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.gitignore
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# Visual Studio 2015 user specific files
.vs/
# Visual Studio 2015 database file
*.VC.db
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
*.ipa
# These project files can be generated by the engine
*.xcodeproj
*.xcworkspace
*.sln
*.suo
*.opensdf
*.sdf
*.VC.db
*.VC.opendb
# Precompiled Assets
SourceArt/**/*.png
SourceArt/**/*.tga
# Binary Files
Binaries/*
# Builds
Build/*
# Whitelist PakBlacklist-<BuildConfiguration>.txt files
!Build/*/
Build/*/**
!Build/*/PakBlacklist*.txt
# Don't ignore icon files in Build
!Build/**/*.ico
# Built data for maps
*_BuiltData.uasset
# Configuration files generated by the Editor
Saved/*
# Compiled source files for the engine to use
Intermediate/*
# Cache files for the editor to use
DerivedDataCache/*
Plugins/Runtime/DialogueSystem/Binaries/*
Plugins/Runtime/DialogueSystem/Intermediate/*
Plugins/Runtime/VictoryPlugin/Binaries/*
Plugins/Runtime/VictoryPlugin/Intermediate/*
Plugins/Runtime/MobileGestureRecognizerPlugin/Binaries/*
Plugins/Runtime/MobileGestureRecognizerPlugin/Intermediate/*
Release/
Plugins/UE4GitPlugin/Binaries/Win64/UE4Editor.modules
Content/ContentListCreator.vbs
Content/IdlesAndGestures414/Animations/IdlesAndGestures_Salute.uasset
Content/IdlesAndGestures414/Animations/IdlesAndGestures_PointStraightAhead.uasset
Content/IdlesAndGestures414/Animations/IdlesAndGestures_PointRight.uasset
Content/IdlesAndGestures414/Animations/IdlesAndGestures_PointLeft.uasset
Content/IdlesAndGestures414/Animations/IdlesAndGestures_PointBehind.uasset
Content/IdlesAndGestures414/Animations/IdlesAndGestures_Idle.uasset
Content/IdlesAndGestures414/Animations/IdlesAndGestures_HeadShakeNo.uasset
Content/IdlesAndGestures414/Animations/IdlesAndGestures_HeadScratch.uasset
Content/IdlesAndGestures414/Animations/IdlesAndGestures_HeadNodYes.uasset
Content/IdlesAndGestures414/Animations/IdlesAndGestures_HandsOnHips.uasset
Content/DialogAnimations414/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
Content/DialogAnimations414/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
Content/DialogAnimations414/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
Content/DialogAnimations414/Animations/Dialog_Calm_Short_02.uasset
Content/DialogAnimations414/Animations/Dialog_Calm_Short_01.uasset
Content/DialogAnimations414/Animations/Dialog_Calm_Medium_06.uasset
Content/DialogAnimations414/Animations/Dialog_Calm_Medium_05.uasset
Content/DialogAnimations414/Animations/Dialog_Calm_Medium_04.uasset
Content/DialogAnimations414/Animations/Dialog_Calm_Medium_03.uasset
Content/DialogAnimations414/Animations/Dialog_Calm_Medium_02.uasset
Content/DialogAnimations414/Animations/Dialog_Calm_Medium_01.uasset
Content/DialogAnimations414/Animations/Dialog_Calm_Long_09.uasset
Content/DialogAnimations414/Animations/Dialog_Calm_Long_08.uasset
Content/DialogAnimations414/Animations/Dialog_Calm_Long_07.uasset
Content/DialogAnimations414/Animations/Dialog_Calm_Long_06.uasset
Content/DialogAnimations414/Animations/Dialog_Calm_Long_05.uasset
Content/DialogAnimations414/Animations/Dialog_Calm_Long_04.uasset
Content/DialogAnimations414/Animations/Dialog_Calm_Long_03.uasset
Content/DialogAnimations414/Animations/Dialog_Calm_Long_02.uasset
Content/DialogAnimations414/Animations/Dialog_Calm_Long_01.uasset
Content/IdlesAndGestures414/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
Content/IdlesAndGestures414/Character/Textures/UE4_LOGO_CARD.uasset
Content/IdlesAndGestures414/Animations/IdlesAndGestures_ComeHere.uasset
Content/IdlesAndGestures414/Animations/IdlesAndGestures_ArmsCrossed.uasset
