You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This has been fixed by exposing the RGBA channels in the redo and storing the value of active channels on the operator when the operation is applied. However, I do not believe this issue was present in older versions of Blender, so it could be caused by a bug in Blender. This needs further investigation.
The issue is still present in both Invert and Posterize, which use the RGBA channels in a similar way. Upon changing values in the redo panel, the channel used for the operation will revert to some other channel (seemingly the last one used for another operation).
Remap only seems to affect the red channel when used.
The text was updated successfully, but these errors were encountered: