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dir.props
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dir.props
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<Project ToolsVersion="12.0" DefaultTargets="Build" InitialTargets="CheckRoslyn" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Condition="Exists('..\dir.props')" Project="..\dir.props" />
<!--
$(OS) is set to Unix/Windows_NT. This comes from an environment variable on Windows and MSBuild on Unix.
-->
<PropertyGroup>
<OsEnvironment Condition="'$(OsEnvironment)'==''">$(OS)</OsEnvironment>
</PropertyGroup>
<!-- Build Tools Versions -->
<PropertyGroup>
<BuildToolsVersion>1.0.25-prerelease-00050</BuildToolsVersion>
<DnxVersion Condition="'$(OsEnvironment)'!='Unix'">1.0.0-beta5-11682</DnxVersion>
<DnxVersion Condition="'$(OsEnvironment)'=='Unix'">1.0.0-beta5-11760</DnxVersion>
<DnxPackageName Condition="'$(DnxPackageName)' == '' and '$(OsEnvironment)'!='Unix'">dnx-coreclr-win-x86.$(DnxVersion)</DnxPackageName>
<DnxPackageName Condition="'$(DnxPackageName)' == '' and '$(OsEnvironment)'=='Unix'">dnx-mono.$(DnxVersion)</DnxPackageName>
<RoslynVersion>1.0.0-rc3-20150510-01</RoslynVersion>
<RoslynPackageName>Microsoft.Net.ToolsetCompilers</RoslynPackageName>
</PropertyGroup>
<ItemGroup>
<AssemblyMetadata Include=".NETFrameworkAssembly">
<Value></Value>
</AssemblyMetadata>
</ItemGroup>
<!-- Common repo directories -->
<PropertyGroup>
<ProjectDir>$(MSBuildThisFileDirectory)</ProjectDir>
<SourceDir>$(ProjectDir)src/</SourceDir>
<!-- Output directories -->
<BinDir Condition="'$(BinDir)'==''">$(ProjectDir)bin/</BinDir>
<ObjDir Condition="'$(ObjDir)'==''">$(BinDir)obj/</ObjDir>
<TestWorkingDir Condition="'$(TestWorkingDir)'==''">$(BinDir)tests/</TestWorkingDir>
<PackagesOutDir Condition="'$(PackagesOutDir)'==''">$(BinDir)packages/</PackagesOutDir>
<!-- Input Directories -->
<PackagesDir Condition="'$(PackagesDir)'==''">$(ProjectDir)packages/</PackagesDir>
<ToolsDir Condition="'$(ToolsDir)'==''">$(PackagesDir)Microsoft.DotNet.BuildTools.$(BuildToolsVersion)/lib/</ToolsDir>
</PropertyGroup>
<!-- Common nuget properties -->
<PropertyGroup>
<NuGetToolPath Condition="'$(NuGetToolPath)'==''">$(PackagesDir)NuGet.exe</NuGetToolPath>
<NuGetConfigFile Condition="'$(NuGetConfigFile)'==''">$(SourceDir)NuGet.Config</NuGetConfigFile>
<NuGetConfigCommandLine>-ConfigFile "$(NuGetConfigFile)"</NuGetConfigCommandLine>
<NugetRestoreCommand>"$(NuGetToolPath)"</NugetRestoreCommand>
<NugetRestoreCommand>$(NugetRestoreCommand) install</NugetRestoreCommand>
<NugetRestoreCommand>$(NugetRestoreCommand) -OutputDirectory "$(PackagesDir.TrimEnd('/'))"</NugetRestoreCommand>
<NugetRestoreCommand>$(NugetRestoreCommand) $(NuGetConfigCommandLine)</NugetRestoreCommand>
<NugetRestoreCommand>$(NugetRestoreCommand) -Verbosity detailed</NugetRestoreCommand>
<NugetRestoreCommand Condition="'$(OsEnvironment)'=='Unix'">mono $(NuGetRestoreCommand)</NugetRestoreCommand>
</PropertyGroup>
<PropertyGroup>
<DnxPackageDir Condition="'$(DnxPackageDir)'==''">$(PackagesDir)/$(DnxPackageName)/</DnxPackageDir>
<DnuToolPath Condition="'$(DnuToolPath)'=='' and '$(OsEnvironment)'!='Unix'">$(DnxPackageDir)\bin\dnu.cmd</DnuToolPath>
<DnuToolPath Condition="'$(DnuToolPath)'=='' and '$(OsEnvironment)'=='Unix'">$(DnxPackageDir)/bin/dnu</DnuToolPath>
<DnuRestoreCommand>"$(DnuToolPath)"</DnuRestoreCommand>
<DnuRestoreCommand>$(DnuRestoreCommand) restore</DnuRestoreCommand>
<DnuRestoreCommand>$(DnuRestoreCommand) --packages "$(PackagesDir.TrimEnd('/'))"</DnuRestoreCommand>
<DnuRestoreCommand Condition="'$(LockDependencies)' == 'true'">$(DnuRestoreCommand) --lock</DnuRestoreCommand>
</PropertyGroup>
<!--
Set up Roslyn predefines
-->
<PropertyGroup>
<RoslynPackageDir>$(PackagesDir)/$(RoslynPackageName).$(RoslynVersion)/</RoslynPackageDir>
<RoslynPropsFile>$(RoslynPackageDir)build/Microsoft.Net.ToolsetCompilers.props</RoslynPropsFile>
</PropertyGroup>
<PropertyGroup Condition="'$(OsEnvironment)'=='Unix' and '$(UseRoslynCompiler)'=='true'">
<!--
PDB support isn't implemented yet. https://github.com/dotnet/roslyn/issues/2449
Note that both DebugSymbols and DebugType need set or project references will assume they need to copy pdbs and fail.
-->
<DebugSymbols>false</DebugSymbols>
<DebugType>none</DebugType>
<!--
Delay signing with the ECMA key currently doesn't work.
https://github.com/dotnet/roslyn/issues/2444
-->
<UseECMAKey>false</UseECMAKey>
</PropertyGroup>
<ItemGroup Condition="'$(OsEnvironment)'=='Unix' and '$(UseRoslynCompiler)'=='true'">
<!--
System.Diagnostics.Debug.Tests currently fails trying to resolve types against System.Runtime
https://github.com/dotnet/corefx/issues/1609
-->
<ExcludeProjects Include="System.Diagnostics.Debug/tests/System.Diagnostics.Debug.Tests.csproj" />
<!--
The OpenSourceSign target complains about System.Diagnostics.FileVersionInfo.TestAssembly.dll not being delay signed.
https://github.com/dotnet/corefx/issues/1610
-->
<ExcludeProjects Include="System.Diagnostics.FileVersionInfo/tests/System.Diagnostics.FileVersionInfo.Tests.csproj" />
</ItemGroup>
<PropertyGroup Condition="'$(OsEnvironment)'=='Unix'">
<!--
Mono currently doesn't include VB targets for portable, notably /lib/mono/xbuild/Microsoft/Portable/v4.5/Microsoft.Portable.VisualBasic.targets.
Fixed in https://github.com/mono/mono/pull/1726.
-->
<IncludeVbProjects>false</IncludeVbProjects>
<!--
Building packages fails for two reasons.
First, nuget doesn't like the paths in the nuspec having backslashes as directory separators.
Second, we aren't yet building pdbs, which the nuspecs specify.
-->
<SkipBuildPackages>true</SkipBuildPackages>
</PropertyGroup>
<!--
Projects that have no OS-specific implementations just use Debug and Release for $(Configuration).
Projects that do have OS-specific implementations use OS_Debug and OS_Release, for all OS's we support even
if the code is the same between some OS's (so if you have some project that just calls POSIX APIs, we still have
OSX_[Debug|Release] and Linux_[Debug|Release] configurations. We do this so that we place all the output under
a single binary folder and can have a similar experience between the command line and Visual Studio.
Since now have multiple *Debug and *Release configurations, ConfigurationGroup is set to Debug for any of the
debug configurations, and to Release for any of the release configurations.
-->
<!-- Set default Configuration and Platform -->
<PropertyGroup>
<Platform Condition="'$(Platform)'==''">AnyCPU</Platform>
<Configuration Condition="'$(Configuration)'==''">Debug</Configuration>
<ConfigurationGroup Condition="$(Configuration.EndsWith('Debug'))">Debug</ConfigurationGroup>
<ConfigurationGroup Condition="$(Configuration.EndsWith('Release'))">Release</ConfigurationGroup>
<ConfigurationGroup Condition="'$(ConfigurationGroup)'==''">$(Configuration)</ConfigurationGroup>
<OSGroup Condition="'$(OSGroup)'=='' and $(Configuration.StartsWith('Windows'))">Windows_NT</OSGroup>
<OSGroup Condition="'$(OSGroup)'=='' and $(Configuration.StartsWith('Linux'))">Linux</OSGroup>
<OSGroup Condition="'$(OSGroup)'=='' and $(Configuration.StartsWith('OSX'))">OSX</OSGroup>
<OSGroup Condition="'$(OSGroup)'==''">Windows_NT</OSGroup>
</PropertyGroup>
<!-- Set up Default symbol and optimization for Configuration -->
<PropertyGroup Condition="'$(ConfigurationGroup)' == 'Debug'">
<DebugSymbols Condition="'$(DebugSymbols)' == ''">true</DebugSymbols>
<Optimize Condition="'$(Optimize)' == ''">false</Optimize>
<DebugType Condition="'$(DebugType)' == ''">full</DebugType>
<DefineConstants>$(DefineConstants),DEBUG,TRACE</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(ConfigurationGroup)' == 'Release'">
<DebugSymbols Condition="'$(DebugSymbols)' == ''">true</DebugSymbols>
