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game-of-life.cpp
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game-of-life.cpp
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// Time: O(m * n)
// Space: O(1)
class Solution {
public:
void gameOfLife(vector<vector<int>>& board) {
const int m = board.size(), n = m ? board[0].size() : 0;
for (int i = 0; i < m; ++i) {
for (int j = 0; j < n; ++j) {
int count = 0;
// Count live cells in 3x3 block.
for (int I = max(i - 1, 0); I < min(i + 2, m); ++I) {
for (int J = max(j - 1, 0); J < min(j + 2, n); ++J) {
count += board[I][J] & 1;
}
}
// if (count == 4 && board[i][j]) means:
// Any live cell with three live neighbors lives.
// if (count == 3) means:
// Any live cell with two live neighbors.
// Any dead cell with exactly three live neighbors lives.
if ((count == 4 && board[i][j]) || count == 3) {
board[i][j] |= 2; // Mark as live.
}
}
}
for (int i = 0; i < m; ++i) {
for (int j = 0; j < n; ++j) {
board[i][j] >>= 1; // Update to the next state.
}
}
}
};