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The following code returns a nil value in online sessions, running this code in a singleplayer session works as expected.
nil
ac.getSession(ac.getSim().currentSessionIndex)
or
ac.getSession(0)
I can't seem to find any explanation for this issue in the documentation so I assume this is not working as expected.
The text was updated successfully, but these errors were encountered:
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The following code returns a
nil
value in online sessions, running this code in a singleplayer session works as expected.or
I can't seem to find any explanation for this issue in the documentation so I assume this is not working as expected.
The text was updated successfully, but these errors were encountered: