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BST2.c
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BST2.c
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#include<stdio.h>
#include<stdlib.h>
struct node
{
int data;
struct node *lchild;
struct node *rchild;
};
typedef struct node NODE;
typedef struct node* PNODE;
typedef struct node** PPNODE;
void Insert(PPNODE Root, int iNo)
{
PNODE newn = NULL;
PNODE temp = NULL;
newn = (PNODE)malloc(sizeof(NODE));
newn->data = iNo;
newn->lchild = NULL;
newn->rchild = NULL;
if(*Root == NULL) // Tree is Empty
{
*Root = newn;
}
else // Tree Contains atleast one node
{
temp = *Root;
while(1)
{
if(temp->data == iNo)
{
printf("Unable to insert element as element is already present\n");
free(newn);
break;
}
else if(iNo > temp->data)
{
if(temp->rchild == NULL)
{
temp->rchild = newn;
break;
}
temp = temp->rchild;
}
else if(iNo < temp->data)
{
if(temp->lchild == NULL)
{
temp->lchild = newn;
break;
}
temp = temp->lchild;
}
}
}
}
void InOrder(PNODE Root)
{
if(Root != NULL)
{
InOrder(Root->lchild);
printf("%d\n",Root->data);
InOrder(Root->rchild);
}
}
int main()
{
PNODE Head = NULL;
Insert(&Head,21);
Insert(&Head,11);
Insert(&Head,51);
InOrder(Head);
return 0;
}