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When I try to make a build in Unity 2022.3 I get this error with Unity Visual Scripting. These files are generated by clicking Generate in Project Settings > Visual Scripting > Custom Inspector Properties.
Assets\Unity.VisualScripting.Generated\VisualScripting.Core\Property Providers\PropertyProvider_Toolbox_Editor_Folders_FolderData.cs(16,125): error CS0234: The type or namespace name 'Editor' does not exist in the namespace 'Toolbox' (are you missing an assembly reference?)
The text was updated successfully, but these errors were encountered:
Hi, I reviewed the issue, and it appears to be a regression on Unity's site. The FolderData PropertyProvider should be generated in the Editor directory and excluded during builds. As a temporary fix, I can move it to the runtime assembly since it shouldn't impact the package.
When I try to make a build in Unity 2022.3 I get this error with Unity Visual Scripting. These files are generated by clicking Generate in Project Settings > Visual Scripting > Custom Inspector Properties.
Assets\Unity.VisualScripting.Generated\VisualScripting.Core\Property Providers\PropertyProvider_Toolbox_Editor_Folders_FolderData.cs(16,125): error CS0234: The type or namespace name 'Editor' does not exist in the namespace 'Toolbox' (are you missing an assembly reference?)
The text was updated successfully, but these errors were encountered: