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session_settings.go
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session_settings.go
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// Copyright (c) quickfixengine.org All rights reserved.
//
// This file may be distributed under the terms of the quickfixengine.org
// license as defined by quickfixengine.org and appearing in the file
// LICENSE included in the packaging of this file.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING
// THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A
// PARTICULAR PURPOSE.
//
// See http://www.quickfixengine.org/LICENSE for licensing information.
//
// Contact [email protected] if any conditions of this licensing
// are not clear to you.
package quickfix
import (
"fmt"
"strconv"
"time"
)
// SessionSettings maps session settings to values with typed accessors.
type SessionSettings struct {
settings map[string]string
}
// ConditionallyRequiredSetting indicates a missing setting.
type ConditionallyRequiredSetting struct {
Setting string
}
func (e ConditionallyRequiredSetting) Error() string {
return fmt.Sprintf("Conditionally Required Setting: %v", e.Setting)
}
// IncorrectFormatForSetting indicates a setting that is incorrectly formatted.
type IncorrectFormatForSetting struct {
Setting, Value string
Err error
}
func (e IncorrectFormatForSetting) Error() string {
return fmt.Sprintf("%q is invalid for %s", e.Value, e.Setting)
}
// Init initializes or resets SessionSettings.
func (s *SessionSettings) Init() {
s.settings = make(map[string]string)
}
// NewSessionSettings returns a newly initialized SessionSettings instance.
func NewSessionSettings() *SessionSettings {
s := &SessionSettings{}
s.Init()
return s
}
// Set assigns a value to a setting on SessionSettings.
func (s *SessionSettings) Set(setting string, val string) {
// Lazy init.
if s.settings == nil {
s.Init()
}
s.settings[setting] = val
}
// HasSetting returns true if a setting is set, false if not.
func (s *SessionSettings) HasSetting(setting string) bool {
_, ok := s.settings[setting]
return ok
}
// Setting is a settings string accessor. Returns an error if the setting is missing.
func (s *SessionSettings) Setting(setting string) (string, error) {
val, ok := s.settings[setting]
if !ok {
return val, ConditionallyRequiredSetting{setting}
}
return val, nil
}
// IntSetting returns the requested setting parsed as an int. Returns an errror if the setting is not set or cannot be parsed as an int.
func (s *SessionSettings) IntSetting(setting string) (val int, err error) {
stringVal, err := s.Setting(setting)
if err != nil {
return
}
if val, err = strconv.Atoi(stringVal); err != nil {
return val, IncorrectFormatForSetting{Setting: setting, Value: stringVal, Err: err}
}
return
}
// DurationSetting returns the requested setting parsed as a time.Duration.
// Returns an error if the setting is not set or cannot be parsed as a time.Duration.
func (s *SessionSettings) DurationSetting(setting string) (val time.Duration, err error) {
stringVal, err := s.Setting(setting)
if err != nil {
return
}
if val, err = time.ParseDuration(stringVal); err != nil {
return val, IncorrectFormatForSetting{Setting: setting, Value: stringVal, Err: err}
}
return
}
// BoolSetting returns the requested setting parsed as a boolean. Returns an error if the setting is not set or cannot be parsed as a bool.
func (s SessionSettings) BoolSetting(setting string) (bool, error) {
stringVal, err := s.Setting(setting)
if err != nil {
return false, err
}
switch stringVal {
case "Y", "y":
return true, nil
case "N", "n":
return false, nil
}
return false, IncorrectFormatForSetting{Setting: setting, Value: stringVal}
}
func (s *SessionSettings) overlay(overlay *SessionSettings) {
for key, val := range overlay.settings {
s.settings[key] = val
}
}
func (s *SessionSettings) clone() *SessionSettings {
sClone := NewSessionSettings()
for k, v := range s.settings {
sClone.settings[k] = v
}
return sClone
}