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index.html
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<!DOCTYPE HTML>
<!-- Original design from: https://template32.carrd.co/ -->
<!-- Background: https://codepen.io/loktar00/pen/uEJKl -->
<html>
<head>
<title>Ankit Kaushal</title>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width,initial-scale=1,user-scalable=no"/>
<link rel="stylesheet" href="assets/fonts/CarrdIcons.min.css" />
<link href="https://fonts.googleapis.com/css?family=Playfair+Display" rel="stylesheet">
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/5.11.2/css/all.css" />
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/2.0.2/jquery.min.js"></script>
<link rel="stylesheet" href="assets/css/style.css" />
<link rel="stylesheet" href="assets/css/background.css" />
<link rel="icon" href="Ankit.ico">
<noscript>
<link rel="stylesheet" href="assets/css/noscript.css" />
</noscript>
</head>
<body class="is-loading">
<div id="wrapper">
<div id="main">
<div class="inner">
<header id="header">
<ul class="icons" id="icons01" align="center" class="socialbtns">
<li><a href="MyResume.pdf" class="n03 fa fa-lg fa-file-text"></a></li>
<li><a href="https://github.com/ankit-kaushal" class="n03 fa fa-lg fa-github"></a></li>
<li><a href="https://www.linkedin.com/in/ankit-kaushal/" class="n03 fa fa-lg fa-linkedin"></a></li>
<li><a href="https://twitter.com/ItsAnkitKaushal" class="n03 fa fa-lg fa-twitter"></a></li>
<li><a href="mailto:[email protected]" class="n03 fa fa-lg fa-envelope"></a></li>
</ul>
<hr id="divider01" />
</header>
<!-- Home Section -->
<section id="home-section">
<div id="image01" class="image"><img src="image.jpg" alt=""></div>
<h1 id="text03">Ankit Kaushal</h1>
<hr id="divider02" />
<p id="text04">Coder • Designer • Thinker</p>
</section>
<!-- About Section -->
<section id="about-section">
<p id="text05">About</p>
<p id="text06"><span>I am an undergraduate CSE student at <em>Indian Institute of Information Technology Kalyani</em>. I am a passionate programmer and an avid learner. I am a fan of technology, web development, and innovation. I always try to keep myself updated with latest programming languages and algorithms. ❤</span><br /> <br /> <span>
</p>
<p id="text07"><span>To know more about me click here : </span><span><ul class="icons" id="icons01" align="center" class="socialbtns"><li><a href="https://ankitkaushal.tech/ankitkaushal/about.html" class="n02 fa fa-lg fa-laptop"></a></li></ul></span></p>
</section>
<!-- Work Section -->
<section id="work-section">
<p id="text01">Projects</p>
<p id="text07"><span><strong>Click below! to browse through my projects </span>
<span><ul class="icons" id="icons01" align="center" class="socialbtns"><li><a href="https://ankitkaushal.tech/ankitkaushal/work.html" class="n02 fa fa-lg fa-laptop"></a></li></ul></span>
</p>
</section>
<!-- Footer -->
<footer id="footer">
<hr id="divider03" />
<ul class="buttons" id="buttons01">
<li><a href="#home" class="button n01">Home</a></li>
<li><a href="#about" class="button n02">About</a></li>
<li><a href="#work" class="button n03">Projects</a></li>
</ul>
</footer>
</div>
</div>
</div>
<script type="text/javascript" src="assets/js/main.js"></script>
<script type="text/javascript" src="assets/js/background.js"></script>
</body>
</html>
<canvas id="bgCanvas"></canvas>
<canvas id="terCanvas"></canvas>
<style>
body, html {
background-color: #000;
color: #fff;
width: 100%;
height: 100%;
margin: 0;
padding: 0;
overflow: hidden;
}
canvas {
position:absolute;
height: 100%;
width: 100%;
top:0;
left:0;
}
</style>
<script>
(function() {
var requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame ||
window.webkitRequestAnimationFrame || window.msRequestAnimationFrame || function( callback ){
window.setTimeout(callback, 1000 / 60);
};
window.requestAnimationFrame = requestAnimationFrame;
})();
// Terrain stuff.
var terrain = document.getElementById("terCanvas"),
background = document.getElementById("bgCanvas"),
terCtx = terrain.getContext("2d"),
bgCtx = background.getContext("2d"),
width = window.innerWidth,
height = document.body.offsetHeight;
(height < 400)?height = 400:height;
terrain.width = background.width = width;
terrain.height = background.height = height;
// Some random points
var points = [],
displacement = 140,
power = Math.pow(2,Math.ceil(Math.log(width)/(Math.log(2))));
// set the start height and end height for the terrain
points[0] = (height - (Math.random()*height/2))-displacement;
points[power] = (height - (Math.random()*height/2))-displacement;
// create the rest of the points
for(var i = 1; i<power; i*=2){
for(var j = (power/i)/2; j <power; j+=power/i){
points[j] = ((points[j - (power/i)/2] + points[j + (power/i)/2]) / 2) + Math.floor(Math.random()*-displacement+displacement );
}
displacement *= 0.6;
}
// draw the terrain
terCtx.beginPath();
for(var i = 0; i<=width; i++){
if(i === 0){
terCtx.moveTo(0, points[0]);
}else if(points[i] !== undefined){
terCtx.lineTo(i, points[i]);
}
}
terCtx.lineTo(width,terrain.height);
terCtx.lineTo(0,terrain.height);
terCtx.lineTo(0,points[0]);
terCtx.fill();
// Second canvas used for the stars
bgCtx.fillStyle = '#05004c';
bgCtx.fillRect(0,0,width,height);
// stars
function Star(options){
this.size = Math.random()*2;
this.speed = Math.random()*.1;
this.x = options.x;
this.y = options.y;
}
Star.prototype.reset = function(){
this.size = Math.random()*2;
this.speed = Math.random()*.1;
this.x = width;
this.y = Math.random()*height;
}
Star.prototype.update = function(){
this.x-=this.speed;
if(this.x<0){
this.reset();
}else{
bgCtx.fillRect(this.x,this.y,this.size,this.size);
}
}
function ShootingStar(){
this.reset();
}
ShootingStar.prototype.reset = function(){
this.x = Math.random()*width;
this.y = 0;
this.len = (Math.random()*80)+10;
this.speed = (Math.random()*10)+6;
this.size = (Math.random()*1)+0.1;
// this is used so the shooting stars arent constant
this.waitTime = new Date().getTime() + (Math.random()*3000)+500;
this.active = false;
}
ShootingStar.prototype.update = function(){
if(this.active){
this.x-=this.speed;
this.y+=this.speed;
if(this.x<0 || this.y >= height){
this.reset();
}else{
bgCtx.lineWidth = this.size;
bgCtx.beginPath();
bgCtx.moveTo(this.x,this.y);
bgCtx.lineTo(this.x+this.len, this.y-this.len);
bgCtx.stroke();
}
}else{
if(this.waitTime < new Date().getTime()){
this.active = true;
}
}
}
var entities = [];
// init the stars
for(var i=0; i < height; i++){
entities.push(new Star({x:Math.random()*width, y:Math.random()*height}));
}
// Add 2 shooting stars that just cycle.
entities.push(new ShootingStar());
entities.push(new ShootingStar());
//animate background
function animate(){
bgCtx.fillStyle = '#05004c';
bgCtx.fillRect(0,0,width,height);
bgCtx.fillStyle = '#ffffff';
bgCtx.strokeStyle = '#ffffff';
var entLen = entities.length;
while(entLen--){
entities[entLen].update();
}
requestAnimationFrame(animate);
}
animate();
</script>