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Enums.cs
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namespace bagpipe {
public enum OnlineProfilePropertyOwner {
None = 0,
OnlineService = 1,
Game = 2,
}
public enum SettingsDataType {
Empty = 0,
Int32 = 1,
Int64 = 2,
Double = 3,
String = 4,
Float = 5,
Blob = 6,
DateTime = 7,
Byte = 8
}
public enum OnlineDataAdvertisementType {
DontAdvertise = 0,
OnlineService = 1,
QOS = 2,
OnlineServiceAndQOS = 3,
}
public enum Game {
None,
BL1,
BL1E,
BL2,
TPS,
AoDK,
}
public enum BARRewardStat {
MaxHealth = 0,
ShieldCapacity = 1,
ShieldDelay = 2,
ShieldRate = 3,
MeleeDamage = 4,
GrenadeDamage = 5,
GunAccuracy = 6,
GunDamage = 7,
FireRate = 8,
RecoilReduction = 9,
ReloadSpeed = 10,
ElementalChance = 11,
ElementalDamage = 12,
CritDamage = 13,
}
}