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Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting Using writeable configuration source: "D:\Steam\steamapps\common\Zero-K\springsettings.cfg" Using additional read-only configuration source: "D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\springsettings.cfg" Available log sections: RoamMeshDrawer, GameServer, FarTextureHandler, Texture, Font, Net, Shader, KeyBindings, DecalsDrawerGL4, GroundMoveType, Piece, CSMFGroundTextures, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Sound, Path, BumpWater, AutohostInterface, ArchiveScanner, LuaSocket, CregSerializer Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AdvSky = 1 AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterRefraction = 2 BumpWaterTexSizeReflection = 1024 CamFreeScrollSpeed = 50 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 CubeTexSizeReflection = 1024 CubeTexSizeSpecular = 1024 DualScreenMiniMapOnLeft = 1 DynamicSky = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FPSScrollSpeed = 50 FSAALevel = 8 FeatureDrawDistance = 600000 FeatureFadeDistance = 600000 FontSize = 18 GrassDetail = 16 GroundDecals = 10 GroundDetail = 180 GroundScarAlphaFade = 1 HangTimeout = 5 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LastSelectedMap = LastSelectedMod = LastSelectedScript = Player vs. AI: Shard dev LastSelectedSetting = 3DTrees MaxParticles = 50000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0015 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotOverheadScrollSpeed = 50 RotateLogFiles = 1 ScreenshotCounter = 185 ScrollWheelSpeed = -25 ShadowMapSize = 8192 Shadows = 1 ShowClock = 0 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1000 UnitIconDist = 151 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 Water = 0 WindowPosX = 0 WindowPosY = 0 XResolution = 1920 XResolutionWindowed = 1920 YResolution = 1080 YResolutionWindowed = 1080 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-287-gf7b0fcc maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Business Edition, 64-bit (build 9200) Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz; 8129MB RAM, 9409MB pagefile Binary Word Size: 32-bit (emulated) Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 4 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 5sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=32 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 7] 1680x1050x24bpp@60Hz [ 9] 1600x1024x24bpp@60Hz [11] 1600x900x24bpp@60Hz [12] 1440x900x24bpp@60Hz [17] 1280x800x24bpp@60Hz [19] 1280x720x24bpp@60Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.8 (linked) / 2.0.8 (compiled) GL version : 4.6.0 NVIDIA 388.13 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 1050 Ti/PCIe/SSE2 GLSL version: 4.60 NVIDIA GLEW version: 2.1.0 GPU memory : 4096MB (total) / 3416MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 32768 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: D:\Steam\steamapps\common\Zero-K\ Using read-only data directory: D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\ Scanning: D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base Scanning: D:\Steam\steamapps\common\Zero-K\maps Scanning: D:\Steam\steamapps\common\Zero-K\games Scanning: D:\Steam\steamapps\common\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.3ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=06b48de0 context=06a2f718 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [C32F391-4 (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 302ms [Info] Using filesystem-writepath: D:\Steam\steamapps\common\Zero-K [Info] Free disk space: 496107 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.10.0" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0 [f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [f=-000001] gl.GetViewSizes, 1920, 1080 [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 64639 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"14000000B1B5BC52174859854472411B01001001F780CA5B1800000001000000020000003DE6BB0E0901A8C02FB8B20103000000B800000038000000040000004472411B01001001481C0500E1FABB0E0901A8C000000000481DBE5BC8CCD95B0100D5D700000100C6DC0C00000000005F28515A09BE2B93143AF563CCDAC0E14F4599A169E4BB84D3D764DAB1EFDFA374455AD5581423072A977B1558ED5565CF65F87290EE6908C9A655761B339C360E6CA428609050FF73AE0283E22C3C18921553D2DDF929685DA967928F888C03BA71764E1DEDBFDF6B7C1CC1B44359A1B32ADB60F3828E18873BD196ABB8C19D","Friends":[],"SuggestedName":"hullxman","Dlc":[0,842950,842951,842952]} [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Release Notifier <gui_steam_release_notifier.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3061579062","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [f=-000001] [Chobby] Detected game config, evorts [f=-000001] [Chobby] Detected game config, evortsdev [f=-000001] [Chobby] Detected game config, generic [f=-000001] [Chobby] Detected game config, zk [f=-000001] [Chobby] Detected game config, zkdev [f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk [f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua [f=-000001] Vendor and GL, Nvidia, 4 [f=-000001] High settings preset, 4194304 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06c9fb40 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated) [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated) Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] SteamOnline, Received [f=-000001] [liblobby] Warning: Duplicate user(easyonenine) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(TubbyFunster) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Avatar_of_Might) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Avatar_of_Might) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(DaemonLition) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(DaemonLition) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(scimmiadrago) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(scimmiadrago) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(GrunK) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(GrunK) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Mathow09) added to channel (zk) [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5 [f=-000001] [liblobby] Warning: Duplicate user(ChinaPLA) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(kodiloo) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(cabrion) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Meritum) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Borris) added to channel (zk) [f=-000001] SetLobbyFullscreenMode, 1 Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2018_04_25:game_start:singleplayer:lone_other_skirmish"} [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Skirmish"} [f=-000001] [Game] { [ai9] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (1); ShortName = CAI; Team = 9; Version = <not-versioned>; } [ai15] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (13); ShortName = CAI; Team = 15; Version = <not-versioned>; } [ai4] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (11); ShortName = CAI; Team = 4; Version = <not-versioned>; } [ai1] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (12); ShortName = CAI; Team = 1; Version = <not-versioned>; } [ai8] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (2); ShortName = CAI; Team = 8; Version = <not-versioned>; } [team1] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 2; TeamLeader = 0; } [ai2] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (3); ShortName = CAI; Team = 2; Version = <not-versioned>; } [team16] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 1; TeamLeader = 0; } [ai5] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (5); ShortName = CAI; Team = 5; Version = <not-versioned>; } [ai6] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (6); ShortName = CAI; Team = 6; Version = <not-versioned>; } [ai3] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (4); ShortName = CAI; Team = 3; Version = <not-versioned>; } [team3] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 0; TeamLeader = 0; } [allyTeam3] { numallies = 0; } [team2] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 0; TeamLeader = 0; } [team7] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 2; TeamLeader = 0; } [ai7] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (10); ShortName = CAI; Team = 7; Version = <not-versioned>; } [allyTeam0] { numallies = 0; } [allyTeam4] { numallies = 0; } [ai13] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (15); ShortName = CAI; Team = 13; Version = <not-versioned>; } [allyTeam2] { numallies = 0; } [allyTeam1] { numallies = 0; } [ai14] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (16); ShortName = CAI; Team = 14; Version = <not-versioned>; } [team0] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 3; TeamLeader = 0; } [team5] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 0; TeamLeader = 0; } [team15] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 3; TeamLeader = 0; } [ai16] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (7); ShortName = CAI; Team = 16; Version = <not-versioned>; } [team14] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 3; TeamLeader = 0; } [team13] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 3; TeamLeader = 0; } [team12] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 4; TeamLeader = 0; } [team11] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 2; TeamLeader = 0; } [team10] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 1; TeamLeader = 0; } [team9] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 1; TeamLeader = 0; } [team4] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 2; TeamLeader = 0; } [team8] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 1; TeamLeader = 0; } [ai10] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (8); ShortName = CAI; Team = 10; Version = <not-versioned>; } [team6] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 0; TeamLeader = 0; } [ai11] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (9); ShortName = CAI; Team = 11; Version = <not-versioned>; } [modoptions] { waterlevel = 0; maxunits = 10000; zombies_rezspeed = 17; shield_merge = share; zombies = 1; playerchickens = 1; waterpreset = dry; zombies_delay = 1; hpmult = 0.2; } [ai12] { Host = 0; IsFromDemo = 0; Name = Chicken: Suicidal (1); ShortName = Chicken: Suicidal; Team = 12; Version = <not-versioned>; } [ai0] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (14); ShortName = CAI; Team = 0; Version = <not-versioned>; } [player0] { IsFromDemo = 0; Name = kkkkk; Team = 0; Spectator = 1; rank = 0; } hostip = 127.0.0.1; hostport = 0; ishost = 1; GameStartDelay = 0; numplayers = 1; startpostype = 2; numusers = 18; mapname = Violence_4.2; nohelperais = 0; myplayername = kkkkk; gametype = Zero-K v1.6.9.0; } [f=-000001] [ReloadOrRestart] Spring "D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=96 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-0.000, 0.000}}ms [f=-000001] thread=1 tasks=48 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, 0.000}, {-0.000, 0.000, -0.000, 0.000}}ms [f=-000001] thread=2 tasks=48 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, 26815622253201247113730682645062059517002779067768724932345821459435461438357884747866434913190515110429779852712062587557762611539543123735083546050560000.000}, {0.000, 0.000, 0.000, 26815622247101354924018881556010377359792529038672889521201047947039850208377627559435993156642189476937846301323409827618999973298300062157377555853737984.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=06a2f718 dev=06b48de0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=06a2f718 dev=06b48de0 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base [f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\maps [f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\games [f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.6ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.5ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=18237020 context=181d1e28 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [C32F391-4 (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 302ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.10.0" [f=-000001] [SpringApp::Reload][12] #script=4413 [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Violence_4.2 [f=-000001] [PreGame::StartServer] checksums: game=0xB1086CDD map=0x3EEB81B6 [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [f=-000001] [UDPListener] successfully bound socket on port 60289 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 422ms [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Violence_4.2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.9.0 (archive: zk-stable.sdz) [f=-000001] PreGame::GameDataReceived] recording demo to "D:\Steam\steamapps\common\Zero-K\demos\20181020_161711_Violence_4_104.0.1-287-gf7b0fcc maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 184ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 3), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] Loading SMF [f=-000001] Loading Map (196 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 264ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 377ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 338 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 32ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 95ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2388ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 216ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 41ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "crystal" (only "treetype" and "geovent" are recognized) [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal" [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 90ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Chicken configured for 16 players LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Lava Gadget 2.3 <lava.