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iOS_CHANGELOG
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iOS_CHANGELOG
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Version 1.3:
* Expansion and improvements to the plot and dialogue, adding new cutscenes that give you a closer look at the antagonists' motives.
* Several new levels were added to the dungeon environment; with some of them being optional, there's much more to explore now.
* Some new enemies to be vanquished: a red bat that's much more tenacious than the regular ones, and the hard-hitting ninja-kitty, that has many tools at his disposal to fight you. And these are just a few examples!
* New difficulty level: Challenging. Some enemies will be faster, hardier, smarter, or all of those put together.
* A better "New Game/Load Game" screen, that allows the selection of save slots.
* New power-up system, based on a common "mana" resource - now players can choose what powers to use at any time, if they've acquired them and have enough mana to use them.
* Two new power-ups: Fire-breath attack and an energy shot that homes in on enemies.
* Graphical improvements abound: ground tiles on most environments were reworked, adding better perspective, and being improved on in general.
* Lots of new objects show up in the foreground and background, giving more depth and diversity to each map.
* Many new tracks were added to the soundtrack, while most of the previous repertoire has been enhanced.
* A much wider and smarter usage of sound effects; now you'll be able to notice flying enemies' wings flapping, kitties running around, and even the sounds Frogatto make are when moving around are dependent on terrain.
Version 1.2:
* Complete redo of attack logic; frogatto now is free to walk around whilst he attacks, and in general is much more responsive.
* Frogatto's tongue-grabbing is MUCH more forgiving
* Complete rewrite of damage handling; much more consistent now, and categorically eliminates some bugs where damage wouldn't get dealt.
* Reworked some tilesets to eliminate tiling errors.
* Further enhancements to dungeon wall graphics (added edges).
* New, more readable dialogue font.
* Lots of small graphical tweaks.
* Maps are now strewn with spittable props within easy reach.
* Rewrote most of the dialogue.
* Collectible items like coins can be collected by being touched by the tongue, besides just frogatto's body.
* Redrew the world map.
* Added a few new monsters, like the red hornbugs, and completely rewrote how bats behave.
* Fixed a bug that caused a black line in the seaside background during dialogues.
* Fixed a bug that caused some tiles to incorrectly be flagged as opaque.
Version 1.1.1:
* Fixed some crashing bugs.
* Fixed The Long Haul (arcade level)
* Fixed instructions on titlescreen
* New translation: Italian
* Complete redo of iOS controls, switching to a 2-button dpad from a 4-button. Eliminates all problems with mispressed up or down keys interrupting other actions.