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The Aardvark Platform | Gallery | Packages&Repositories
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. It is based on a functional-first programming paradigm and is one of the most efficient platforms in terms of raw rendering performance, throughput, resource consumption, and rapid prototyping of complex visual computing applications. Some of its unique features include a fully incremental rendering VM, semantic composition of language-integrated shaders, and elm-style application development.
Aardvark is also used in industrial-scale real-world systems. It routinely handles terabytes of data, integrates sophisticated computer vision, graphics, and data management algorithms, and drives complex workflows and user interfaces.
Aardvark's core repositories can be found in the above Packages&Repositories link.
This wiki contains documentation for all other Aardvark repositories and links to their individual wikis.
- Automatically Generated Documentation
- Aardvark 5.0 changelog
- Aardvark 5.1 changelog
- Aardvark 5.2 changelog
- Aardvark Rendering 5.3 changelog
- Aardvark Rendering 5.4 changelog
- Incremental Rendering?
- Dependency Injection via 'Lens Configs'
- Discriminated Unions in FShade
- Vertex Indexing in FShade Geometry shader
- Using FsPickler
- Elmish
- Functional Language Fundamentals
- Functional Data Structure Concepts
- Functional Programming & F# Speak
- Compilation Scheme - Aardvark.Compiler.DomainTypes
- PixImage usage
- Embedded Browser
- type constraints and inline calls in F#
- Handling Keyboard Inputs with Active Patterns