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> [f=-000001] AI taken control of team 0 on allyTeam 3 [f=-000001] CAI: team 0 has selected strategy: Blitz, using commander dyntrainer_recon_base [f=-000001] AI taken control of team 1 on allyTeam 2 [f=-000001] CAI: team 1 has selected strategy: Standard, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 2 on allyTeam 0 [f=-000001] CAI: team 2 has selected strategy: Standard, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 3 on allyTeam 0 [f=-000001] CAI: team 3 has selected strategy: Blitz, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 4 on allyTeam 2 [f=-000001] CAI: team 4 has selected strategy: Defensive, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 5 on allyTeam 0 [f=-000001] CAI: team 5 has selected strategy: Econ, using commander dyntrainer_support_base [f=-000001] AI taken control of team 6 on allyTeam 0 [f=-000001] CAI: team 6 has selected strategy: Blitz, using commander dyntrainer_recon_base [f=-000001] AI taken control of team 7 on allyTeam 2 [f=-000001] CAI: team 7 has selected strategy: Blitz, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 8 on allyTeam 1 [f=-000001] CAI: team 8 has selected strategy: Blitz, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 9 on allyTeam 1 [f=-000001] CAI: team 9 has selected strategy: Push, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 10 on allyTeam 1 [f=-000001] CAI: team 10 has selected strategy: Push, using commander dyntrainer_assault_base [f=-000001] AI taken control of team 11 on allyTeam 2 [f=-000001] CAI: team 11 has selected strategy: Econ, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 13 on allyTeam 3 [f=-000001] CAI: team 13 has selected strategy: Push, using commander dyntrainer_assault_base [f=-000001] AI taken control of team 14 on allyTeam 3 [f=-000001] CAI: team 14 has selected strategy: Econ, using commander dyntrainer_support_base [f=-000001] AI taken control of team 15 on allyTeam 3 [f=-000001] CAI: team 15 has selected strategy: Push, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 16 on allyTeam 1 [f=-000001] CAI: team 16 has selected strategy: Econ, using commander dyntrainer_support_base [f=-000001] Ally Team 0 intialised [f=-000001] Team 2 on allyTeam 0 [f=-000001] Team 3 on allyTeam 0 [f=-000001] Team 5 on allyTeam 0 [f=-000001] Team 6 on allyTeam 0 [f=-000001] AI on ally team 0 [f=-000001] Ally Team 1 intialised [f=-000001] Team 8 on allyTeam 1 [f=-000001] Team 9 on allyTeam 1 [f=-000001] Team 10 on allyTeam 1 [f=-000001] Team 16 on allyTeam 1 [f=-000001] AI on ally team 1 [f=-000001] Ally Team 2 intialised [f=-000001] Team 1 on allyTeam 2 [f=-000001] Team 4 on allyTeam 2 [f=-000001] Team 7 on allyTeam 2 [f=-000001] Team 11 on allyTeam 2 [f=-000001] AI on ally team 2 [f=-000001] Ally Team 3 intialised [f=-000001] Team 0 on allyTeam 3 [f=-000001] Team 13 on allyTeam 3 [f=-000001] Team 14 on allyTeam 3 [f=-000001] Team 15 on allyTeam 3 [f=-000001] AI on ally team 3 [f=-000001] Ally Team 4 intialised [f=-000001] Team 12 on allyTeam 4 [f=-000001] Ally Team 5 intialised [f=-000001] Team 17 on allyTeam 5 [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Mexes <cliffs.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Chicken Spawner <unit_spawner.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> [f=-000001] Lava shader compiled successfully! Yay! [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format >> Loaded gadget: Lava Gadget 2.3 <lava.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Mexes <cliffs.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-287-gf7b0fcc maintenance. [f=-000001] Warning: (in threads: {main,load,audio,vfsi}={0,1,0,0}) [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77d70000 ntdll [f=-000001] Error: 0x764b0000 KERNEL32 [f=-000001] Error: 0x75470000 KERNELBASE [f=-000001] Error: 0x75a60000 ADVAPI32 [f=-000001] Error: 0x76380000 msvcrt [f=-000001] Error: 0x760a0000 sechost [f=-000001] Error: 0x75890000 RPCRT4 [f=-000001] Error: 0x74630000 SspiCli [f=-000001] Error: 0x74620000 CRYPTBASE [f=-000001] Error: 0x75a00000 bcryptPrimitives [f=-000001] Error: 0x77b60000 IMAGEHLP [f=-000001] Error: 0x74c80000 ucrtbase [f=-000001] Error: 0x57970000 GLU32 [f=-000001] Error: 0x76590000 SHELL32 [f=-000001] Error: 0x75ae0000 USER32 [f=-000001] Error: 0x778f0000 cfgmgr32 [f=-000001] Error: 0x75450000 win32u [f=-000001] Error: 0x579e0000 OPENGL32 [f=-000001] Error: 0x77ad0000 shcore [f=-000001] Error: 0x75660000 GDI32 [f=-000001] Error: 0x74650000 combase [f=-000001] Error: 0x74b00000 gdi32full [f=-000001] Error: 0x74e30000 windows.storage [f=-000001] Error: 0x74920000 msvcp_win [f=-000001] Error: 0x76440000 shlwapi [f=-000001] Error: 0x778e0000 kernel.appcore [f=-000001] Error: 0x76490000 profapi [f=-000001] Error: 0x74da0000 powrprof [f=-000001] Error: 0x74df0000 FLTLIB [f=-000001] Error: 0x748b0000 WS2_32 [f=-000001] Error: 0x6b5c0000 libvorbisfile-3 [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x749a0000 ole32 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x6ef80000 glew32 [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x74e00000 IMM32 [f=-000001] Error: 0x75960000 OLEAUT32 [f=-000001] Error: 0x6d740000 libvorbis-0 [f=-000001] Error: 0x73f70000 WINMM [f=-000001] Error: 0x74120000 VERSION [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x73dd0000 WINMMBASE [f=-000001] Error: 0x70880000 libogg-0 [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x63b40000 MSVCR80 [f=-000001] Error: 0x63ab0000 MSVCP80 [f=-000001] Error: 0x69730000 gameoverlayrenderer [f=-000001] Error: 0x77b80000 PSAPI [f=-000001] Error: 0x50260000 nvapi [f=-000001] Error: 0x75c70000 SETUPAPI [f=-000001] Error: 0x6cc50000 dxgi [f=-000001] Error: 0x73870000 uxtheme [f=-000001] Error: 0x76230000 MSCTF [f=-000001] Error: 0x08a70000 nvoglv32 [f=-000001] Error: 0x74110000 WTSAPI32 [f=-000001] Error: 0x73110000 DEVOBJ [f=-000001] Error: 0x74aa0000 WINTRUST [f=-000001] Error: 0x75950000 MSASN1 [f=-000001] Error: 0x77930000 CRYPT32 [f=-000001] Error: 0x720a0000 ntmarta [f=-000001] Error: 0x73090000 dwmapi [f=-000001] Error: 0x60a50000 nvspcap [f=-000001] Error: 0x70bc0000 WINSTA [f=-000001] Error: 0x0ce60000 clbcatq [f=-000001] Error: 0x6d440000 TextInputFramework [f=-000001] Error: 0x6c960000 CoreUIComponents [f=-000001] Error: 0x6c8d0000 CoreMessaging [f=-000001] Error: 0x0f680000 wintypes [f=-000001] Error: 0x68210000 MMDevApi [f=-000001] Error: 0x73b50000 PROPSYS [f=-000001] Error: 0x68270000 AUDIOSES [f=-000001] Error: 0x6dd10000 AVRT [f=-000001] Error: 0x59c80000 Windows.UI [f=-000001] Error: 0x578d0000 InputHost [f=-000001] Error: 0x6e3e0000 shfolder [f=-000001] Error: 0x59d60000 dsound [f=-000001] Error: 0x738f0000 mswsock [f=-000001] Error: 0x6e9e0000 napinsp [f=-000001] Error: 0x6e9c0000 pnrpnsp [f=-000001] Error: 0x6eaf0000 NLAapi [f=-000001] Error: 0x72150000 DNSAPI [f=-000001] Error: 0x74c70000 NSI [f=-000001] Error: 0x73cd0000 IPHLPAPI [f=-000001] Error: 0x6e9b0000 winrnr [f=-000001] Error: 0x720f0000 fwpuclnt [f=-000001] Error: 0x73fa0000 bcrypt [f=-000001] Error: 0x72140000 rasadhlp [f=-000001] Error: 0x6d010000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-287-gf7b0fcc maintenance: [f=-000001] Warning: [ProgCtr=62e88a50 StackPtr=018adf54 FramePtr=018adfd8] [f=-000001] Warning: (0) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\zlib1.dll [0x00008A50] [f=-000001] Warning: (1) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\zlib1.dll [0x0000B756] [f=-000001] Warning: (2) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00B84187] [f=-000001] Warning: (3) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0092DA92] [f=-000001] Warning: (4) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0092F69E] [f=-000001] Warning: (5) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00929718] [f=-000001] Warning: (6) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00881B28] [f=-000001] Warning: (7) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00876448] [f=-000001] Warning: (8) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0087659E] [f=-000001] Warning: (9) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00876AB8] [f=-000001] Warning: (10) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0062793E] [f=-000001] Warning: (11) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00629641] [f=-000001] Warning: (12) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x006297C7] [f=-000001] Warning: (13) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917B50] [f=-000001] Warning: (14) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x009196F9] [f=-000001] Warning: (15) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091AF39] [f=-000001] Warning: (16) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917E10] [f=-000001] Warning: (17) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00BE4488] [f=-000001] Warning: (18) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00909DF0] [f=-000001] Warning: (19) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x009172CC] [f=-000001] Warning: (20) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090A1BF] [f=-000001] Warning: (21) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917FB3] [f=-000001] Warning: (22) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090B48A] [f=-000001] Warning: (23) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0062928E] [f=-000001] Warning: (24) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0004492A] [f=-000001] Warning: (25) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0004483E] [f=-000001] Warning: (26) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00BE44E6] [f=-000001] Warning: (27) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00E15A63] [f=-000001] Warning: (28) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00BEA8FD] [f=-000001] Warning: (29) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00BEA94D] [f=-000001] Warning: (30) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091CB5F] [f=-000001] Warning: (31) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091C146] [f=-000001] Warning: (32) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091CB5F] [f=-000001] Warning: (33) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091C2AE] [f=-000001] Warning: (34) C:\WINDOWS\System32\msvcrt.dll [0x000868F2] [f=-000001] Warning: (35) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091BF2A] [f=-000001] Warning: (36) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091C2AE] [f=-000001] Warning: (37) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091C146] [f=-000001] Warning: (38) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091B92A] [f=-000001] Warning: (39) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090A8A0] [f=-000001] Warning: (40) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090EDE8] [f=-000001] Warning: (41) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00629587] [f=-000001] Warning: (42) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917B50] [f=-000001] Warning: (43) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091AF39] [f=-000001] Warning: (44) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917E10] [f=-000001] Warning: (45) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00BE4488] [f=-000001] Warning: (46) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00909DF0] [f=-000001] Warning: (47) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x009172CC] [f=-000001] Warning: (48) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090D1AC] [f=-000001] Warning: (49) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090A1BF] [f=-000001] Warning: (50) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917FB3] [f=-000001] Warning: (51) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090B48A] [f=-000001] Warning: (52) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0062928E] [f=-000001] Warning: (53) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0003C844] [f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-287-gf7b0fcc maintenance: [f=-000001] Warning: [ProgCtr=77dda5ac StackPtr=0b29fda4 FramePtr=0b29fe08] [f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006A5AC] [f=-000001] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x001070AF] [f=-000001] Warning: (2) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x008E8646] [f=-000001] Warning: (3) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D368F7] [f=-000001] Warning: (4) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D67A33] [f=-000001] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x00066B41] [f=-000001] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018484] [f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006305A] [f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006302A] >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> >> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 0, This game player count: 0 [f=-000001] Last game allyTeam count: 5, This game allyTeam count: 6 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 50000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Chicken Panel <gui_chili_chicken.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient2.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient3.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient4.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient5.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient6.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient7.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient8.ogg" [f=-000001] [Sound] parsed 8 sounds from LuaUI/sounds/ambient/ambientplaylist.lua [f=-000001] Loaded widget: Ambient Player <ambientplayer.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3da81a9d [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=12715049 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=8015978 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=581ac762 [f=-000001] [Path] [PathEstimator::ReadFile] hash=581ac762 file="cache\104dev-maintenance/paths/Violence_4.2.pe-581ac762.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3da81a9d [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=12715049 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=8015978 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=581ac772 [f=-000001] [Path] [PathEstimator::ReadFile] hash=581ac772 file="cache\104dev-maintenance/paths/Violence_4.2.pe2-581ac772.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (1258ms, checksum a34befe1) [f=-000001] Loading Skirmish AIs [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,10971,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 73 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] GameID: 96f2ca5b031062f2499eebd4faa26b0c [f=-000001] Connection attempt from kkkkk [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[PreGame::GameDataReceived][map-checksums={0x3eeb81b6,0x3eeb81b6}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[PreGame::GameDataReceived][mod-checksums={0xb1086cdd,0xb1086cdd}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=320848f62ab2fd487997d867c714dfe018d1dd041fce62702c5b61adf8ed804ab028b8e18d3a6f91e02d09a5251b9dd211637c524a9270d27603b97d03d25221]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a712f937dba16a2a9b520ecb19fbd8ad9567ae4032a28b6bcd66f47202805791c6cbd172e143a5621dd6c1dbbc055c3c0f1d99fb4fea8504087ee67ced99f123]" [f=-000001] Skirmish AI "AI: Legacy (14)" (ID:0, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 0 [f=-000001] Skirmish AI "AI: Legacy (12)" (ID:1, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 1 [f=-000001] Skirmish AI "AI: Legacy (3)" (ID:2, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 2 [f=-000001] Skirmish AI "AI: Legacy (4)" (ID:3, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 3 [f=-000001] Skirmish AI "AI: Legacy (11)" (ID:4, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 4 [f=-000001] Skirmish AI "AI: Legacy (5)" (ID:5, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 5 [f=-000001] Skirmish AI "AI: Legacy (6)" (ID:6, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 6 [f=-000001] Skirmish AI "AI: Legacy (10)" (ID:7, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 7 [f=-000001] Skirmish AI "AI: Legacy (2)" (ID:8, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 8 [f=-000001] Skirmish AI "AI: Legacy (1)" (ID:9, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 9 [f=-000001] Skirmish AI "AI: Legacy (8)" (ID:10, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 10 [f=-000001] Skirmish AI "AI: Legacy (9)" (ID:11, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 11 [f=-000001] Skirmish AI "Chicken: Suicidal (1)" (ID:12, Short-Name:"Chicken: Suicidal", Version:"<not-versioned>") took over control of team 12 [f=-000001] Skirmish AI "AI: Legacy (15)" (ID:13, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 13 [f=-000001] Skirmish AI "AI: Legacy (16)" (ID:14, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 14 [f=-000001] Skirmish AI "AI: Legacy (13)" (ID:15, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 15 [f=-000001] Skirmish AI "AI: Legacy (7)" (ID:16, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 16 [f=-000001] Spectator kkkkk finished loading and is now ingame [f=-000001] Chicken: PvP mode initialized [f=-000001] <Easy Facing> Spectator mode. Widget removed. [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] UpdateInterfacePreset, minimapRight [f=0000000] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000000] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000000] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000000] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000000] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000000] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000000] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000000] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000000] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000000] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000000] !transmitlobby @voice@buildUnit@reload [f=0001812] !transmitlobby @voice@buildUnit@remove;amphcon [f=0001812] !transmitlobby @voice@buildUnit@remove;amphraid [f=0001812] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0001812] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0001812] !transmitlobby @voice@buildUnit@remove;amphriot [f=0001812] !transmitlobby @voice@buildUnit@remove;amphassault [f=0001812] !transmitlobby @voice@buildUnit@remove;amphlaunch [f=0001812] !transmitlobby @voice@buildUnit@remove;amphaa [f=0001812] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0001812] !transmitlobby @voice@buildUnit@remove;amphtele [f=0001812] !transmitlobby @voice@buildUnit@reload [f=0004022] Input grabbing is enabled! [f=0004052] Input grabbing is enabled! [f=0004083] Input grabbing is enabled! [f=0004113] Input grabbing is enabled! [f=0004144] Input grabbing is enabled! [f=0004174] Input grabbing is enabled! [f=0004183] Input grabbing is enabled! [f=0004239] Input grabbing is enabled! [f=0004270] Input grabbing is enabled! [f=0004300] Input grabbing is enabled! [f=0005248] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0005248] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0005248] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0005248] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0005248] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0005248] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0005248] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0005248] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0005248] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0005248] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0005248] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0005248] !transmitlobby @voice@buildUnit@reload [f=0005272] Input grabbing is enabled! [f=0005302] Input grabbing is enabled! [f=0005333] Input grabbing is enabled! [f=0005377] Cheating is enabled! [f=0005378] [i18n] Warning: "pw_warpgate_alt.name" is not translated in en [f=0005378] [i18n] Error: No translation found for "pw_warpgate_alt.name" [f=0005378] [i18n] Warning: "pw_metal.name" is not translated in en [f=0005378] [i18n] Error: No translation found for "pw_metal.name" [f=0005378] [i18n] Warning: "tiptest.name" is not translated in en [f=0005378] [i18n] Error: No translation found for "tiptest.name" [f=0005378] [i18n] Warning: "pw_generic.name" is not translated in en [f=0005378] [i18n] Error: No translation found for "pw_generic.name" [f=0005378] [i18n] Warning: "empiricaldpsersmall.name" is not translated in en [f=0005378] [i18n] Error: No translation found for "empiricaldpsersmall.name" [f=0005414] Input grabbing is enabled! [f=0005471] Input grabbing is enabled! [f=0005501] Input grabbing is enabled! [f=0005532] Input grabbing is enabled! [f=0005562] Input grabbing is enabled! [f=0005592] Input grabbing is enabled! [f=0005623] Input grabbing is enabled! [f=0005653] Input grabbing is enabled! [f=0005683] Input grabbing is enabled! [f=0005714] Input grabbing is enabled! [f=0006414] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3274: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/ai_cai.lua"]:3274: in function 'ProcessUnitCreated' [string "LuaRules/Gadgets/ai_cai.lua"]:3534: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1374: in function <[string "LuaRules/gadgets.lua"]:1369> (tail call): ? [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/dbg_dev_commands.lua"]:516: in function 'func' [string "LuaGadgets/actions.lua"]:227: in function 'GotChatMsg' [string "LuaRules/gadgets.lua"]:2142: in function <[string "LuaRules/gadgets.lua"]:2118> (tail call): ? [f=0006414] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3274: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/ai_cai.lua"]:3274: in function 'ProcessUnitCreated' [string "LuaRules/Gadgets/ai_cai.lua"]:3534: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1374: in function <[string "LuaRules/gadgets.lua"]:1369> (tail call): ? [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/dbg_dev_commands.lua"]:516: in function 'func' [string "LuaGadgets/actions.lua"]:227: in function 'GotChatMsg' [string "LuaRules/gadgets.lua"]:2142: in function <[string "LuaRules/gadgets.lua"]:2118> (tail call): ? [f=0006444] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3274: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/ai_cai.lua"]:3274: in function 'ProcessUnitCreated' [string "LuaRules/Gadgets/ai_cai.lua"]:3534: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1374: in function <[string "LuaRules/gadgets.lua"]:1369> (tail call): ? [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/dbg_dev_commands.lua"]:516: in function 'func' [string "LuaGadgets/actions.lua"]:227: in function 'GotChatMsg' [string "LuaRules/gadgets.lua"]:2142: in function <[string "LuaRules/gadgets.lua"]:2118> (tail call): ?" [f=0006444] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3274: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/ai_cai.lua"]:3274: in function 'ProcessUnitCreated' [string "LuaRules/Gadgets/ai_cai.lua"]:3534: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1374: in function <[string "LuaRules/gadgets.lua"]:1369> (tail call): ? [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/dbg_dev_commands.lua"]:516: in function 'func' [string "LuaGadgets/actions.lua"]:227: in function 'GotChatMsg' [string "LuaRules/gadgets.lua"]:2142: in function <[string "LuaRules/gadgets.lua"]:2118> (tail call): ?" [f=0006816] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0006816] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0006816] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0006816] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0006816] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0006816] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0006816] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0006816] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0006816] !transmitlobby @voice@buildUnit@reload [f=0006827] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0006827] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0006827] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0006827] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0006827] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0006827] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0006827] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0006827] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0006827] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0006827] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0006827] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0006827] !transmitlobby @voice@buildUnit@reload [f=0007108] !transmitlobby @voice@buildUnit@remove;amphcon [f=0007108] !transmitlobby @voice@buildUnit@remove;amphraid [f=0007108] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0007108] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0007108] !transmitlobby @voice@buildUnit@remove;amphriot [f=0007108] !transmitlobby @voice@buildUnit@remove;amphassault [f=0007108] !transmitlobby @voice@buildUnit@remove;amphlaunch [f=0007108] !transmitlobby @voice@buildUnit@remove;amphaa [f=0007108] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0007108] !transmitlobby @voice@buildUnit@remove;amphtele [f=0007108] !transmitlobby @voice@buildUnit@reload [f=0007375] !transmitlobby @voice@buildUnit@remove;hovercon [f=0007375] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0007375] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0007375] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0007375] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0007375] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0007375] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0007375] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0007375] !transmitlobby @voice@buildUnit@reload [f=0008141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0008141] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0008492] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitDestroyed trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3010: attempt to index local 'data' (a nil value) stack traceback: [string "LuaRules/Gadgets/ai_cai.lua"]:3010: in function 'ProcessUnitDestroyed' [string "LuaRules/Gadgets/ai_cai.lua"]:3530: in function 'UnitDestroyed' [string "LuaRules/gadgets.lua"]:1424: in function <[string "LuaRules/gadgets.lua"]:1420> (tail call): ? [f=0008492] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3010: attempt to index local 'data' (a nil value) stack traceback: [string "LuaRules/Gadgets/ai_cai.lua"]:3010: in function 'ProcessUnitDestroyed' [string "LuaRules/Gadgets/ai_cai.lua"]:3530: in function 'UnitDestroyed' [string "LuaRules/gadgets.lua"]:1424: in function <[string "LuaRules/gadgets.lua"]:1420> (tail call): ?" [f=0009050] !transmitlobby @voice@buildUnit@add;jumpcon;Constable [f=0009050] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy [f=0009050] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro [f=0009050] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder [f=0009050] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator [f=0009050] !transmitlobby @voice@buildUnit@add;jumpassault;Jack [f=0009050] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut [f=0009050] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker [f=0009050] !transmitlobby @voice@buildUnit@add;jumpaa;Toad [f=0009050] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle [f=0009050] !transmitlobby @voice@buildUnit@reload [f=0009050] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0009050] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0009050] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0009050] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0009050] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0009050] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0009050] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0009050] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0009050] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0009050] !transmitlobby @voice@buildUnit@reload [f=0009050] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3274: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/ai_cai.lua"]:3274: in function 'ProcessUnitCreated' [string "LuaRules/Gadgets/ai_cai.lua"]:3534: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1374: in function <[string "LuaRules/gadgets.lua"]:1369> (tail call): ? [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/dbg_dev_commands.lua"]:516: in function 'func' [string "LuaGadgets/actions.lua"]:227: in function 'GotChatMsg' [string "LuaRules/gadgets.lua"]:2142: in function <[string "LuaRules/gadgets.lua"]:2118> (tail call): ? [f=0009050] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3274: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/ai_cai.lua"]:3274: in function 'ProcessUnitCreated' [string "LuaRules/Gadgets/ai_cai.lua"]:3534: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1374: in function <[string "LuaRules/gadgets.lua"]:1369> (tail call): ? [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/dbg_dev_commands.lua"]:516: in function 'func' [string "LuaGadgets/actions.lua"]:227: in function 'GotChatMsg' [string "LuaRules/gadgets.lua"]:2142: in function <[string "LuaRules/gadgets.lua"]:2118> (tail call): ? [f=0009056] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3274: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/ai_cai.lua"]:3274: in function 'ProcessUnitCreated' [string "LuaRules/Gadgets/ai_cai.lua"]:3534: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1374: in function <[string "LuaRules/gadgets.lua"]:1369> (tail call): ? [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/dbg_dev_commands.lua"]:516: in function 'func' [string "LuaGadgets/actions.lua"]:227: in function 'GotChatMsg' [string "LuaRules/gadgets.lua"]:2142: in function <[string "LuaRules/gadgets.lua"]:2118> (tail call): ?" [f=0009057] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3274: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/ai_cai.lua"]:3274: in function 'ProcessUnitCreated' [string "LuaRules/Gadgets/ai_cai.lua"]:3534: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1374: in function <[string "LuaRules/gadgets.lua"]:1369> (tail call): ? [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/dbg_dev_commands.lua"]:516: in function 'func' [string "LuaGadgets/actions.lua"]:227: in function 'GotChatMsg' [string "LuaRules/gadgets.lua"]:2142: in function <[string "LuaRules/gadgets.lua"]:2118> (tail call): ?" [f=0009945] !transmitlobby @voice@buildUnit@remove;spidercon [f=0009945] !transmitlobby @voice@buildUnit@remove;spiderscout [f=0009945] !transmitlobby @voice@buildUnit@remove;spiderassault [f=0009945] !transmitlobby @voice@buildUnit@remove;spideremp [f=0009945] !transmitlobby @voice@buildUnit@remove;spiderriot [f=0009945] !transmitlobby @voice@buildUnit@remove;spiderskirm [f=0009945] !transmitlobby @voice@buildUnit@remove;spidercrabe [f=0009945] !transmitlobby @voice@buildUnit@remove;spideraa [f=0009945] !transmitlobby @voice@buildUnit@remove;spiderantiheavy [f=0009945] !transmitlobby @voice@buildUnit@reload [f=0010856] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0010856] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0010856] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0010856] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0010886] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0010886] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0010901] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0010901] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0011005] game_message: Game Over: DEBUG [f=0011005] game_message: Game Over: Allyteam 2 has met the game over conditions. [f=0011005] game_message: Game Over: If this is true, then please resign. [f=0011118] game_message: Game Over: DEBUG [f=0011118] game_message: Game Over: Allyteam 1 has met the game over conditions. [f=0011118] game_message: Game Over: If this is true, then please resign. [f=0011266] !transmitlobby @voice@buildUnit@remove;jumpcon [f=0011266] !transmitlobby @voice@buildUnit@remove;jumpscout [f=0011266] !transmitlobby @voice@buildUnit@remove;jumpraid [f=0011266] !transmitlobby @voice@buildUnit@remove;jumpblackhole [f=0011266] !transmitlobby @voice@buildUnit@remove;jumpskirm [f=0011266] !transmitlobby @voice@buildUnit@remove;jumpassault [f=0011266] !transmitlobby @voice@buildUnit@remove;jumpsumo [f=0011266] !transmitlobby @voice@buildUnit@remove;jumparty [f=0011266] !transmitlobby @voice@buildUnit@remove;jumpaa [f=0011266] !transmitlobby @voice@buildUnit@remove;jumpbomb [f=0011266] !transmitlobby @voice@buildUnit@reload [f=0011283] !transmitlobby @voice@buildUnit@remove;tankcon [f=0011283] !transmitlobby @voice@buildUnit@remove;tankraid [f=0011283] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0011283] !transmitlobby @voice@buildUnit@remove;tankriot [f=0011283] !transmitlobby @voice@buildUnit@remove;tankassault [f=0011283] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0011283] !transmitlobby @voice@buildUnit@remove;tankarty [f=0011283] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0011283] !transmitlobby @voice@buildUnit@remove;tankaa [f=0011283] !transmitlobby @voice@buildUnit@reload [f=0011546] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0011546] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0011561] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0011561] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0011576] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: ------- TRUNCATED ------- [f=0011606] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0011606] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0011620] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0011620] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0011696] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0011697] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0011770] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0011770] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0012207] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitDestroyed trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3010: attempt to index local 'data' (a nil value) stack traceback: [string "LuaRules/Gadgets/ai_cai.lua"]:3010: in function 'ProcessUnitDestroyed' [string "LuaRules/Gadgets/ai_cai.lua"]:3530: in function 'UnitDestroyed' [string "LuaRules/gadgets.lua"]:1424: in function <[string "LuaRules/gadgets.lua"]:1420> (tail call): ? [f=0012209] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/ai_cai.lua"]:3010: attempt to index local 'data' (a nil value) stack traceback: [string "LuaRules/Gadgets/ai_cai.lua"]:3010: in function 'ProcessUnitDestroyed' [string "LuaRules/Gadgets/ai_cai.lua"]:3530: in function 'UnitDestroyed' [string "LuaRules/gadgets.lua"]:1424: in function <[string "LuaRules/gadgets.lua"]:1420> (tail call): ?" [f=0012289] [ReloadOrRestart] Spring "D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading [f=0012289] [SpringApp::Reload][1] [f=0012289] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0012289] [async=0] threads=3 tasks=394512 {sum,avg}{exec,wait}time={{0.000, 2.000}, {-26815622223221182466045651653416258800135045787098118670885427595998274277914837030027937248782158773865214535909032520142108411425614540636134887057784832.000, 0.000}}ms [f=0012289] thread=1 tasks=197256 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, -2.000}, {-0.000, 0.000, 2.000, -0.000}}ms [f=0012289] thread=2 tasks=197256 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, 26815622307876319133333556463634292711260167642432371978252616155298358384640486333365525460075608559327032119792085844745980551673700487067537833426157568.000}, {2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms [f=0012289] [async=1] threads=3 tasks=4828 {sum,avg}{exec,wait}time={{-2.000, 26815622333828813226461468403982567574051069169940870279078483850061364117479097747437794980352233455114770364169296871681441375159338648083522885831884800.000}, {-0.000, -0.000}}ms [f=0012289] thread=1 tasks=2427 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-0.000, 0.000, 2.000, 26815622318730315073786648387585168341073960620561932088865986261128365796437613133589556241037990673249006677225009569123720507276341855219958294782148608.000}}ms [f=0012289] thread=2 tasks=2401 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 26815622300432936850103404950526010572848018887068559917021991420627764930033553057958845804327138601408960623394873763206154026109050435453065386138796032.000}, {-2.000, 0.000, -0.000, -0.000}}ms [f=0012289] [ThreadPool::SetThreadCount][2] workers=0 [f=0012289] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0012289] [ThreadPool::SetThreadCount][2] workers=2 [f=0012289] [Threading] Main thread CPU affinity mask set: 12 [f=0012289] [SpringApp::Reload][2] [f=0012289] [WriteDemoFile] writing client-demo "D:\Steam\steamapps\common\Zero-K\demos\20181020_161711_Violence_4_104.0.1-287-gf7b0fcc maintenance.sdfz" (143923 bytes) [f=0012289] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0012289] [Game::KillLua][3] dtor=0 luaUI=46997a98 [f=0012289] Start widgetHandler:Shutdown [f=0012289] Shutdown - SaveOrderList Complete [f=0012289] Writing last game win data [f=0012289] Shutdown - SaveConfigData Complete [f=0012289] Shutdown Widget - Chili Highlight [f=0012289] Shutdown Widget - Save/Load API [f=0012289] Shutdown Widget - Deferred rendering [f=0012289] Shutdown Widget - Custom Markers [f=0012289] Shutdown Widget - EPIC Menu [f=0012289] Shutdown Widget - Chili Minimap [f=0012289] Shutdown Widget - Chili Widget Selector [f=0012289] Shutdown Widget - Local Team Colors [f=0012289] Shutdown Widget - Display Keys 2 [f=0012289] Shutdown Widget - Save Game Menu [f=0012289] Shutdown Widget - HealthBars [f=0012289] Shutdown Widget - Noises [f=0012289] Shutdown Widget - Unit Icons [f=0012289] Shutdown Widget - Chili Chicken Panel [f=0012289] Shutdown Widget - Win Counter [f=0012289] Shutdown Widget - BuildETA [f=0012289] Shutdown Widget - Depth of Field Shader [f=0012289] Shutdown Widget - Modular Comm Info [f=0012289] Shutdown Widget - CameraShake [f=0012289] Shutdown Widget - Chili Economy Panel Default [f=0012289] Shutdown Widget - Chili EndGame Window [f=0012289] Shutdown Widget - Chili Nuke Warning [f=0012289] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012289] Shutdown Widget - Chili Spectator Panels [f=0012289] Shutdown Widget - Context Menu [f=0012289] Shutdown Widget - Darkening [f=0012289] Shutdown Widget - Grab Input [f=0012289] Input grabbing is disabled! [f=0012289] Shutdown Widget - Highlight Geos [f=0012289] Shutdown Widget - Local Widgets Config [f=0012289] Shutdown Widget - Mex Placement Handler [f=0012289] Shutdown Widget - MinimapEvents [f=0012289] Shutdown Widget - Missile Silo Range [f=0012289] Shutdown Widget - Music Player [f=0012289] Shutdown Widget - Point Tracker [f=0012289] Shutdown Widget - Showeco and Grid Drawer [f=0012289] Shutdown Widget - Stereo3D [f=0012289] Shutdown Widget - Attack AoE [f=0012289] Shutdown Widget - UnitShapes [f=0012289] Shutdown Widget - Map Edge Extension [f=0012289] Shutdown Widget - Selection Send [f=0012289] Shutdown Widget - LupsManager [f=0012289] Shutdown Widget - Newton Firezone [f=0012289] Shutdown Widget - Chili Pro Console [f=0012289] Shutdown Widget - Chili Crude Player List [f=0012289] Shutdown Widget - Lasso Terraform GUI [f=0012289] Shutdown Widget - Chili Framework [f=0012289] Shutdown Widget - Lups [f=0012289] Shutdown Widget - Chili Core Selector [f=0012289] Shutdown Widget - Draw After Chili [f=0012289] Shutdown Widget - Pause Screen [f=0012289] Shutdown Widget - Layout Handler [f=0012289] Shutdown Widget - Persistent Build Height [f=0012289] Shutdown Widget - Text To Speech Control [f=0012289] Shutdown Widget - Color Blindness Correction [f=0012289] End widgetHandler:Shutdown [f=0012289] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,36226733,0} {chunk,block}Bytes={0,0} [f=0012289] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0012289] [Game::KillLua][2] dtor=0 luaRules=189f2d20 [f=0012289] Start gadgetHandler:Shutdown [f=0012289] Shutdown - StartSetup [f=0012289] Shutdown - UnitMorph [f=0012289] Shutdown - CAI [f=0012289] Shutdown - LupsNanoSpray [f=0012289] Shutdown - Missile Silo Controller [f=0012289] Shutdown - Modular Comm Info [f=0012289] Shutdown - Puppy Handler [f=0012289] Shutdown - Terrain Texture Handler [f=0012289] Shutdown - UnitCloakShield [f=0012289] End gadgetHandler:Shutdown [f=0012289] Start gadgetHandler:Shutdown [f=0012289] Shutdown - Save/Load [f=0012289] Shutdown - UnitMorph [f=0012289] Shutdown - Modular Comm Info [f=0012289] Shutdown - Retreat Command [f=0012289] Shutdown - Shockwaves [f=0012289] Shutdown - Teleport Throw [f=0012289] Shutdown - UnitCloakShield [f=0012289] Shutdown - Lups Cloak FX [f=0012289] Shutdown - Lups [f=0012289] Shutdown - Lups Shield [f=0012289] End gadgetHandler:Shutdown [f=0012289] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,36227116,0} {chunk,block}Bytes={0,0} [f=0012289] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,36227116,0} {chunk,block}Bytes={0,0} [f=0012289] [Game::KillLua][4] dtor=0 [f=0012289] [SpringApp::Reload][3] [f=0012289] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0012289] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0012289] [Sound] [Sound::UpdateThread][3] #sources=32 #items=143 [f=0012289] [Sound] [Sound::UpdateThread][4] ctx=181d1e28 dev=18237020 [f=0012289] [Sound] [Sound::UpdateThread][5] ctx=181d1e28 dev=18237020 [f=0012289] [Sound] [Sound::UpdateThread][6] [f=0012289] [SpringApp::Reload][4] [f=0012289] [Game::~CGame][1] [f=0012289] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0012289] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0012289] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0012289] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0012289] [Game::KillLua][4] dtor=1 [f=0012289] [Game::KillMisc][1] [f=0012289] [Game::KillMisc][2] [f=0012289] [Game::KillMisc][3] [f=0012289] [Game::KillRendering][1] [f=0012289] Statistics for RectangleOptimizer: 21% [f=0012289] [Game::KillInterface][1] [f=0012289] [Game::KillInterface][2] [f=0012289] [Game::KillSimulation][1] [f=0012289] [Game::KillSimulation][2] [f=0012289] [CCollisionHandler] dis-/continuous tests: 1317/4549503 [f=0012289] [Game::KillSimulation][3] [f=0012289] [~CPathCache(44x44)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012289] [~CPathCache(44x44)] cacheHits=4858 hitPercentage=12% numHashColls=0 maxCacheSize=201 [f=0012289] [~CPathCache(88x88)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012289] [~CPathCache(88x88)] cacheHits=15994 hitPercentage=2% numHashColls=0 maxCacheSize=201 [f=0012289] Statistics for RectangleOptimizer: 21% [f=0012289] Statistics for RectangleOptimizer: 21% [f=0012289] LosHandler stats: total instances=299787; shared=1%; from cache=18% [f=0012289] [Game::KillSimulation][4] [f=0012289] [Game::~CGame][2] [f=0012289] [Game::~CGame][3] [f=0012289] [LocalConnection::Statistics] 35299 bytes sent 142889 bytes recv'd [f=0012289] [SpringApp::Reload][5] [f=0012289] [SpringApp::Reload][6] [f=0012289] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base [f=0012289] Scanning: D:\Steam\steamapps\common\Zero-K\maps [f=0012289] Scanning: D:\Steam\steamapps\common\Zero-K\games [f=0012289] Scanning: D:\Steam\steamapps\common\Zero-K\packages [f=0012289] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [f=0012289] [SpringApp::Reload][7] [f=0012289] [SpringApp::Reload][8] [f=0012289] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0012289] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0012289] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0012289] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0012289] [Sound] [Sound::InitThread][1] [f=0012289] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0012289] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=0012289] [Sound] [ISound::Initialize] spawning sound-thread (100.9ms) [f=0012289] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0012289] [Sound] [ISound::Initialize] spawning sound-thread (201.5ms) [f=0012289] [Sound] [Sound::OpenOpenALDevice] device=18237020 context=45fad998 [f=0012289] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0012289] [Sound] Vendor: OpenAL Community [f=0012289] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0012289] [Sound] Renderer: OpenAL Soft [f=0012289] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0012289] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0012289] [Sound] Devices: [f=0012289] [Sound] [Speakers (Realtek High Definition Audio)] [f=0012289] [Sound] [Speakers (Realtek High Definition Audio)] [f=0012289] [Sound] [C32F391-4 (NVIDIA High Definition Audio)] [f=0012289] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=0012289] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0012289] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0012289] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0012289] [Sound] Error: Initializing EFX failed! [f=0012289] [Sound] [Sound::UpdateThread][2] [f=0012289] [~ScopedOnceTimer][ISound::Init::Dev] 301ms [f=0012289] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.10.0" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06c9fb40 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, 3 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.5 [f=-000001] [SpringApp::Reload][13] numReloads=2 [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 3965 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 3965 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::decorated) [f=-000001] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 3980 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 3980 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated) [f=-000001] [liblobby] Warning: Duplicate user(Meritum) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Skyfly9375) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(REY_VAMPIRE) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(REY_VAMPIRE) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(AlwaysAngron) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(AlwaysAngron) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Br0wni3) added to channel (zk) [f=-000001] SetLobbyFullscreenMode, 1 Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2018_04_25:game_start:singleplayer:lone_other_skirmish"} [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Skirmish"} [f=-000001] [Game] { [ai9] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (2); ShortName = CAI; Team = 9; Version = <not-versioned>; } [ai11] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (23); ShortName = CAI; Team = 11; Version = <not-versioned>; } [ai4] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (4); ShortName = CAI; Team = 4; Version = <not-versioned>; } [ai1] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (14); ShortName = CAI; Team = 1; Version = <not-versioned>; } [allyTeam2] { numallies = 0; } [ai21] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (15); ShortName = CAI; Team = 21; Version = <not-versioned>; } [team16] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 2; TeamLeader = 0; } [ai5] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (11); ShortName = CAI; Team = 5; Version = <not-versioned>; } [ai17] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (19); ShortName = CAI; Team = 17; Version = <not-versioned>; } [team3] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 0; TeamLeader = 0; } [ai19] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (17); ShortName = CAI; Team = 19; Version = <not-versioned>; } [team7] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 0; TeamLeader = 0; } [ai7] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (6); ShortName = CAI; Team = 7; Version = <not-versioned>; } [team12] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 1; TeamLeader = 0; } [ai18] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (18); ShortName = CAI; Team = 18; Version = <not-versioned>; } [ai16] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (9); ShortName = CAI; Team = 16; Version = <not-versioned>; } [ai20] { Host = 0; IsFromDemo = 0; Name = Chicken: Suicidal (1); ShortName = Chicken: Suicidal; Team = 20; Version = <not-versioned>; } [team10] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 0; TeamLeader = 0; } [team9] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 1; TeamLeader = 0; } [ai22] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (16); ShortName = CAI; Team = 22; Version = <not-versioned>; } [team4] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 0; TeamLeader = 0; } [ai10] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (24); ShortName = CAI; Team = 10; Version = <not-versioned>; } [ai24] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (7); ShortName = CAI; Team = 24; Version = <not-versioned>; } [player0] { IsFromDemo = 0; Name = kkkkk; Team = 0; Spectator = 1; rank = 0; } [ai15] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (8); ShortName = CAI; Team = 15; Version = <not-versioned>; } [team19] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 3; TeamLeader = 0; } [ai8] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (10); ShortName = CAI; Team = 8; Version = <not-versioned>; } [team1] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 3; TeamLeader = 0; } [team11] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 0; TeamLeader = 0; } [team23] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 3; TeamLeader = 0; } [allyTeam3] { numallies = 0; } [team2] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 2; TeamLeader = 0; } [ai13] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (1); ShortName = CAI; Team = 13; Version = <not-versioned>; } [ai14] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (21); ShortName = CAI; Team = 14; Version = <not-versioned>; } [team6] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 0; TeamLeader = 0; } [team5] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 2; TeamLeader = 0; } [allyTeam0] { numallies = 0; } [team14] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 1; TeamLeader = 0; } [team24] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 1; TeamLeader = 0; } [allyTeam4] { numallies = 0; } [allyTeam1] { numallies = 0; } [team0] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 2; TeamLeader = 0; } [team21] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 3; TeamLeader = 0; } [team20] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 4; TeamLeader = 0; } [team18] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 3; TeamLeader = 0; } [ai2] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (12); ShortName = CAI; Team = 2; Version = <not-versioned>; } [team22] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 3; TeamLeader = 0; } [ai6] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (5); ShortName = CAI; Team = 6; Version = <not-versioned>; } [ai3] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (3); ShortName = CAI; Team = 3; Version = <not-versioned>; } [team17] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 2; TeamLeader = 0; } [team15] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 1; TeamLeader = 0; } [modoptions] { waterlevel = 0; maxunits = 10000; zombies_rezspeed = 17; shield_merge = share; zombies = 1; playerchickens = 1; waterpreset = dry; zombies_delay = 1; hpmult = 0.2; } [team13] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 1; TeamLeader = 0; } [ai23] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (13); ShortName = CAI; Team = 23; Version = <not-versioned>; } [team8] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 2; TeamLeader = 0; } [ai0] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (20); ShortName = CAI; Team = 0; Version = <not-versioned>; } [ai12] { Host = 0; IsFromDemo = 0; Name = AI: Legacy (22); ShortName = CAI; Team = 12; Version = <not-versioned>; } hostport = 0; mapname = Violence_4.2; ishost = 1; gametype = Zero-K v1.6.9.0; GameStartDelay = 0; startpostype = 2; myplayername = kkkkk; hostip = 127.0.0.1; nohelperais = 0; numplayers = 1; numusers = 26; } [f=-000001] [ReloadOrRestart] Spring "D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=45fad998 dev=18237020 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=45fad998 dev=18237020 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base [f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\maps [f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\games [f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.6ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=18237020 context=45fad4f8 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [C32F391-4 (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 302ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.10.0" [f=-000001] [SpringApp::Reload][12] #script=6165 [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Violence_4.2 [f=-000001] [PreGame::StartServer] checksums: game=0xB1086CDD map=0x3EEB81B6 [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [f=-000001] [UDPListener] successfully bound socket on port 60068 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 532ms [f=-000001] [SpringApp::Reload][13] numReloads=3 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Violence_4.2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.9.0 (archive: zk-stable.sdz) [f=-000001] PreGame::GameDataReceived] recording demo to "D:\Steam\steamapps\common\Zero-K\demos\20181020_162508_Violence_4_104.0.1-287-gf7b0fcc maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 140ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 2), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] Loading SMF [f=-000001] Loading Map (196 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 232ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 343ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 338 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 93ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2350ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 198ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 39ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "crystal" (only "treetype" and "geovent" are recognized) [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal" [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 61ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 290ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Chicken configured for 24 players LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Lava Gadget 2.3 <lava.