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Add an Option to Limit Memory Usage #58
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Hi. Currently you can try using Razmoth's Studio, which has support for generating asset/cab maps, which can help you find and load only the files you need. There is also a tutorial: https://gist.github.com/Modder4869/0f5371f8879607eb95b8e63badca227e. Though 16gb of RAM for 1.35gb of assets is still weird. |
Thank you for the suggestion. The program works better with the AssetStudio net472 version, but the memory usage is still a concern. For instance, the game in question, Quasimorph, is only 1.35GB in size, yet it consumes 14GB of RAM when processed using net472. I’ve also tested other games with AssetStudio to compare memory usage:
There seems to be a significant discrepancy in memory usage between games of varying sizes, which might indicate optimization issues or differences in how the assets are structured. If needed, I can provide more details or test cases to help investigate this further. Thanks for your continued work on improving AssetStudio! |
Yeah, I see. |
Hello,
I’ve been using AssetStudioMod to load and extract assets, but I’ve encountered challenges with memory usage. Despite upgrading my system from 8GB to 16GB of RAM, I still face difficulties when processing large AssetBundles. While I understand that AssetStudio decompresses and loads bundles directly into memory, this can be problematic for users with hardware on the lower end of the spectrum.
Here are my system specifications:
The specific game I’m working with has an asset size of 1.35GB, and this process still pushes my system's limits.
I’d like to suggest adding a feature to limit memory usage during these processes. For example, this could involve handling bundles in smaller chunks or leveraging temporary storage on disk to reduce RAM requirements. While this might increase processing time, it would greatly enhance accessibility for users with limited system resources.
This feature would make the tool more inclusive and open up its functionality to a wider range of users.
If more information is needed to evaluate this request, I’d be happy to provide:
Thank you for considering this suggestion, and I appreciate the continued development of this fantastic tool!
Best regards,
mfaathirarsa
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