From 9027c919a3546babfdcd4ecbeeef0b4f3be9f56f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E3=82=A2=E3=83=BC=E3=83=9F=E3=83=A4?= Date: Wed, 4 Dec 2024 08:11:12 +0000 Subject: [PATCH] =?UTF-8?q?=E3=83=89=E3=82=AF=E3=82=BF=E3=83=BC=E3=80=81?= =?UTF-8?q?=E7=B5=82=E3=82=8F=E3=81=A3=E3=81=A6=E3=81=AA=E3=81=84=E4=BB=95?= =?UTF-8?q?=E4=BA=8B=E3=81=8C=E3=81=9F=E3=81=8F=E3=81=95=E3=82=93=E3=81=82?= =?UTF-8?q?=E3=82=8A=E3=81=BE=E3=81=99=E3=81=8B=E3=82=89=E3=80=82=E3=81=BE?= =?UTF-8?q?=E3=81=A0=E4=BC=91=E3=82=93=E3=81=98=E3=82=83=E3=83=80=E3=83=A1?= =?UTF-8?q?=E3=81=A7=E3=81=99=E3=82=88=E3=80=82?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- assets/data/character.json | 6 +++--- assets/data/event.json | 24 ++++++++++++------------ assets/locales/jp/building.json | 22 ++++++++++++++++------ assets/locales/jp/character.json | 3 +++ assets/locales/jp/skill.json | 7 +++++++ assets/locales/jp/term.json | 6 +++++- assets/locales/jp/uniequip.json | 10 +++++++++- assets/locales/jp/zone.json | 1 + assets/locales/kr/building.json | 14 ++++++++++++-- assets/locales/kr/character.json | 3 +++ assets/locales/kr/skill.json | 7 +++++++ assets/locales/kr/term.json | 6 +++++- assets/locales/kr/uniequip.json | 10 +++++++++- assets/locales/kr/zone.json | 1 + assets/locales/tw/building.json | 7 +++++++ assets/locales/tw/character.json | 2 ++ assets/locales/tw/skill.json | 5 +++++ assets/locales/tw/zone.json | 1 + assets/locales/us/building.json | 12 +++++++++++- assets/locales/us/character.json | 3 +++ assets/locales/us/skill.json | 7 +++++++ assets/locales/us/term.json | 10 +++++++--- assets/locales/us/uniequip.json | 10 +++++++++- assets/locales/us/zone.json | 1 + configs/fbsConfig.json | 9 +++++---- 25 files changed, 151 insertions(+), 36 deletions(-) diff --git a/assets/data/character.json b/assets/data/character.json index 403bab8..55f42a7 100644 --- a/assets/data/character.json +++ b/assets/data/character.json @@ -3498,7 +3498,7 @@ "full": "shenxun", "head": "sx" }, - "romaji": "", + "romaji": "andafuro", "appellation": "Underflow", "star": 5, "recruitment": {}, @@ -4009,7 +4009,7 @@ "full": "haini", "head": "hn" }, - "romaji": "", + "romaji": "rushira", "appellation": "Lucilla", "star": 5, "recruitment": {}, @@ -5911,7 +5911,7 @@ "full": "wuerbian", "head": "weba" }, - "romaji": "", + "romaji": "urupianusu", "appellation": "Ulpianus", "star": 6, "recruitment": {}, diff --git a/assets/data/event.json b/assets/data/event.json index 2b79265..3db2705 100644 --- a/assets/data/event.json +++ b/assets/data/event.json @@ -8,34 +8,34 @@ } }, "us": { - "act25sre_zone1": { + "act34side_zone1": { "valid": { - "startTs": 1732208400, - "endTs": 1733050799 + "startTs": 1733227200, + "endTs": 1734433199 } } }, "jp": { - "act25sre_zone1": { + "act34side_zone1": { "valid": { - "startTs": 1732172400, - "endTs": 1732993199 + "startTs": 1733191200, + "endTs": 1734375599 } } }, "kr": { - "act25sre_zone1": { + "act34side_zone1": { "valid": { - "startTs": 1732172400, - "endTs": 1732993199 + "startTs": 1733191200, + "endTs": 1734375599 } } }, "tw": { - "act23sre_zone1": { + "act16mini_zone1": { "valid": { - "startTs": 1732435200, - "endTs": 1733255999 + "startTs": 1733299200, + "endTs": 1733860799 } } } diff --git a/assets/locales/jp/building.json b/assets/locales/jp/building.json index 4189e6e..6bee93c 100644 --- a/assets/locales/jp/building.json +++ b/assets/locales/jp/building.json @@ -95,6 +95,8 @@ "power_rec_spd_002": "光力発電・α", "power_rec_spd_017": "灯台供給モジュール", "power_rec_spd_004": "挽歌充電α", + "power_rec_spd_025": "ドーム物流管理α", + "power_rec_spd_026": "ドーム物流管理β", "power_rec_drone_000": "配電工事", "power_count_000": "曙光", "power_prod_spd_P_000": "“Di-di、作業開始ー!”", @@ -248,6 +250,8 @@ "trade_ord_spd_par_000": "ギャングのコンパス", "trade_ord_par&per_000": "最初の一歩α", "trade_ord_par&per_001": "最初の一歩β", + "trade_ord_spd_ext_000": "対陸交渉使節α", + "trade_ord_spd_ext_001": "対陸交渉使節β", "workshop_proc_probability_000": "集中α", "workshop_proc_probability_020": "集中β", "workshop_proc_probability_010": "能工巧匠", @@ -338,9 +342,11 @@ "train_spd_tag_1020": "戦術指導・防衛", "train_spd_tag_030": "戦術指導・攻撃", "train_spd_tag_1030": "戦術指導・攻撃", + "train_spd_power_down_000": "「手段は有効であれ」", "train_spd_doubleProf_000": "剣とハンドキャノン", "train_spd_doubleProf_100": "赤龍の血", "train_spd_doubleProf_200": "バンシーの力", + "train_spd_doubleProf_201": "「質問は正確にせよ」", "train_spd_doubleProf_110": "赤龍の血", "train_spd_doubleProf2_001": "沈黙は剣なり", "train_spd_doubleProf2_000": "道を拓く刃", @@ -585,6 +591,7 @@ "5724": "製造所配置時、配属オペレーター全員の<$cc.sk.manu2><@cc.kw>ラインテク系、<$cc.sk.manu3><@cc.kw>レッドパイン系スキルがすべて<@cc.kw>標準化系スキルと見なされる", "5730": "製造所で<@cc.kw>作戦記録を製造時、保管上限<@cc.vup>+12", "5929": "応接室配置時、<@cc.kw>グラスゴーの手がかりを入手しやすい(勤務時間が確率に影響する)", + "6015": "貿易所配置時、受注効率<@cc.vup>+30%。