Content/DialogAnimations414/Maps/Overview.umap
Content/DialogAnimations414/Character/Textures/UE4_Mannequin__normals.uasset
Content/DialogAnimations414/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
Content/DialogAnimations414/Character/Textures/UE4_LOGO_CARD.uasset
Content/DialogAnimations414/Character/Textures/UE4Man_Logo_N.uasset
Content/DialogAnimations414/Animations/Dialog_Intense_Short_03.uasset
Content/DialogAnimations414/Animations/Dialog_Intense_Short_02.uasset
Content/DialogAnimations414/Animations/Dialog_Intense_Short_01.uasset
Content/DialogAnimations414/Animations/Dialog_Intense_Medium_04.uasset
Content/DialogAnimations414/Animations/Dialog_Intense_Medium_03.uasset
Content/DialogAnimations414/Animations/Dialog_Intense_Medium_02.uasset
Content/DialogAnimations414/Animations/Dialog_Intense_Medium_01.uasset
Content/DialogAnimations414/Animations/Dialog_Calm_Short_05.uasset
Content/DialogAnimations414/Animations/Dialog_Calm_Short_04.uasset
Content/DialogAnimations414/Animations/Dialog_Calm_Short_03.uasset
Content/IdlesAndGestures414/Maps/Overview.umap
Content/IdlesAndGestures414/Character/Textures/UE4_Mannequin__normals.uasset
Content/IdlesAndGestures414/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
Content/IdlesAndGestures414/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
Content/IdlesAndGestures414/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
Content/IdlesAndGestures414/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
Content/IdlesAndGestures414/Character/Materials/M_UE4Man_ChestLogo.uasset
Content/IdlesAndGestures414/Character/Materials/M_UE4Man_Body.uasset
Content/DialogAnimations414/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
Content/DialogAnimations414/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
Content/DialogAnimations414/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
Content/DialogAnimations414/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
Content/DialogAnimations414/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
Content/DialogAnimations414/Character/Materials/M_UE4Man_ChestLogo.uasset
Content/DialogAnimations414/Character/Materials/M_UE4Man_Body.uasset
Content/IdlesAndGestures414/Character/Textures/UE4Man_Logo_N.uasset
Content/IdlesAndGestures414/Character/Mesh/UE4_Mannequin_Skeleton.uasset
Content/IdlesAndGestures414/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset
Content/IdlesAndGestures414/Character/Mesh/SK_Mannequin.uasset
Content/IdlesAndGestures414/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
Content/IdlesAndGestures414/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
Content/IdlesAndGestures414/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
Content/IdlesAndGestures414/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
Content/IdlesAndGestures414/Animations/IdlesAndGestures_WeightShift.uasset
Content/IdlesAndGestures414/Animations/IdlesAndGestures_Wave.uasset
Content/IdlesAndGestures414/Animations/IdlesAndGestures_Stretch.uasset
Content/IdlesAndGestures414/Animations/IdlesAndGestures_Shrug.uasset
Content/DialogAnimations414/Character/Mesh/UE4_Mannequin_Skeleton.uasset
Content/DialogAnimations414/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset
Content/DialogAnimations414/Character/Mesh/SK_Mannequin.uasset
# Linux red eyes
\.kdev4
\.vscode
BeBrave\.kdev4
BeBrave\.pro
BeBrave\.workspace
BeBraveCodeCompletionFolders\.txt
BeBraveCodeLitePreProcessor\.txt
BeBraveConfig\.pri
BeBraveDefines\.pri
BeBraveHeader\.pri
BeBraveIncludes\.pri
BeBraveSource\.pri
CMakeLists\.txt
Makefile
Plugins/UE4GitPlugin/Binaries/