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> [f=-000001] AI taken control of team 0 on allyTeam 2 [f=-000001] CAI: team 0 has selected strategy: Push, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 1 on allyTeam 3 [f=-000001] CAI: team 1 has selected strategy: Standard, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 2 on allyTeam 2 [f=-000001] CAI: team 2 has selected strategy: Standard, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 3 on allyTeam 0 [f=-000001] CAI: team 3 has selected strategy: Push, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 4 on allyTeam 0 [f=-000001] CAI: team 4 has selected strategy: Econ, using commander dyntrainer_support_base [f=-000001] AI taken control of team 5 on allyTeam 2 [f=-000001] CAI: team 5 has selected strategy: Econ, using commander dyntrainer_support_base [f=-000001] AI taken control of team 6 on allyTeam 0 [f=-000001] CAI: team 6 has selected strategy: Push, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 7 on allyTeam 0 [f=-000001] CAI: team 7 has selected strategy: Blitz, using commander dyntrainer_recon_base [f=-000001] AI taken control of team 8 on allyTeam 2 [f=-000001] CAI: team 8 has selected strategy: Blitz, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 9 on allyTeam 1 [f=-000001] CAI: team 9 has selected strategy: Econ, using commander dyntrainer_support_base [f=-000001] AI taken control of team 10 on allyTeam 0 [f=-000001] CAI: team 10 has selected strategy: Standard, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 11 on allyTeam 0 [f=-000001] CAI: team 11 has selected strategy: Push, using commander dyntrainer_assault_base [f=-000001] AI taken control of team 12 on allyTeam 1 [f=-000001] CAI: team 12 has selected strategy: Blitz, using commander dyntrainer_recon_base [f=-000001] AI taken control of team 13 on allyTeam 1 [f=-000001] CAI: team 13 has selected strategy: Blitz, using commander dyntrainer_recon_base [f=-000001] AI taken control of team 14 on allyTeam 1 [f=-000001] CAI: team 14 has selected strategy: Blitz, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 15 on allyTeam 1 [f=-000001] CAI: team 15 has selected strategy: Standard, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 16 on allyTeam 2 [f=-000001] CAI: team 16 has selected strategy: Push, using commander dyntrainer_assault_base [f=-000001] AI taken control of team 17 on allyTeam 2 [f=-000001] CAI: team 17 has selected strategy: Standard, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 18 on allyTeam 3 [f=-000001] CAI: team 18 has selected strategy: Blitz, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 19 on allyTeam 3 [f=-000001] CAI: team 19 has selected strategy: Push, using commander dyntrainer_assault_base [f=-000001] AI taken control of team 21 on allyTeam 3 [f=-000001] CAI: team 21 has selected strategy: Push, using commander dyntrainer_assault_base [f=-000001] AI taken control of team 22 on allyTeam 3 [f=-000001] CAI: team 22 has selected strategy: Standard, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 23 on allyTeam 3 [f=-000001] CAI: team 23 has selected strategy: Standard, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 24 on allyTeam 1 [f=-000001] CAI: team 24 has selected strategy: Push, using commander dyntrainer_assault_base [f=-000001] Ally Team 0 intialised [f=-000001] Team 3 on allyTeam 0 [f=-000001] Team 4 on allyTeam 0 [f=-000001] Team 6 on allyTeam 0 [f=-000001] Team 7 on allyTeam 0 [f=-000001] Team 10 on allyTeam 0 [f=-000001] Team 11 on allyTeam 0 [f=-000001] AI on ally team 0 [f=-000001] Ally Team 1 intialised [f=-000001] Team 9 on allyTeam 1 [f=-000001] Team 12 on allyTeam 1 [f=-000001] Team 13 on allyTeam 1 [f=-000001] Team 14 on allyTeam 1 [f=-000001] Team 15 on allyTeam 1 [f=-000001] Team 24 on allyTeam 1 [f=-000001] AI on ally team 1 [f=-000001] Ally Team 2 intialised [f=-000001] Team 0 on allyTeam 2 [f=-000001] Team 2 on allyTeam 2 [f=-000001] Team 5 on allyTeam 2 [f=-000001] Team 8 on allyTeam 2 [f=-000001] Team 16 on allyTeam 2 [f=-000001] Team 17 on allyTeam 2 [f=-000001] AI on ally team 2 [f=-000001] Ally Team 3 intialised [f=-000001] Team 1 on allyTeam 3 [f=-000001] Team 18 on allyTeam 3 [f=-000001] Team 19 on allyTeam 3 [f=-000001] Team 21 on allyTeam 3 [f=-000001] Team 22 on allyTeam 3 [f=-000001] Team 23 on allyTeam 3 [f=-000001] AI on ally team 3 [f=-000001] Ally Team 4 intialised [f=-000001] Team 20 on allyTeam 4 [f=-000001] Ally Team 5 intialised [f=-000001] Team 25 on allyTeam 5 [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Mexes <cliffs.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Chicken Spawner <unit_spawner.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> [f=-000001] Lava shader compiled successfully! Yay! [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format >> Loaded gadget: Lava Gadget 2.3 <lava.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Mexes <cliffs.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-287-gf7b0fcc maintenance. [f=-000001] Warning: (in threads: {main,load,audio,vfsi}={0,1,0,0}) [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77d70000 ntdll [f=-000001] Error: 0x764b0000 KERNEL32 [f=-000001] Error: 0x75470000 KERNELBASE [f=-000001] Error: 0x75a60000 ADVAPI32 [f=-000001] Error: 0x76380000 msvcrt [f=-000001] Error: 0x760a0000 sechost [f=-000001] Error: 0x75890000 RPCRT4 [f=-000001] Error: 0x74630000 SspiCli [f=-000001] Error: 0x74620000 CRYPTBASE [f=-000001] Error: 0x75a00000 bcryptPrimitives [f=-000001] Error: 0x77b60000 IMAGEHLP [f=-000001] Error: 0x74c80000 ucrtbase [f=-000001] Error: 0x57970000 GLU32 [f=-000001] Error: 0x76590000 SHELL32 [f=-000001] Error: 0x75ae0000 USER32 [f=-000001] Error: 0x778f0000 cfgmgr32 [f=-000001] Error: 0x75450000 win32u [f=-000001] Error: 0x579e0000 OPENGL32 [f=-000001] Error: 0x77ad0000 shcore [f=-000001] Error: 0x75660000 GDI32 [f=-000001] Error: 0x74650000 combase [f=-000001] Error: 0x74b00000 gdi32full [f=-000001] Error: 0x74e30000 windows.storage [f=-000001] Error: 0x74920000 msvcp_win [f=-000001] Error: 0x76440000 shlwapi [f=-000001] Error: 0x778e0000 kernel.appcore [f=-000001] Error: 0x76490000 profapi [f=-000001] Error: 0x74da0000 powrprof [f=-000001] Error: 0x74df0000 FLTLIB [f=-000001] Error: 0x748b0000 WS2_32 [f=-000001] Error: 0x6b5c0000 libvorbisfile-3 [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x749a0000 ole32 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x6ef80000 glew32 [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x74e00000 IMM32 [f=-000001] Error: 0x75960000 OLEAUT32 [f=-000001] Error: 0x6d740000 libvorbis-0 [f=-000001] Error: 0x73f70000 WINMM [f=-000001] Error: 0x74120000 VERSION [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x73dd0000 WINMMBASE [f=-000001] Error: 0x70880000 libogg-0 [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x63b40000 MSVCR80 [f=-000001] Error: 0x63ab0000 MSVCP80 [f=-000001] Error: 0x69730000 gameoverlayrenderer [f=-000001] Error: 0x77b80000 PSAPI [f=-000001] Error: 0x50260000 nvapi [f=-000001] Error: 0x75c70000 SETUPAPI [f=-000001] Error: 0x6cc50000 dxgi [f=-000001] Error: 0x73870000 uxtheme [f=-000001] Error: 0x76230000 MSCTF [f=-000001] Error: 0x08a70000 nvoglv32 [f=-000001] Error: 0x74110000 WTSAPI32 [f=-000001] Error: 0x73110000 DEVOBJ [f=-000001] Error: 0x74aa0000 WINTRUST [f=-000001] Error: 0x75950000 MSASN1 [f=-000001] Error: 0x77930000 CRYPT32 [f=-000001] Error: 0x720a0000 ntmarta [f=-000001] Error: 0x73090000 dwmapi [f=-000001] Error: 0x60a50000 nvspcap [f=-000001] Error: 0x70bc0000 WINSTA [f=-000001] Error: 0x0ce60000 clbcatq [f=-000001] Error: 0x6d440000 TextInputFramework [f=-000001] Error: 0x6c960000 CoreUIComponents [f=-000001] Error: 0x6c8d0000 CoreMessaging [f=-000001] Error: 0x0f680000 wintypes [f=-000001] Error: 0x68210000 MMDevApi [f=-000001] Error: 0x73b50000 PROPSYS [f=-000001] Error: 0x68270000 AUDIOSES [f=-000001] Error: 0x6dd10000 AVRT [f=-000001] Error: 0x59c80000 Windows.UI [f=-000001] Error: 0x578d0000 InputHost [f=-000001] Error: 0x6e3e0000 shfolder [f=-000001] Error: 0x59d60000 dsound [f=-000001] Error: 0x738f0000 mswsock [f=-000001] Error: 0x6e9e0000 napinsp [f=-000001] Error: 0x6e9c0000 pnrpnsp [f=-000001] Error: 0x6eaf0000 NLAapi [f=-000001] Error: 0x72150000 DNSAPI [f=-000001] Error: 0x74c70000 NSI [f=-000001] Error: 0x73cd0000 IPHLPAPI [f=-000001] Error: 0x6e9b0000 winrnr [f=-000001] Error: 0x720f0000 fwpuclnt [f=-000001] Error: 0x73fa0000 bcrypt [f=-000001] Error: 0x72140000 rasadhlp [f=-000001] Error: 0x6d010000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-287-gf7b0fcc maintenance: [f=-000001] Warning: [ProgCtr=0091883b StackPtr=018ae190 FramePtr=55e936b8] [f=-000001] Warning: (0) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091883B] [f=-000001] Warning: (1) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00919083] [f=-000001] Warning: (2) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090D1AC] [f=-000001] Warning: (3) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00919493] [f=-000001] Warning: (4) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090A97E] [f=-000001] Warning: (5) Unknown [0x3F791E2D] [f=-000001] Warning: (6) Unknown [0x3F34CBF3] [f=-000001] Warning: (7) Unknown [0x3FB4E858] [f=-000001] Warning: (8) Unknown [0x40E350D8] [f=-000001] Warning: (9) Unknown [0x408315D6] [f=-000001] Warning: (10) Unknown [0x3A0F6F4A] [f=-000001] Warning: (11) Unknown [0x3F791751] [f=-000001] Warning: (12) Unknown [0x3E6C4AA6] [f=-000001] Warning: (13) Unknown [0x3F504FDC] [f=-000001] Warning: (14) Unknown [0x3F4CE62B] [f=-000001] Warning: (15) Unknown [0xBF8171BD] [f=-000001] Warning: (16) Unknown [0x40DE275E] [f=-000001] Warning: (17) Unknown [0x408D7341] [f=-000001] Warning: (18) Unknown [0x3A200160] [f=-000001] Warning: (19) Unknown [0x3F64AF63] [f=-000001] Warning: (20) Unknown [0x3EE61F5F] [f=-000001] Warning: (21) Unknown [0x3F4DA4CB] [f=-000001] Warning: (22) Unknown [0x3F38DA35] [f=-000001] Warning: (23) Unknown [0x3FB498B7] [f=-000001] Warning: (24) Unknown [0x40E33CF6] [f=-000001] Warning: (25) Unknown [0xBF9F7055] [f=-000001] Warning: (26) Unknown [0x39EE2F19] [f=-000001] Warning: (27) Unknown [0x3F7FFFFC] [f=-000001] Warning: (28) Unknown [0xB9EE5046] [f=-000001] Warning: (29) Unknown [0x3F7C7A75] [f=-000001] Warning: (30) Unknown [0x3F4CE62B] [f=-000001] Warning: (31) Unknown [0x4086F6B4] [f=-000001] Warning: (32) Unknown [0x40A749AA] [f=-000001] Warning: (33) Unknown [0xBF9F7E48] [f=-000001] Warning: (34) Unknown [0x3F73E956] [f=-000001] Warning: (35) Unknown [0xBE99FE6C] [f=-000001] Warning: (36) Unknown [0xBD2B557C] [f=-000001] Warning: (37) Unknown [0x3F509F56] [f=-000001] Warning: (38) Unknown [0x3F7DD47E] [f=-000001] Warning: (39) Unknown [0x404834D3] [f=-000001] Warning: (40) Unknown [0x40C50976] [f=-000001] Warning: (41) Unknown [0xC0A47049] [f=-000001] Warning: (42) Unknown [0x3F1AC5AD] [f=-000001] Warning: (43) Unknown [0x3F4BD84D] [f=-000001] Warning: (44) Unknown [0x3CABCEA4] [f=-000001] Warning: (45) Unknown [0x3F65E7CA] [f=-000001] Warning: (46) Unknown [0x3F77E19E] [f=-000001] Warning: (47) Unknown [0x404A07EC] [f=-000001] Warning: (48) Unknown [0x40C25A92] [f=-000001] Warning: (49) Unknown [0xC031BB08] [f=-000001] Warning: (50) Unknown [0x3F1AC5AD] [f=-000001] Warning: (51) Unknown [0x3F4BD84D] [f=-000001] Warning: (52) Unknown [0x3CABCEA4] [f=-000001] Warning: (53) Unknown [0x3F58FE54] [f=-000001] Warning: (54) Unknown [0x3F780812] [f=-000001] Warning: (55) Unknown [0xC0FC42C8] [f=-000001] Warning: (56) Unknown [0x411D32AC] [f=-000001] Warning: (57) Unknown [0xC0CFB49E] [f=-000001] Warning: (58) Unknown [0xBF05D4E6] [f=-000001] Warning: (59) Unknown [0x3E02A6EE] [f=-000001] Warning: (60) Unknown [0x3F57C607] [f=-000001] Warning: (61) Unknown [0x3D386A88] [f=-000001] Warning: (62) Unknown [0x3EDF9AA8] [f=-000001] Warning: (63) Unknown [0xC0FB65F7] [f=-000001] Warning: (64) Unknown [0x411D2DB8] [f=-000001] Warning: (65) Unknown [0xC0F421C7] [f=-000001] Warning: (66) Unknown [0xBF198AD1] [f=-000001] Warning: (67) Unknown [0xBF4CD097] [f=-000001] Warning: (68) Unknown [0xBC5AC491] [f=-000001] Warning: (69) Unknown [0x3C47B240] [f=-000001] Warning: (70) Unknown [0x3EEE6A98] [f=-000001] Warning: (71) Unknown [0xC04197F4] [f=-000001] Warning: (72) Unknown [0x40C52060] [f=-000001] Warning: (73) Unknown [0xC0A4595D] [f=-000001] Warning: (74) Unknown [0xBF198AD1] [f=-000001] Warning: (75) Unknown [0xBF4CD097] [f=-000001] Warning: (76) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917B50] [f=-000001] Warning: (77) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x009196F9] [f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-287-gf7b0fcc maintenance: [f=-000001] Warning: [ProgCtr=77dda5ac StackPtr=0b20fda4 FramePtr=0b20fe08] [f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006A5AC] [f=-000001] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x001070AF] [f=-000001] Warning: (2) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x008E8646] [f=-000001] Warning: (3) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D368F7] [f=-000001] Warning: (4) D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D67A33] [f=-000001] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x00066B41] [f=-000001] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018484] [f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006305A] [f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006302A] >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> >> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 0, This game player count: 0 [f=-000001] Last game allyTeam count: 6, This game allyTeam count: 6 [f=-000001] Player and team counts match, continuing [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 50000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Chicken Panel <gui_chili_chicken.