<@cc.kw>ウルピアヌスが基地内に配置されているとき(補佐を除く)、追加で受注効率<@cc.vup>+10%", "6025": "加工所で<@cc.kw>SoCを加工時、副産物の入手確率<@cc.vup>+80%", "6060": "加工所で<@cc.kw>建築材料を加工時、体力消費が<@cc.kw>4の素材の体力消費<@cc.vup>-2", "6141": "製造所配置時、<@cc.kw>金属製造の製造効率<@cc.vup>+35%", @@ -597,11 +604,11 @@ "7050": "制御中枢配置時、<@cc.kw>2台以上の<$cc.tag.op><@cc.kw>作業用プラットフォームが<@cc.kw>発電所に配置されている時、全製造所の製造効率<@cc.vup>+2%(同種の効果は高いほうのみ適応)", "7113": "訓練室で協力者として配置時、<@cc.kw>補助の訓練速度<@cc.vup>+30%。特化ランク<@cc.vup>3への訓練をサポートする場合、訓練速度がさらに<@cc.vup>+65%", "7157": "応接室配置時、手がかり捜索速度<@cc.vup>+10%、<@cc.kw>ペンギン急便の手がかりを入手しやすい(勤務時間が確率に影響する)", - "7420": "訓練室で協力者として配置時、<@cc.kw>狙撃の訓練速度<@cc.vup>+30%。訓練者の職分が<@cc.kw>速射手であるとき、訓練速度がさらに<@cc.vup>+45%", + "7420": "訓練室で協力者として配置時、<@cc.kw>狙撃の訓練速度<@cc.vup>+30%。訓練者の職分が<@cc.kw>速射手である場合、訓練速度がさらに<@cc.vup>+45%", "7500": "応接室配置時、<@cc.kw>ロドス製薬の手がかりを入手しやすい(勤務時間が確率に影響する)", "7652": "<@cc.kw>アと共に制御中枢に配置時、制御中枢内全員の体力が1時間ごとに<@cc.vup>+0.25回復", "7702": "加工所で体力消費が<@cc.kw>8の<@cc.kw>任意の素材を加工時、副産物の入手確率<@cc.vup>50%", - "7745": "訓練室に協力者として配置する時、<@cc.kw>医療の訓練速度<@cc.vup>+30%。訓練者の職分が<@cc.kw>放浪医である場合、訓練速度がさらに<@cc.vup>+45%", + "7745": "訓練室に協力者として配置時、<@cc.kw>医療の訓練速度<@cc.vup>+30%。訓練者の職分が<@cc.kw>放浪医である場合、訓練速度がさらに<@cc.vup>+45%", "7799": "制御中枢配置時、制御中枢内の<$cc.g.sp><@cc.kw>異格オペレーター1人につき、中枢内全員の体力が1時間ごとに<@cc.vup>+0.05回復", "8174": "制御中枢配置時、事務連絡速度が<@cc.vup>30%(基本連絡速度5%を含む)を下回るとき、連絡速度が<@cc.vup>+20%増加(同類の効果は重複適用しない、他の基地スキルの影響を受けない)", "8420": "加工所で<@cc.kw>任意の素材を加工時、体力消費が<@cc.kw>4の素材の体力消費<@cc.vup>-1", @@ -764,6 +771,7 @@ "edee": "貿易所配置時、同じ貿易所に配置されている<$cc.g.glasgow><@cc.kw>グラスゴーオペレーター1人につき、配置貿易所の受注効率<@cc.vup>+20%。<@cc.kw>シージと同じ貿易所に配置されている場合、追加で受注効率<@cc.vup>+35%", "558b": "貿易所配置時、受注効率<@cc.vup>+25%。<@cc.kw>イネスが<$cc.c.room3><@cc.kw>作業施設に配置されているとき(補佐を除く)、追加で受注効率<@cc.vup>+5%", "273e": "貿易所配置時、受注効率<@cc.vup>+30%。<@cc.kw>イネス、<@cc.kw>Wが<$cc.c.room3><@cc.kw>作業施設に配置されているとき(補佐を除く)、追加でそれぞれ受注効率<@cc.vup>+5%", + "8a69": "貿易所配置時、受注効率<@cc.vup>+25%。<@cc.kw>ウルピアヌスが基地内に配置されているとき(補佐を除く)、追加で受注効率<@cc.vup>+5%", "7e8d": "加工所で<@cc.kw>任意の素材を加工時、副産物の入手確率<@cc.vup>+60%", "d2dc": "加工所で<@cc.kw>任意の素材を加工時、副産物の入手確率<@cc.vup>+50%", "cc89": "加工所で<@cc.kw>任意の素材を加工時、副産物の入手確率<@cc.vup>+65%", @@ -807,9 +815,11 @@ "69ae": "訓練室で協力者として配置時、基地に配置された(補佐を除く)<$cc.tag.knight><@cc.kw>騎士オペレーター1人につき、訓練速度<@cc.vup>+5%(最大<@cc.kw>5人まで)", "2fa7": "訓練室で協力者として配置時、基地に配置された(補佐を除く)<$cc.tag.knight><@cc.kw>騎士オペレーター1人につき、訓練速度<@cc.vup>+5%(最大<@cc.kw>8人まで)", "9e4e": "訓練室で協力者として配置時、基地に配置された(補佐を除く)<$cc.g.Defence><@cc.kw>防衛側オペレーター1人につき、訓練速度<@cc.vup>+10%(最大<@cc.kw>4人まで)", + "48e7": "訓練室で協力者として配置時、1時間ごとの体力消費量<@cc.vdown>+1。基地に配置された(補佐を除く)<$cc.g.abyssal><@cc.kw>アビサルオペレーター1人につき、訓練速度<@cc.vup>+10%(最大<@cc.kw>5人まで)", "96a5": "訓練室で協力者として配置時、<@cc.kw>前衛と<@cc.kw>狙撃の訓練速度<@cc.vup>+30%", "e8a2": "訓練室で協力者として配置時、<@cc.kw>術師と<@cc.kw>医療の訓練速度<@cc.vup>+30%", "7e5f": "訓練室で協力者として配置時、<@cc.kw>術師と<@cc.kw>補助の訓練速度<@cc.vup>+30%", + "2b02": "訓練室で協力者として配置時、<@cc.kw>前衛と<@cc.kw>補助の訓練速度<@cc.vup>+30%", "36ef": "訓練室で協力者として配置時、<@cc.kw>術師と<@cc.kw>医療の訓練速度<@cc.vup>+45%", "3c38": "訓練室で協力者として配置する際、<@cc.kw>特殊と<@cc.kw>先鋒の訓練速度<@cc.vup>+30%", "3e05": "訓練室で協力者として配置する際、<@cc.kw>特殊と<@cc.kw>先鋒の訓練速度<@cc.vup>+30%。特化ランク<@cc.vup>2への訓練をサポートする場合、訓練速度がさらに<@cc.vup>+50%", @@ -836,10 +846,10 @@ "abc2": "訓練室で協力者として配置時、<@cc.kw>術師の訓練速度<@cc.vup>+60%", "2be8": "訓練室で協力者として配置時、<@cc.kw>補助の訓練速度<@cc.vup>+60%", "ea68": "訓練室で協力者として配置時、<@cc.kw>特殊の訓練速度<@cc.vup>+60%", - "d263": "訓練室で協力者として配置時、<@cc.kw>重装の訓練速度<@cc.vup>+30%。訓練者の職分が<@cc.kw>術技衛士であるとき、訓練速度がさらに<@cc.vup>+45%", - "67cb": "訓練室で協力者として配置時、<@cc.kw>前衛の訓練速度<@cc.vup>+30%。訓練者の職分が<@cc.kw>闘士であるとき、訓練速度がさらに<@cc.vup>+45%", - "53c1": "訓練室で協力者として配置時、<@cc.kw>前衛の訓練速度<@cc.vup>+30%。訓練者の職分が<@cc.kw>領主であるとき、訓練速度がさらに<@cc.vup>+45%", - "b515": "訓練室に協力者として配置する時、<@cc.kw>狙撃の訓練速度<@cc.vup>+30%。訓練者の職分が<@cc.kw>破城射手である場合、訓練速度がさらに<@cc.vup>+45%", + "d263": "訓練室で協力者として配置時、<@cc.kw>重装の訓練速度<@cc.vup>+30%。訓練者の職分が<@cc.kw>術技衛士である場合、訓練速度がさらに<@cc.vup>+45%", + "67cb": "訓練室で協力者として配置時、<@cc.kw>前衛の訓練速度<@cc.vup>+30%。訓練者の職分が<@cc.kw>闘士である場合、訓練速度がさらに<@cc.vup>+45%", + "53c1": "訓練室で協力者として配置時、<@cc.kw>前衛の訓練速度<@cc.vup>+30%。訓練者の職分が<@cc.kw>領主である場合、訓練速度がさらに<@cc.vup>+45%", + "b515": "訓練室に協力者として配置時、<@cc.kw>狙撃の訓練速度<@cc.vup>+30%。訓練者の職分が<@cc.kw>破城射手である場合、訓練速度がさらに<@cc.vup>+45%", "9faa": "訓練室で協力者として配置時、<@cc.kw>先鋒の訓練速度<@cc.vup>+30%。特化ランク<@cc.vup>1への訓練をサポートする場合、訓練速度がさらに<@cc.vup>+45%", "a059": "訓練室で協力者として配置時、<@cc.kw>前衛の訓練速度<@cc.vup>+30%。特化ランク<@cc.vup>1への訓練をサポートする場合、訓練速度がさらに<@cc.vup>+45%", "d87b": "訓練室で協力者として配置時、<@cc.kw>重装の訓練速度<@cc.vup>+30%。