0011070] Shutdown - StartSetup
[f=0011070] Shutdown - UnitMorph
[f=0011070] Shutdown - CAI
[f=0011070] Shutdown - LupsNanoSpray
[f=0011070] Shutdown - Missile Silo Controller
[f=0011070] Shutdown - Modular Comm Info
[f=0011070] Shutdown - Puppy Handler
[f=0011070] Shutdown - Terrain Texture Handler
[f=0011070] Shutdown - UnitCloakShield
[f=0011070] End gadgetHandler:Shutdown
[f=0011070] Start gadgetHandler:Shutdown
[f=0011070] Shutdown - Save/Load
[f=0011070] Shutdown - UnitMorph
[f=0011070] Shutdown - Modular Comm Info
[f=0011070] Shutdown - Retreat Command
[f=0011070] Shutdown - Shockwaves
[f=0011070] Shutdown - Teleport Throw
[f=0011070] Shutdown - UnitCloakShield
[f=0011070] Shutdown - Lups Cloak FX
[f=0011070] Shutdown - Lups
[f=0011070] Shutdown - Lups Shield
[f=0011070] End gadgetHandler:Shutdown
[f=0011070] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,34928982,0} {chunk,block}Bytes={0,0}
[f=0011070] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,34928982,0} {chunk,block}Bytes={0,0}
[f=0011070] [Game::KillLua][4] dtor=0
[f=0011070] [SpringApp::Reload][3]
[f=0011070] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0011070] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0011070] [Sound] [Sound::UpdateThread][3] #sources=32 #items=75
[f=0011070] [Sound] [Sound::UpdateThread][4] ctx=45fad4f8 dev=18237020
[f=0011070] [Sound] [Sound::UpdateThread][5] ctx=45fad4f8 dev=18237020
[f=0011070] [Sound] [Sound::UpdateThread][6]
[f=0011070] [SpringApp::Reload][4]
[f=0011070] [Game::~CGame][1]
[f=0011070] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0011070] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0011070] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0011070] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0011070] [Game::KillLua][4] dtor=1
[f=0011070] [Game::KillMisc][1]
[f=0011070] [Game::KillMisc][2]
[f=0011070] [Game::KillMisc][3]
[f=0011070] [Game::KillRendering][1]
[f=0011070] Statistics for RectangleOptimizer: 18%
[f=0011070] [Game::KillInterface][1]
[f=0011070] [Game::KillInterface][2]
[f=0011070] [Game::KillSimulation][1]
[f=0011070] [Game::KillSimulation][2]
[f=0011070] [CCollisionHandler] dis-/continuous tests: 1901/9247908
[f=0011070] [Game::KillSimulation][3]
[f=0011070] [~CPathCache(44x44)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0011070] [~CPathCache(44x44)] cacheHits=2953 hitPercentage=9% numHashColls=0 maxCacheSize=201
[f=0011070] [~CPathCache(88x88)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0011070] [~CPathCache(88x88)] cacheHits=21679 hitPercentage=3% numHashColls=0 maxCacheSize=201
[f=0011070] Statistics for RectangleOptimizer: 18%
[f=0011070] Statistics for RectangleOptimizer: 18%
[f=0011070] LosHandler stats: total instances=368207; shared=4%; from cache=21%
[f=0011070] [Game::KillSimulation][4]
[f=0011070] [Game::~CGame][2]
[f=0011070] [Game::~CGame][3]
[f=0011070] [LocalConnection::Statistics]
	24719 bytes sent  
	121438 bytes recv'd

[f=0011070] [SpringApp::Reload][5]
[f=0011070] [SpringApp::Reload][6]
[f=0011070] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=0011070] Scanning: D:\Steam\steamapps\common\Zero-K\maps
[f=0011070] Scanning: D:\Steam\steamapps\common\Zero-K\games
[f=0011070] Scanning: D:\Steam\steamapps\common\Zero-K\packages
[f=0011070] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms
[f=0011070] [SpringApp::Reload][7]
[f=0011070] [SpringApp::Reload][8]
[f=0011070] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0011070] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0011070] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0011070] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0011070] [Sound] [Sound::InitThread][1]
[f=0011070] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0011070] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0011070] [Sound] [ISound::Initialize] spawning sound-thread (101.1ms)
[f=0011070] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0011070] [Sound] [ISound::Initialize] spawning sound-thread (202.0ms)
[f=0011070] [Sound] [Sound::OpenOpenALDevice] device=4be21f30 context=45faba60
[f=0011070] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0011070] [Sound]   Vendor:         OpenAL Community
[f=0011070] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0011070] [Sound]   Renderer:       OpenAL Soft
[f=0011070] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0011070] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0011070] [Sound]   Devices:
[f=0011070] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0011070] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0011070] [Sound]     [C32F391-4 (NVIDIA High Definition Audio)]
[f=0011070] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0011070] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0011070] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0011070] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0011070] [Sound] Error:   Initializing EFX failed!
[f=0011070] [Sound] [Sound::UpdateThread][2]
[f=0011070] [~ScopedOnceTimer][ISound::Init::Dev] 302ms
[f=0011070] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.10.0"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06c9fb40
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 3
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5
[f=-000001] [SpringApp::Reload][13] numReloads=4



[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 3969
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 3969
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::decorated)
[f=-000001] [liblobby] Warning: Duplicate user(R4d4meth) added to channel (zk)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
[f=-000001] [liblobby] Warning: Duplicate user(Sanguis) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(dankmemes2017) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(dankmemes2017) added to channel (zk)
[f=-000001] [chobby] Showing battle with ID, 3983
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaUI/Configs/Clans/ColRev.png","ImageUrl":"https://zero-k.info/img/clans/ColRev.png"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"https://zero-k.info/img/clans/ColRev.png","TargetPath":"LuaUI/Configs/Clans/ColRev.png"}

Zero-K.exe Information: 0 : Chobbyla << SteamOpenOverlayWebsite {"Url":"http://zero-k.info/Users/Detail/15114?asmallcake=2009d734-bbb6-4e50-b0e2-cba29bd4c869"}
Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}

[f=-000001] LeaveBattle sent while not in battle
[f=-000001] Quitting...
[f=-000001] [SpringApp::Kill][1] fromRun=1
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=12 {sum,avg}{exec,wait}time={{-2.000, -0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{-2.000, -0.000, -2.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{-2.000, -0.000, -2.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=45faba60 dev=4be21f30
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=45faba60 dev=4be21f30
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,375551194,0} {chunk,block}Bytes={0,0}
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [SpringApp::Kill][4] font=0649cac0
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_LISTEN  ALLOW * -1
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=00fdd3f0 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]


Zero-K.exe Information: 0 : Spring exited
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