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alt calculation in SatCruncherWorker #24

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thkruz opened this issue Dec 18, 2023 · 0 comments
Open

alt calculation in SatCruncherWorker #24

thkruz opened this issue Dec 18, 2023 · 0 comments
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performance applied to issues relative to performance problems

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@thkruz
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thkruz commented Dec 18, 2023

It is unlikely there is any reason to waste time doing two extra coordinate transforms on every object unless it is selected or you are using that information for a color scheme. It looks like the only place using it is the HUD, so it could be calculated in the main thread for that one satellite right before firing selectedSatChange.

@ajmas ajmas added the performance applied to issues relative to performance problems label Dec 20, 2023
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performance applied to issues relative to performance problems
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