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update.go
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update.go
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//
// update.go
//
// Created by Martino Facchin
// Code from github.com/sanbornm and github.com/sanderhahn
// Copyright (c) 2015 Arduino LLC
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
package main
import (
"github.com/arduino/arduino-create-agent/updater"
"github.com/gin-gonic/gin"
)
func updateHandler(c *gin.Context) {
restartPath, err := updater.CheckForUpdates(version, *updateURL, *appName)
if err != nil {
c.JSON(500, gin.H{"error": err.Error()})
return
}
c.JSON(200, gin.H{"success": "Please wait a moment while the agent reboots itself"})
if restartPath == "quit" {
Systray.Quit()
} else {
Systray.RestartWith(restartPath)
}
}