特化ランク<@cc.vup>1への訓練をサポートする場合、訓練速度がさらに<@cc.vup>+45%", diff --git a/assets/locales/jp/character.json b/assets/locales/jp/character.json index 3783f10..52bf166 100644 --- a/assets/locales/jp/character.json +++ b/assets/locales/jp/character.json @@ -179,6 +179,7 @@ "214_kafka": "カフカ", "455_nothin": "ウユウ", "107_liskam": "リスカム", + "4137_udflow": "アンダーフロー", "201_moeshd": "クロワッサン", "325_bison": "バイソン", "163_hpsts": "ヴァルカン", @@ -206,6 +207,7 @@ "4105_almond": "アーモンド", "174_slbell": "プラマニクス", "254_vodfox": "シャマレ", + "4079_haini": "ルシーラ", "195_glassb": "イースチナ", "326_glacus": "グラウコス", "4032_provs": "プロヴァイゾ", @@ -305,6 +307,7 @@ "293_thorns": "ソーンズ", "4082_qiubai": "チューバイ", "4088_hodrer": "ヘドリー", + "4145_ulpia": "ウルピアヌス", "010_chen": "チェン", "4009_irene": "アイリーニ", "4116_blkkgt": "デーゲンブレヒャー", diff --git a/assets/locales/jp/skill.json b/assets/locales/jp/skill.json index 3b9abe0..4eda2af 100644 --- a/assets/locales/jp/skill.json +++ b/assets/locales/jp/skill.json @@ -304,6 +304,8 @@ "skchr_kafka_2": "カオスシザーズ", "skchr_liskam_1": "チャージガード", "skchr_liskam_2": "カウンターアーク", + "skchr_udflow_1": "侵攻への備え", + "skchr_udflow_2": "毒棘制圧射撃", "skchr_moeshd_1": "防御態勢", "skchr_moeshd_2": "テスラハンマー", "skchr_bison_2": "戦線強化", @@ -354,6 +356,8 @@ "skchr_slbell_2": "カランドの威圧", "skchr_vodfox_1": "不治の呪い", "skchr_vodfox_2": "呪いの人形", + "skchr_haini_1": "惑わす海流図", + "skchr_haini_2": "遮断性発色剤", "skchr_glassb_1": "一心不乱", "skchr_glassb_2": "嵐より生まれしもの", "skchr_glacus_1": "デュアルリロード", @@ -627,6 +631,9 @@ "skchr_hodrer_1": "消えぬ炎刃", "skchr_hodrer_2": "重たき余燼", "skchr_hodrer_3": "死地の硝煙", + "skchr_ulpia_1": "成すべき接触", + "skchr_ulpia_2": "維持すべき境界", + "skchr_ulpia_3": "拓くべき活路", "skchr_chen_1": "鞘打ち", "skchr_chen_2": "赤霄・抜刀", "skchr_chen_3": "赤霄・絶影", diff --git a/assets/locales/jp/term.json b/assets/locales/jp/term.json index aaf0eb8..113a21e 100644 --- a/assets/locales/jp/term.json +++ b/assets/locales/jp/term.json @@ -129,7 +129,7 @@ }, "cc_g_abyssal": { "name": "アビサル", - "desc": "対象オペレーター:\nグレイディーア、スカジ、スペクター、アンドレアナ" + "desc": "対象オペレーター:\nグレイディーア、スカジ、スペクター、アンドレアナ、ウルピアヌス" }, "cc_g_psk": { "name": "レッドパイン騎士団", @@ -258,5 +258,9 @@ "cc_gvial": { "name": "ガヴィル", "desc": "対象オペレーター:\n百錬ガヴィル、ガヴィル" + }, + "cc_tra_pepe": { + "name": "特別独占オーダー", + "desc": "ペペが提供する特別な貴金属を取り扱う注文リスト。この注文リストの獲得時間と収益は固定であり、必要となる純金の納品数は0" } } diff --git a/assets/locales/jp/uniequip.json b/assets/locales/jp/uniequip.json index a318a32..0843e90 100644 --- a/assets/locales/jp/uniequip.json +++ b/assets/locales/jp/uniequip.json @@ -295,5 +295,13 @@ "uniequip_002_lolxh": "毛糸玉", "uniequip_002_fang2": "たゆまず進め", "uniequip_002_logos": "河谷より来たる筆入れ", - "uniequip_002_wisdel": "「ご先祖ランチャー」" + "uniequip_002_wisdel": "「ご先祖ランチャー」", + "uniequip_002_amiya3": "焦げ跡のついたワンピース", + "uniequip_002_coldst": "「じゃじゃ馬」", + "uniequip_003_judge": "「無罪」", + "uniequip_003_glady": "淡い金色のペンダント", + "uniequip_002_haini": "多機能型測量機・改良版", + "uniequip_002_ray": "「月光と踊る」", + "uniequip_002_udflow": "コーヒーベースの神経活性剤", + "uniequip_003_ifrit": "「熱成形された記憶」" } diff --git a/assets/locales/jp/zone.json b/assets/locales/jp/zone.json index 1c2640d..62bc71b 100644 --- a/assets/locales/jp/zone.json +++ b/assets/locales/jp/zone.json @@ -23,6 +23,7 @@ "weekly_7": "戦術演習", "weekly_8": "資源確保", "weekly_9": "貨物輸送", + "act34side": "生存航路", "act25sre": "孤星・復刻", "act33side": "バベル", "act32side": "OP:LA", diff --git a/assets/locales/kr/building.json b/assets/locales/kr/building.json index 3e718f9..60f80c9 100644 --- a/assets/locales/kr/building.json +++ b/assets/locales/kr/building.json @@ -95,6 +95,8 @@ "power_rec_spd_002": "빛 에너지 충전 α", "power_rec_spd_017": "등대 에너지 공급 모듈", "power_rec_spd_004": "엘레지 충전 α", + "power_rec_spd_025": "돔 물류 관리 α", + "power_rec_spd_026": "돔 물류 관리 β", "power_rec_drone_000": "점검 매뉴얼", "power_count_000": "아침 햇살", "power_prod_spd_P_000": "'띠띠~, 가동!'", @@ -248,6 +250,8 @@ "trade_ord_spd_par_000": "패거리의 나침반", "trade_ord_par&per_000": "자수성가 α", "trade_ord_par&per_001": "자수성가 β", + "trade_ord_spd_ext_000": "대육지 교섭 대표 α", + "trade_ord_spd_ext_001": "대육지 교섭 대표 β", "workshop_proc_probability_000": "집중 α", "workshop_proc_probability_020": "집중 β", "workshop_proc_probability_010": "솜씨좋은 장인", @@ -338,9 +342,11 @@ "train_spd_tag_1020": "전술 지도: 방어", "train_spd_tag_030": "전술 지도: 공격", "train_spd_tag_1030": "전술 지도: 공격", + "train_spd_power_down_000": "'수단은 효과적이게'", "train_spd_doubleProf_000": "검과 핸드캐논", "train_spd_doubleProf_100": "드라코 혈통", "train_spd_doubleProf_200": "밴시의 힘", + "train_spd_doubleProf_201": "'문제는 명확하게'", "train_spd_doubleProf_110": "드라코 혈통", "train_spd_doubleProf2_001": "침묵이 