diff --git a/src/video/gamegraphics.c b/src/video/gamegraphics.c index 9655f68..1a1f54d 100644 --- a/src/video/gamegraphics.c +++ b/src/video/gamegraphics.c @@ -625,7 +625,7 @@ void drawCycle(int player, int lod, int drawTurn) { if (gSettingsCache.light_cycles) { glEnable(GL_LIGHTING); // enable OpenGL lighting for lightcycles } - gltron_Mesh_DrawExplosion(cycle, p->data.exp_radius); + // gltron_Mesh_DrawExplosion(cycle, p->data.exp_radius); glDisable(GL_LIGHTING); // disable ligthing after lightcycles glDisable(GL_BLEND);