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ZipHelper.cs
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using System.Collections.Generic;
using System.Threading.Tasks;
namespace Extensions
{
public static class ZipHelper
{
public static async Task CreateZipFileFromDirectoryAsync(string sourcePath, string destionationFile)
{
if (!System.IO.Directory.Exists(sourcePath))
throw new System.IO.DirectoryNotFoundException(sourcePath);
Queue<string> folderQueue = new Queue<string>();
folderQueue.Enqueue(sourcePath);
using (System.IO.FileStream fs = new System.IO.FileStream(destionationFile, System.IO.FileMode.Create))
using (System.IO.Compression.ZipArchive zipArchive = new System.IO.Compression.ZipArchive(fs, System.IO.Compression.ZipArchiveMode.Create, false))
{
while (folderQueue.Count != 0)
{
System.IO.DirectoryInfo folderInfo = new System.IO.DirectoryInfo(folderQueue.Dequeue());
foreach (var subDir in folderInfo.EnumerateDirectories("*.*", System.IO.SearchOption.TopDirectoryOnly))
folderQueue.Enqueue(subDir.FullName);
foreach (var file in folderInfo.GetFiles("*.*", System.IO.SearchOption.TopDirectoryOnly))
{
string entryPath = System.IO.Path.GetRelativePath(sourcePath, file.FullName);
var e = zipArchive.CreateEntry(entryPath);
using (var entry = e.Open())
using (System.IO.FileStream fi = new System.IO.FileStream(file.FullName, System.IO.FileMode.Open))
await fi.CopyToAsync(entry);
}
}
}
}
public static void CreateZipFileFromDirectory(string sourcePath, string destionationFile)
{
if (!System.IO.Directory.Exists(sourcePath))
throw new System.IO.DirectoryNotFoundException(sourcePath);
Queue<string> folderQueue = new Queue<string>();
folderQueue.Enqueue(sourcePath);
using (System.IO.FileStream fs = new System.IO.FileStream(destionationFile, System.IO.FileMode.Create))
using (System.IO.Compression.ZipArchive zipArchive = new System.IO.Compression.ZipArchive(fs, System.IO.Compression.ZipArchiveMode.Create, false))
{
while (folderQueue.Count != 0)
{
System.IO.DirectoryInfo folderInfo = new System.IO.DirectoryInfo(folderQueue.Dequeue());
foreach (var subDir in folderInfo.EnumerateDirectories("*.*", System.IO.SearchOption.TopDirectoryOnly))
folderQueue.Enqueue(subDir.FullName);
foreach (var file in folderInfo.GetFiles("*.*", System.IO.SearchOption.TopDirectoryOnly))
{
string entryPath = System.IO.Path.GetRelativePath(sourcePath, file.FullName);
var e = zipArchive.CreateEntry(entryPath);
using (var entry = e.Open())
using (System.IO.FileStream fi = new System.IO.FileStream(file.FullName, System.IO.FileMode.Open))
fi.CopyTo(entry);
}
}
}
}
public static async Task ExtractZipFileAsync(string sourceFilePath, string targetDirectoryPath)
{
if (!System.IO.Directory.Exists(targetDirectoryPath))
System.IO.Directory.CreateDirectory(targetDirectoryPath);
using (System.IO.FileStream fs = new System.IO.FileStream(sourceFilePath, System.IO.FileMode.Open))
using (System.IO.Compression.ZipArchive zipArchive = new System.IO.Compression.ZipArchive(fs, System.IO.Compression.ZipArchiveMode.Read, false))
{
foreach (var entry in zipArchive.Entries)
{
// Get the target file path and the parent directory
string targetPath = System.IO.Path.Combine(targetDirectoryPath, entry.FullName);
string parentDirectory = System.IO.Path.GetDirectoryName(targetPath);
// Create parent directory (if it doesn't exists)
if (!System.IO.Directory.Exists(parentDirectory))
System.IO.Directory.CreateDirectory(parentDirectory);
// Ignore empty folder entries
if (string.IsNullOrEmpty(entry.Name) && entry.Length == 0)