검", "train_spd_doubleProf2_000": "질곡 타파", @@ -585,6 +591,7 @@ "5724": "제조소에 배치 시, 해당 제조소 내 모든 <$cc.sk.manu2><@cc.kw>라인테크류, <$cc.sk.manu3><@cc.kw>피누스 실베스트리스류 스킬을 전부 <@cc.kw>표준화류 스킬로 간주", "5730": "제조소에 배치 시, <@cc.kw>작전기록 생산의 창고 용량 상한 <@cc.vup>+12", "5929": "응접실에 배치 시, <@cc.kw>글래스고 단서를 더 쉽게 획득 (업무 시간이 확률에 영향을 줌)", + "6015": "무역소에 배치 시, 오더 수주 효율 <@cc.vup>+30%, <@cc.kw>울피아누스가 기반시설(어시스턴트 미포함)에 있으면 오더 수주 효율 추가로 <@cc.vup>+10%", "6025": "가공소에 배치해 <@cc.kw>칩 가공 시, 부산물 산출 확률 <@cc.vup>80% 상승", "6060": "가공소에 배치해 컨디션 <@cc.kw>4 소모하는 <@cc.kw>기반시설 재료 가공 시, 컨디션 소모 <@cc.vup>-2", "6141": "제조소에 배치 시, <@cc.kw>귀금속류에 대한 생산력 <@cc.vup>+35%", @@ -723,8 +730,8 @@ "f020": "무역소에 배치 시, 해당 무역소 내의 오퍼레이터가 제공한 오더 수주 효율 <@cc.vup>5%당 효율 <@cc.vup>5% 추가 제공, 최대 <@cc.vup>25% 제공", "02df": "무역소에 배치 시, 해당 무역소 내의 오퍼레이터가 제공한 오더 수주 효율 <@cc.vup>5%당 효율 <@cc.vup>5% 추가 제공, 최대 <@cc.vup>35% 제공", "0479": "무역소에 배치 시, 해당 무역소 내의 오퍼레이터가 제공한 오더 상한 <@cc.vup>5개당 오더 수주 효율 <@cc.vup>25% 제공, 최대 <@cc.vup>100% 제공", - "de9d": "무역소에 배치 시, 숙소의 레벨당 오더 수주 효율 <@cc.vup>+1%", - "c650": "무역소에 배치 시, 숙소의 레벨당 오더 수주 효율 <@cc.vup>+2%", + "de9d": "무역소에 배치 시, 모든 숙소의 레벨 1당 오더 수주 효율 <@cc.vup>+1%", + "c650": "무역소에 배치 시, 모든 숙소의 레벨 1당 오더 수주 효율 <@cc.vup>+2%", "d356": "무역소에 배치 시, 오더 수주 효율 <@cc.vup>+30%, 제조소에서 항목 <@cc.kw>1종 가공할 때마다, 해당 무역소의 수주 효율 추가로 <@cc.vup>+2%", "329c": "무역소에 배치 시, 오더 수주 효율 <@cc.vup>+10%, 오더 상한 <@cc.vup>+2", "5c2c": "무역소에 배치 시, 오더 수주 효율 <@cc.vup>+10%, 오더 상한 <@cc.vup>+4", @@ -764,6 +771,7 @@ "edee": "무역소에 배치 시, 함께 배치된 <$cc.g.glasgow><@cc.kw>글래스고 오퍼레이터 1명당 해당 무역소의 오더 수주 효율 <@cc.vup>+20%, <@cc.kw>시즈와 함께 무역소에 배치될 경우 오더 수주 효율이 추가로 <@cc.vup>+35%", "558b": "무역소에 배치 시, 오더 수주 효율 <@cc.vup>+25%, <@cc.kw>이네스가 <$cc.c.room3><@cc.kw>작업 시설에 배치 시(어시스턴트 미포함), 오더 수주 효율이 추가로 <@cc.vup>+5%", "273e": "무역소에 배치 시, 오더 수주 효율 <@cc.vup>+30%, <@cc.kw>이네스와 <@cc.kw>W가 <$cc.c.room3><@cc.kw>작업 시설에 배치 시(어시스턴트 미포함), 오더 수주 효율이 각각 추가로 <@cc.vup>+5%", + "8a69": "무역소에 배치 시, 오더 수주 효율 <@cc.vup>+25%, <@cc.kw>울피아누스가 기반시설(어시스턴트 미포함)에 있으면 오더 수주 효율 추가로 <@cc.vup>+5%", "7e8d": "가공소에 배치해 <@cc.kw>임의류 재료 가공 시, 부산물 산출 확률 <@cc.vup>60%", "d2dc": "가공소에 배치해 <@cc.kw>임의류 재료 가공 시, 부산물 산출 확률 <@cc.vup>50%", "cc89": "가공소에 배치해 <@cc.kw>임의류 재료 가공 시, 부산물 산출 확률 <@cc.vup>65%", @@ -807,9 +815,11 @@ "69ae": "훈련실에 배치 시, 기반시설(어시스턴트 미포함) 내 배치된 <$cc.tag.knight><@cc.kw>기사 오퍼레이터 1명당 훈련 중인 오퍼레이터의 스킬 훈련 속도 <@cc.vup>+5% (최대 <@cc.kw>5명 적용)", "2fa7": "훈련실에 배치 시, 기반시설(어시스턴트 미포함) 내 배치된 <$cc.tag.knight><@cc.kw>기사 오퍼레이터 1명당 훈련 중인 오퍼레이터의 스킬 훈련 속도 <@cc.vup>+5% (최대 <@cc.kw>8명 적용)", "9e4e": "훈련실에 배치 시, 기반시설(어시스턴트 미포함) 내 배치된 <$cc.g.Defence><@cc.kw>방어팀 오퍼레이터 1명당 훈련 중인 오퍼레이터의 스킬 훈련 속도 <@cc.vup>+10% (최대 <@cc.kw>4명 적용)", + "48e7": "훈련실에 배치 시, 시간당 컨디션 소모 <@cc.vdown>+1, 기반시설(어시스턴트 미포함) 내 배치된 <$cc.g.abyssal><@cc.kw>어비설 헌터스 오퍼레이터 1명당 훈련 중인 오퍼레이터의 스킬 훈련 속도 <@cc.vup>+10% (최대 <@cc.kw>5명 적용)", "96a5": "훈련실에 배치 시, <@cc.kw>가드 및 <@cc.kw>스나이퍼 오퍼레이터의 스킬 훈련 속도 <@cc.vup>+30%", "e8a2": "훈련실에 배치 시, <@cc.kw>캐스터 및 <@cc.kw>메딕 오퍼레이터의 스킬 훈련 속도 <@cc.vup>+30%", "7e5f": "훈련실에 배치 시, <@cc.kw>캐스터와 <@cc.kw>서포터 오퍼레이터의 스킬 훈련 속도 <@cc.vup>+30%", + "2b02": "훈련실에 배치 시, <@cc.kw>가드 및 <@cc.kw>서포터 오퍼레이터의 스킬 훈련 속도 <@cc.vup>+30%", "36ef": "훈련실에 배치 시, <@cc.kw>캐스터 및 <@cc.kw>메딕 오퍼레이터의 스킬 훈련 속도 <@cc.vup>+45%", "3c38": "훈련실에 배치 시, <@cc.kw>스페셜리스트 및 <@cc.kw>뱅가드 오퍼레이터의 스킬 훈련 속도 <@cc.vup>+30%", "3e05": "훈련실에 배치 시, <@cc.kw>스페셜리스트 및 <@cc.kw>뱅가드 오퍼레이터의 스킬 훈련 속도 <@cc.vup>+30%, 만약 훈련 마스터리 스킬이 <@cc.vup>2레벨까지 도달한 경우, 훈련 속도가 추가로 <@cc.vup>+50%", diff --git a/assets/locales/kr/character.json b/assets/locales/kr/character.json index 2cac812..1857b9b 100644 --- a/assets/locales/kr/character.json +++ b/assets/locales/kr/character.json @@ -179,6 +179,7 @@ "214_kafka": "카프카", "455_nothin": "우요우", "107_liskam": "리스캄", + "4137_udflow": "언더플로우", "201_moeshd": "크루아상", "325_bison": "바이슨", "163_hpsts": "벌컨", @@ -206,6 +207,7 @@ "4105_almond": "아몬드", "174_slbell": "프라마닉스", "254_vodfox": "샤마르", + "4079_haini": "루실라", "195_glassb": "이스티나", "326_glacus": "글라우쿠스", "4032_provs": "프로바이조", @@ -305,6 +307,7 @@ "293_thorns": "쏜즈", "4082_qiubai": "치우바이", "4088_hodrer": "외드레르", + "4145_ulpia": "울피아누스", "010_chen": "첸", "4009_irene": "아이린", "4116_blkkgt": "데겐블레허", diff --git a/assets/locales/kr/skill.json b/assets/locales/kr/skill.json index 4d89834..fe87ae8 100644 --- a/assets/locales/kr/skill.json +++ b/assets/locales/kr/skill.json @@ -304,6 +304,8 @@ "skchr_kafka_2": "요상한 가위", "skchr_liskam_1": "차지 디펜스", "skchr_liskam_2": "카운터 아크", + "skchr_udflow_1": "침입파괴 대응", + "skchr_udflow_2": "행동능력 박탈", "skchr_moeshd_1": "자동 방어", "skchr_moeshd_2": "마그네틱 해머", "skchr_bison_2": "방어선 강화", @@ -354,6 +356,8 @@ "skchr_slbell_2": "자연의 위엄", "skchr_vodfox_1": "악화되는 병세", "skchr_vodfox_2": "저주인형", + "skchr_haini_1": "현혹성 해류도", + "skchr_haini_2": "저지성 현색제", "skchr_glassb_1": "집중력 강화", "skchr_glassb_2": "문학의 폭풍", "skchr_glacus_1": "복선 장전", @@ -627,6 +631,9 @@ "skchr_hodrer_1": "꺼지지 않는 칼날의 불", "skchr_hodrer_2": "잿불의 중임", "skchr_hodrer_3": "죽음의 연기", + "skchr_ulpia_1": "이뤄져야 할 만남", + "skchr_ulpia_2": "지켜야 할 선", + "skchr_ulpia_3": "개척해야 할 길", "skchr_chen_1": "칼집 공격", "skchr_chen_2": "적소-발도", "skchr_chen_3": "적소-절영", diff --git a/assets/locales/kr/term.json b/assets/locales/kr/term.json index 90ef50a..db703b9 100644 --- a/assets/locales/kr/term.json +++ b/assets/locales/kr/term.json @@ -129,7 +129,7 @@ }, "cc_g_abyssal": { "name": "어비설 헌터스", - "desc": "다음 오퍼레이터 포함\n글래디아, 스카디, 스펙터, 안드레아나" + "desc": "다음 오퍼레이터 포함\n글래디아, 스카디, 스펙터, 안드레아나, 울피아누스" }, "cc_g_psk": { "name": "피누스 실베스트리스 기사단", @@ -258,5 +258,9 @@ "cc_gvial": { "name": "가비알", "desc": "다음 오퍼레이터 포함\n가비알 디 인빈서블, 가비알" + }, + "cc_tra_pepe": { + "name": "특별 독점 오더", + "desc": "페페가 제공하는 특별 귀금속 오더, 해당 오더의 수주 시간과 수익은 고정이며, 납품하는 순금 수량은 0" } } diff --git a/assets/locales/kr/uniequip.json b/assets/locales/kr/uniequip.json index 5eecece..e60859c 100644 --- a/assets/locales/kr/uniequip.json +++ b/assets/locales/kr/uniequip.json @@ -295,5 +295,13 @@ "uniequip_002_lolxh": "털실 공", "uniequip_002_fang2": "돈틀리스", "uniequip_002_logos": "협곡에서 온 필통", - "uniequip_002_wisdel": "'조상 발사기'" + "uniequip_002_wisdel": "'조상 발사기'", + "uniequip_002_amiya3": "그을림 자국의 치마", + "uniequip_002_coldst": "'난폭'", + "uniequip_003_judge": "'무죄'", + "uniequip_003_glady": "페일 골드 헤어 펜던트", + "uniequip_002_haini": "다기능 지도 작성자 - 개량판", + "uniequip_002_ray": "《춤추는 달빛》", + "uniequip_002_udflow": "커피 소재의 신경 활성제", + "uniequip_003_ifrit": "'열화 메모리'" } diff --git a/assets/locales/kr/zone.json b/assets/locales/kr/zone.json index cb14ea2..924a081 100644 --- a/assets/locales/kr/zone.json +++ b/assets/locales/kr/zone.json @@ -23,6 +23,7 @@ "weekly_7": "전술 연습", "weekly_8": "자원 보장", "weekly_9": "화물 운송", + "act34side": "삶의 길", "act25sre": "론 트레일 (재개방)", "act33side": "바벨", "act32side": "루센트 애로우헤드", diff --git a/assets/locales/tw/building.json b/assets/locales/tw/building.json index e2890b7..e4a28ba 100644 --- a/assets/locales/tw/building.json +++ b/assets/locales/tw/building.json @@ -152,6 +152,7 @@ "manu_prod_spd&trade_000": "再生能源", "manu_formula_spd_100": "金屬工藝·α", "manu_formula_spd_110": "金屬工藝·β", + "manu_formula_spd_101": "金屬工藝·α", "manu_formula_spd&cost_000": "小奇思", "manu_formula_spd&cost_bd_000": "挑大樑", "manu_formula_spd_200": "源石工藝·α", @@ -283,11 +284,14 @@ "workshop_formula_probability_124": "草藥學·β", "workshop_formula_probability_160": "稀有金屬辨識", "workshop_formula_probability_221": "突發好運", + "workshop_formula_probability_116": "探井人·α", + "workshop_formula_probability_126": "探井人·β", "workshop_formula_dorm_000": "“物盡其用”", "workshop_formula_dorm_001": "“人善其事”", "workshop_formula_dorm_002": "意相通", "workshop_formula_drop_020": "無用的贈予", "workshop_formula_drop_030": "緩蝕技術", + "workshop_formula_drop_040": "岩體錨固", "workshop_formula_free_000": "精打細算", "workshop_formula_probability_200": "工程學", "workshop_formula_probability_210": "斬鐵裂鋼", @@ -401,6 +405,7 @@ "dorm_rec_all_011": "偶像", "dorm_rec_all_012": "沁人心脾", "dorm_rec_all_013": "領袖", + "dorm_rec_all_014": "大鍋飯·α", "dorm_rec_all_020": "冬將軍", "dorm_rec_all_021": "提燈女神", "dorm_rec_all_022": "獅心王", @@ -431,6 +436,7 @@ "dorm_recExcludeOther_000": "自律", "dorm_rec_toone_000": "頭號陪練", "dorm_rec_all_023": "芬芳療養·α", + "dorm_rec_all_024": "大鍋飯·β", "dorm_bd_num_000": "無聲共鳴", "dorm_rec_all&bd_000": "無詞頌歌", "dorm_rec_all&tired_000": "芬芳療養·β", @@ -534,6 +540,7 @@ "4617": "進駐會客室時,更容易獲得<@cc.kw>企鵝物流線索(工作時長影響機率)", "4815": "進駐製造站時,生產力<@cc.vup>+15%", "5197": "進駐訓練室協助<@cc.kw>輔助幹員訓練專精技能至<@cc.vup>3級時,心情每小時消耗<@cc.vdown>+1", + "5226": "進駐加工站加工<@cc.kw>精英材料產出<@cc.kw>T3品質的副產品時,副產品必定為<@cc.kw>固源岩組", "5402": "進駐訓練室協助位時,<@cc.kw>輔助幹員的專精技能訓練速度<@cc.vup>+50%", "5425": "進駐加工站加工<@cc.kw>精英材料時,相應配方全部<@cc.vdown>+2心情消耗", "5487": "進駐人力辦公室時,每<@cc.vup>1點<$cc.bd_a1_a1><@cc.rem>記憶碎片轉化為<@cc.vup>1點<$cc.bd_a1><@cc.rem>感知資訊,心情耗盡時清空所有<$cc.bd_a1_a1><@cc.rem>記憶碎片和自身累積的<$cc.bd_a1><@cc.rem>感知資訊", diff --git a/assets/locales/tw/character.json b/assets/locales/tw/character.json index 6c2c29a..d46203f 100644 --- a/assets/locales/tw/character.json +++ b/assets/locales/tw/character.json @@ -147,6 +147,7 @@ "4040_rockr": "洛洛", "4054_malist": "至簡", "499_kaitou": "折光", + "4081_warmy": "溫米", "242_otter": "梅爾", "336_folivo": "稀音", "108_silent": "赫默", @@ -226,6 +227,7 @@ "2012_typhon": "提豐", "391_rosmon": "迷迭香", "1013_chen2": "假日威龍陳", + "4117_ray": "萊伊", "112_siege": "推進之王", "222_bpipe": "風笛", "362_saga": "嵯峨", diff --git a/assets/locales/tw/skill.json b/assets/locales/tw/skill.json index 3dd6d9e..12264b4 100644 --- a/assets/locales/tw/skill.json +++ b/assets/locales/tw/skill.json @@ -233,6 +233,8 @@ "skchr_malist_2": "神工意匠", "skchr_kaitou_1": "鐳射穿鑿", "skchr_kaitou_2": "熱處理變色", + "skchr_warmy_1": "發炎火焰", + "skchr_warmy_2": "滔滔熱流", "skchr_lionhd_2": "解構與爆破", "skchr_lava2_1": "焰淬匕首", "skchr_lava2_2": "獄火之環", @@ -405,6 +407,9 @@ "skchr_chen2_1": "高壓衝擊", "skchr_chen2_2": "“堇青之夜”", "skchr_chen2_3": "“假日風暴”", + "skchr_ray_1": "脫身矢", + "skchr_ray_2": "廣域警覺", + "skchr_ray_3": "“得見光芒”", "skchr_siege_2": "躍空錘", "skchr_siege_3": "碎顱擊", "skchr_saga_2": "除惡", diff --git a/assets/locales/tw/zone.json b/assets/locales/tw/zone.json index 600a581..a5b6d5c 100644 --- a/assets/locales/tw/zone.json +++ b/assets/locales/tw/zone.json @@ -24,6 +24,7 @@ "weekly_9": "貨物運送", "act22sre": "照我以火·復刻", "act23sre": "登臨意·復刻", + "act16mini": "去咧嘴谷", "act30side": "銀心湖列車", "act21sre": "敘拉古人·復刻", "act29side": "崔林特爾梅之金", diff --git a/assets/locales/us/building.json b/assets/locales/us/building.json index 6d121ef..ee5c207 100644 --- a/assets/locales/us/building.json +++ b/assets/locales/us/building.json @@ -95,6 +95,8 @@ "power_rec_spd_002": "Light Charge α", "power_rec_spd_017": "Lighthouse Power Supply Module", "power_rec_spd_004": "Elegy Charge α", + "power_rec_spd_025": "Dome Logistics α", + "power_rec_spd_026": "Dome Logistics·β", "power_rec_drone_000": "Line Patrol Frame", "power_count_000": "Dawnlight", "power_prod_spd_P_000": "'Beep beep, activate!'", @@ -248,6 +250,8 @@ "trade_ord_spd_par_000": "Gang Compass", "trade_ord_par&per_000": "Starting From Scratch α", "trade_ord_par&per_001": "Starting From Scratch β", + "trade_ord_spd_ext_000": "Envoy To Land α", + "trade_ord_spd_ext_001": "Envoy To Land·β", "workshop_proc_probability_000": "Focus α", "workshop_proc_probability_020": "Focus β", "workshop_proc_probability_010": "Skillful Craftsman", @@ -338,9 +342,11 @@ "train_spd_tag_1020": "Tactic Guidance: Defense", "train_spd_tag_030": "Tactic Guidance: Offense", "train_spd_tag_1030": "Tactic Guidance: Offense", + "train_spd_power_down_000": "'Methods Should Be Effective'", "train_spd_doubleProf_000": "Sword and Handcannon", "train_spd_doubleProf_100": "Red Dragon's Blood", "train_spd_doubleProf_200": "The Power of a Banshee", + "train_spd_doubleProf_201": "'Questions Should Be Exact'", "train_spd_doubleProf_110": "Red Dragon's Blood", "train_spd_doubleProf2_001": "Silence as a Sword", "train_spd_doubleProf2_000": "Break the Shackles", @@ -487,7 +493,7 @@ "hire_spd_cost_210": "Law Is Order", "hire_spd_cost_100": "Rescue Team - Abacus Calculations", "hire_spd_cost_110": "Rescue Team - Resource Inventory", - "hire_spd_cost_111": "Special Channel", + "hire_spd_cost_111": "Special Connection", "hire_spd_cost_101": "Court Etiquette", "hire_spd_cost_120": "Authoritarian Envoy", "hire_spd_cost&clue_001": "Rescue Team - External Contact", @@ -585,6 +591,7 @@ "5724": "When this Operator is assigned to a Factory, all <$cc.sk.manu2><@cc.kw>Rhine Lab and <$cc.sk.manu3><@cc.kw>Pinus Sylvestris skills in the Factory are considered <@cc.kw>Standardization skills", "5730": "When this Operator is assigned to a Factory, capacity limit is increased by <@cc.vup>+12 when producing <@cc.kw>Battle Records", "5929": "When this Operator is assigned to the Reception Room, the likelihood of obtaining <@cc.kw>Glasgow clues is increased (working time improves the likelihood)", + "6015": "When this Operator is assigned to a Trading Post, order acquisition efficiency <@cc.vup>+30%; When <@cc.kw>Ulpianus is in the Base (excluding Assistants), additional order acquisition efficiency <@cc.vup>+10%", "6025": "When this Operator is assigned to the Workshop to process <@cc.kw>Chips, the production rate of byproduct increases by <@cc.vup>80%", "6060": "When this Operator is assigned to the Workshop to process <@cc.kw>Building materials, reduces the Morale consumed by all corresponding formulas that cost <@cc.kw>4 Morale by <@cc.vup>-2", "6141": "When this Operator is assigned to a Factory, <@cc.kw>Precious Metal formula related productivity <@cc.vup>+35%", @@ -764,6 +771,7 @@ "edee": "When this Operator is assigned to a Trading Post, for every <$cc.g.glasgow><@cc.kw>Glasgow Gang Operator in the same Trading Post, order acquisition efficiency <@cc.vup>+20%; when in the same Trading Post as <@cc.kw>Siege, additional order acquisition efficiency <@cc.vup>+35%", "558b": "When this Operator is assigned to a Trading Post, order acquisition efficiency <@cc.vup>+25%; when <@cc.kw>Ines is assigned to any <$cc.c.room3><@cc.kw>Work Area (excluding Assistant), order acquisition efficiency additionally <@cc.vup>+5%", "273e": "When this Operator is assigned to a Trading Post, order acquisition efficiency <@cc.vup>+30%; when <@cc.kw>Ines or <@cc.kw>W are assigned to any <$cc.c.room3><@cc.kw>Work Area (excluding Assistants), order acquisition efficiency additionally <@cc.vup>+5%", + "8a69": "When this Operator is assigned to a Trading Post, order acquisition efficiency <@cc.vup>+25%; When <@cc.kw>Ulpianus is in the Base (excluding Assistants), additional order acquisition efficiency <@cc.vup>+5%", "7e8d": "When this Operator is assigned to the Workshop to process <@cc.kw>any material, the production rate of byproduct increases by <@cc.vup>60%", "d2dc": "When this Operator is assigned to the Workshop to process <@cc.kw>any material, the production rate of byproduct increases by <@cc.vup>50%", "cc89": "When this Operator is assigned to the Workshop to process <@cc.kw>any material, the production rate of byproduct increases by <@cc.vup>65%", @@ -807,9 +815,11 @@ "69ae": "When this Operator is assigned to be the Trainer in the Training Room, for every <$cc.tag.knight><@cc.kw>Knight Operator in the Base (excluding Base Assistants), Operators' Specialization training speed <@cc.vup>+5% (caps at <@cc.kw>5 Operators)", "2fa7": "When this Operator is assigned to be the Trainer in the Training Room, for every <$cc.tag.knight><@cc.kw>Knight Operator in the Base (excluding Base Assistants), Operators' Specialization training speed <@cc.vup>+5% (caps at <@cc.kw>8 Operators)", "9e4e": "When this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed <@cc.vup>+10% for each <$cc.g.Defence><@cc.kw>Defending Operator in the Base (excluding Assistants, caps at <@cc.kw>4 Operators).", + "48e7": "When this Operator is assigned to be the Trainer in the Training Room, Morale consumed per hour <@cc.vdown>+1, and Operators' Specialization training speed <@cc.vup>+10% for each <$cc.g.abyssal><@cc.kw>Abyssal Hunter Operator in the Base (excluding Assistants, caps at <@cc.kw>5 Operators).", "96a5": "When this Operator is assigned to be the Trainer in the Training Room, <@cc.kw>Guard and <@cc.kw>Sniper Operators' Specialization training speed<@cc.vup>+30%", "e8a2": "When this Operator is assigned to be the Trainer in the Training Room, <@cc.kw>Caster and <@cc.kw>Medic Operators' Specialization training speed <@cc.vup>+30%", "7e5f": "When this Operator is assigned to be the Trainer in the Training Room, <@cc.kw>Caster and <@cc.kw>Supporter Operators' Specialization training speed <@cc.vup>+30%.", + "2b02": "When this Operator is assigned to be the Trainer in the Training Room, <@cc.kw>Guard and <@cc.kw>Supporter Operators' Specialization training speed <@cc.vup>+30%", "36ef": "When this Operator is assigned to be the Trainer in the Training Room, <@cc.kw>Caster and <@cc.kw>Medic Operators' Specialization training speed <@cc.vup>+45%", "3c38": "When this Operator is assigned to be the Trainer in the Training Room, <@cc.kw>Specialist and <@cc.kw>Vanguard Operators' Specialization training speed <@cc.vup>+30%", "3e05": "When this Operator is assigned to be the Trainer in the Training Room, <@cc.kw>Specialist and <@cc.kw>Vanguard Operators' Specialization training speed <@cc.vup>+30%; if training a skill to Specialization Level <@cc.vup>2, training speed will be further increased by <@cc.vup>+50%", diff --git a/assets/locales/us/character.json b/assets/locales/us/character.json index c6f2d77..5dcb57c 100644 --- a/assets/locales/us/character.json +++ b/assets/locales/us/character.json @@ -179,6 +179,7 @@ "214_kafka": "Kafka", "455_nothin": "Mr. Nothing", "107_liskam": "Liskarm", + "4137_udflow": "Underflow", "201_moeshd": "Croissant", "325_bison": "Bison", "163_hpsts": "Vulcan", @@ -206,6 +207,7 @@ "4105_almond": "Almond", "174_slbell": "Pramanix", "254_vodfox": "Shamare", + "4079_haini": "Lucilla", "195_glassb": "Istina", "326_glacus": "Glaucus", "4032_provs": "Proviso", @@ -305,6 +307,7 @@ "293_thorns": "Thorns", "4082_qiubai": "Qiubai", "4088_hodrer": "Hoederer", + "4145_ulpia": "Ulpianus", "010_chen": "Ch'en", "4009_irene": "Irene", "4116_blkkgt": "Degenbrecher", diff --git a/assets/locales/us/skill.json b/assets/locales/us/skill.json index e708420..ded7ae4 100644 --- a/assets/locales/us/skill.json +++ b/assets/locales/us/skill.json @@ -304,6 +304,8 @@ "skchr_kafka_2": "Shears of Surrealism", "skchr_liskam_1": "Charged Defense", "skchr_liskam_2": "Counter Arc", + "skchr_udflow_1": "Invasion Response", + "skchr_udflow_2": "Pinning Maneuver", "skchr_moeshd_1": "Auto Defense", "skchr_moeshd_2": "Magnetic Hammer", "skchr_bison_2": "Intensified Defense", @@ -354,6 +356,8 @@ "skchr_slbell_2": "Natural Deterrent", "skchr_vodfox_1": "Malediction", "skchr_vodfox_2": "Cursed Doll", + "skchr_haini_1": "Camouflaging Current Chart", + "skchr_haini_2": "Release-retarding Chromogen", "skchr_glassb_1": "Concentration", "skchr_glassb_2": "Literature Storm", "skchr_glacus_1": "Binary Reload", @@ -627,6 +631,9 @@ "skchr_hodrer_1": "Unquenchable Front", "skchr_hodrer_2": "Burden of Cinder and Ash", "skchr_hodrer_3": "Fog of War Upon Death's Door", + "skchr_ulpia_1": "Contact Must Be Made", + "skchr_ulpia_2": "Boundaries Must Be Kept", + "skchr_ulpia_3": "Paths Must Be Opened", "skchr_chen_1": "Sheathed Strike", "skchr_chen_2": "Chi Xiao - Unsheath", "skchr_chen_3": "Chi Xiao - Shadowless", diff --git a/assets/locales/us/term.json b/assets/locales/us/term.json index 4ebb5d7..30b28b9 100644 --- a/assets/locales/us/term.json +++ b/assets/locales/us/term.json @@ -129,7 +129,7 @@ }, "cc_g_abyssal": { "name": "Abyssal Hunter", - "desc": "Includes the following Operators:\nGladiia, Skadi, Specter, Andreana" + "desc": "Includes the following Operators:\nGladiia, Skadi, Specter, Andreana, Ulpianus" }, "cc_g_psk": { "name": "Pinus Sylvestris", @@ -137,7 +137,7 @@ }, "cc_g_karlan": { "name": "Karlan Trade", - "desc": "Includes the following Operators\nSilverAsh, Gnosis, Pramanix, Cliffheart, Matterhorn, Courier, Kjera, Aurora, Degenbrecher" + "desc": "Includes the following Operators:\nSilverAsh, Gnosis, Pramanix, Cliffheart, Matterhorn, Courier, Kjera, Aurora, Degenbrecher" }, "cc_g_sui": { "name": "Sui", @@ -185,7 +185,7 @@ }, "cc_c_skill": { "name": "Certain Skills", - "desc": "Includes the following skills:\nCapable Assistance, S.W.E.E.P., Snack Network, Cleaning Agreement, Substitute, Necessary Responsibility, Guarding, Tiny Leader, Self-Absorbed Million Dollar Smile, Marigold Poetry Gathering, Art of Defense" + "desc": "Includes the following skills:\nCapable Assistance, S.W.E.E.P., Snack Network, Cleaning Agreement, Substitute, Necessary Responsibility, Guarding, Tiny Leader, Self-Absorbed, Million Dollar Smile, Marigold Poetry Gathering, Art of Defense" }, "cc_t_strong2": { "name": "Special Interaction Rules", @@ -258,5 +258,9 @@ "cc_gvial": { "name": "Gavial", "desc": "Includes the following Operators:\nGavial the Invincible, Gavial" + }, + "cc_tra_pepe": { + "name": "Special Exclusive Order", + "desc": "Special Precious Metal orders offered by Pepe that have a fixed acquisition time and earnings, and require 0 Pure Gold to trade" } } diff --git a/assets/locales/us/uniequip.json b/assets/locales/us/uniequip.json index a91e86f..9d3b7fb 100644 --- a/assets/locales/us/uniequip.json +++ b/assets/locales/us/uniequip.json @@ -295,5 +295,13 @@ "uniequip_002_lolxh": "Ball of Yarn", "uniequip_002_fang2": "The Dauntless", "uniequip_002_logos": "A Pen Collection from the Convallis", - "uniequip_002_wisdel": "'Ancestor Launcher'" + "uniequip_002_wisdel": "'Ancestor Launcher'", + "uniequip_002_amiya3": "The Dress Handpicked by Theresa", + "uniequip_002_coldst": "'Unbridled'", + "uniequip_003_judge": "'Innocent'", + "uniequip_003_glady": "Pale Gold Hair Pendant", + "uniequip_002_haini": "Multifunctional Mapping Instruments (Early Access)", + "uniequip_002_ray": "Dancing Moonlight", + "uniequip_002_udflow": "A Neural Stimulant Based on 'Coffee'", + "uniequip_003_ifrit": "'Thermoformed Memory'" } diff --git a/assets/locales/us/zone.json b/assets/locales/us/zone.json index 841d11b..a6d7897 100644 --- a/assets/locales/us/zone.json +++ b/assets/locales/us/zone.json @@ -23,6 +23,7 @@ "weekly_7": "Tactical Drill", "weekly_8": "Resource Search", "weekly_9": "Cargo Escort", + "act34side": "Path of Life", "act25sre": "Lone Trail - Rerun", "act33side": "Babel", "act32side": "Operation Lucent Arrowhead", diff --git a/configs/fbsConfig.json b/configs/fbsConfig.json index e1727e4..1b7c720 100644 --- a/configs/fbsConfig.json +++ b/configs/fbsConfig.json @@ -1,11 +1,12 @@ { "cn": "", - "jp": "9226342", - "kr": "9226342", - "us": "9226342", + "jp": "26ba49e", + "kr": "26ba49e", + "us": "26ba49e", "tw": "47f7442", "twNew": [ "2d63514", - "9226342" + "9226342", + "26ba49e" ] }