diff --git a/CHANGELOG.md b/CHANGELOG.md index 9b316267..3a9d4a85 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,80 +1,38 @@ # Changelog -## v0.17.3.0 [13-09-2023] -- [CLI] Added support for exporting split objects (fbx) (https://github.com/aelurum/AssetStudio/pull/10) -- [CLI] Fixed display of asset names in the exported asset list in some working modes -- [CLI] Fixed a bug where the default output folder might not exist -- Added support of Texture2D assets from Unity 2022.2+ -- Fixed AssemblyLoader (https://github.com/aelurum/AssetStudio/issues/6) -- [CLI] Added --load-all flag to load assets of all types -- [CLI] Improved option grouping on the help screen +## v1.0.0 (based on v0.17.3) [24-09-2023] +- Base version changed to AssetStudioMod v0.17.x +- Replaced NetVips lib with ImageSharp lib +- Removed arknights related grouping options +- Added option to export avg character sprites with aliases in their names (if exist) +- Added support for portrait sprites +- Added CLI version +- Fixed some bugs -## v0.17.2.0 [27-08-2023] -- [GUI] Improved Scene Hierarchy tab - - Added "Related assets" item to the context menu (https://github.com/aelurum/AssetStudio/issues/7) -- [GUI] Added app.manifest for net472 build - - Added long paths support (win10 v1607+) - - Fixed blurring at high DPI with scaling -- [CLI] Fixed sprite export in sprite only mode -- Made some changes to motion list for live2d models - - Motion list is now sorted - - Motions divided into groups (each motion is a separate group) - - Motion names are used as group names -- Updated dependencies -- Made some other minor fixes and improvements +## v0.15.47.4 [25-01-2022] +- Fixed bug with wrong "isWholeBody" flag for the last sprite in a sprite list -## v0.17.1.0 [12-07-2023] -#### Breaking Changes -- With the drag&drop fix (https://github.com/aelurum/AssetStudio/commit/2f8f57c1a63893c0b0d2a55349d6cb6d8f8a5a3b), functions `LoadFiles` and `LoadFolder` in AssetsManager have been replaced with one universal function `LoadFilesAndFolders` +## v0.15.47.3 [17-09-2021] +- Added support for avg Sprite Groups -#### Changes -- Fixed Texture2DDecoderNative compatibility issue with Linux/macOS (CLI preparation #1) -- Changed image library to ImageSharp (CLI preparation #2) -- Added support for sprites with alpha mask - - Sprites with alpha mask can now be viewed and exported with transparency - - Added hotkeys to control display of an alpha mask on the preview tab - - Added an option to the export settings to enable/disable export with alpha mask as well - - Prevented texture2D preview options from being changed with hotkeys outside of texture preview (e.g. when some other asset is selected) -- Added image export in WebP format -- Updated FMOD to 0.2.0.22 (CLI preparation #3) -- Added progress info about zip(apk) file loading process -- Added CLI version -- [GUI] Added context menu with "Select all", "Clear selection", "Expand all" and "Collapse all" options to the "Scene Hierarchy" tab - - Selected objects count is now displayed in the status bar -- [GUI] Improved error handling -- [CLI] Added support for partial assets reading -- [GUI] Added some videoClip info to preview tab -- [GUI] Improved memory usage of image previews -- Disabled Shader support for Unity > 2020 -- Added error message for bundles with UnityCN encryption -- Added error message on incorrect format of specified Unity version -- Block alignment fix for Unity 2019.4.X (source: https://github.com/K0lb3/UnityPy/commit/10346b4f02f2dbe0fa707799130c9f83c24f8e24) -- [GUI] Added "About" window -- Fixed cutout glitch in some packed sprites (https://github.com/Perfare/AssetStudio/issues/1015) -- Optimized drawing performance of packed sprites -- [GUI] Improved asset list filtering - - Added filter history - - Added more filtering modes: Include, Exclude, Regex (Name/Container) -- Added grouping option with full container path (https://github.com/Perfare/AssetStudio/issues/815) - - [GUI] - "container path full (with name)" - - [CLI] - "containerFull" -- Improved "Restore TextAsset extension name" option - - If checked, AssetStudio will first try to find an extension in an asset's name and only then in its container. If no extension is found, ".txt" will be used -- [GUI] Fixed audio player position in maximized window -- [GUI] Improved file and folder loading (drag&drop) - - Added support for drag&drop of multiple folders - - Open/Export dialog can now also use a path taken from drag&drop items -- [GUI] Added showing of progress bar in the taskbar button -- Added option to export Live2D Cubism 3 models +## v0.15.47.2 [04-08-2021] +- Added support for avg character sprites with "isWholeBody" flag + +## v0.15.47.1 [06-02-2021] +- Added support for avg character face sprites +- Added option to fix avg character sprite names +- Added NetVips lib for sprite processing + +## v0.15.20.3 [24-09-2020] +- Added support for sprites with an external alpha texture +- Added support of alpha texture resizing for 2048x2048 sprites + +## v0.15.20.2 [09-09-2020] +- Added support for sprites with alpha textures +- Added some arknights related grouping options to the "Export options" window + +## v0.15.20.1 [01-09-2020] +- Base version updated to v0.15.x -## v0.16.8.1 [25-11-2021] -- Uses System.Drawing lib instead of ImageSharp for process textures -- Added alphanumeric sorting to the column with asset names for more natural presentation of asset list -- Improved "Copy text" option in right click menu, to display what exactly to copy -- Added "Dump selected assets" option to right click menu -- Added 'selected assets count' info to status strip when you select assets -- Added 'exported count / total export count' info to status strip during export -- "Show error message" option on the "Debug" tab has been renamed to "Show all error messages" and is now disabled by default -- "Fixed" an issue with getting stuck during the "Building tree structure" step -- Fixed a bug with listSearch that could make it not work in some conditions -- Fixed a rare bug for resource files with the same name, that caused their data to be overwritten and become incorrect +## v0.14.38.1 [2020] +- Initial version