continue;
// Write the file to disk
using (System.IO.FileStream stream = new System.IO.FileStream(targetPath, System.IO.FileMode.Create))
using (var e = entry.Open())
await e.CopyToAsync(stream);
}
}
}
public static async Task ExtractZipFileAsync(byte[] data, string targetDirectoryPath)
{
if (!System.IO.Directory.Exists(targetDirectoryPath))
System.IO.Directory.CreateDirectory(targetDirectoryPath);
using (System.IO.MemoryStream ms = new System.IO.MemoryStream(data))
using (System.IO.Compression.ZipArchive zipArchive = new System.IO.Compression.ZipArchive(ms, System.IO.Compression.ZipArchiveMode.Read, false))
{
foreach (var entry in zipArchive.Entries)
{
// Get the target file path and the parent directory
string targetPath = System.IO.Path.Combine(targetDirectoryPath, entry.FullName);
string parentDirectory = System.IO.Path.GetDirectoryName(targetPath);
// Create parent directory (if it doesn't exists)
if (!System.IO.Directory.Exists(parentDirectory))
System.IO.Directory.CreateDirectory(parentDirectory);
// Ignore empty folder entries
if (string.IsNullOrEmpty(entry.Name) && entry.Length == 0)
continue;
// Write the file to disk
using (System.IO.FileStream stream = new System.IO.FileStream(targetPath, System.IO.FileMode.Create))
using (var e = entry.Open())
await e.CopyToAsync(stream);
}
}
}
public static void ExtractZipFile(string sourceFilePath, string targetDirectoryPath)
{
if (!System.IO.Directory.Exists(targetDirectoryPath))
System.IO.Directory.CreateDirectory(targetDirectoryPath);
using (System.IO.FileStream fs = new System.IO.FileStream(sourceFilePath, System.IO.FileMode.Open))
using (System.IO.Compression.ZipArchive zipArchive = new System.IO.Compression.ZipArchive(fs, System.IO.Compression.ZipArchiveMode.Read, false))
{
foreach (var entry in zipArchive.Entries)
{
// Get the target file path and the parent directory
string targetPath = System.IO.Path.Combine(targetDirectoryPath, entry.FullName);
string parentDirectory = System.IO.Path.GetDirectoryName(targetPath);
// Create parent directory (if it doesn't exists)
if (!System.IO.Directory.Exists(parentDirectory))
System.IO.Directory.CreateDirectory(parentDirectory);
// Ignore empty folder entries
if (string.IsNullOrEmpty(entry.Name) && entry.Length == 0)
continue;
// Write the file to disk
using (System.IO.FileStream stream = new System.IO.FileStream(targetPath, System.IO.FileMode.Create))
using (var e = entry.Open())
e.CopyTo(stream);
}
}
}
public static void ExtractZipFile(byte[] data, string targetDirectoryPath)
{
if (!System.IO.Directory.Exists(targetDirectoryPath))
System.IO.Directory.CreateDirectory(targetDirectoryPath);
using (System.IO.MemoryStream ms = new System.IO.MemoryStream(data))
using (System.IO.Compression.ZipArchive zipArchive = new System.IO.Compression.ZipArchive(ms, System.IO.Compression.ZipArchiveMode.Read, false))
{
foreach (var entry in zipArchive.Entries)
{
// Get the target file path and the parent directory
string targetPath = System.IO.Path.Combine(targetDirectoryPath, entry.FullName);
string parentDirectory = System.IO.Path.GetDirectoryName(targetPath);
// Create parent directory (if it doesn't exists)
if (!System.IO.Directory.Exists(parentDirectory))
System.IO.Directory.CreateDirectory(parentDirectory);
// Ignore empty folder entries
if (string.IsNullOrEmpty(entry.Name) && entry.Length == 0)
continue;
// Write the file to disk
using (System.IO.FileStream stream = new System.IO.FileStream(targetPath, System.IO.FileMode.Create))
using (var e = entry.Open())
e.CopyTo(stream);
}
}
}
}
}