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cmake_all.bat
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cmake_all.bat
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set BNZ_X64=ON
set BNZ_FLAVOR=GLFW
call :build
set BNZ_X64=ON
set BNZ_FLAVOR=DX9
call :build
set BNZ_X64=ON
set BNZ_FLAVOR=DX11
call :build
copy LICENSE _package.x64
copy README.md _package.x64
cd _package.x64
set FN=Bonzomatic_W64_%date:~0,4%-%date:~5,2%-%date:~8,2%.zip
zip -r -9 %FN% *
move %FN% ..\
cd ..
set BNZ_X64=OFF
set BNZ_FLAVOR=GLFW
call :build
set BNZ_X64=OFF
set BNZ_FLAVOR=DX9
call :build
set BNZ_X64=OFF
set BNZ_FLAVOR=DX11
call :build
copy LICENSE _package.x86
copy README.md _package.x86
cd _package.x86
set FN=Bonzomatic_W32_%date:~0,4%-%date:~5,2%-%date:~8,2%.zip
zip -r -9 %FN% *
move %FN% ../
cd ..
goto :eof
REM --------------------- BUILD TIME -------------------------------
:build
set BNZ_COMPILER=Visual Studio 14 2015
if not "%BNZ_X64%"=="ON" goto skipvs
set BNZ_COMPILER=Visual Studio 14 2015 Win64
:skipvs
set BNZ_OUT_DIR=x86
set BNZ_PLATFORM=W32
if not "%BNZ_X64%"=="ON" goto skipme
set BNZ_OUT_DIR=x64
set BNZ_PLATFORM=W64
:skipme
mkdir build.%BNZ_OUT_DIR%.%BNZ_FLAVOR%
cd build.%BNZ_OUT_DIR%.%BNZ_FLAVOR%
cmake -DBONZOMATIC_NDI="ON" -DBONZOMATIC_64BIT="%BNZ_X64%" -DBONZOMATIC_WINDOWS_FLAVOR:STRING="%BNZ_FLAVOR%" -G "%BNZ_COMPILER%" ../
cmake --build . --config Release
mkdir ..\_package.%BNZ_OUT_DIR%\
del ..\_package.%BNZ_OUT_DIR%\Bonzomatic_%BNZ_PLATFORM%_%BNZ_FLAVOR%.exe
copy .\Release\Bonzomatic.exe ..\_package.%BNZ_OUT_DIR%\Bonzomatic_%BNZ_PLATFORM%_%BNZ_FLAVOR%.exe
copy .\Release\Processing.NDI.Lib.%BNZ_OUT_DIR%.dll ..\_package.%BNZ_OUT_DIR%\
cd ..
goto :eof