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uart_terminal_app.c
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uart_terminal_app.c
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#include "uart_terminal_app_i.h"
#include <furi.h>
#include <furi_hal.h>
static bool uart_terminal_app_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
UART_TerminalApp* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool uart_terminal_app_back_event_callback(void* context) {
furi_assert(context);
UART_TerminalApp* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
static void uart_terminal_app_tick_event_callback(void* context) {
furi_assert(context);
UART_TerminalApp* app = context;
scene_manager_handle_tick_event(app->scene_manager);
}
UART_TerminalApp* uart_terminal_app_alloc() {
UART_TerminalApp* app = malloc(sizeof(UART_TerminalApp));
app->gui = furi_record_open(RECORD_GUI);
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&uart_terminal_scene_handlers, app);
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, uart_terminal_app_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, uart_terminal_app_back_event_callback);
view_dispatcher_set_tick_event_callback(
app->view_dispatcher, uart_terminal_app_tick_event_callback, 100);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
app->var_item_list = variable_item_list_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
UART_TerminalAppViewVarItemList,
variable_item_list_get_view(app->var_item_list));
for(int i = 0; i < NUM_MENU_ITEMS; ++i) {
app->selected_option_index[i] = 0;
}
app->text_box = text_box_alloc();
view_dispatcher_add_view(
app->view_dispatcher, UART_TerminalAppViewConsoleOutput, text_box_get_view(app->text_box));
app->text_box_store = furi_string_alloc();
furi_string_reserve(app->text_box_store, UART_TERMINAL_TEXT_BOX_STORE_SIZE);
app->text_input = uart_text_input_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
UART_TerminalAppViewTextInput,
uart_text_input_get_view(app->text_input));
scene_manager_next_scene(app->scene_manager, UART_TerminalSceneStart);
return app;
}
void uart_terminal_app_free(UART_TerminalApp* app) {
furi_assert(app);
// Views
view_dispatcher_remove_view(app->view_dispatcher, UART_TerminalAppViewVarItemList);
view_dispatcher_remove_view(app->view_dispatcher, UART_TerminalAppViewConsoleOutput);
view_dispatcher_remove_view(app->view_dispatcher, UART_TerminalAppViewTextInput);
text_box_free(app->text_box);
furi_string_free(app->text_box_store);
uart_text_input_free(app->text_input);
// View dispatcher
view_dispatcher_free(app->view_dispatcher);
scene_manager_free(app->scene_manager);
uart_terminal_uart_free(app->uart);
// Close records
furi_record_close(RECORD_GUI);
free(app);
}
int32_t uart_terminal_app(void* p) {
UNUSED(p);
UART_TerminalApp* uart_terminal_app = uart_terminal_app_alloc();
uart_terminal_app->uart = uart_terminal_uart_init(uart_terminal_app);
view_dispatcher_run(uart_terminal_app->view_dispatcher);
uart_terminal_app_free(uart_terminal_app);
return 0;
}