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient2.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient3.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient4.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient5.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient6.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient7.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/lavaambient8.ogg" [f=-000001] [Sound] parsed 8 sounds from LuaUI/sounds/ambient/ambientplaylist.lua [f=-000001] Loaded widget: Ambient Player <ambientplayer.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3da81a9d [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=12715049 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=8015978 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=581ac762 [f=-000001] [Path] [PathEstimator::ReadFile] hash=581ac762 file="cache\104dev-maintenance/paths/Violence_4.2.pe-581ac762.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3da81a9d [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=12715049 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=8015978 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=581ac772 [f=-000001] [Path] [PathEstimator::ReadFile] hash=581ac772 file="cache\104dev-maintenance/paths/Violence_4.2.pe2-581ac772.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (1006ms, checksum a34befe1) [f=-000001] Loading Skirmish AIs [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,10971,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 73 spots. [f=-000001] <Easy Facing> Spectator mode. Widget removed. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] GameID: 74f4ca5bb1b16e4d32912d12aea536c1 [f=-000001] Connection attempt from kkkkk [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[PreGame::GameDataReceived][map-checksums={0x3eeb81b6,0x3eeb81b6}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[PreGame::GameDataReceived][mod-checksums={0xb1086cdd,0xb1086cdd}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=320848f62ab2fd487997d867c714dfe018d1dd041fce62702c5b61adf8ed804ab028b8e18d3a6f91e02d09a5251b9dd211637c524a9270d27603b97d03d25221]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kkkkk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a712f937dba16a2a9b520ecb19fbd8ad9567ae4032a28b6bcd66f47202805791c6cbd172e143a5621dd6c1dbbc055c3c0f1d99fb4fea8504087ee67ced99f123]" [f=-000001] Skirmish AI "AI: Legacy (20)" (ID:0, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 0 [f=-000001] Skirmish AI "AI: Legacy (14)" (ID:1, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 1 [f=-000001] Skirmish AI "AI: Legacy (12)" (ID:2, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 2 [f=-000001] Skirmish AI "AI: Legacy (3)" (ID:3, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 3 [f=-000001] Skirmish AI "AI: Legacy (4)" (ID:4, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 4 [f=-000001] Skirmish AI "AI: Legacy (11)" (ID:5, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 5 [f=-000001] Skirmish AI "AI: Legacy (5)" (ID:6, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 6 [f=-000001] Skirmish AI "AI: Legacy (6)" (ID:7, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 7 [f=-000001] Skirmish AI "AI: Legacy (10)" (ID:8, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 8 [f=-000001] Skirmish AI "AI: Legacy (2)" (ID:9, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 9 [f=-000001] Skirmish AI "AI: Legacy (24)" (ID:10, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 10 [f=-000001] Skirmish AI "AI: Legacy (23)" (ID:11, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 11 [f=-000001] Skirmish AI "AI: Legacy (22)" (ID:12, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 12 [f=-000001] Skirmish AI "AI: Legacy (1)" (ID:13, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 13 [f=-000001] Skirmish AI "AI: Legacy (21)" (ID:14, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 14 [f=-000001] Skirmish AI "AI: Legacy (8)" (ID:15, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 15 [f=-000001] Skirmish AI "AI: Legacy (9)" (ID:16, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 16 [f=-000001] Skirmish AI "AI: Legacy (19)" (ID:17, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 17 [f=-000001] Skirmish AI "AI: Legacy (18)" (ID:18, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 18 [f=-000001] Skirmish AI "AI: Legacy (17)" (ID:19, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 19 [f=-000001] Skirmish AI "Chicken: Suicidal (1)" (ID:20, Short-Name:"Chicken: Suicidal", Version:"<not-versioned>") took over control of team 20 [f=-000001] Skirmish AI "AI: Legacy (15)" (ID:21, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 21 [f=-000001] Skirmish AI "AI: Legacy (16)" (ID:22, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 22 [f=-000001] Skirmish AI "AI: Legacy (13)" (ID:23, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 23 [f=-000001] Skirmish AI "AI: Legacy (7)" (ID:24, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 24 [f=-000001] Spectator kkkkk finished loading and is now ingame [f=-000001] Chicken: PvP mode initialized [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] Statistics for RectangleOptimizer: 21% [f=-000001] UpdateInterfacePreset, minimapRight [f=0000105] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000105] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000105] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000105] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000105] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000105] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000105] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000105] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000105] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000105] !transmitlobby @voice@buildUnit@reload [f=0001526] Input grabbing is enabled! [f=0001557] Input grabbing is enabled! [f=0001587] Input grabbing is enabled! [f=0001617] Input grabbing is enabled! [f=0001647] Input grabbing is enabled! [f=0001677] Input grabbing is enabled! [f=0001707] Input grabbing is enabled! [f=0001737] Input grabbing is enabled! [f=0001769] Input grabbing is enabled! [f=0001850] Cheating is enabled! [f=0001851] [i18n] Warning: "pw_warpgate_alt.name" is not translated in en [f=0001851] [i18n] Error: No translation found for "pw_warpgate_alt.name" [f=0001851] [i18n] Warning: "pw_metal.name" is not translated in en [f=0001851] [i18n] Error: No translation found for "pw_metal.name" [f=0001851] [i18n] Warning: "tiptest.name" is not translated in en [f=0001851] [i18n] Error: No translation found for "tiptest.name" [f=0001851] [i18n] Warning: "pw_generic.name" is not translated in en [f=0001851] [i18n] Error: No translation found for "pw_generic.name" [f=0001851] [i18n] Warning: "empiricaldpsersmall.name" is not translated in en [f=0001851] [i18n] Error: No translation found for "empiricaldpsersmall.name" [f=0001941] Input grabbing is enabled! [f=0002415] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0002415] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0002415] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0002415] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0002415] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0002415] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0002415] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0002415] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0002415] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0002415] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0002415] !transmitlobby @voice@buildUnit@reload [f=0002438] God-Mode is enabled! [f=0003048] Input grabbing is enabled! [f=0003079] Input grabbing is enabled! [f=0003109] Input grabbing is enabled! [f=0003139] Input grabbing is enabled! [f=0003169] Input grabbing is enabled! [f=0003199] Input grabbing is enabled! [f=0003217] !transmitlobby @voice@buildUnit@remove;amphcon [f=0003217] !transmitlobby @voice@buildUnit@remove;amphraid [f=0003217] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0003217] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0003217] !transmitlobby @voice@buildUnit@remove;amphriot [f=0003217] !transmitlobby @voice@buildUnit@remove;amphassault [f=0003217] !transmitlobby @voice@buildUnit@remove;amphlaunch [f=0003217] !transmitlobby @voice@buildUnit@remove;amphaa [f=0003217] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0003217] !transmitlobby @voice@buildUnit@remove;amphtele [f=0003217] !transmitlobby @voice@buildUnit@reload [f=0003229] Input grabbing is enabled! [f=0003259] Input grabbing is enabled! [f=0003289] Input grabbing is enabled! [f=0003320] Input grabbing is enabled! [f=0003350] Input grabbing is enabled! [f=0003380] Input grabbing is enabled! [f=0003410] Input grabbing is enabled! [f=0003441] Input grabbing is enabled! [f=0003471] Input grabbing is enabled! [f=0003501] Input grabbing is enabled! [f=0004329] Warning: [ParseAndExecuteGiveUnitsCommand] invalid team argument: 28 [f=0004441] Warning: [ParseAndExecuteGiveUnitsCommand] invalid team argument: 26 [f=0004494] [GiveUnits] spawned 123 cloakraid unit(s) for team 25 [f=0004979] [GiveUnits] spawned 123 cloakraid unit(s) for team 25 [f=0005056] Input grabbing is enabled! [f=0005099] Input grabbing is enabled! [f=0005129] Input grabbing is enabled! [f=0005159] Input grabbing is enabled! [f=0005190] Input grabbing is enabled! [f=0005220] Input grabbing is enabled! [f=0005251] Input grabbing is enabled! [f=0005281] Input grabbing is enabled! [f=0005312] Input grabbing is enabled! [f=0005342] Input grabbing is enabled! [f=0006249] !transmitlobby @voice@buildUnit@remove;spidercon [f=0006249] !transmitlobby @voice@buildUnit@remove;spiderscout [f=0006249] !transmitlobby @voice@buildUnit@remove;spiderassault [f=0006249] !transmitlobby @voice@buildUnit@remove;spideremp [f=0006249] !transmitlobby @voice@buildUnit@remove;spiderriot [f=0006249] !transmitlobby @voice@buildUnit@remove;spiderskirm [f=0006249] !transmitlobby @voice@buildUnit@remove;spidercrabe [f=0006249] !transmitlobby @voice@buildUnit@remove;spideraa [f=0006249] !transmitlobby @voice@buildUnit@remove;spiderantiheavy [f=0006249] !transmitlobby @voice@buildUnit@reload [f=0006253] Input grabbing is enabled! [f=0006283] Input grabbing is enabled! [f=0006313] Input grabbing is enabled! [f=0006343] Input grabbing is enabled! [f=0006373] Input grabbing is enabled! [f=0006404] Input grabbing is enabled! [f=0006434] Input grabbing is enabled! [f=0006464] Input grabbing is enabled! [f=0006494] Input grabbing is enabled! [f=0006524] Input grabbing is enabled! [f=0007592] [GiveUnits] spawned 123 tankarty unit(s) for team 25 [f=0007919] Input grabbing is enabled! [f=0007950] Input grabbing is enabled! [f=0007980] Input grabbing is enabled! [f=0008010] Input grabbing is enabled! [f=0008040] Input grabbing is enabled! [f=0008071] Input grabbing is enabled! [f=0008101] Input grabbing is enabled! [f=0008131] Input grabbing is enabled! [f=0008162] Input grabbing is enabled! [f=0008193] Input grabbing is enabled! [f=0009158] game_message: Game Over: DEBUG [f=0009158] game_message: Game Over: Allyteam 3 has met the game over conditions. [f=0009158] game_message: Game Over: If this is true, then please resign. [f=0009172] Input grabbing is enabled! [f=0009203] Input grabbing is enabled! [f=0009234] Input grabbing is enabled! [f=0009264] Input grabbing is enabled! [f=0009295] Input grabbing is enabled! [f=0009326] Input grabbing is enabled! [f=0009357] Input grabbing is enabled! [f=0009388] Input grabbing is enabled! [f=0009419] Input grabbing is enabled! [f=0009450] Input grabbing is enabled! [f=0009613] game_message: Game Over: DEBUG [f=0009613] game_message: Game Over: Allyteam 2 has met the game over conditions. [f=0009613] game_message: Game Over: If this is true, then please resign. [f=0009635] Input grabbing is enabled! [f=0009666] Input grabbing is enabled! [f=0009696] Input grabbing is enabled! [f=0009727] Input grabbing is enabled! [f=0009757] Input grabbing is enabled! [f=0009788] Input grabbing is enabled! [f=0009819] Input grabbing is enabled! [f=0009820] game_message: Game Over: DEBUG [f=0009820] game_message: Game Over: Allyteam 1 has met the game over conditions. [f=0009820] game_message: Game Over: If this is true, then please resign. [f=0009849] Input grabbing is enabled! [f=0009880] Input grabbing is enabled! [f=0009910] Input grabbing is enabled! [f=0009940] Input grabbing is enabled! [f=0009971] Input grabbing is enabled! [f=0010002] Input grabbing is enabled! [f=0010016] game_message: Game Over: DEBUG [f=0010016] game_message: Game Over: Allyteam 0 has met the game over conditions. [f=0010016] game_message: Game Over: If this is true, then please resign. [f=0010033] Input grabbing is enabled! [f=0010064] Input grabbing is enabled! [f=0010095] Input grabbing is enabled! [f=0010125] Input grabbing is enabled! [f=0010155] Input grabbing is enabled! [f=0010186] Input grabbing is enabled! [f=0010217] Input grabbing is enabled! [f=0010247] Input grabbing is enabled! [f=0010278] Input grabbing is enabled! [f=0010308] Input grabbing is enabled! [f=0011070] [ReloadOrRestart] Spring "D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading [f=0011070] [SpringApp::Reload][1] [f=0011070] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0011070] [async=0] threads=3 tasks=188444 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {-0.000, -26815622335507724807950077140971028510960400523890075145661271526806692581208282505531689313951481332748068673731968685864563595474477798333647930141966336.000}}ms [f=0011070] thread=1 tasks=94222 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -26815622307357732612204384437205726330322904498131578988072780526056265726791037649450372935729489517795822492205406144722293361005443648380046200566448128.000}, {-26815622228424511530216088968663688327347840187821580185752243132928840419707704177921906287569225153914793306037402877749317014017592162345087761486184448.