diff --git a/Assets/Unity/Prefabs/Scene Essentials.prefab b/Assets/Unity/Prefabs/Scene Essentials.prefab index f31b490f..2dc9fed1 100644 --- a/Assets/Unity/Prefabs/Scene Essentials.prefab +++ b/Assets/Unity/Prefabs/Scene Essentials.prefab @@ -54,7 +54,7 @@ MonoBehaviour: Path: snapshot:/Muffle Event: PlayEvent: 0 - StopEvent: 0 + StopEvent: 2 AllowFadeout: 1 TriggerOnce: 0 Preload: 0 @@ -387,7 +387,7 @@ MonoBehaviour: Path: snapshot:/During dialogue Event: PlayEvent: 0 - StopEvent: 0 + StopEvent: 2 AllowFadeout: 1 TriggerOnce: 0 Preload: 0 diff --git a/Assets/Unity/Prefabs/Training Game/Laser Hum.prefab b/Assets/Unity/Prefabs/Training Game/Laser Hum.prefab index cca95a4c..eab78f76 100644 --- a/Assets/Unity/Prefabs/Training Game/Laser Hum.prefab +++ b/Assets/Unity/Prefabs/Training Game/Laser Hum.prefab @@ -95,6 +95,11 @@ PrefabInstance: propertyPath: PlayOnStart value: 1 objectReference: {fileID: 0} + - target: {fileID: 3895571317138567579, guid: d44c370bc297b42ecb0bac5ebaf34dc8, + type: 3} + propertyPath: StopEvent + value: 2 + objectReference: {fileID: 0} - target: {fileID: 3895571317138567579, guid: d44c370bc297b42ecb0bac5ebaf34dc8, type: 3} propertyPath: EventReference.Path @@ -105,6 +110,11 @@ PrefabInstance: propertyPath: OverrideMaxDistance value: 20 objectReference: {fileID: 0} + - target: {fileID: 3895571317138567579, guid: d44c370bc297b42ecb0bac5ebaf34dc8, + type: 3} + propertyPath: OverrideMinDistance + value: 1 + objectReference: {fileID: 0} - target: {fileID: 3895571317138567579, guid: d44c370bc297b42ecb0bac5ebaf34dc8, type: 3} propertyPath: EventReference.Guid.Data1