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NEWS.md

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Nintendont Changes

v4.406

Changes since v3.304:

General Game Support

  • Added disc read limiting to emulate the proper speed of the disc drive.
  • ARStartDMA fixes for several games.
  • GXLoadTlut patch to fix "rainbow sky" bugs in Burnout and other games.
  • Audio streaming improvements.
  • Fixed some games that expect controllers to "always" be connected.
  • Wii Remotes automatically disconnect after 20 seconds if no extension controllers are present.
  • Timer patches to fix speed-up issues.
  • Allow discs to be taken out and put back in on Wii when using the disc drive.
  • Support for NTSC GameCube IPL v1.1 and v1.2.
  • Fix for SRAM not being updated when using real memory cards on Wii.
  • Option to modify video width and vertical video offset.
  • Option to use PAL50 when using a forced video mode.
  • Fixed auto-format of emulated memory card images for Japanese games.
  • Fixed checks for multi-game discs. (collision with Call of Duty: Finest Hour)
  • Fixed swapped audio streaming channels.
  • Force-disable DI encryption on Triforce games to prevent random shutdowns.

Game Fixes

  • Fixed audio in Majora's Mask. (Ocarina confirm; credits sequence)
  • Fixed the Japanese Pokémon Colosseum bonus disc.
  • Fixed Force PAL60 on Luigi's Mansion.
  • Fixed several demos that needed ARStartDMA exceptions.
  • Added a new DSP patch for Pikmin 1 (US) demo.
  • Fixed PAL50 issues on Ikaruga when not using the IPL.

Cheat Codes

  • Replaced kenobiwii with a cheat handler in the kernel, which saves memory and allows for more cheats to be used at once.

Widescreen

New widescreen hacks for:

  • Emulated N64 games (Ocarina of Time, Majora's Mask)
  • Metroid Prime
  • Metroid Prime 2: Echoes
  • NFL Blitz 2002, 2003, Pro
  • Skies of Arcadia Legends
  • Sonic Heroes (US, JP, 10/8/2003 prototype)
  • Sonic R (Sonic Gems Collection)
  • Super Monkey Ball

Force Progressive

New force progressive scan hacks for:

  • Capcom vs. SNK 2 EO (US)
  • Pac-Man World 3
  • SpongeBob SquarePants CFTKK

Triforce

Added support for:

  • F-Zero AX (Revs. C and E)
  • Virtua Striker 3 (JP, export)
  • Virtua Striker 4 (JP, export)
  • Virtua Striker 4 Ver 2006 (JP)
  • Gekitou Pro Yakyuu (Revs. B and C)

Storage Media

  • The GPT partition scheme can now be used on HDDs and SD cards.
  • Logical partitions are now detected.
  • Rebased to FatFS R0.12_p3. This is now used for both loader and kernel.
  • The exFAT file system is now supported.
  • The Drive Access LED option now indicates when writing to SD/USB as well as reading.
  • Timestamps are now set on emulated memory card images.

Loader

  • Rewrote the game list code to use less memory.
  • Use the correct video mode on PAL systems. (fixes red tint when using RGB)
  • Improved error messages if IOS58 could not be loaded.
  • General UI improvements, including the ability to go back from the Game List to Device Selection.

Other

  • Disable PAL IPL when running on Wii U, since Wii U doesn't support its video mode.