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms [f=0011070] thread=2 tasks=94222 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, -0.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms [f=0011070] [async=1] threads=3 tasks=8707 {sum,avg}{exec,wait}time={{0.000, 0.000}, {26815622243297337167392697274013735882227432112455764312920869659413884738508509595845370977566718894009222518038665353272216500495024887890268744096677888.000, -26815622376077433989250013588258972305664526566632806459637393123590263664952653898044174397207349273023217379290434462938953902472997357860939135293849600.000}}ms [f=0011070] thread=1 tasks=4346 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, -0.000}, {2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms [f=0011070] thread=2 tasks=4361 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 0.000}, {26815622243210768140115620150272477180666528859054429801361944001068964993948280714561228345366612978114828387773061861009234836046712284667610257959157760.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms [f=0011070] [ThreadPool::SetThreadCount][2] workers=0 [f=0011070] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0011070] [ThreadPool::SetThreadCount][2] workers=2 [f=0011070] [Threading] Main thread CPU affinity mask set: 12 [f=0011070] [SpringApp::Reload][2] [f=0011070] [WriteDemoFile] writing client-demo "D:\Steam\steamapps\common\Zero-K\demos\20181020_162508_Violence_4_104.0.1-287-gf7b0fcc maintenance.sdfz" (123831 bytes) [f=0011070] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0011070] [Game::KillLua][3] dtor=0 luaUI=55ea28a8 [f=0011070] Start widgetHandler:Shutdown [f=0011070] Shutdown - SaveOrderList Complete [f=0011070] Writing last game win data [f=0011070] Shutdown - SaveConfigData Complete [f=0011070] Shutdown Widget - Chili Highlight [f=0011070] Shutdown Widget - Save/Load API [f=0011070] Shutdown Widget - Deferred rendering [f=0011070] Shutdown Widget - Custom Markers [f=0011070] Shutdown Widget - EPIC Menu [f=0011070] Shutdown Widget - Chili Minimap [f=0011070] Shutdown Widget - Chili Widget Selector [f=0011070] Shutdown Widget - Local Team Colors [f=0011070] Shutdown Widget - Display Keys 2 [f=0011070] Shutdown Widget - Save Game Menu [f=0011070] Shutdown Widget - HealthBars [f=0011070] Shutdown Widget - Noises [f=0011070] Shutdown Widget - Unit Icons [f=0011070] Shutdown Widget - Chili Chicken Panel [f=0011070] Shutdown Widget - Win Counter [f=0011070] Shutdown Widget - BuildETA [f=0011070] Shutdown Widget - Depth of Field Shader [f=0011070] Shutdown Widget - Modular Comm Info [f=0011070] Shutdown Widget - CameraShake [f=0011070] Shutdown Widget - Chili Economy Panel Default [f=0011070] Shutdown Widget - Chili EndGame Window [f=0011070] Shutdown Widget - Chili Nuke Warning [f=0011070] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011070] Shutdown Widget - Chili Spectator Panels [f=0011070] Shutdown Widget - Context Menu [f=0011070] Shutdown Widget - Darkening [f=0011070] Shutdown Widget - Grab Input [f=0011070] Input grabbing is disabled! [f=0011070] Shutdown Widget - Highlight Geos [f=0011070] Shutdown Widget - Local Widgets Config [f=0011070] Shutdown Widget - Mex Placement Handler [f=0011070] Shutdown Widget - MinimapEvents [f=0011070] Shutdown Widget - Missile Silo Range [f=0011070] Shutdown Widget - Music Player [f=0011070] Shutdown Widget - Point Tracker [f=0011070] Shutdown Widget - Showeco and Grid Drawer [f=0011070] Shutdown Widget - Stereo3D [f=0011070] Shutdown Widget - Attack AoE [f=0011070] Shutdown Widget - UnitShapes [f=0011070] Shutdown Widget - Map Edge Extension [f=0011070] Shutdown Widget - Selection Send [f=0011070] Shutdown Widget - LupsManager [f=0011070] Shutdown Widget - Newton Firezone [f=0011070] Shutdown Widget - Chili Pro Console [f=0011070] Shutdown Widget - Chili Crude Player List [f=0011070] Shutdown Widget - Lasso Terraform GUI [f=0011070] Shutdown Widget - Chili Framework [f=0011070] Shutdown Widget - Lups [f=0011070] Shutdown Widget - Chili Core Selector [f=0011070] Shutdown Widget - Draw After Chili [f=0011070] Shutdown Widget - Pause Screen [f=0011070] Shutdown Widget - Layout Handler [f=0011070] Shutdown Widget - Persistent Build Height [f=0011070] Shutdown Widget - Text To Speech Control [f=0011070] Shutdown Widget - Color Blindness Correction [f=0011070] End widgetHandler:Shutdown [f=0011070] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,34928923,0} {chunk,block}Bytes={0,0} [f=0011070] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0011070] [Game::KillLua][2] dtor=0 luaRules=4f02bf40 [f=0011070] Start gadgetHandler:Shutdown [f=0011070] Shutdown - StartSetup [f=0011070] Shutdown - UnitMorph [f=0011070] Shutdown - CAI [f=0011070] Shutdown - LupsNanoSpray [f=0011070] Shutdown - Missile Silo Controller [f=0011070] Shutdown - Modular Comm Info [f=0011070] Shutdown - Puppy Handler [f=0011070] Shutdown - Terrain Texture Handler [f=0011070] Shutdown - UnitCloakShield [f=0011070] End gadgetHandler:Shutdown [f=0011070] Start gadgetHandler:Shutdown [f=0011070] Shutdown - Save/Load [f=0011070] Shutdown - UnitMorph [f=0011070] Shutdown - Modular Comm Info [f=0011070] Shutdown - Retreat Command [f=0011070] Shutdown - Shockwaves [f=0011070] Shutdown - Teleport Throw [f=0011070] Shutdown - UnitCloakShield [f=0011070] Shutdown - Lups Cloak FX [f=0011070] Shutdown - Lups [f=0011070] Shutdown - Lups Shield [f=0011070] End gadgetHandler:Shutdown [f=0011070] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,34928982,0} {chunk,block}Bytes={0,0} [f=0011070] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,34928982,0} {chunk,block}Bytes={0,0} [f=0011070] [Game::KillLua][4] dtor=0 [f=0011070] [SpringApp::Reload][3] [f=0011070] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0011070] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0011070] [Sound] [Sound::UpdateThread][3] #sources=32 #items=75 [f=0011070] [Sound] [Sound::UpdateThread][4] ctx=45fad4f8 dev=18237020 [f=0011070] [Sound] [Sound::UpdateThread][5] ctx=45fad4f8 dev=18237020 [f=0011070] [Sound] [Sound::UpdateThread][6] [f=0011070] [SpringApp::Reload][4] [f=0011070] [Game::~CGame][1] [f=0011070] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0011070] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0011070] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0011070] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0011070] [Game::KillLua][4] dtor=1 [f=0011070] [Game::KillMisc][1] [f=0011070] [Game::KillMisc][2] [f=0011070] [Game::KillMisc][3] [f=0011070] [Game::KillRendering][1] [f=0011070] Statistics for RectangleOptimizer: 18% [f=0011070] [Game::KillInterface][1] [f=0011070] [Game::KillInterface][2] [f=0011070] [Game::KillSimulation][1] [f=0011070] [Game::KillSimulation][2] [f=0011070] [CCollisionHandler] dis-/continuous tests: 1901/9247908 [f=0011070] [Game::KillSimulation][3] [f=0011070] [~CPathCache(44x44)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011070] [~CPathCache(44x44)] cacheHits=2953 hitPercentage=9% numHashColls=0 maxCacheSize=201 [f=0011070] [~CPathCache(88x88)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011070] [~CPathCache(88x88)] cacheHits=21679 hitPercentage=3% numHashColls=0 maxCacheSize=201 [f=0011070] Statistics for RectangleOptimizer: 18% [f=0011070] Statistics for RectangleOptimizer: 18% [f=0011070] LosHandler stats: total instances=368207; shared=4%; from cache=21% [f=0011070] [Game::KillSimulation][4] [f=0011070] [Game::~CGame][2] [f=0011070] [Game::~CGame][3] [f=0011070] [LocalConnection::Statistics] 24719 bytes sent 121438 bytes recv'd [f=0011070] [SpringApp::Reload][5] [f=0011070] [SpringApp::Reload][6] [f=0011070] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base [f=0011070] Scanning: D:\Steam\steamapps\common\Zero-K\maps [f=0011070] Scanning: D:\Steam\steamapps\common\Zero-K\games [f=0011070] Scanning: D:\Steam\steamapps\common\Zero-K\packages [f=0011070] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [f=0011070] [SpringApp::Reload][7] [f=0011070] [SpringApp::Reload][8] [f=0011070] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0011070] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0011070] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0011070] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0011070] [Sound] [Sound::InitThread][1] [f=0011070] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0011070] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=0011070] [Sound] [ISound::Initialize] spawning sound-thread (101.1ms) [f=0011070] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0011070] [Sound] [ISound::Initialize] spawning sound-thread (202.0ms) [f=0011070] [Sound] [Sound::OpenOpenALDevice] device=4be21f30 context=45faba60 [f=0011070] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0011070] [Sound] Vendor: OpenAL Community [f=0011070] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0011070] [Sound] Renderer: OpenAL Soft [f=0011070] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0011070] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0011070] [Sound] Devices: [f=0011070] [Sound] [Speakers (Realtek High Definition Audio)] [f=0011070] [Sound] [Speakers (Realtek High Definition Audio)] [f=0011070] [Sound] [C32F391-4 (NVIDIA High Definition Audio)] [f=0011070] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=0011070] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0011070] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0011070] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0011070] [Sound] Error: Initializing EFX failed! [f=0011070] [Sound] [Sound::UpdateThread][2] [f=0011070] [~ScopedOnceTimer][ISound::Init::Dev] 302ms [f=0011070] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.10.0" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06c9fb40 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, 3 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5 [f=-000001] [SpringApp::Reload][13] numReloads=4 [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 3969 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 3969 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::decorated) [f=-000001] [liblobby] Warning: Duplicate user(R4d4meth) added to channel (zk) [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated) [f=-000001] [liblobby] Warning: Duplicate user(Sanguis) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(dankmemes2017) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(dankmemes2017) added to channel (zk) [f=-000001] [chobby] Showing battle with ID, 3983 Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaUI/Configs/Clans/ColRev.png","ImageUrl":"https://zero-k.info/img/clans/ColRev.png"} Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"https://zero-k.info/img/clans/ColRev.png","TargetPath":"LuaUI/Configs/Clans/ColRev.png"} Zero-K.exe Information: 0 : Chobbyla << SteamOpenOverlayWebsite {"Url":"http://zero-k.info/Users/Detail/15114?asmallcake=2009d734-bbb6-4e50-b0e2-cba29bd4c869"} Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true} Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false} [f=-000001] LeaveBattle sent while not in battle [f=-000001] Quitting... [f=-000001] [SpringApp::Kill][1] fromRun=1 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=12 {sum,avg}{exec,wait}time={{-2.000, -0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{-2.000, -0.000, -2.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{-2.000, -0.000, -2.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [SpringApp::Kill][2] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=45faba60 dev=4be21f30 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=45faba60 dev=4be21f30 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,375551194,0} {chunk,block}Bytes={0,0} [f=-000001] [SpringApp::Kill][3] [f=-000001] [SpringApp::Kill][4] font=0649cac0 [f=-000001] [SpringApp::Kill][5] [f=-000001] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=00fdd3f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
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ZeroK-RTS/Zero-K@20b4bc6
Made CAI ignore unknown factories. Fixes ZeroK-RTS/CrashReports#15622.
50e0c14
877e9d0
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