<Optimize Condition="'$(Optimize)' == ''">true</Optimize>
<DebugType Condition="'$(DebugType)' == ''">pdbonly</DebugType>
<DefineConstants>$(DefineConstants),TRACE</DefineConstants>
</PropertyGroup>
<!-- Disable some standard properties for building our projects -->
<PropertyGroup>
<NoStdLib>true</NoStdLib>
<NoExplicitReferenceToStdLib>true</NoExplicitReferenceToStdLib>
<AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
<GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute>
</PropertyGroup>
<!-- Set up some common paths -->
<PropertyGroup>
<CommonPath>$(SourceDir)Common\src</CommonPath>
<CommonTestPath>$(SourceDir)Common\tests</CommonTestPath>
</PropertyGroup>
<!-- Set up the default output and intermediate paths -->
<PropertyGroup>
<OSPlatformConfig>$(OSGroup).$(Platform).$(ConfigurationGroup)</OSPlatformConfig>
<BaseOutputPath Condition="'$(BaseOutputPath)'==''">$(BinDir)</BaseOutputPath>
<OutputPath Condition="'$(OutputPath)'==''">$(BaseOutputPath)$(OSPlatformConfig)\$(MSBuildProjectName)\</OutputPath>
<BaseIntermediateOutputPath Condition="'$(BaseIntermediateOutputPath)'==''">$(ObjDir)</BaseIntermediateOutputPath>
<IntermediateOutputRootPath Condition="'$(IntermediateOutputRootPath)' == ''">$(BaseIntermediateOutputPath)$(OSPlatformConfig)\</IntermediateOutputRootPath>
<IntermediateOutputPath Condition="'$(IntermediateOutputPath)' == ''">$(IntermediateOutputRootPath)$(MSBuildProjectName)\</IntermediateOutputPath>
<TestPath Condition="'$(TestPath)'==''">$(TestWorkingDir)$(OSPlatformConfig)\$(MSBuildProjectName)\</TestPath>
<PackagesBasePath Condition="'$(PackagesBasePath)'==''">$(BinDir)$(OSPlatformConfig)</PackagesBasePath>
</PropertyGroup>
<!-- Set up common target properties that we use to conditionally include sources -->
<PropertyGroup>
<TargetsWindows Condition="'$(OSGroup)' == 'Windows_NT'">true</TargetsWindows>
<TargetsLinux Condition="'$(OSGroup)' == 'Linux'">true</TargetsLinux>
<TargetsOSX Condition="'$(OSGroup)' == 'OSX'">true</TargetsOSX>
<TargetsUnix Condition="'$(TargetsLinux)' == 'true' or '$(TargetsOSX)' == 'true'">true</TargetsUnix>
</PropertyGroup>
<PropertyGroup>
<!-- Work around known Dev14 bug - see
https://connect.microsoft.com/VisualStudio/feedback/details/1000796/connect-file-uap-props-not-found-cant-build-a-portable-lib-on-vs14
-->
<_WindowsKitBinPath>$(MSBuildProgramFiles32)\Windows Kits\8.1\bin\x86</_WindowsKitBinPath>
<_WindowsPhoneKitBinPath>$(MSBuildProgramFiles32)\Windows Phone Kits\8.1\bin</_WindowsPhoneKitBinPath>
<MakePriExeFullPath>$(_WindowsKitBinPath)\makepri.exe</MakePriExeFullPath>
<MakeAppxExeFullPath>$(_WindowsKitBinPath)\makeappx.exe</MakeAppxExeFullPath>
<SignAppxPackageExeFullPath>$(_WindowsKitBinPath)\signtool.exe</SignAppxPackageExeFullPath>
<MakePriExtensionPath>$(_WindowsPhoneKitBinPath)\x86\MrmEnvironmentExtDl.dll</MakePriExtensionPath>
<MakePriExtensionPath_x64>$(_WindowsPhoneKitBinPath)\x64\MrmEnvironmentExtDl.dll</MakePriExtensionPath_x64>
</PropertyGroup>
<Import Project="$(RoslynPropsFile)"
Condition="'$(UseRoslynCompiler)'=='true' and Exists('$(RoslynPropsFile)')" />
<!-- Building the build.proj should restore successfully, so ignore in that case -->
<Target Name="CheckRoslyn" Condition="'$(UseRoslynCompiler)'=='true' and '$(MSBuildProjectFile)'!='build.proj'">
<Warning Condition="!Exists('$(RoslynPropsFile)')"
Text="The Roslyn targets do not exist- Roslyn will not be used for this build, but the package should be restored if you build again." />
</Target>
</Project>