You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Oct 14, 2022. It is now read-only.
This is related to #66, but is a bit different: if I want to put an effect (a delay or a compressor or a pitch shifter) on to a certain chunk of audio, how do I do that?
I think a decent answer is to build up effect chains that can then be applied to a given TimeSlice, and that are not applied until synthesize is called. So track-level deformations trigger a new analysis, but you can also just out an EQ on some signal without making a new Audio object.
The text was updated successfully, but these errors were encountered:
This is related to #66, but is a bit different: if I want to put an effect (a delay or a compressor or a pitch shifter) on to a certain chunk of audio, how do I do that?
I think a decent answer is to build up effect chains that can then be applied to a given TimeSlice, and that are not applied until
synthesize
is called. So track-level deformations trigger a new analysis, but you can also just out an EQ on some signal without making a new Audio object.The text was updated successfully, but these errors were encountered: